blob: e80880503ed9f6a2592d41e7cf9388d83bd4a1f8 [file]
//-------------------------------------------------------------------------------------------------------
// Copyright (C) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//-------------------------------------------------------------------------------------------------------
#pragma once
namespace Js
{
//
// Walks all the nodes in this BTree in sorted order.
//
template<typename Func>
void SegmentBTree::Walk(Func& func) const
{
if (!IsLeaf())
{
children[0].Walk(func);
}
for (unsigned int i = 0; i < segmentCount; i++)
{
Assert(keys[i] == segments[i]->left);
func(segments[i]);
if (!IsLeaf())
{
children[i + 1].Walk(func);
}
}
}
template <typename Fn>
SparseArraySegmentBase *
JavascriptArray::ForEachSegment(Fn fn) const
{
return ForEachSegment(this->head, fn);
}
template <typename Fn>
SparseArraySegmentBase *
JavascriptArray::ForEachSegment(SparseArraySegmentBase * segment, Fn fn)
{
DebugOnly(uint32 lastindex = segment? segment->left : 0);
SparseArraySegmentBase * current = segment;
while (current)
{
// Verify that all the segment are sorted
Assert(current->left >= lastindex);
if (fn(current))
{
break;
}
DebugOnly(lastindex = current->left + current->length);
current = current->next;
}
return current;
}
//
// Link prev and current. If prev is NULL, make current the head segment.
//
template<>
inline void JavascriptArray::LinkSegments(SparseArraySegment<int>* prev, SparseArraySegment<int>* current)
{
if (prev && prev->next == nullptr && SparseArraySegmentBase::IsLeafSegment(prev, this->GetScriptContext()->GetRecycler()))
{
prev = this->ReallocNonLeafSegment(prev, current);
}
else
{
LinkSegmentsCommon(prev, current);
}
}
template<>
inline void JavascriptArray::LinkSegments(SparseArraySegment<double>* prev, SparseArraySegment<double>* current)
{
if (prev && prev->next == nullptr && SparseArraySegmentBase::IsLeafSegment(prev, this->GetScriptContext()->GetRecycler()))
{
prev = this->ReallocNonLeafSegment(prev, current);
}
else
{
LinkSegmentsCommon(prev, current);
}
}
template<typename T>
inline void JavascriptArray::LinkSegments(SparseArraySegment<T>* prev, SparseArraySegment<T>* current)
{
LinkSegmentsCommon(prev, current);
}
template<typename T>
inline SparseArraySegment<T>* JavascriptArray::ReallocNonLeafSegment(SparseArraySegment<T> *seg, SparseArraySegmentBase* nextSeg, bool forceNonLeaf)
{
// Find the segment prior to seg.
SparseArraySegmentBase *prior = nullptr;
if (seg != this->head)
{
for (prior = this->head; prior->next != seg; prior = prior->next)
{
Assert(prior->next);
}
}
SparseArraySegment<T> *newSeg = nullptr;
Recycler *recycler = this->GetScriptContext()->GetRecycler();
if (forceNonLeaf)
{
newSeg = SparseArraySegment<T>::template AllocateSegmentImpl<false /*isLeaf*/>(recycler, seg->left, seg->length, nextSeg);
}
else
{
newSeg = SparseArraySegment<T>::AllocateSegment(recycler, seg->left, seg->length, nextSeg);
}
CopyArray(newSeg->elements, seg->length, seg->elements, seg->length);
LinkSegmentsCommon(prior, newSeg);
LinkSegmentsCommon(newSeg, nextSeg);
if (GetLastUsedSegment() == seg)
{
SetLastUsedSegment(newSeg);
}
SegmentBTree * segmentMap = GetSegmentMap();
if (segmentMap)
{
segmentMap->SwapSegment(seg->left, seg, newSeg);
}
return newSeg;
}
/*static*/
template<typename T, uint InlinePropertySlots>
inline SparseArraySegment<typename T::TElement> *JavascriptArray::InitArrayAndHeadSegment(
T *const array,
const uint32 length,
const uint32 size,
const bool wasZeroAllocated)
{
Assert(!array->HasSegmentMap());
SparseArraySegment<typename T::TElement>* head =
DetermineInlineHeadSegmentPointer<T, InlinePropertySlots, false>(array);
if(wasZeroAllocated)
{
if(length != 0)
{
head->length = length;
}
head->size = size;
head->CheckLengthvsSize();
}
else
{
new(head) SparseArraySegment<typename T::TElement>(0, length, size);
}
array->SetHeadAndLastUsedSegment(head);
array->SetHasNoMissingValues();
return head;
}
template<typename unitType, typename className>
inline className * JavascriptArray::New(Recycler * recycler, DynamicType * type)
{
size_t allocationPlusSize;
uint alignedInlineElementSlots;
DetermineAllocationSizeForArrayObjects<className, 0>(
SparseArraySegmentBase::SMALL_CHUNK_SIZE,
&allocationPlusSize,
&alignedInlineElementSlots);
return RecyclerNewPlusZ(recycler, allocationPlusSize, className, type, alignedInlineElementSlots);
}
/*static*/
template<typename unitType, typename className, uint inlineSlots>
className* JavascriptArray::New(uint32 length, DynamicType* arrayType, Recycler* recycler)
{
CompileAssert(static_cast<PropertyIndex>(inlineSlots) == inlineSlots);
Assert(DynamicTypeHandler::RoundUpInlineSlotCapacity(static_cast<PropertyIndex>(inlineSlots)) == inlineSlots);
if(length > SparseArraySegmentBase::HEAD_CHUNK_SIZE)
{
// Use empty segment until we try to store something. Call AllocateHead() at that point.
