blob: 4e168cb66f299b73f3a793d435c5aa80f77a8765 [file]
#version 450 core
#extension GL_NV_gpu_shader5 : require
#extension GL_NV_cooperative_vector : require
layout(local_size_x = 8, local_size_y = 8) in;
layout(binding = 0, rgba8) uniform image2D image;
layout(std430, binding = 1) buffer MatrixBuffer
{
float matrix[];
};
void main()
{
float vecOut[4];
coopvecNV<float, 4> coopVecOut;
coopVecStoreNV(coopVecOut, vecOut, 0);
}