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Test
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link.vk.multiUnitLayout.0.comp
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#version 450 core
layout
(
local_size_x_id
=
0
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
do_compute
(
uint
index
);
void
main
()
{
do_compute
(
gl_GlobalInvocationID
.
x
);
}