return RecyclerNew(recycler, className, length, arrayType);
}
size_t allocationPlusSize;
uint alignedInlineElementSlots;
className* array;
DetermineAllocationSizeForArrayObjects<className, inlineSlots>(length, &allocationPlusSize, &alignedInlineElementSlots);
array = RecyclerNewPlusZ(recycler, allocationPlusSize, className, length, arrayType);
SparseArraySegment<unitType> *head =
InitArrayAndHeadSegment<className, inlineSlots>(array, 0, alignedInlineElementSlots, true);
head->FillSegmentBuffer(0, alignedInlineElementSlots);
return array;
}
//
// Allocates the segment inline up to the length of SparseArraySegmentBase::INLINE_CHUNK_SIZE. The downside of having the segment
// inline is that the segment space will never get freed unless the Array is collected.
//
/*static*/
template<typename unitType, typename className, uint inlineSlots>
className* JavascriptArray::NewLiteral(uint32 length, DynamicType* arrayType, Recycler* recycler)
{
CompileAssert(static_cast<PropertyIndex>(inlineSlots) == inlineSlots);
Assert(DynamicTypeHandler::RoundUpInlineSlotCapacity(static_cast<PropertyIndex>(inlineSlots)) == inlineSlots);
className* array;
if(HasInlineHeadSegment(length))
{
size_t allocationPlusSize;
uint alignedInlineElementSlots;
if(!length)
{
DetermineAllocationSize<className, inlineSlots>(
SparseArraySegmentBase::SMALL_CHUNK_SIZE,
&allocationPlusSize,
&alignedInlineElementSlots);
}
else
{
DetermineAllocationSize<className, inlineSlots>(length, &allocationPlusSize, &alignedInlineElementSlots);
}
array = RecyclerNewPlusZ(recycler, allocationPlusSize, className, length, arrayType);
// An new array's head segment length is initialized to zero despite the array length being nonzero because the segment
// doesn't have any values to begin with. An array literal though, is initialized with special op-codes that just store
// the values and don't update the length, so update the length here.
//
// An array literal is also guaranteed to be fully initialized, so even though the head segment currently will have
// missing values (after this update to length), it won't have missing values once the initialization is complete, so
// maintain the state saying "does not have missing values". Furthermore, since the new array literal is not assigned to
// a variable until it is fully initialized, there is no way for script code to use the array while it still has missing
// values.
SparseArraySegment<unitType> *head =
InitArrayAndHeadSegment<className, inlineSlots>(array, length, alignedInlineElementSlots, true);
head->FillSegmentBuffer(length, alignedInlineElementSlots);
Assert(array->HasNoMissingValues());
return array;
}
size_t allocationPlusSize;
DetermineAllocationSize<className, inlineSlots>(0, &allocationPlusSize);
array = RecyclerNewPlusZ(recycler, allocationPlusSize, className, length, arrayType);
SparseArraySegment<unitType> *seg = SparseArraySegment<unitType>::AllocateLiteralHeadSegment(recycler, length);
array->SetHeadAndLastUsedSegment(seg);
array->SetHasNoMissingValues();
// An new array's head segment length is initialized to zero despite the array length being nonzero because the segment
// doesn't have any values to begin with. An array literal though, is initialized with special op-codes that just store
// the values and don't update the length, so update the length here.
