blob: 5ab203bd738d18216e9db69e8f9b65e714f93225 [file]
set(REGEX_TO_MATCH "
Unity\\('main_Unity_1'\\)
{
.*
.UnityOutputPattern = 'main_Unity_1.cpp'
.UnityInputFiles =
{
'.*main.cpp',
'.*some_source_file_1.cpp'
}
}
Unity\\('main_Unity_2'\\)
{
.*
.UnityOutputPattern = 'main_Unity_2.cpp'
.UnityInputFiles =
{
'.*some_source_file_2.cpp',
'.*some_source_file_3.cpp'
}
}
.*ObjectLis.*
.*
.CompilerInputUnity =
{
'main_Unity_1',
'main_Unity_2'
}
")
include(${RunCMake_SOURCE_DIR}/check.cmake)