blob: fec840ff684cca7465e189ff22b1a468a1793674 [file]
/* Copyright (c) 2026 Valve Corporation
* Copyright (c) 2026 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "gpu_dump/gpu_dump_state.h"
#include "gpu_dump/gpu_dump.h"
namespace gpudump {
void GpuDump::Created(vvl::CommandBuffer& cb_state) {
cb_state.SetSubState(container_type, std::make_unique<gpudump::CommandBufferSubState>(cb_state, *this));
}
CommandBufferSubState::CommandBufferSubState(vvl::CommandBuffer& cb, GpuDump& dev_data)
: vvl::CommandBufferSubState(cb), dev_data(dev_data) {}
void CommandBufferSubState::RecordActionCommand(LastBound& last_bound, const Location& loc) {
if (dev_data.gpu_dump_settings.descriptors) {
DumpDescriptors(last_bound, loc);
}
}
void CommandBufferSubState::RecordPushData(const VkPushDataInfoEXT& push_data_info) {
if (push_data_value.empty()) {
push_data_value.resize((size_t)base.dev_data.phys_dev_ext_props.descriptor_heap_props.maxPushDataSize);
}
memcpy(push_data_value.data() + push_data_info.offset, push_data_info.data.address, push_data_info.data.size);
}
void CommandBufferSubState::ClearPushData() { push_data_value.clear(); }
void CommandBufferSubState::RecordExecuteGeneratedCommands(const VkGeneratedCommandsInfoEXT& info, VkPipelineBindPoint bind_point,
const Location& loc) {
if (dev_data.gpu_dump_settings.device_generated_commands) {
DumpDeviceGeneratedCommands(info, bind_point, loc);
}
}
void CommandBufferSubState::RecordCopyMemoryIndirect(const VkCopyMemoryIndirectInfoKHR& info, const Location& loc) {
if (dev_data.gpu_dump_settings.copy_memory_indirect) {
DumpCopyMemoryIndirect(info, loc);
}
}
void CommandBufferSubState::RecordCopyMemoryToImageIndirect(const VkCopyMemoryToImageIndirectInfoKHR& info, const Location& loc) {
if (dev_data.gpu_dump_settings.copy_memory_indirect) {
DumpCopyMemoryToImageIndirect(info, loc);
}
}
} // namespace gpudump