//
// An array literal is also guaranteed to be fully initialized, so even though the head segment currently will have
// missing values (after this update to length), it won't have missing values once the initialization is complete, so
// maintain the state saying "does not have missing values". Furthermore, since the new array literal is not assigned to
// a variable until it is fully initialized, there is no way for script code to use the array while it still has missing
// values.
array->head->length = length;
array->head->CheckLengthvsSize();
return array;
}
#if ENABLE_COPYONACCESS_ARRAY
//
// Allocates the segment inline up to the length of SparseArraySegmentBase::INLINE_CHUNK_SIZE. The downside of having the segment
// inline is that the segment space will never get freed unless the Array is collected.
//
/*static*/
template<typename unitType, typename className, uint inlineSlots>
className* JavascriptArray::NewCopyOnAccessLiteral(DynamicType* arrayType, ArrayCallSiteInfo *arrayInfo, FunctionBody *functionBody, const Js::AuxArray<int32> *ints, Recycler* recycler)
{
CompileAssert(static_cast<PropertyIndex>(inlineSlots) == inlineSlots);
Assert(DynamicTypeHandler::RoundUpInlineSlotCapacity(static_cast<PropertyIndex>(inlineSlots)) == inlineSlots);
Assert(arrayInfo->IsNativeIntArray());
className* array = RecyclerNewZ(recycler, JavascriptCopyOnAccessNativeIntArray, ints->count, arrayType);
JavascriptLibrary *lib = functionBody->GetScriptContext()->GetLibrary();
SparseArraySegment<unitType> *seg;
if (JavascriptLibrary::IsCachedCopyOnAccessArrayCallSite(functionBody->GetScriptContext()->GetLibrary() , arrayInfo))
{
seg = lib->cacheForCopyOnAccessArraySegments->GetSegmentByIndex(arrayInfo->copyOnAccessArrayCacheIndex);
}
else
{
seg = SparseArraySegment<unitType>::AllocateLiteralHeadSegment(recycler, ints->count);
}
if (!JavascriptLibrary::IsCachedCopyOnAccessArrayCallSite(lib, arrayInfo))
{
JavascriptOperators::AddIntsToArraySegment(seg, ints);
arrayInfo->copyOnAccessArrayCacheIndex = lib->cacheForCopyOnAccessArraySegments->AddSegment(seg);
}
array->SetHeadAndLastUsedSegment(reinterpret_cast<SparseArraySegmentBase *>(arrayInfo->copyOnAccessArrayCacheIndex)); // storing index in head on purpose: expect AV if treated as other array objects
#if ENABLE_DEBUG_CONFIG_OPTIONS
if (Js::Configuration::Global.flags.TestTrace.IsEnabled(Js::CopyOnAccessArrayPhase))
{
Output::Print(_u("Create copy-on-access array: func(#%2d) index(%d) length(%d)\n"),
functionBody->GetFunctionNumber(), lib->cacheForCopyOnAccessArraySegments->GetCount(), ints->count);
Output::Flush();
}
#endif
return array;
}
#endif
template<class T, uint InlinePropertySlots>
inline T *JavascriptArray::New(
void *const stackAllocationPointer,
const uint32 length,
DynamicType *const arrayType)
{
Assert(arrayType);
if(stackAllocationPointer)
{
bool isSufficientSpaceForInlinePropertySlots;
const uint availableInlineElementSlots =
DetermineAvailableInlineElementSlots<T, InlinePropertySlots>(
T::StackAllocationSize,
&isSufficientSpaceForInlinePropertySlots);
if(isSufficientSpaceForInlinePropertySlots)
{
T *const array = new(stackAllocationPointer) T(length, arrayType);
if(length <= availableInlineElementSlots)
{
SparseArraySegment<typename T::TElement> *const head =
InitArrayAndHeadSegment<T, InlinePropertySlots>(array, 0, availableInlineElementSlots, false);
head->FillSegmentBuffer(0, availableInlineElementSlots);
}
else
{
// Not enough room to allocate all required element slots inline. Leave the head segment as the empty
// segment and let it be allocated as necessary.
