blob: e7a9b9b44da5ee3e02b302ae327f0bc96d256be4 [file] [log] [blame]
#version 460 core
#extension GL_ARM_tensors : enable
layout(set=0, binding=0) uniform tensorARM<int, 2> ta[2];
void main() {
uint x = tensorSizeARM(ta[0], 0) + tensorSizeARM(ta[1], 1);
}