| /* Copyright (c) 2015-2026 The Khronos Group Inc. |
| * Copyright (c) 2015-2026 Valve Corporation |
| * Copyright (c) 2015-2026 LunarG, Inc. |
| * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
| * Modifications Copyright (C) 2022 RasterGrid Kft. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <vulkan/vk_enum_string_helper.h> |
| #include <vulkan/utility/vk_format_utils.h> |
| #include "best_practices/best_practices_validation.h" |
| #include "error_message/error_strings.h" |
| #include "best_practices/bp_state.h" |
| #include "state_tracker/render_pass_state.h" |
| #include "generated/dispatch_functions.h" |
| |
| static inline bool RenderPassUsesAttachmentAsResolve(const vku::safe_VkRenderPassCreateInfo2& create_info, uint32_t attachment) { |
| for (uint32_t subpass = 0; subpass < create_info.subpassCount; subpass++) { |
| const auto& subpass_info = create_info.pSubpasses[subpass]; |
| if (subpass_info.pResolveAttachments) { |
| for (uint32_t i = 0; i < subpass_info.colorAttachmentCount; i++) { |
| if (subpass_info.pResolveAttachments[i].attachment == attachment) return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| bool BestPractices::PreCallValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, |
| const ErrorObject& error_obj) const { |
| bool skip = false; |
| |
| const Location create_info_loc = error_obj.location.dot(Field::pCreateInfo); |
| for (uint32_t i = 0; i < pCreateInfo->attachmentCount; ++i) { |
| VkFormat format = pCreateInfo->pAttachments[i].format; |
| const Location attachment_loc = create_info_loc.dot(Field::pAttachments, i); |
| if (pCreateInfo->pAttachments[i].initialLayout == VK_IMAGE_LAYOUT_UNDEFINED) { |
| if ((vkuFormatIsColor(format) || vkuFormatHasDepth(format)) && |
| pCreateInfo->pAttachments[i].loadOp == VK_ATTACHMENT_LOAD_OP_LOAD) { |
| skip |= LogWarning("BestPractices-vkCreateRenderPass-attachment-color-depth", device, attachment_loc, |
| "Render pass has an attachment with loadOp == VK_ATTACHMENT_LOAD_OP_LOAD and " |
| "initialLayout == VK_IMAGE_LAYOUT_UNDEFINED and format %s. This is probably not what you " |
| "intended. Consider using VK_ATTACHMENT_LOAD_OP_DONT_CARE instead if the " |
| "image truly is undefined at the start of the render pass.", |
| string_VkFormat(format)); |
| } |
| if (vkuFormatHasStencil(format) && pCreateInfo->pAttachments[i].stencilLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD) { |
| skip |= LogWarning("BestPractices-vkCreateRenderPass-attachment-stencil", device, attachment_loc, |
| "Render pass has an attachment with stencilLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD " |
| "and initialLayout == VK_IMAGE_LAYOUT_UNDEFINED and format %s. This is probably not what you " |
| "intended. Consider using VK_ATTACHMENT_LOAD_OP_DONT_CARE instead if the " |
| "image truly is undefined at the start of the render pass.", |
| string_VkFormat(format)); |
| } |
| } |
| |
| const auto& attachment = pCreateInfo->pAttachments[i]; |
| if (attachment.samples > VK_SAMPLE_COUNT_1_BIT) { |
| bool access_requires_memory = |
| attachment.loadOp == VK_ATTACHMENT_LOAD_OP_LOAD || attachment.storeOp == VK_ATTACHMENT_STORE_OP_STORE; |
| |
| if (vkuFormatHasStencil(format)) { |
| access_requires_memory |= attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD || |
| attachment.stencilStoreOp == VK_ATTACHMENT_STORE_OP_STORE; |
| } |
| |
| if (access_requires_memory) { |
| skip |= LogPerformanceWarning( |
| "BestPractices-vkCreateRenderPass-image-requires-memory", device, attachment_loc, |
| "Attachment %" PRIu32 " in the VkRenderPass is a multisampled image with %" PRIu32 |
| " samples, but it uses loadOp/storeOp " |
| "which requires accessing data from memory. Multisampled images should always be loadOp = CLEAR or DONT_CARE, " |
| "storeOp = DONT_CARE. This allows the implementation to use lazily allocated memory effectively.", |
| i, SampleCountSize(attachment.samples)); |
| } |
| } |
| } |
| |
| if (IsExtEnabled(extensions.vk_ext_multisampled_render_to_single_sampled)) { |
