blob: a8fe5dbccf9c2e68e8fa47d230873ba78e51726c [file]
//-------------------------------------------------------------------------------------------------------
// Copyright (C) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//-------------------------------------------------------------------------------------------------------
#include "RuntimeLanguagePch.h"
#if ENABLE_NATIVE_CODEGEN
#include "JITType.h"
#endif
namespace Js
{
void InlineCache::CacheLocal(
Type *const type,
const PropertyId propertyId,
const PropertyIndex propertyIndex,
const bool isInlineSlot,
Type *const typeWithoutProperty,
int requiredAuxSlotCapacity,
ScriptContext *const requestContext)
{
Assert(type);
Assert(propertyId != Constants::NoProperty);
Assert(propertyIndex != Constants::NoSlot);
Assert(requestContext);
Assert(type->GetScriptContext() == requestContext);
DebugOnly(VerifyRegistrationForInvalidation(this, requestContext, propertyId));
Assert(requiredAuxSlotCapacity >= 0 && requiredAuxSlotCapacity < 0x01 << RequiredAuxSlotCapacityBitCount);
// Store field and load field caches are never shared so we should never have a prototype cache morphing into an add property cache.
// We may, however, have a flags cache (setter) change to add property cache.
Assert(typeWithoutProperty == nullptr || !IsProto());
requestContext->SetHasUsedInlineCache(true);
// Add cache into a store field cache list if required, but not there yet.
if (typeWithoutProperty != nullptr && invalidationListSlotPtr == nullptr)
{
// Note, this can throw due to OOM, so we need to do it before the inline cache is set below.
requestContext->RegisterStoreFieldInlineCache(this, propertyId);
}
if (isInlineSlot)
{
u.local.type = type;
u.local.typeWithoutProperty = typeWithoutProperty;
}
else
{
u.local.type = TypeWithAuxSlotTag(type);
u.local.typeWithoutProperty = typeWithoutProperty ? TypeWithAuxSlotTag(typeWithoutProperty) : nullptr;
}
u.local.isLocal = true;
u.local.slotIndex = propertyIndex;
u.local.requiredAuxSlotCapacity = requiredAuxSlotCapacity;
type->SetHasBeenCached();
if (typeWithoutProperty)
{
typeWithoutProperty->SetHasBeenCached();
}
DebugOnly(VerifyRegistrationForInvalidation(this, requestContext, propertyId));
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::InlineCachePhase))
{
Output::Print(_u("IC::CacheLocal, %s: "), requestContext->GetPropertyName(propertyId)->GetBuffer());
Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
}
void InlineCache::CacheProto(
DynamicObject *const prototypeObjectWithProperty,
const PropertyId propertyId,
const PropertyIndex propertyIndex,
const bool isInlineSlot,
const bool isMissing,
Type *const type,
ScriptContext *const requestContext)
{
Assert(prototypeObjectWithProperty);
Assert(propertyId != Constants::NoProperty);
Assert(propertyIndex != Constants::NoSlot);
Assert(type);
Assert(requestContext);
Assert(prototypeObjectWithProperty->GetScriptContext() == requestContext);
DebugOnly(VerifyRegistrationForInvalidation(this, requestContext, propertyId));
// This is an interesting quirk. In the browser Chakra's global object cannot be used directly as a prototype, because
// the global object (referenced either as window or as this) always points to the host object. Thus, when we retrieve
// a property from Chakra's global object the prototypeObjectWithProperty != info->GetInstance() and we will never cache
// such property loads (see CacheOperators::CachePropertyRead). However, in jc.exe or jshost.exe the only global object
// is Chakra's global object, and so prototypeObjectWithProperty == info->GetInstance() and we can cache. Hence, the
// assert below is only correct when running in the browser.
// Assert(prototypeObjectWithProperty != prototypeObjectWithProperty->type->GetLibrary()->GetGlobalObject());
// Store field and load field caches are never shared so we should never have an add property cache morphing into a prototype cache.
Assert(!IsLocal() || u.local.typeWithoutProperty == nullptr);
requestContext->SetHasUsedInlineCache(true);
// Add cache into a proto cache list if not there yet.
if (invalidationListSlotPtr == nullptr)
{
// Note, this can throw due to OOM, so we need to do it before the inline cache is set below.
requestContext->RegisterProtoInlineCache(this, propertyId);
}
u.proto.prototypeObject = prototypeObjectWithProperty;
u.proto.isProto = true;
u.proto.isMissing = isMissing;
u.proto.slotIndex = propertyIndex;
if (isInlineSlot)
{
u.proto.type = type;
}
else
{
u.proto.type = TypeWithAuxSlotTag(type);
}
prototypeObjectWithProperty->GetType()->SetHasBeenCached();
DebugOnly(VerifyRegistrationForInvalidation(this, requestContext, propertyId));
Assert(u.proto.isMissing == (uint16)(u.proto.prototypeObject == requestContext->GetLibrary()->GetMissingPropertyHolder()));
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::InlineCachePhase))
{
Output::Print(_u("IC::CacheProto, %s: "), requestContext->GetPropertyName(propertyId)->GetBuffer());
Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
}
// TODO (InlineCacheCleanup): When simplifying inline caches due to not sharing between loads and stores, create two
// separate methods CacheSetter and CacheGetter.
void InlineCache::CacheAccessor(
const bool isGetter,
const PropertyId propertyId,
const PropertyIndex propertyIndex,
const bool isInlineSlot,
Type *const type,
DynamicObject *const object,
const bool isOnProto,
ScriptContext *const requestContext)
{
Assert(propertyId != Constants::NoProperty);
Assert(propertyIndex != Constants::NoSlot);
Assert(type);
Assert(object);
Assert(requestContext);
DebugOnly(VerifyRegistrationForInvalidation(this, requestContext, propertyId));
// It is possible that prototype is from a different scriptContext than the original instance. We don't want to cache
// in this case.
