| #version 450 core |
| #extension GL_KHR_memory_scope_semantics : enable
|
| #extension GL_EXT_long_vector : enable
|
| #extension GL_EXT_shader_explicit_arithmetic_types : enable
|
| #extension GL_EXT_buffer_reference : enable
|
| #extension GL_EXT_expect_assume : enable
|
|
|
| layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; |
|
|
| layout(constant_id = 0) const uint32_t c0 = 0;
|
|
|
| void main() |
| {
|
| vector<float, 5> vf;
|
| float f; |
| vector<uint32_t, 5> vu;
|
| uint32_t u;
|
| vector<int32_t, 5> vi;
|
| int32_t i;
|
| vector<float16_t, 5> vf16;
|
| float16_t f16;
|
| vector<bool, 5> vb;
|
| bool b;
|
| vector<float64_t, 5> vf64;
|
| vector<uint32_t, c0> vuc;
|
|
|
| vf = max(vf, vu);
|
| vu = max(vu, vector<uint16_t, 5>(0));
|
| vu = max(vu, i);
|
| vu = max(vu, f);
|
| vf = smoothstep(f, f16, vf);
|
| vf64 = radians(vf64);
|
| vf64 = sin(vf64);
|
| vf64 = atanh(vf64);
|
| vu = abs(vu);
|
| vu = max(vu, vector<uint32_t, 6>(0));
|
| vu = max(vu, vuc);
|
| }
|