blob: d23e213b8948bfa08e9d9caa2f57cafe379da23a [file] [edit]
/* Copyright (c) 2026 The Khronos Group Inc.
* Copyright (c) 2026 Valve Corporation
* Copyright (c) 2026 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "sync/sync_common.h"
#include "containers/span.h"
#include "generated/error_location_helper.h"
struct Location;
namespace vvl {
class ImageView;
class Pipeline;
} // namespace vvl
namespace syncval {
class AccessContext;
class CommandBufferContext;
class SyncValidator;
struct SyncEnvironment;
enum class SyncOrdering : uint8_t;
enum class AttachmentType { kColor, kDepth, kStencil };
struct RenderingAttachment {
AttachmentType type;
VkAttachmentLoadOp load_op;
VkAttachmentStoreOp store_op;
VkResolveModeFlagBits resolve_mode;
std::shared_ptr<const vvl::ImageView> view;
std::shared_ptr<const vvl::ImageView> resolve_view;
RenderingAttachment(const SyncValidator& validator, const VkRenderingAttachmentInfo& info, const AttachmentType type);
ImageRangeGen GetRangeGen(const VkRect2D& render_area, uint32_t view_mask = 0) const;
ImageRangeGen GetResolveRangeGen(const VkRect2D& render_area) const;
SyncAccessIndex GetLoadUsage() const;
SyncAccessIndex GetStoreUsage() const;
SyncOrdering GetOrdering() const;
Location GetLocation(uint32_t attachment_index, vvl::Func function = vvl::Func::Empty) const;
bool IsWriteable(bool depth_write, bool stencil_write) const;
};
std::vector<RenderingAttachment> CollectAttachments(const SyncValidator& validator, const VkRenderingInfo& rendering_info);
struct RenderingInstance {
VkRenderingFlags flags;
VkRect2D render_area;
uint32_t view_mask;
uint32_t color_attachment_count;
// Owned by the command buffer during recording and by CommandData during replay
vvl::span<const RenderingAttachment> attachments;
// Range gens for attachment views
vvl::span<const ImageRangeGen> view_gens{};
void InitViewGens(std::vector<ImageRangeGen>& view_gen_storage);
const vvl::ImageView* GetClearAttachmentView(const VkClearAttachment& clear_attachment) const;
bool ValidateBeginRendering(const SyncEnvironment& env, const AccessContext& access_context,
const CommandBufferContext& cb_context, ResourceUsageTag replay_tag, const Location& loc,
uint32_t render_pass_instance_id) const;
void RecordBeginRendering(AccessContext& access_context, uint32_t render_pass_instance_id, ResourceUsageTag tag,
QueueId queue_id) const;
bool ValidateEndRendering(const SyncEnvironment& env, const AccessContext& access_context,
const CommandBufferContext& cb_context, ResourceUsageTag replay_tag, const Location& loc,
uint32_t render_pass_instance_id) const;
void RecordEndRendering(AccessContext& access_context, uint32_t render_pass_instance_id, ResourceUsageTag tag,
QueueId queue_id) const;
bool ValidateDrawAttachments(const SyncEnvironment& env, const AccessContext& access_context,
const CommandBufferContext& cb_context, ResourceUsageTag replay_tag, const Location& loc,
uint32_t render_pass_instance_id, const vvl::Pipeline* pipeline, bool depth_write,
bool stencil_write) const;
void RecordDrawAttachments(AccessContext& access_context, uint32_t render_pass_instance_id, const vvl::Pipeline* pipeline,
bool depth_write, bool stencil_write, ResourceUsageTag tag, QueueId queue_id) const;
};
} // namespace syncval