Assert(type->GetScriptContext() == requestContext);
requestContext->SetHasUsedInlineCache(true);
if (isOnProto && invalidationListSlotPtr == nullptr)
{
// Note, this can throw due to OOM, so we need to do it before the inline cache is set below.
if (!isGetter)
{
// If the setter is on a prototype, this cache must be invalidated whenever proto
// caches are invalidated, so we must register it here. Note that store field inline
// caches are invalidated any time proto caches are invalidated.
requestContext->RegisterStoreFieldInlineCache(this, propertyId);
}
else
{
requestContext->RegisterProtoInlineCache(this, propertyId);
}
}
u.accessor.isAccessor = true;
// TODO (PersistentInlineCaches): Consider removing the flag altogether and just have a bit indicating
// whether the cache itself is a store field cache (isStore?).
u.accessor.flags = isGetter ? InlineCacheGetterFlag : InlineCacheSetterFlag;
u.accessor.isOnProto = isOnProto;
u.accessor.type = isInlineSlot ? type : TypeWithAuxSlotTag(type);
u.accessor.slotIndex = propertyIndex;
u.accessor.object = object;
type->SetHasBeenCached();
DebugOnly(VerifyRegistrationForInvalidation(this, requestContext, propertyId));
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::InlineCachePhase))
{
Output::Print(_u("IC::CacheAccessor, %s: "), requestContext->GetPropertyName(propertyId)->GetBuffer());
Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
}
bool InlineCache::PretendTryGetProperty(Type *const type, PropertyCacheOperationInfo * operationInfo) const
{
if (type == u.local.type)
{
operationInfo->cacheType = CacheType_Local;
operationInfo->slotType = SlotType_Inline;
return true;
}
if (TypeWithAuxSlotTag(type) == u.local.type)
{
operationInfo->cacheType = CacheType_Local;
operationInfo->slotType = SlotType_Aux;
return true;
}
if (type == u.proto.type)
{
operationInfo->cacheType = CacheType_Proto;
operationInfo->slotType = SlotType_Inline;
return true;
}
if (TypeWithAuxSlotTag(type) == u.proto.type)
{
operationInfo->cacheType = CacheType_Proto;
operationInfo->slotType = SlotType_Aux;
return true;
}
if (type == u.accessor.type)
{
Assert(u.accessor.flags & InlineCacheGetterFlag);
operationInfo->cacheType = CacheType_Getter;
operationInfo->slotType = SlotType_Inline;
return true;
}
if (TypeWithAuxSlotTag(type) == u.accessor.type)
{
Assert(u.accessor.flags & InlineCacheGetterFlag);
operationInfo->cacheType = CacheType_Getter;
operationInfo->slotType = SlotType_Aux;
return true;
}
return false;
}
bool InlineCache::PretendTrySetProperty(Type *const type, Type *const oldType, PropertyCacheOperationInfo * operationInfo) const
{
if (oldType == u.local.typeWithoutProperty)
{
operationInfo->cacheType = CacheType_LocalWithoutProperty;
operationInfo->slotType = SlotType_Inline;
return true;
}
if (TypeWithAuxSlotTag(oldType) == u.local.typeWithoutProperty)
{
operationInfo->cacheType = CacheType_LocalWithoutProperty;
operationInfo->slotType = SlotType_Aux;
return true;
}
if (type == u.local.type)
{
operationInfo->cacheType = CacheType_Local;
operationInfo->slotType = SlotType_Inline;
return true;
}
if (TypeWithAuxSlotTag(type) == u.local.type)
{
operationInfo->cacheType = CacheType_Local;
operationInfo->slotType = SlotType_Aux;
return true;
}
if (type == u.accessor.type)
{
if (u.accessor.flags & InlineCacheSetterFlag)
{
operationInfo->cacheType = CacheType_Setter;
operationInfo->slotType = SlotType_Inline;
return true;
}
}
if (TypeWithAuxSlotTag(type) == u.accessor.type)
{
if (u.accessor.flags & InlineCacheSetterFlag)
{
operationInfo->cacheType = CacheType_Setter;
operationInfo->slotType = SlotType_Aux;
return true;
}
}
return false;
}
bool InlineCache::GetGetterSetter(Type *const type, RecyclableObject **callee)
{
Type *const taggedType = TypeWithAuxSlotTag(type);
*callee = nullptr;
if (u.accessor.flags & (InlineCacheGetterFlag | InlineCacheSetterFlag))
{
if (type == u.accessor.type)
{
*callee = RecyclableObject::FromVar(u.accessor.object->GetInlineSlot(u.accessor.slotIndex));
return true;
}
else if (taggedType == u.accessor.type)
{
*callee = RecyclableObject::FromVar(u.accessor.object->GetAuxSlot(u.accessor.slotIndex));
return true;
}
}
return false;
}
bool InlineCache::GetCallApplyTarget(RecyclableObject* obj, RecyclableObject **callee)
{
Type *const type = obj->GetType();
Type *const taggedType = TypeWithAuxSlotTag(type);
*callee = nullptr;
if (IsLocal())
{
if (type == u.local.type)
{
const Var objectAtInlineSlot = DynamicObject::FromVar(obj)->GetInlineSlot(u.local.slotIndex);
if (!Js::TaggedNumber::Is(objectAtInlineSlot))
{
*callee = RecyclableObject::FromVar(objectAtInlineSlot);
return true;
}
}
else if (taggedType == u.local.type)
{
const Var objectAtAuxSlot = DynamicObject::FromVar(obj)->GetAuxSlot(u.local.slotIndex);
if (!Js::TaggedNumber::Is(objectAtAuxSlot))
{
*callee = RecyclableObject::FromVar(DynamicObject::FromVar(obj)->GetAuxSlot(u.local.slotIndex));
return true;
}
}
return false;
}
else if (IsProto())
{
if (type == u.proto.type)
{
const Var objectAtInlineSlot = u.proto.prototypeObject->GetInlineSlot(u.proto.slotIndex);
if (!Js::TaggedNumber::Is(objectAtInlineSlot))
{
*callee = RecyclableObject::FromVar(objectAtInlineSlot);
return true;
}
}
else if (taggedType == u.proto.type)
{
const Var objectAtAuxSlot = u.proto.prototypeObject->GetAuxSlot(u.proto.slotIndex);
if (!Js::TaggedNumber::Is(objectAtAuxSlot))
{
*callee = RecyclableObject::FromVar(objectAtAuxSlot);
return true;
}
}
return false;
}
return false;
}
void InlineCache::Clear()
{
#if DBG
if (!IsAll((byte*)this, sizeof(InlineCache), 0))
#endif
{
memset(this, 0, sizeof(InlineCache));
}
}
InlineCache *InlineCache::Clone(Js::PropertyId propertyId, ScriptContext* scriptContext)
{
Assert(scriptContext);
InlineCacheAllocator* allocator = scriptContext->GetInlineCacheAllocator();
// Important to zero the allocated cache to be sure CopyTo doesn't see garbage
// when it uses the next pointer.