}
Assert(array->HasNoMissingValues());
return array;
}
}
return New<typename T::TElement, T, InlinePropertySlots>(length, arrayType, arrayType->GetRecycler());
}
template<class T, uint InlinePropertySlots>
inline T *JavascriptArray::NewLiteral(
void *const stackAllocationPointer,
const uint32 length,
DynamicType *const arrayType)
{
Assert(arrayType);
if(stackAllocationPointer)
{
bool isSufficientSpaceForInlinePropertySlots;
const uint availableInlineElementSlots =
DetermineAvailableInlineElementSlots<T, InlinePropertySlots>(
T::StackAllocationSize,
&isSufficientSpaceForInlinePropertySlots);
if(isSufficientSpaceForInlinePropertySlots)
{
T *const array = new(stackAllocationPointer) T(length, arrayType);
if(length <= availableInlineElementSlots)
{
SparseArraySegment<typename T::TElement> *const head =
InitArrayAndHeadSegment<T, InlinePropertySlots>(array, length, availableInlineElementSlots, false);
head->FillSegmentBuffer(length, availableInlineElementSlots);
Assert(array->HasNoMissingValues());
return array;
}
// Not enough room to allocate all required element slots inline. Allocate the head segment separately.
SparseArraySegment<typename T::TElement> *const head =
SparseArraySegment<typename T::TElement>::AllocateLiteralHeadSegment(arrayType->GetRecycler(), length);
array->SetHeadAndLastUsedSegment(head);
array->SetHasNoMissingValues();
return array;
}
}
return NewLiteral<typename T::TElement, T, InlinePropertySlots>(length, arrayType, arrayType->GetRecycler());
}
template<typename T>
inline void JavascriptArray::DirectSetItemAt(uint32 itemIndex, T newValue)
{
Assert(itemIndex < InvalidIndex); // Otherwise the code below could overflow and set length = 0
SparseArraySegment<T> *seg = (SparseArraySegment<T>*)this->GetLastUsedSegment();
uint32 offset = itemIndex - seg->left;
if(itemIndex >= seg->left && offset < seg->size)
{
DirectSetItemInLastUsedSegmentAt(offset, newValue);
return;
}
DirectSetItem_Full(itemIndex, newValue);
}
template<typename T>
inline void JavascriptArray::DirectSetItemInLastUsedSegmentAt(const uint32 offset, const T newValue)
{
SparseArraySegment<T> *const seg = (SparseArraySegment<T>*)GetLastUsedSegment();
Assert(seg);
Assert(offset < seg->size);
Assert(!(HasNoMissingValues() &&
offset < seg->length &&
SparseArraySegment<T>::IsMissingItem(&seg->elements[offset]) &&
seg == head));
const bool scanForMissingValues = NeedScanForMissingValuesUponSetItem(seg, offset);
DebugOnly(VerifyNotNeedMarshal(newValue));
seg->elements[offset] = newValue;
if (offset >= seg->length)
{
if(offset > seg->length && seg == head)
{
SetHasNoMissingValues(false);
}
seg->length = offset + 1;
seg->CheckLengthvsSize();
const uint32 itemIndex = seg->left + offset;
if (this->length <= itemIndex)
{
this->length = itemIndex + 1;
}
}
else if(scanForMissingValues)
{
ScanForMissingValues<T>();
}
}
#if ENABLE_PROFILE_INFO
template<typename T>
inline void JavascriptArray::DirectProfiledSetItemInHeadSegmentAt(
const uint32 offset,
const T newValue,
StElemInfo *const stElemInfo)
{
SparseArraySegment<T> *const seg = SparseArraySegment<T>::From(head);
Assert(seg);
Assert(offset < seg->size);
Assert(!(HasNoMissingValues() &&
offset < seg->length &&
SparseArraySegment<T>::IsMissingItem(&seg->elements[offset])));
Assert(stElemInfo);
stElemInfo->filledMissingValue = offset < seg->length && SparseArraySegment<T>::IsMissingItem(&seg->elements[offset]);
const bool scanForMissingValues = NeedScanForMissingValuesUponSetItem(seg, offset);
DebugOnly(VerifyNotNeedMarshal(newValue));