| for (uint32_t i = 0; i < pCreateInfo->subpassCount; ++i) { |
| if (!pCreateInfo->pSubpasses[i].pResolveAttachments) continue; |
| for (uint32_t j = 0; j < pCreateInfo->pSubpasses[i].colorAttachmentCount; ++j) { |
| const uint32_t attachment = pCreateInfo->pSubpasses[i].pResolveAttachments[j].attachment; |
| if (attachment != VK_ATTACHMENT_UNUSED) { |
| const VkFormat format = pCreateInfo->pAttachments[attachment].format; |
| VkSubpassResolvePerformanceQueryEXT performance_query = vku::InitStructHelper(); |
| VkFormatProperties2 format_properties2 = vku::InitStructHelper(&performance_query); |
| DispatchGetPhysicalDeviceFormatProperties2Helper(api_version, physical_device, format, &format_properties2); |
| if (performance_query.optimal == VK_FALSE) { |
| skip |= LogPerformanceWarning( |
| "BestPractices-vkCreateRenderPass-SubpassResolve-NonOptimalFormat", device, |
| create_info_loc.dot(Field::pSubpasses, i).dot(Field::pResolveAttachments, j).dot(Field::attachment), |
| "(%" PRIu32 |
| ") in the VkRenderPass has the format %s and is used as a resolve attachment, " |
| "but VkSubpassResolvePerformanceQueryEXT::optimal is VK_FALSE.", |
| attachment, string_VkFormat(format)); |
| } |
| } |
| } |
| } |
| } |
| |
| return skip; |
| } |
| |
| bool BestPractices::ValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| const Location& loc) const { |
| bool skip = false; |
| |
| if (!pRenderPassBegin) return skip; |
| |
| auto rp_state = Get<vvl::RenderPass>(pRenderPassBegin->renderPass); |
| ASSERT_AND_RETURN_SKIP(rp_state); |
| |
| if (rp_state->create_info.flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT) { |
| const VkRenderPassAttachmentBeginInfo* rpabi = |
| vku::FindStructInPNextChain<VkRenderPassAttachmentBeginInfo>(pRenderPassBegin->pNext); |
| if (rpabi) { |
| skip |= ValidateAttachments(rp_state->create_info.ptr(), rpabi->attachmentCount, rpabi->pAttachments, loc); |
| } |
| } |
| // Check if any attachments have LOAD operation on them |
| for (uint32_t att = 0; att < rp_state->create_info.attachmentCount; att++) { |
| const auto& attachment = rp_state->create_info.pAttachments[att]; |
| |
| bool attachment_has_readback = false; |
| if (!vkuFormatIsStencilOnly(attachment.format) && attachment.loadOp == VK_ATTACHMENT_LOAD_OP_LOAD) { |
| attachment_has_readback = true; |
| } |
| |
| if (vkuFormatHasStencil(attachment.format) && attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD) { |
| attachment_has_readback = true; |
| } |
| |
| bool attachment_needs_readback = false; |
| |
| // Check if the attachment is actually used in any subpass on-tile |
| if (attachment_has_readback && RenderPassUsesAttachmentOnTile(rp_state->create_info, att)) { |
| attachment_needs_readback = true; |
| } |
| |
| // Using LOAD_OP_LOAD is expensive on tiled GPUs, so flag it as a potential improvement |
| if (attachment_needs_readback && (VendorCheckEnabled(kBPVendorArm) || VendorCheckEnabled(kBPVendorIMG))) { |
| const LogObjectList objlist(commandBuffer, pRenderPassBegin->renderPass); |
| skip |= LogPerformanceWarning("BestPractices-vkCmdBeginRenderPass-attachment-needs-readback", objlist, loc, |
| "%s %s: Attachment %" PRIu32 |
| " in render pass has begun with VK_ATTACHMENT_LOAD_OP_LOAD.\n" |
| "Submitting this renderpass will cause the driver to inject a readback of the attachment " |
| "which will copy in total %" PRIu32 |
| " pixels (renderArea = " |
| "{ %s }) to the tile buffer.", |
| VendorSpecificTag(kBPVendorArm), VendorSpecificTag(kBPVendorIMG), att, |
| pRenderPassBegin->renderArea.extent.width * pRenderPassBegin->renderArea.extent.height, |
| string_VkRect2D(pRenderPassBegin->renderArea).c_str()); |
| } |
| } |
| |
| // Check if renderpass has at least one VK_ATTACHMENT_LOAD_OP_CLEAR |
| |
| bool clearing = false; |
| |
| for (uint32_t att = 0; att < rp_state->create_info.attachmentCount; att++) { |
| const auto& attachment = rp_state->create_info.pAttachments[att]; |
| |
| if (attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR) { |
| clearing = true; |
| break; |
| } |
| } |