InlineCache* clone = AllocatorNewZ(InlineCacheAllocator, allocator, InlineCache);
CopyTo(propertyId, scriptContext, clone);
return clone;
}
bool InlineCache::TryGetFixedMethodFromCache(Js::FunctionBody* functionBody, uint cacheId, Js::JavascriptFunction** pFixedMethod)
{
Assert(pFixedMethod);
if (IsEmpty())
{
return false;
}
Js::Type * propertyOwnerType = nullptr;
bool isLocal = IsLocal();
bool isProto = IsProto();
if (isLocal)
{
propertyOwnerType = TypeWithoutAuxSlotTag(this->u.local.type);
}
else if (isProto)
{
// TODO (InlineCacheCleanup): For loads from proto, we could at least grab the value from protoObject's slot
// (given by the cache) and see if its a function. Only then, does it make sense to check with the type handler.
propertyOwnerType = this->u.proto.prototypeObject->GetType();
}
else
{
propertyOwnerType = this->u.accessor.object->GetType();
}
Assert(propertyOwnerType != nullptr);
if (Js::DynamicType::Is(propertyOwnerType->GetTypeId()))
{
Js::DynamicTypeHandler* propertyOwnerTypeHandler = ((Js::DynamicType*)propertyOwnerType)->GetTypeHandler();
Js::PropertyId propertyId = functionBody->GetPropertyIdFromCacheId(cacheId);
Js::PropertyRecord const * const methodPropertyRecord = functionBody->GetScriptContext()->GetPropertyName(propertyId);
Var fixedMethod = nullptr;
bool isUseFixedProperty;
if (isLocal || isProto)
{
isUseFixedProperty = propertyOwnerTypeHandler->TryUseFixedProperty(methodPropertyRecord, &fixedMethod, Js::FixedPropertyKind::FixedMethodProperty, functionBody->GetScriptContext());
}
else
{
isUseFixedProperty = propertyOwnerTypeHandler->TryUseFixedAccessor(methodPropertyRecord, &fixedMethod, Js::FixedPropertyKind::FixedAccessorProperty, this->IsGetterAccessor(), functionBody->GetScriptContext());
}
AssertMsg(fixedMethod == nullptr || Js::JavascriptFunction::Is(fixedMethod), "The fixed value should have been a Method !!!");
*pFixedMethod = reinterpret_cast<JavascriptFunction*>(fixedMethod);
return isUseFixedProperty;
}
return false;
}
void InlineCache::CopyTo(PropertyId propertyId, ScriptContext * scriptContext, InlineCache * const clone)
{
DebugOnly(VerifyRegistrationForInvalidation(this, scriptContext, propertyId));
DebugOnly(VerifyRegistrationForInvalidation(clone, scriptContext, propertyId));
Assert(clone != nullptr);
// Note, the Register methods can throw due to OOM, so we need to do it before the inline cache is copied below.
if (this->invalidationListSlotPtr != nullptr && clone->invalidationListSlotPtr == nullptr)
{
if (this->NeedsToBeRegisteredForProtoInvalidation())
{
scriptContext->RegisterProtoInlineCache(clone, propertyId);
}
else if (this->NeedsToBeRegisteredForStoreFieldInvalidation())
{
scriptContext->RegisterStoreFieldInlineCache(clone, propertyId);
}
}
#if DBG
// inline cache pages might been locked after ZeroAll
if (memcmp(&clone->u, &this->u, sizeof(this->u)) != 0)
#endif
{
clone->u = this->u;
}
DebugOnly(VerifyRegistrationForInvalidation(clone, scriptContext, propertyId));
}
template <bool isAccessor>
bool InlineCache::HasDifferentType(const bool isProto, const Type * type, const Type * typeWithoutProperty) const
{
Assert(!isAccessor && !isProto || !typeWithoutProperty);
if (isAccessor)
{
return !IsEmpty() && u.accessor.type != type && u.accessor.type != TypeWithAuxSlotTag(type);
}
if (isProto)
{
return !IsEmpty() && u.proto.type != type && u.proto.type != TypeWithAuxSlotTag(type);
}
// If the new type matches the cached type, the types without property must also match (unless one of them is null).
Assert((u.local.typeWithoutProperty == nullptr || typeWithoutProperty == nullptr) ||
((u.local.type != type || u.local.typeWithoutProperty == typeWithoutProperty) &&
(u.local.type != TypeWithAuxSlotTag(type) || u.local.typeWithoutProperty == TypeWithAuxSlotTag(typeWithoutProperty))));
// Don't consider a cache polymorphic, if it differs only by the typeWithoutProperty. We can handle this case with
// the monomorphic cache.
return !IsEmpty() && (u.local.type != type && u.local.type != TypeWithAuxSlotTag(type));
}
// explicit instantiation
template bool InlineCache::HasDifferentType<true>(const bool isProto, const Type * type, const Type * typeWithoutProperty) const;
template bool InlineCache::HasDifferentType<false>(const bool isProto, const Type * type, const Type * typeWithoutProperty) const;
bool InlineCache::NeedsToBeRegisteredForProtoInvalidation() const
{
return (IsProto() || IsGetterAccessorOnProto());
}
bool InlineCache::NeedsToBeRegisteredForStoreFieldInvalidation() const
{
return (IsLocal() && this->u.local.typeWithoutProperty != nullptr) || IsSetterAccessorOnProto();
}
#if DEBUG
bool InlineCache::NeedsToBeRegisteredForInvalidation() const
{
int howManyInvalidationsNeeded =
(int)NeedsToBeRegisteredForProtoInvalidation() +
(int)NeedsToBeRegisteredForStoreFieldInvalidation();
Assert(howManyInvalidationsNeeded <= 1);
return howManyInvalidationsNeeded > 0;
}
void InlineCache::VerifyRegistrationForInvalidation(const InlineCache* cache, ScriptContext* scriptContext, Js::PropertyId propertyId)
{
bool needsProtoInvalidation = cache->NeedsToBeRegisteredForProtoInvalidation();
bool needsStoreFieldInvalidation = cache->NeedsToBeRegisteredForStoreFieldInvalidation();
int howManyInvalidationsNeeded = (int)needsProtoInvalidation + (int)needsStoreFieldInvalidation;
bool hasListSlotPtr = cache->invalidationListSlotPtr != nullptr;
bool isProtoRegistered = hasListSlotPtr ? scriptContext->GetThreadContext()->IsProtoInlineCacheRegistered(cache, propertyId) : false;
bool isStoreFieldRegistered = hasListSlotPtr ? scriptContext->GetThreadContext()->IsStoreFieldInlineCacheRegistered(cache, propertyId) : false;
int howManyRegistrations = (int)isProtoRegistered + (int)isStoreFieldRegistered;
Assert(howManyInvalidationsNeeded <= 1);
Assert((howManyInvalidationsNeeded == 0) || hasListSlotPtr);
Assert(!needsProtoInvalidation || isProtoRegistered);
Assert(!needsStoreFieldInvalidation || isStoreFieldRegistered);
Assert(!hasListSlotPtr || howManyRegistrations > 0);
Assert(!hasListSlotPtr || (*cache->invalidationListSlotPtr) == cache);
}
// Confirm inline cache miss against instance property lookup info.