seg->elements[offset] = newValue;
if (offset >= seg->length)
{
if(offset > seg->length)
{
SetHasNoMissingValues(false);
}
seg->length = offset + 1;
seg->CheckLengthvsSize();
const uint32 itemIndex = seg->left + offset;
if (this->length <= itemIndex)
{
this->length = itemIndex + 1;
}
}
else if(scanForMissingValues)
{
ScanForMissingValues<T>();
}
}
#endif
template<typename T>
inline BOOL JavascriptArray::DirectGetItemAt(uint32 index, T* outVal)
{
#ifdef VALIDATE_ARRAY
ValidateArray();
#endif
if (index >= length)
{
return false;
}
#ifdef VALIDATE_ARRAY
T v_btree = NULL;
SparseArraySegmentBase* seg_btree = nullptr;
bool first_pass = true;
#endif
SparseArraySegmentBase* nextSeg;
SegmentBTreeRoot * segmentMap = GetSegmentMap();
if (segmentMap)
{
SparseArraySegmentBase* matchOrNextSeg;
segmentMap->Find(index, nextSeg, matchOrNextSeg);
if (!nextSeg)
{
nextSeg = matchOrNextSeg;
}
}
else
{
#ifdef VALIDATE_ARRAY
SECOND_PASS:
#endif
nextSeg = this->GetBeginLookupSegment(index, false);
}
uint probeCost = 0;
while (nextSeg != nullptr && nextSeg->left <= index)
{
uint32 limit = nextSeg->left + nextSeg->length;
if (index < limit)
{
const T * v = AddressOf(((SparseArraySegment<T>*)nextSeg)->elements[index - nextSeg->left]);
this->SetLastUsedSegment(nextSeg);
#ifdef VALIDATE_ARRAY
Assert(segmentMap == GetSegmentMap());
if (segmentMap && first_pass)
{
v_btree = *v;
seg_btree= nextSeg;
first_pass = false;
goto SECOND_PASS;
}
else if (segmentMap && !first_pass)
{
Assert(seg_btree == nextSeg);
}
#endif
if (SparseArraySegment<T>::IsMissingItem(v))
{
Assert(!(HasNoMissingValues() && nextSeg == head));
return false;
}
*outVal = *v;
return true;
}
nextSeg = nextSeg->next;
Assert(segmentMap == GetSegmentMap());
if (!segmentMap)
{
probeCost++;
if (probeCost > SegmentBTree::GetLazyCrossOverLimit() && this->head != EmptySegment)
{
// Build a SegmentMap
segmentMap = BuildSegmentMap();
// Find the right segment
SparseArraySegmentBase* matchOrNextSeg;
segmentMap->Find(index, nextSeg, matchOrNextSeg);
if (!nextSeg)
{
nextSeg = matchOrNextSeg;
}
}
}
}
#ifdef VALIDATE_ARRAY
Assert(segmentMap == GetSegmentMap());
if (segmentMap && first_pass)
{
v_btree = NULL;
seg_btree= nullptr;
first_pass = false;
goto SECOND_PASS;
}
else if (segmentMap && !first_pass)
{
Assert(v_btree == NULL && seg_btree == nullptr);
}
#endif
return false;
}
template<typename T>
void JavascriptArray::EnsureHead()
{
if (this->head == EmptySegment)
{
this->AllocateHead<T>();
}
}
template<typename T>
void JavascriptArray::AllocateHead()
{
Recycler* recycler = GetRecycler();
uint32 allocLength;
Assert(this->head == EmptySegment);
if (this->length)
{
allocLength = this->length <= MaxInitialDenseLength ? this->length : SparseArraySegmentBase::HEAD_CHUNK_SIZE;
this->head = SparseArraySegment<T>::AllocateSegment(recycler, 0, 0, allocLength, nullptr);
}
else
{
allocLength = SparseArraySegmentBase::HEAD_CHUNK_SIZE;
this->head = SparseArraySegment<T>::AllocateSegment(recycler, 0, 0, allocLength, nullptr);
}
this->SetLastUsedSegment(this->head);
SetHasNoMissingValues();
}
template<typename T>
SparseArraySegment<T>* JavascriptArray::PrepareSegmentForMemOp(uint32 startIndex, uint32 length)
{
uint32 endIndex;
if(UInt32Math::Add(startIndex, length - 1, &endIndex))
{
return nullptr;
}
if (endIndex >= this->length)
{
if (endIndex < JavascriptArray::InvalidIndex)
{
this->length = endIndex + 1;
}
else
{
return nullptr;
}
}
this->EnsureHead<T>();
Recycler* recycler = GetRecycler();
//Find the segment where itemIndex is present or is at the boundary