| |
| // Check if there are ClearValues passed to BeginRenderPass even though no attachments will be cleared |
| if (!clearing && pRenderPassBegin->clearValueCount > 0) { |
| // Flag as warning because nothing will happen per spec, and pClearValues will be ignored |
| const LogObjectList objlist(commandBuffer, pRenderPassBegin->renderPass); |
| skip |= |
| LogWarning("BestPractices-ClearValueWithoutLoadOpClear", objlist, loc, |
| "This render pass does not have VkRenderPassCreateInfo.pAttachments->loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR " |
| "but VkRenderPassBeginInfo.clearValueCount > 0. VkRenderPassBeginInfo.pClearValues will be ignored and no " |
| "attachments will be cleared."); |
| } |
| |
| // Check if there are more clearValues than attachments |
| if (pRenderPassBegin->clearValueCount > rp_state->create_info.attachmentCount) { |
| // Flag as warning because the overflowing clearValues will be ignored and could even be undefined on certain platforms. |
| // This could signal a bug and there seems to be no reason for this to happen on purpose. |
| const LogObjectList objlist(commandBuffer, pRenderPassBegin->renderPass); |
| skip |= LogWarning("BestPractices-ClearValueCountHigherThanAttachmentCount", objlist, loc, |
| "This render pass has VkRenderPassBeginInfo.clearValueCount > VkRenderPassCreateInfo.attachmentCount " |
| "(%" PRIu32 " > %" PRIu32 |
| ") and as such the clearValues that do not have a corresponding attachment will be ignored.", |
| pRenderPassBegin->clearValueCount, rp_state->create_info.attachmentCount); |
| } |
| |
| if (VendorCheckEnabled(kBPVendorNVIDIA) && rp_state->create_info.pAttachments) { |
| for (uint32_t i = 0; i < pRenderPassBegin->clearValueCount; ++i) { |
| const auto& attachment = rp_state->create_info.pAttachments[i]; |
| if (attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR) { |
| const auto& clear_color = pRenderPassBegin->pClearValues[i].color; |
| skip |= ValidateClearColor(commandBuffer, attachment.format, clear_color, loc); |
| } |
| } |
| } |
| |
| return skip; |
| } |
| |
| bool BestPractices::ValidateCmdBeginRendering(VkCommandBuffer commandBuffer, const VkRenderingInfo* pRenderingInfo, |
| const Location& loc) const { |
| bool skip = false; |
| const Location rendering_info_loc = loc.dot(Field::pRenderingInfo); |
| |
| for (uint32_t i = 0; i < pRenderingInfo->colorAttachmentCount; ++i) { |
| const VkRenderingAttachmentInfo& color_attachment = pRenderingInfo->pColorAttachments[i]; |
| if (color_attachment.imageView == VK_NULL_HANDLE) continue; |
| const Location color_attachment_loc = rendering_info_loc.dot(Field::pColorAttachments, i); |
| |
| auto image_view_state = Get<vvl::ImageView>(color_attachment.imageView); |
| ASSERT_AND_CONTINUE(image_view_state); |
| |
| if (VendorCheckEnabled(kBPVendorNVIDIA)) { |
| if (color_attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR) { |
| const VkFormat format = image_view_state->create_info.format; |
| skip |= ValidateClearColor(commandBuffer, format, color_attachment.clearValue.color, color_attachment_loc); |
| } |
| } |
| |
| // Check if accidentally set resolve mode to none since everything else looks like it should be resolving |
| if (color_attachment.resolveMode == VK_RESOLVE_MODE_NONE && color_attachment.resolveImageView != VK_NULL_HANDLE) { |
| auto resolve_image_view_state = Get<vvl::ImageView>(color_attachment.resolveImageView); |
| if (resolve_image_view_state && resolve_image_view_state->image_state->GetSamples() == VK_SAMPLE_COUNT_1_BIT && |
| image_view_state->image_state->GetSamples() != VK_SAMPLE_COUNT_1_BIT) { |
| const LogObjectList objlist(commandBuffer, resolve_image_view_state->Handle(), image_view_state->Handle()); |
| skip |= LogWarning("BestPractices-VkRenderingInfo-ResolveModeNone", commandBuffer, |
| color_attachment_loc.dot(Field::resolveMode), |
| "is VK_RESOLVE_MODE_NONE but resolveImageView is pointed to a valid VkImageView with " |
| "VK_SAMPLE_COUNT_1_BIT and imageView is pointed to a VkImageView with %s. If " |