bool InlineCache::ConfirmCacheMiss(const Type * oldType, const PropertyValueInfo* info) const
{
return u.local.type != oldType
&& u.proto.type != oldType
&& (u.accessor.type != oldType || info == NULL || u.accessor.flags != info->GetFlags());
}
#endif
#if DBG_DUMP
void InlineCache::Dump()
{
if (this->u.local.isLocal)
{
Output::Print(_u("LOCAL { types: 0x%X -> 0x%X, slot = %d, list slot ptr = 0x%X }"),
this->u.local.typeWithoutProperty,
this->u.local.type,
this->u.local.slotIndex,
this->invalidationListSlotPtr
);
}
else if (this->u.proto.isProto)
{
Output::Print(_u("PROTO { type = 0x%X, prototype = 0x%X, slot = %d, list slot ptr = 0x%X }"),
this->u.proto.type,
this->u.proto.prototypeObject,
this->u.proto.slotIndex,
this->invalidationListSlotPtr
);
}
else if (this->u.accessor.isAccessor)
{
Output::Print(_u("FLAGS { type = 0x%X, object = 0x%X, flag = 0x%X, slot = %d, list slot ptr = 0x%X }"),
this->u.accessor.type,
this->u.accessor.object,
this->u.accessor.slotIndex,
this->u.accessor.flags,
this->invalidationListSlotPtr
);
}
else
{
Assert(this->u.accessor.type == 0);
Assert(this->u.accessor.slotIndex == 0);
Output::Print(_u("uninitialized"));
}
}
#endif
template<bool isAccessor>
bool PolymorphicInlineCache::HasDifferentType(
const bool isProto,
const Type * type,
const Type * typeWithoutProperty) const
{
Assert(!isAccessor && !isProto || !typeWithoutProperty);
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
if (inlineCaches[inlineCacheIndex].HasDifferentType<isAccessor>(isProto, type, typeWithoutProperty))
{
return true;
}
if (!isAccessor && !isProto && typeWithoutProperty)
{
inlineCacheIndex = GetInlineCacheIndexForType(typeWithoutProperty);
return inlineCaches[inlineCacheIndex].HasDifferentType<isAccessor>(isProto, type, typeWithoutProperty);
}
return false;
}
// explicit instantiation
template bool PolymorphicInlineCache::HasDifferentType<true>(const bool isProto, const Type * type, const Type * typeWithoutProperty) const;
template bool PolymorphicInlineCache::HasDifferentType<false>(const bool isProto, const Type * type, const Type * typeWithoutProperty) const;
bool PolymorphicInlineCache::HasType_Flags(const Type * type) const
{
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
return inlineCaches[inlineCacheIndex].HasType_Flags(type);
}
void PolymorphicInlineCache::UpdateInlineCachesFillInfo(uint index, bool set)
{
Assert(index < 0x20);
if (set)
{
this->inlineCachesFillInfo |= 1 << index;
}
else
{
this->inlineCachesFillInfo &= ~(1 << index);
}
}
bool PolymorphicInlineCache::IsFull()
{
Assert(this->size <= 0x20);
return this->inlineCachesFillInfo == ((1 << (this->size - 1)) << 1) - 1;
}
void PolymorphicInlineCache::CacheLocal(
Type *const type,
const PropertyId propertyId,
const PropertyIndex propertyIndex,
const bool isInlineSlot,
Type *const typeWithoutProperty,
int requiredAuxSlotCapacity,
ScriptContext *const requestContext)
{
// Let's not waste polymorphic cache slots by caching both the type without property and type with property. If the
// cache is used for both adding a property and setting the existing property, then those instances will cause both
// types to be cached. Until then, caching both types proactively here can unnecessarily trash useful cached info
// because the types use different slots, unlike a monomorphic inline cache.