SparseArraySegment<T>* current = (SparseArraySegment<T>*)this->GetBeginLookupSegment(startIndex, false);
SparseArraySegmentBase* prev = nullptr;
SparseArraySegmentBase* startSeg = nullptr;
SparseArraySegmentBase* endSeg = nullptr;
SparseArraySegmentBase* startPrev = nullptr;
uint32 growby, startOffset, endOffset;
const auto FindStartAndEndSegment = [&]()
{
if (endIndex >= current->left + current->size)
{
current = SparseArraySegment<T>::From(head);
}
else
{
startSeg = endSeg = current;
current = nullptr;
}
while (current != nullptr)
{
startOffset = startIndex - current->left;
endOffset = endIndex - current->left;
if (!startSeg)
{
if (startIndex <= current->left)
{
startPrev = prev;
startSeg = current;
}
else if (startOffset <= current->size)
{
if ((nullptr == current->next) || (startIndex < current->next->left))
{
startPrev = prev;
startSeg = current;
}
}
}
if (!endSeg)
{
if (endIndex <= current->left)
{
endSeg = current;
break;
}
else if (endOffset <= current->size)
{
if ((nullptr == current->next) || (endIndex < current->next->left))
{
endSeg = current;
break;
}
}
}
prev = current;
current = SparseArraySegment<T>::From(current->next);
}
if (!startSeg && !endSeg)
{
startPrev = prev;
}
};
const auto ResizeArrayIfStartIsOutsideArrayLength = [&]()
{
Assert(endSeg == nullptr);
Assert(startIndex >= head->size);
// Reallocate head if it meets a heuristics
if (startPrev == head // prev segment is the head segment
&& !head->next // There is only one head segment in the array
&& startIndex - head->size <= MergeSegmentsLengthHeuristics // Distance to next index is relatively small
)
{
current = SparseArraySegment<T>::From(head)->GrowByMin(recycler, startIndex + length - head->size);
current->length = endIndex + 1;
current->CheckLengthvsSize();
head = current;
SetHasNoMissingValues(false);
}
else
{
//itemIndex is greater than the (left + size) of last segment in the linked list
current = SparseArraySegment<T>::AllocateSegment(recycler, startIndex, length, (SparseArraySegment<T> *)nullptr);
LinkSegments((Js::SparseArraySegment<T>*)startPrev, current);
current->length = length;
current->CheckLengthvsSize();
if (current == head)
{
Assert(startIndex == 0);
Assert(current->length == length);
SetHasNoMissingValues();
}
}
};
const auto ExtendStartSegmentForMemOp = [&]()
{
startOffset = startIndex - startSeg->left;
if ((startIndex >= startSeg->left) && (startOffset < startSeg->size))
{
// startIndex is within startSeg
if ((startOffset + length) > startSeg->size)
{
// if we don't have enough space in startSeg
growby = length - (startSeg->size - startOffset);
current = ((Js::SparseArraySegment<T>*)startSeg)->GrowByMin(recycler, growby);
LinkSegments((Js::SparseArraySegment<T>*)startPrev, current);
if (current == head)
{
if (startIndex > current->length)
{
// if it's the head segment and memset starts after the segment length, missing value is introduced
SetHasNoMissingValues(false);
}
else if (!HasNoMissingValues())
{
// Have we overwritten all the missing values?
if (!ScanForMissingValues<T>(0, startOffset))
{
SetHasNoMissingValues();
}
}
}
current->length = startOffset + length;
current->CheckLengthvsSize();
}
else
{
// if we have enough space in the startseg
current = (Js::SparseArraySegment<T>*)startSeg;
if (current == head)
{
if (startIndex > current->length)
{
// if it's the head segment and memset starts after the segment length, missing value is introduced
SetHasNoMissingValues(false);
}
else if (!HasNoMissingValues())
{
// Have we overwritten all the missing values?
