| /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying |
| file LICENSE.rst or https://cmake.org/licensing for details. */ |
| #pragma once |
| |
| #include "cmConfigure.h" // IWYU pragma: keep |
| |
| #include <functional> |
| |
| // Async-signal-safe handling of a user interrupt (Ctrl+C / SIGINT on POSIX, or |
| // a console Ctrl event on Windows) around an instrumented command, so that the |
| // command's snippet can still be written before the process exits. |
| class cmInstrumentationInterrupt |
| { |
| public: |
| // Outcome of running a callback under an installed interrupt handler. |
| struct InterruptOutcome |
| { |
| int ExitCode; |
| bool Interrupted; |
| int Signal; |
| // Whether the caught interrupt should be re-raised so the process exit |
| // status reflects it. True for a real OS signal; false for a test- |
| // injected interrupt, which exits cleanly after flushing the snippet. |
| // Always set explicitly at every construction site (no default member |
| // initializer, so this stays a C++11 aggregate). |
| bool ShouldRaise; |
| }; |
| |
| // Run `callback` with an interrupt handler installed for its duration, so a |
| // user interrupt sets a flag instead of terminating the process immediately. |
| // The handler is deliberately minimal (async-signal-safe): it only records |
| // the signal. When `active` is false (e.g. instrumentation is not enabled), |
| // no handler is installed and the callback keeps the default signal |
| // behavior. Returns the callback's exit code, whether an interrupt was |
| // caught, and the signal number (0 if none). |
| static InterruptOutcome HandleInterrupt( |
| bool active, std::function<int()> const& callback); |
| |
| // Restore the default disposition and re-raise the given signal so that the |
| // process exits as if by the interrupt. No-op on platforms where re-raising |
| // is not the appropriate exit mechanism. |
| static void RaiseInterrupt(int sig); |
| |
| // The pending interrupt signal number, or 0 if no interrupt occurred. |
| static int PendingInterruptSignal(); |
| }; |