if (!typeWithoutProperty)
{
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
#if INTRUSIVE_TESTTRACE_PolymorphicInlineCache
bool collision = !inlineCaches[inlineCacheIndex].IsEmpty();
#endif
if (!PHASE_OFF1(Js::CloneCacheInCollisionPhase))
{
if (!inlineCaches[inlineCacheIndex].IsEmpty() && !inlineCaches[inlineCacheIndex].NeedsToBeRegisteredForStoreFieldInvalidation() && GetSize() != 1)
{
if (inlineCaches[inlineCacheIndex].IsLocal())
{
CloneInlineCacheToEmptySlotInCollision<true, false, false>(type, inlineCacheIndex);
}
else if (inlineCaches[inlineCacheIndex].IsProto())
{
CloneInlineCacheToEmptySlotInCollision<false, true, false>(type, inlineCacheIndex);
}
else
{
CloneInlineCacheToEmptySlotInCollision<false, false, true>(type, inlineCacheIndex);
}
}
}
inlineCaches[inlineCacheIndex].CacheLocal(
type, propertyId, propertyIndex, isInlineSlot, nullptr, requiredAuxSlotCapacity, requestContext);
UpdateInlineCachesFillInfo(inlineCacheIndex, true /*set*/);
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::PolymorphicInlineCachePhase))
{
Output::Print(_u("PIC::CacheLocal, %s, %d: "), requestContext->GetPropertyName(propertyId)->GetBuffer(), inlineCacheIndex);
inlineCaches[inlineCacheIndex].Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
PHASE_PRINT_INTRUSIVE_TESTTRACE1(
Js::PolymorphicInlineCachePhase,
_u("TestTrace PIC: CacheLocal, 0x%x, entryIndex = %d, collision = %s, entries = %d\n"), this, inlineCacheIndex, collision ? _u("true") : _u("false"), GetEntryCount());
}
else
{
uint inlineCacheIndex = GetInlineCacheIndexForType(typeWithoutProperty);
#if INTRUSIVE_TESTTRACE_PolymorphicInlineCache
bool collision = !inlineCaches[inlineCacheIndex].IsEmpty();
#endif
inlineCaches[inlineCacheIndex].CacheLocal(
type, propertyId, propertyIndex, isInlineSlot, typeWithoutProperty, requiredAuxSlotCapacity, requestContext);
UpdateInlineCachesFillInfo(inlineCacheIndex, true /*set*/);
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::PolymorphicInlineCachePhase))
{
Output::Print(_u("PIC::CacheLocal, %s, %d: "), requestContext->GetPropertyName(propertyId)->GetBuffer(), inlineCacheIndex);
inlineCaches[inlineCacheIndex].Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
PHASE_PRINT_INTRUSIVE_TESTTRACE1(
Js::PolymorphicInlineCachePhase,
_u("TestTrace PIC: CacheLocal, 0x%x, entryIndex = %d, collision = %s, entries = %d\n"), this, inlineCacheIndex, collision ? _u("true") : _u("false"), GetEntryCount());
}
}
void PolymorphicInlineCache::CacheProto(
DynamicObject *const prototypeObjectWithProperty,
const PropertyId propertyId,
const PropertyIndex propertyIndex,
const bool isInlineSlot,
const bool isMissing,
Type *const type,
ScriptContext *const requestContext)
{
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
#if INTRUSIVE_TESTTRACE_PolymorphicInlineCache
bool collision = !inlineCaches[inlineCacheIndex].IsEmpty();
#endif
if (!PHASE_OFF1(Js::CloneCacheInCollisionPhase))
{
if (!inlineCaches[inlineCacheIndex].IsEmpty() && !inlineCaches[inlineCacheIndex].NeedsToBeRegisteredForStoreFieldInvalidation() && GetSize() != 1)
{
if (inlineCaches[inlineCacheIndex].IsLocal())
{
CloneInlineCacheToEmptySlotInCollision<true, false, false>(type, inlineCacheIndex);
}
else if (inlineCaches[inlineCacheIndex].IsProto())
{
CloneInlineCacheToEmptySlotInCollision<false, true, false>(type, inlineCacheIndex);
}
else
{
CloneInlineCacheToEmptySlotInCollision<false, false, true>(type, inlineCacheIndex);
}
}
}
inlineCaches[inlineCacheIndex].CacheProto(
prototypeObjectWithProperty, propertyId, propertyIndex, isInlineSlot, isMissing, type, requestContext);
UpdateInlineCachesFillInfo(inlineCacheIndex, true /*set*/);
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::PolymorphicInlineCachePhase))
{
Output::Print(_u("PIC::CacheProto, %s, %d: "), requestContext->GetPropertyName(propertyId)->GetBuffer(), inlineCacheIndex);
inlineCaches[inlineCacheIndex].Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
PHASE_PRINT_INTRUSIVE_TESTTRACE1(
Js::PolymorphicInlineCachePhase,
_u("TestTrace PIC: CacheProto, 0x%x, entryIndex = %d, collision = %s, entries = %d\n"), this, inlineCacheIndex, collision ? _u("true") : _u("false"), GetEntryCount());
}
void PolymorphicInlineCache::CacheAccessor(
const bool isGetter,
const PropertyId propertyId,
const PropertyIndex propertyIndex,
const bool isInlineSlot,
Type *const type,
DynamicObject *const object,
const bool isOnProto,
ScriptContext *const requestContext)
{
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
#if INTRUSIVE_TESTTRACE_PolymorphicInlineCache
bool collision = !inlineCaches[inlineCacheIndex].IsEmpty();
#endif
if (!PHASE_OFF1(Js::CloneCacheInCollisionPhase))
{
if (!inlineCaches[inlineCacheIndex].IsEmpty() && !inlineCaches[inlineCacheIndex].NeedsToBeRegisteredForStoreFieldInvalidation() && GetSize() != 1)
{
if (inlineCaches[inlineCacheIndex].IsLocal())
{
CloneInlineCacheToEmptySlotInCollision<true, false, false>(type, inlineCacheIndex);
}
else if (inlineCaches[inlineCacheIndex].IsProto())
{
CloneInlineCacheToEmptySlotInCollision<false, true, false>(type, inlineCacheIndex);
}
else
{
CloneInlineCacheToEmptySlotInCollision<false, false, true>(type, inlineCacheIndex);
}
}
}
inlineCaches[inlineCacheIndex].CacheAccessor(isGetter, propertyId, propertyIndex, isInlineSlot, type, object, isOnProto, requestContext);
UpdateInlineCachesFillInfo(inlineCacheIndex, true /*set*/);
#if DBG_DUMP
if (PHASE_VERBOSE_TRACE1(Js::PolymorphicInlineCachePhase))
{
Output::Print(_u("PIC::CacheAccessor, %s, %d: "), requestContext->GetPropertyName(propertyId)->GetBuffer(), inlineCacheIndex);
inlineCaches[inlineCacheIndex].Dump();
Output::Print(_u("\n"));
Output::Flush();
}
#endif
PHASE_PRINT_INTRUSIVE_TESTTRACE1(
Js::PolymorphicInlineCachePhase,
_u("TestTrace PIC: CacheAccessor, 0x%x, entryIndex = %d, collision = %s, entries = %d\n"), this, inlineCacheIndex, collision ? _u("true") : _u("false"), GetEntryCount());
}
bool PolymorphicInlineCache::PretendTryGetProperty(
Type *const type,
PropertyCacheOperationInfo * operationInfo)
{
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
return inlineCaches[inlineCacheIndex].PretendTryGetProperty(type, operationInfo);
}
bool PolymorphicInlineCache::PretendTrySetProperty(
Type *const type,
Type *const oldType,
PropertyCacheOperationInfo * operationInfo)
{
uint inlineCacheIndex = GetInlineCacheIndexForType(type);
return inlineCaches[inlineCacheIndex].PretendTrySetProperty(type, oldType, operationInfo);
}
void PolymorphicInlineCache::CopyTo(PropertyId propertyId, ScriptContext* scriptContext, PolymorphicInlineCache *const clone)
{
Assert(clone);
clone->ignoreForEquivalentObjTypeSpec = this->ignoreForEquivalentObjTypeSpec;
clone->cloneForJitTimeUse = this->cloneForJitTimeUse;
for (uint i = 0; i < GetSize(); ++i)
{
Type * type = inlineCaches[i].GetType();
if (type)
{
uint inlineCacheIndex = clone->GetInlineCacheIndexForType(type);
// When copying inline caches from one polymorphic cache to another, types are again hashed to get the corresponding indices in the new polymorphic cache.