if (!ScanForMissingValues<T>(0, startOffset))
{
SetHasNoMissingValues();
}
}
}
current->length = current->length > (startOffset + length) ? current->length : (startOffset + length);
current->CheckLengthvsSize();
}
}
else if ((startIndex + 1) <= startSeg->left)
{
if (startIndex + 1 == startSeg->left && startPrev == head)
{
current = SparseArraySegment<T>::From(head)->GrowByMin(recycler, startIndex + length - head->size);
current->length = endIndex + 1;
current->CheckLengthvsSize();
head = current;
}
else
{
// startIndex is in between prev and startIndex
current = SparseArraySegment<T>::AllocateSegment(recycler, startIndex, length, (SparseArraySegment<T> *)nullptr);
LinkSegments((Js::SparseArraySegment<T>*)startPrev, current);
if (current == head)
{
SetHasNoMissingValues();
}
current->length = length;
current->CheckLengthvsSize();
}
}
else
{
Assert(startIndex == startSeg->left + startSeg->size);
current = ((Js::SparseArraySegment<T>*)startSeg)->GrowByMin(recycler, length);
LinkSegments((Js::SparseArraySegment<T>*)startPrev, current);
if (current == head)
{
if (startIndex > current->length)
{
// if it's the head segment and memset starts after the segment length, missing value is introduced
SetHasNoMissingValues(false);
}
}
current->length = startOffset + length;
current->CheckLengthvsSize();
}
startSeg = current;
};
const auto AppendLeftOverItemsFromEndSegment = [&]()
{
if (!endSeg)
{
// end is beyond the length of the array
Assert(endIndex == (current->left + current->length - 1));
current->next = nullptr;
}
else
{
endOffset = endIndex - endSeg->left;
startOffset = startIndex - current->left;
if ((endIndex >= endSeg->left) && (endOffset < endSeg->size))
{
// endIndex is within endSeg
if (endSeg->length - 1 > endOffset)
{
if (startSeg != endSeg)
{
// we have some leftover items on endseg
growby = (endSeg->length - endOffset - 1);
current = current->GrowByMin(recycler, growby);
CopyArray(current->elements + startOffset + length, growby,
((Js::SparseArraySegment<T>*)endSeg)->elements + endOffset + 1, growby);
LinkSegments((Js::SparseArraySegment<T>*)startPrev, current);
current->length = startOffset + length + growby;
current->CheckLengthvsSize();
}
if (current == head && HasNoMissingValues())
{
if (ScanForMissingValues<T>(startOffset + length, current->length))
{
SetHasNoMissingValues(false);
}
}
}
current->next = endSeg->next;
}
else if ((endIndex + 1) <= endSeg->left)
{
// endIndex is between endSeg and the segment before
if (endIndex + 1 == endSeg->left && current == head)
{
// extend current to hold endSeg
growby = endSeg->length;
current = current->GrowByMin(recycler, growby);
CopyArray(current->elements + endIndex + 1, endSeg->length,
((Js::SparseArraySegment<T>*)endSeg)->elements, endSeg->length);
LinkSegments((Js::SparseArraySegment<T>*)startPrev, current);
if (HasNoMissingValues())
{
if (ScanForMissingValues<T>(endIndex + 1, endIndex + growby))
{
SetHasNoMissingValues(false);
}
}
current->length = endIndex + growby + 1;
current->CheckLengthvsSize();
current->next = endSeg->next;
}
else
{
current->next = endSeg;
}
}
else
{
//endIndex is at the boundary of endSeg segment at the left + size
Assert(endIndex == endSeg->left + endSeg->size);
current->next = endSeg->next;
}
}
};
FindStartAndEndSegment();
if (startSeg == nullptr)
{
// if start index is greater than array length then we can add a new segment (or extend the last segment based on some heuristics)
ResizeArrayIfStartIsOutsideArrayLength();
}
else
{
// once we found the start segment we extend the start segment until startIndex+length . We don't care about what was there
// as they will be overwritten by the memset/ memcopy. Then we need to append items from the (startIndex+length) to array.length
// from the end segment to the new array
ExtendStartSegmentForMemOp();
AppendLeftOverItemsFromEndSegment();
}
Assert(current);
Assert(current->left <= startIndex);
Assert((startIndex - current->left) < current->size);
return current;
}
template<typename T>
bool JavascriptArray::DirectSetItemAtRangeFromArray(uint32 toStartIndex, uint32 length, JavascriptArray *fromArray, uint32 fromStartIndex)
{
if (length == 0)
{
return true;
}
// Do not do a memcopy from an array that has missing values
if (fromArray == nullptr || fromArray == this || !fromArray->HasNoMissingValues())
{
return false;
}
bool isBtree = false;
#ifdef ENABLE_DEBUG_CONFIG_OPTIONS
