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spv.tensorARM.array.comp
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#version 460 core
#extension GL_ARM_tensors : enable
layout
(
set
=
0
,
binding
=
0
)
uniform tensorARM
<
int
,
2
>
ta
[
2
];
void
main
()
{
uint
x
=
tensorSizeARM
(
ta
[
0
],
0
)
+
tensorSizeARM
(
ta
[
1
],
1
);
}