| "VK_RESOLVE_MODE_NONE is set, the resolveImageView value is ignored.", |
| string_VkSampleCountFlagBits(image_view_state->image_state->GetSamples())); |
| } |
| } |
| } |
| |
| return skip; |
| } |
| |
| bool BestPractices::PreCallValidateCmdBeginRendering(VkCommandBuffer commandBuffer, const VkRenderingInfo* pRenderingInfo, |
| const ErrorObject& error_obj) const { |
| return ValidateCmdBeginRendering(commandBuffer, pRenderingInfo, error_obj.location); |
| } |
| |
| bool BestPractices::PreCallValidateCmdBeginRenderingKHR(VkCommandBuffer commandBuffer, const VkRenderingInfo* pRenderingInfo, |
| const ErrorObject& error_obj) const { |
| return ValidateCmdBeginRendering(commandBuffer, pRenderingInfo, error_obj.location); |
| } |
| |
| bool BestPractices::PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| VkSubpassContents contents, const ErrorObject& error_obj) const { |
| return ValidateCmdBeginRenderPass(commandBuffer, pRenderPassBegin, error_obj.location); |
| } |
| |
| bool BestPractices::PreCallValidateCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, |
| const VkRenderPassBeginInfo* pRenderPassBegin, |
| const VkSubpassBeginInfo* pSubpassBeginInfo, |
| const ErrorObject& error_obj) const { |
| return PreCallValidateCmdBeginRenderPass2(commandBuffer, pRenderPassBegin, pSubpassBeginInfo, error_obj); |
| } |
| |
| bool BestPractices::PreCallValidateCmdBeginRenderPass2(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| const VkSubpassBeginInfo* pSubpassBeginInfo, |
| const ErrorObject& error_obj) const { |
| return ValidateCmdBeginRenderPass(commandBuffer, pRenderPassBegin, error_obj.location); |
| } |
| |
| bool BestPractices::PreCallValidateCmdEndRenderPass2(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo, |
| const ErrorObject& error_obj) const { |
| bool skip = ValidateCmdEndRenderPass(commandBuffer, error_obj.location); |
| if (VendorCheckEnabled(kBPVendorNVIDIA)) { |
| const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer); |
| auto& sub_state = bp_state::SubState(*cb_state); |
| skip |= ValidateZcullScope(sub_state, error_obj.location); |
| } |
| return skip; |
| } |
| |
| bool BestPractices::PreCallValidateCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo, |
| const ErrorObject& error_obj) const { |
| return PreCallValidateCmdEndRenderPass2(commandBuffer, pSubpassEndInfo, error_obj); |
| } |
| |
| bool BestPractices::PreCallValidateCmdEndRenderPass(VkCommandBuffer commandBuffer, const ErrorObject& error_obj) const { |
| bool skip = ValidateCmdEndRenderPass(commandBuffer, error_obj.location); |
| if (VendorCheckEnabled(kBPVendorNVIDIA)) { |
| const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer); |
| auto& sub_state = bp_state::SubState(*cb_state); |
| skip |= ValidateZcullScope(sub_state, error_obj.location); |
| } |
| return skip; |
| } |
| |
| bool BestPractices::PreCallValidateCmdEndRendering(VkCommandBuffer commandBuffer, const ErrorObject& error_obj) const { |
| bool skip = false; |
| if (VendorCheckEnabled(kBPVendorNVIDIA)) { |
| const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer); |
| auto& sub_state = bp_state::SubState(*cb_state); |
| skip |= ValidateZcullScope(sub_state, error_obj.location); |
| } |
| return skip; |
| } |
| |
| bool BestPractices::PreCallValidateCmdEndRenderingKHR(VkCommandBuffer commandBuffer, const ErrorObject& error_obj) const { |
| return PreCallValidateCmdEndRendering(commandBuffer, error_obj); |
| } |
| |
| bool BestPractices::ValidateCmdEndRenderPass(VkCommandBuffer commandBuffer, const Location& loc) const { |
| bool skip = false; |
| const auto cmd = GetRead<vvl::CommandBuffer>(commandBuffer); |
| auto& sub_state = bp_state::SubState(*cmd); |
| |
| auto& render_pass_state = sub_state.render_pass_state; |
| |
| // Does the number of draw calls classified as depth only surpass the vendor limit for a specified vendor |
| const bool depth_only_arm = render_pass_state.numDrawCallsDepthEqualCompare >= kDepthPrePassNumDrawCallsArm && |
| render_pass_state.numDrawCallsDepthOnly >= kDepthPrePassNumDrawCallsArm; |