// This might lead to collision in the new cache. We need to try to resolve that collision.
if (!PHASE_OFF1(Js::CloneCacheInCollisionPhase))
{
if (!clone->inlineCaches[inlineCacheIndex].IsEmpty() && !clone->inlineCaches[inlineCacheIndex].NeedsToBeRegisteredForStoreFieldInvalidation() && GetSize() != 1)
{
if (clone->inlineCaches[inlineCacheIndex].IsLocal())
{
clone->CloneInlineCacheToEmptySlotInCollision<true, false, false>(type, inlineCacheIndex);
}
else if (clone->inlineCaches[inlineCacheIndex].IsProto())
{
clone->CloneInlineCacheToEmptySlotInCollision<false, true, false>(type, inlineCacheIndex);
}
else
{
clone->CloneInlineCacheToEmptySlotInCollision<false, false, true>(type, inlineCacheIndex);
}
}
}
inlineCaches[i].CopyTo(propertyId, scriptContext, &clone->inlineCaches[inlineCacheIndex]);
clone->UpdateInlineCachesFillInfo(inlineCacheIndex, true /*set*/);
}
}
}
#if DBG_DUMP
void PolymorphicInlineCache::Dump()
{
for (uint i = 0; i < size; ++i)
{
if (!inlineCaches[i].IsEmpty())
{
Output::Print(_u(" %d: "), i);
inlineCaches[i].Dump();
Output::Print(_u("\n"));
}
}
}
#endif
FunctionBodyPolymorphicInlineCache * FunctionBodyPolymorphicInlineCache::New(uint16 size, FunctionBody * functionBody)
{
ScriptContext * scriptContext = functionBody->GetScriptContext();
InlineCache * inlineCaches = AllocatorNewArrayZ(InlineCacheAllocator, scriptContext->GetInlineCacheAllocator(), InlineCache, size);
#ifdef POLY_INLINE_CACHE_SIZE_STATS
scriptContext->GetInlineCacheAllocator()->LogPolyCacheAlloc(size * sizeof(InlineCache));
#endif
FunctionBodyPolymorphicInlineCache * polymorphicInlineCache = RecyclerNewFinalizedLeaf(scriptContext->GetRecycler(), FunctionBodyPolymorphicInlineCache, inlineCaches, size, functionBody);
polymorphicInlineCache->prev = nullptr;
polymorphicInlineCache->next = polymorphicInlineCache->functionBody->GetPolymorphicInlineCachesHead();
if (polymorphicInlineCache->next)
{
polymorphicInlineCache->next->prev = polymorphicInlineCache;
}
polymorphicInlineCache->functionBody->SetPolymorphicInlineCachesHead(polymorphicInlineCache);
return polymorphicInlineCache;
}
void FunctionBodyPolymorphicInlineCache::Finalize(bool isShutdown)
{
if (size == 0)
{
// Already finalized
Assert(!inlineCaches && !prev && !next);
return;
}
uint unregisteredInlineCacheCount = 0;
Assert(inlineCaches && size > 0);
// If we're not shutting down (as in closing the script context), we need to remove our inline caches from
// thread context's invalidation lists, and release memory back to the arena. During script context shutdown,
// we leave everything in place, because the inline cache arena will stay alive until script context is destroyed
// (as in destructor has been called) and thus the invalidation lists are safe to keep references to caches from this
// script context. We will, however, zero all inline caches so that we don't have to process them on subsequent
// collections, which may still happen from other script contexts.
if (isShutdown)
{
#if DBG
for (int i = 0; i < size; i++)
{
inlineCaches[i].Clear();
}
#else
memset(inlineCaches, 0, size * sizeof(InlineCache));
#endif
}
else
{
for (int i = 0; i < size; i++)
{
if (inlineCaches[i].RemoveFromInvalidationList())
{
unregisteredInlineCacheCount++;
}
}
AllocatorDeleteArray(InlineCacheAllocator, this->functionBody->GetScriptContext()->GetInlineCacheAllocator(), size, inlineCaches);
#ifdef POLY_INLINE_CACHE_SIZE_STATS
this->functionBody->GetScriptContext()->GetInlineCacheAllocator()->LogPolyCacheFree(size * sizeof(InlineCache));
#endif
}
// Remove this PolymorphicInlineCache from the list
if (this == this->functionBody->GetPolymorphicInlineCachesHead())
{
Assert(!prev);
if (next)
{
Assert(next->prev == this);
next->prev = nullptr;
}
this->functionBody->SetPolymorphicInlineCachesHead(next);
}
else
{
if (prev)
{
Assert(prev->next == this);
prev->next = next;
}
if (next)
{
Assert(next->prev == this);
next->prev = prev;
}
}
prev = next = nullptr;
inlineCaches = nullptr;
size = 0;
if (unregisteredInlineCacheCount > 0)
{
this->functionBody->GetScriptContext()->GetThreadContext()->NotifyInlineCacheBatchUnregistered(unregisteredInlineCacheCount);
}
}
ScriptContextPolymorphicInlineCache * ScriptContextPolymorphicInlineCache::New(uint16 size, JavascriptLibrary* javascriptLibrary)
{
ScriptContext * scriptContext = javascriptLibrary->GetScriptContext();
InlineCache * inlineCaches = AllocatorNewArrayZ(InlineCacheAllocator, scriptContext->GetInlineCacheAllocator(), InlineCache, size);
#ifdef POLY_INLINE_CACHE_SIZE_STATS
scriptContext->GetInlineCacheAllocator()->LogPolyCacheAlloc(size * sizeof(InlineCache));
#endif
ScriptContextPolymorphicInlineCache * polymorphicInlineCache = RecyclerNewFinalized(scriptContext->GetRecycler(), ScriptContextPolymorphicInlineCache, inlineCaches, size, javascriptLibrary);
return polymorphicInlineCache;
}
void ScriptContextPolymorphicInlineCache::Finalize(bool isShutdown)
{
if (size == 0)
{
// Already finalized
Assert(!inlineCaches);
return;
}
uint unregisteredInlineCacheCount = 0;
Assert(inlineCaches && size > 0);
// If we're not shutting down (as in closing the script context), we need to remove our inline caches from
// thread context's invalidation lists, and release memory back to the arena. During script context shutdown,
// we leave everything in place, because the inline cache arena will stay alive until script context is destroyed
// (as in destructor has been called) and thus the invalidation lists are safe to keep references to caches from this
// script context. We will, however, zero all inline caches so that we don't have to process them on subsequent
// collections, which may still happen from other script contexts.