| const bool depth_only_img = render_pass_state.numDrawCallsDepthEqualCompare >= kDepthPrePassNumDrawCallsIMG && |
| render_pass_state.numDrawCallsDepthOnly >= kDepthPrePassNumDrawCallsIMG; |
| |
| // Only send the warning when the vendor is enabled and a depth prepass is detected |
| bool uses_depth = |
| (render_pass_state.depthAttachment || render_pass_state.colorAttachment) && |
| ((depth_only_arm && VendorCheckEnabled(kBPVendorArm)) || (depth_only_img && VendorCheckEnabled(kBPVendorIMG))); |
| |
| if (uses_depth) { |
| skip |= LogPerformanceWarning( |
| "BestPractices-vkCmdEndRenderPass-depth-pre-pass-usage", commandBuffer, loc, |
| "%s %s: Depth pre-passes may be in use. In general, this is not recommended in tile-based deferred " |
| "rendering architectures; such as those in Arm Mali or PowerVR GPUs. Since they can remove geometry " |
| "hidden by other opaque geometry. Mali has Forward Pixel Killing (FPK), PowerVR has Hidden Surface " |
| "Remover (HSR) in which case, using depth pre-passes for hidden surface removal may worsen performance.", |
| VendorSpecificTag(kBPVendorArm), VendorSpecificTag(kBPVendorIMG)); |
| } |
| |
| vvl::RenderPass* rp_state = cmd->active_render_pass.get(); |
| if (!rp_state) return skip; |
| |
| if ((VendorCheckEnabled(kBPVendorArm) || VendorCheckEnabled(kBPVendorIMG))) { |
| // If we use an attachment on-tile, we should access it in some way. Otherwise, |
| // it is redundant to have it be part of the render pass. |
| // Only consider it redundant if it will actually consume bandwidth, i.e. |
| // LOAD_OP_LOAD is used or STORE_OP_STORE. CLEAR -> DONT_CARE is benign, |
| // as is using pure input attachments. |
| // CLEAR -> STORE might be considered a "useful" thing to do, but |
| // the optimal thing to do is to defer the clear until you're actually |
| // going to render to the image. |
| |
| uint32_t num_attachments = rp_state->create_info.attachmentCount; |
| for (uint32_t i = 0; i < num_attachments; i++) { |
| if (!RenderPassUsesAttachmentOnTile(rp_state->create_info, i) || |
| RenderPassUsesAttachmentAsResolve(rp_state->create_info, i)) { |
| continue; |
| } |
| |
| auto& attachment = rp_state->create_info.pAttachments[i]; |
| |
| VkImageAspectFlags bandwidth_aspects = 0; |
| |
| if (!vkuFormatIsStencilOnly(attachment.format) && |
| (attachment.loadOp == VK_ATTACHMENT_LOAD_OP_LOAD || attachment.storeOp == VK_ATTACHMENT_STORE_OP_STORE)) { |
| if (vkuFormatHasDepth(attachment.format)) { |
| bandwidth_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; |
| } else { |
| bandwidth_aspects |= VK_IMAGE_ASPECT_COLOR_BIT; |
| } |
| } |
| |
| if (vkuFormatHasStencil(attachment.format) && (attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD || |
| attachment.stencilStoreOp == VK_ATTACHMENT_STORE_OP_STORE)) { |
| bandwidth_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; |
| } |
| |
| if (!bandwidth_aspects) { |
| continue; |
| } |
| |
| auto itr = std::find_if(render_pass_state.touchesAttachments.begin(), render_pass_state.touchesAttachments.end(), |
| [i](const bp_state::AttachmentInfo& info) { return info.framebufferAttachment == i; }); |
| uint32_t untouched_aspects = bandwidth_aspects; |
| if (itr != render_pass_state.touchesAttachments.end()) { |
| untouched_aspects &= ~itr->aspects; |
| } |
| |
| if (untouched_aspects) { |
| skip |= LogPerformanceWarning( |
| "BestPractices-vkCmdEndRenderPass-redundant-attachment-on-tile", commandBuffer, loc, |
| "%s %s: Render pass was ended, but attachment %" PRIu32 |
| " (format: %s, untouched aspects %s) " |
| "was never accessed by a pipeline or clear command. " |
| "On tile-based architectures, LOAD_OP_LOAD and STORE_OP_STORE consume bandwidth and should not be part of the " |
| "render pass if the attachments are not intended to be accessed.", |
| VendorSpecificTag(kBPVendorArm), VendorSpecificTag(kBPVendorIMG), i, string_VkFormat(attachment.format), |
| string_VkImageAspectFlags(untouched_aspects).c_str()); |
| } |
| } |
| } |
| |
| return skip; |
| } |