if (isShutdown)
{
#if DBG
for (int i = 0; i < size; i++)
{
inlineCaches[i].Clear();
}
#else
memset(inlineCaches, 0, size * sizeof(InlineCache));
#endif
}
else
{
for (int i = 0; i < size; i++)
{
if (inlineCaches[i].RemoveFromInvalidationList())
{
unregisteredInlineCacheCount++;
}
}
AllocatorDeleteArray(InlineCacheAllocator, this->javascriptLibrary->scriptContext->GetInlineCacheAllocator(), size, inlineCaches);
#ifdef POLY_INLINE_CACHE_SIZE_STATS
this->javascriptLibrary->scriptContext->GetInlineCacheAllocator()->LogPolyCacheFree(size * sizeof(InlineCache));
#endif
}
inlineCaches = nullptr;
size = 0;
if (unregisteredInlineCacheCount > 0)
{
this->javascriptLibrary->scriptContext->GetThreadContext()->NotifyInlineCacheBatchUnregistered(unregisteredInlineCacheCount);
}
}
#ifdef INLINE_CACHE_STATS
void FunctionBodyPolymorphicInlineCache::PrintStats(InlineCacheData *data) const
{
char16 debugStringBuffer[MAX_FUNCTION_BODY_DEBUG_STRING_SIZE];
wchar funcName[1024];
uint total = data->hits + data->misses;
char16 const *propName = this->functionBody->GetScriptContext()->GetThreadContext()->GetPropertyName(data->propertyId)->GetBuffer();
swprintf_s(funcName, _u("%s (%s)"), this->functionBody->GetExternalDisplayName(), this->functionBody->GetDebugNumberSet(debugStringBuffer));
Output::Print(_u("%s,%s,%s,%d,%d,%f,%d,%f,%d\n"),
funcName,
propName,
data->isGetCache ? _u("get") : _u("set"),
total,
data->misses,
static_cast<float>(data->misses) / total,
data->collisions,
static_cast<float>(data->collisions) / total,
GetSize()
);
}
ScriptContext* FunctionBodyPolymorphicInlineCache::GetScriptContext() const
{
return this->functionBody->GetScriptContext();
}
void ScriptContextPolymorphicInlineCache::PrintStats(InlineCacheData *data) const
{
uint total = data->hits + data->misses;
Output::Print(_u("ScriptContext,%s,%s,%d,%d,%f,%d,%f,%d\n"),
data->isGetCache ? _u("get") : _u("set"),
total,
data->misses,
static_cast<float>(data->misses) / total,
data->collisions,
static_cast<float>(data->collisions) / total,
GetSize()
);
}
ScriptContext* ScriptContextPolymorphicInlineCache::GetScriptContext() const
{
return this->javascriptLibrary->scriptContext;
}
#endif
#if ENABLE_NATIVE_CODEGEN
EquivalentTypeSet::EquivalentTypeSet(RecyclerJITTypeHolder * types, uint16 count)
: types(types), count(count), sortedAndDuplicatesRemoved(false)
{
}
JITTypeHolder EquivalentTypeSet::GetType(uint16 index) const
{
Assert(this->types != nullptr && this->count > 0 && index < this->count);
return this->types[index];
}
JITTypeHolder EquivalentTypeSet::GetFirstType() const
{
return GetType(0);
}
bool EquivalentTypeSet::Contains(const JITTypeHolder type, uint16* pIndex)
{
if (!this->GetSortedAndDuplicatesRemoved())
{
this->SortAndRemoveDuplicates();
}
for (uint16 ti = 0; ti < this->count; ti++)
{
if (this->GetType(ti) == type)
{
if (pIndex)
{
*pIndex = ti;
}
return true;
}
}
return false;
}
bool EquivalentTypeSet::AreIdentical(EquivalentTypeSet * left, EquivalentTypeSet * right)
{
if (!left->GetSortedAndDuplicatesRemoved())
{
left->SortAndRemoveDuplicates();
}
if (!right->GetSortedAndDuplicatesRemoved())
{
right->SortAndRemoveDuplicates();
}
Assert(left->GetSortedAndDuplicatesRemoved() && right->GetSortedAndDuplicatesRemoved());
if (left->count != right->count)
{
return false;
}
// TODO: OOP JIT, optimize this (previously we had memcmp)
for (uint i = 0; i < left->count; ++i)
{
if (left->types[i] != right->types[i])
{
return false;
}
}
return true;
}
bool EquivalentTypeSet::IsSubsetOf(EquivalentTypeSet * left, EquivalentTypeSet * right)
{
if (!left->GetSortedAndDuplicatesRemoved())
{
left->SortAndRemoveDuplicates();
}
if (!right->GetSortedAndDuplicatesRemoved())
{
right->SortAndRemoveDuplicates();
}
if (left->count > right->count)
{
return false;
}
// Try to find each left type in the right set.
int j = 0;
for (int i = 0; i < left->count; i++)
{
bool found = false;
for (; j < right->count; j++)
{
if (left->types[i] < right->types[j])
{
// Didn't find the left type. Fail.
return false;
}
if (left->types[i] == right->types[j])
{
// Found the left type. Continue to the next left/right pair.
found = true;
j++;
break;
}
}
Assert(j <= right->count);
if (j == right->count && !found)
{
// Exhausted the right set without finding the current left type.
return false;
}
}
return true;
}
void EquivalentTypeSet::SortAndRemoveDuplicates()
{
uint16 oldCount = this->count;
uint16 i;
// sorting
for (i = 1; i < oldCount; i++)
{
uint16 j = i;
while (j > 0 && (this->types[j - 1] > this->types[j]))
{
JITTypeHolder tmp = this->types[j];
this->types[j] = this->types[j - 1];
this->types[j - 1] = tmp;
j--;
}
}
// removing duplicate types from the sorted set
i = 0;
for (uint16 j = 1; j < oldCount; j++)
{
if (this->types[i] != this->types[j])
{
this->types[++i] = this->types[j];
}
}
this->count = ++i;
for (i; i < oldCount; i++)
{
this->types[i] = JITTypeHolder(nullptr);
}
this->sortedAndDuplicatesRemoved = true;
}
#endif
ConstructorCache ConstructorCache::DefaultInstance;
ConstructorCache* ConstructorCache::EnsureValidInstance(ConstructorCache* currentCache, ScriptContext* scriptContext)
{
Assert(currentCache != nullptr);
ConstructorCache* newCache = currentCache;
// If the old cache has been invalidated, we need to create a new one to avoid incorrectly re-validating
// caches that may have been hard-coded in the JIT-ed code with different prototype and type. However, if
// the cache is already polymorphic, it will not be hard-coded, and hence we don't need to allocate a new
// one - in case the prototype property changes frequently.
if (ConstructorCache::IsDefault(currentCache) || (currentCache->IsInvalidated() && !currentCache->IsPolymorphic()))
{
// Review (jedmiad): I don't think we need to zero the struct, since we initialize each field.
newCache = RecyclerNew(scriptContext->GetRecycler(), ConstructorCache);
// TODO: Consider marking the cache as polymorphic only if the prototype and type actually changed. In fact,
// if they didn't change we could reuse the same cache and simply mark it as valid. Not really true. The cache
// might have been invalidated due to a property becoming read-only. In that case we can't re-validate an old
// monomorphic cache. We must allocate a new one.
newCache->content.isPolymorphic = currentCache->content.isPopulated && currentCache->content.hasPrototypeChanged;
}
// If we kept the old invalidated cache, it better be marked as polymorphic.
Assert(!newCache->IsInvalidated() || newCache->IsPolymorphic());
// If the cache was polymorphic, we shouldn't have allocated a new one.
Assert(!currentCache->IsPolymorphic() || newCache == currentCache);
return newCache;
}
void ConstructorCache::InvalidateOnPrototypeChange()
{
if (IsDefault(this))
{
Assert(this->guard.value == CtorCacheGuardValues::Invalid);
Assert(!this->content.isPopulated);
}
else if (this->guard.value == CtorCacheGuardValues::Special && this->content.skipDefaultNewObject)
{
// Do nothing. If we skip the default object, changes to the prototype property don't affect
// what we'll do during object allocation.
// Can't assert the following because we set the prototype property during library initialization.
// AssertMsg(false, "Overriding a prototype on a built-in constructor should be illegal.");
}
else
{
this->guard.value = CtorCacheGuardValues::Invalid;
this->content.hasPrototypeChanged = true;
// Make sure we don't leak the old type.
Assert(this->content.type == nullptr);
this->content.pendingType = nullptr;
Assert(this->content.pendingType == nullptr);
Assert(IsInvalidated());
}
Assert(IsConsistent());
}
#if DBG_DUMP
void ConstructorCache::Dump() const
{
Output::Print(_u("guard value or type = 0x%p, script context = 0x%p, pending type = 0x%p, slots = %d, inline slots = %d, populated = %d, polymorphic = %d, update cache = %d, update type = %d, skip default = %d, no return = %d"),
this->GetRawGuardValue(), this->GetScriptContext(), this->GetPendingType(), this->GetSlotCount(), this->GetInlineSlotCount(),
this->IsPopulated(), this->IsPolymorphic(), this->GetUpdateCacheAfterCtor(), this->GetTypeUpdatePending(),
this->GetSkipDefaultNewObject(), this->GetCtorHasNoExplicitReturnValue());
}
#endif
void IsInstInlineCache::Set(Type * instanceType, JavascriptFunction * function, JavascriptBoolean * result)
{
this->type = instanceType;
this->function = function;
this->result = result;
}
void IsInstInlineCache::Clear()
{
#if DBG
if (!IsAll((byte*)this, sizeof(IsInstInlineCache), 0))
#endif
{
memset(this, 0, sizeof(IsInstInlineCache));
}
}
void IsInstInlineCache::Unregister(ScriptContext * scriptContext)
{
scriptContext->GetThreadContext()->UnregisterIsInstInlineCache(this, this->function);
}
bool IsInstInlineCache::TryGetResult(Var instance, JavascriptFunction * function, JavascriptBoolean ** result)
{
// In order to get the result from the cache we must have a function instance.
Assert(function != NULL);
if (this->function == function &&
this->type == RecyclableObject::FromVar(instance)->GetType())
{
if (result != nullptr)
{
(*result = this->result);
}
return true;
}
else
{
return false;
}
}
void IsInstInlineCache::Cache(Type * instanceType, JavascriptFunction * function, JavascriptBoolean * result, ScriptContext * scriptContext)
{
// In order to populate the cache we must have a function instance.
Assert(function != nullptr);
// We assume the following invariant: (cache->function != nullptr) => script context is registered as having some populated instance-of inline caches and
// this cache is registered with thread context for invalidation.
if (this->function == function)
{
Assert(scriptContext->IsIsInstInlineCacheRegistered(this, function));
this->Set(instanceType, function, result);
}
else
{
if (this->function != nullptr)
{
Unregister(scriptContext);
Clear();
}
// If the cache's function is not null, the cache must have been registered already. No need to register again.
// In fact, ThreadContext::RegisterIsInstInlineCache, would assert if we tried to re-register the same cache (to enforce the invariant above).
// Review (jedmiad): What happens if we run out of memory inside RegisterIsInstInlieCache?
scriptContext->RegisterIsInstInlineCache(this, function);
this->Set(instanceType, function, result);
}
}
/* static */
uint32 IsInstInlineCache::OffsetOfFunction()
{
return offsetof(IsInstInlineCache, function);
}
/* static */
uint32 IsInstInlineCache::OffsetOfType()
{
return offsetof(IsInstInlineCache, type);
}
/* static */
uint32 IsInstInlineCache::OffsetOfResult()
{
return offsetof(IsInstInlineCache, result);
}
}