isBtree = Js::Configuration::Global.flags.ForceArrayBTree;
#endif
if (GetSegmentMap() || fromArray->GetSegmentMap() || isBtree)
{
for (uint i = 0; i < length; i++)
{
T val;
if (!fromArray->DirectGetItemAt(fromStartIndex + i, &val))
{
return false;
}
DirectSetItem_Full(toStartIndex + i, val);
}
return true;
}
const auto isSegmentValid = [length](Js::SparseArraySegment<T>* segment, uint32 startIndex) {
uint32 end, segmentEnd;
// Check the segment is int32 enough
return (
segment &&
!UInt32Math::Add(startIndex, length, &end) &&
!UInt32Math::Add(segment->left, segment->length, &segmentEnd) &&
startIndex >= segment->left &&
startIndex < segmentEnd &&
segmentEnd >= end
);
};
//Find the segment where itemIndex is present or is at the boundary
Js::SparseArraySegment<T>* fromSegment = (Js::SparseArraySegment<T>*)fromArray->GetBeginLookupSegment(fromStartIndex, false);
if (!isSegmentValid(fromSegment, fromStartIndex))
{
return false;
}
// Check the from segment first so we don't prepare the toSegment in case it is invalid
SparseArraySegment<T> *toSegment = PrepareSegmentForMemOp<T>(toStartIndex, length);
if (!isSegmentValid(toSegment, toStartIndex))
{
return false;
}
Assert(GetSegmentMap() == nullptr && fromArray->GetSegmentMap() == nullptr);
int memcopySize = length;
int toStartOffset = toStartIndex - toSegment->left;
int fromStartOffset = fromStartIndex - fromSegment->left;
Assert((fromStartOffset + length) <= fromSegment->length);
CopyArray(
toSegment->elements + toStartOffset,
toSegment->size - toStartOffset,
fromSegment->elements + fromStartOffset,
memcopySize
);
fromArray->SetLastUsedSegment(fromSegment);
this->SetLastUsedSegment(toSegment);
#if DBG
if (Js::Configuration::Global.flags.MemOpMissingValueValidate)
{
if (toSegment == head)
{
Assert(ScanForMissingValues<T>(0, this->length) != HasNoMissingValues());
}
}
#endif
return true;
}
template<typename T>
bool JavascriptArray::DirectSetItemAtRange(uint32 startIndex, uint32 length, T newValue)
{
bool isBtree = false;
#ifdef ENABLE_DEBUG_CONFIG_OPTIONS
isBtree = Js::Configuration::Global.flags.ForceArrayBTree;
#endif
if (GetSegmentMap() || isBtree)
{
for (uint i = startIndex; i < startIndex + length; i++)
{
DirectSetItem_Full<T>(i, newValue);
}
return true;
}
if (startIndex == 0 && head != EmptySegment && length < head->size)
{
CopyValueToSegmentBuferNoCheck(SparseArraySegment<T>::From(head)->elements, length, newValue);
if (length > this->length)
{
this->length = length;
}
if (length > head->length)
{
head->length = length;
head->CheckLengthvsSize();
}
if (!HasNoMissingValues())
{
if (ScanForMissingValues<T>(length, head->length) == false)
{
SetHasNoMissingValues(true);
}
}
this->SetLastUsedSegment(head);
}
else if (startIndex == 0 && length > this->length && (head == EmptySegment || length > head->size))
{
Recycler *recycler = GetRecycler();
this->length = length;
this->EnsureHead<T>();
SparseArraySegmentBase* current = nullptr;
Assert(head->size < length);
current = SparseArraySegment<T>::AllocateSegment(recycler, 0, length, (SparseArraySegment<T> *)nullptr);
this->SetHeadAndLastUsedSegment(current);
Assert(!HasSegmentMap());
SetHasNoMissingValues(true);
CopyValueToSegmentBuferNoCheck(((Js::SparseArraySegment<T>*)current)->elements, length, newValue);
this->SetLastUsedSegment(current);
}
else
{
DirectSetItemAtRangeFull<T>(startIndex, length, newValue);
}
return true;
}
template<typename T>
bool JavascriptArray::DirectSetItemAtRangeFull(uint32 startIndex, uint32 length, T newValue)
{
if (length == 0)
{
return true;
}
Assert(!GetSegmentMap());
SparseArraySegment<T> *current = PrepareSegmentForMemOp<T>(startIndex, length);
if (current == nullptr)
{
return false;
}
Assert(current->left + current->length >= startIndex + length);
Field(T)* segmentCopyStart = current->elements + (startIndex - current->left);
CopyValueToSegmentBuferNoCheck(segmentCopyStart, length, newValue);
this->SetLastUsedSegment(current);
#if DBG
if (Js::Configuration::Global.flags.MemOpMissingValueValidate)
{
if (current == head)
{
Assert(ScanForMissingValues<T>(0, this->length) != HasNoMissingValues());
}
}
#endif
return true;
}
template<typename T>
void JavascriptArray::DirectSetItem_Full(uint32 itemIndex, T newValue)
{
DebugOnly(VerifyNotNeedMarshal(newValue));
this->EnsureHead<T>();
AnalysisAssert(head);
#ifdef VALIDATE_ARRAY
ValidateArray();
#endif
if (itemIndex >= this->length)
{
if (itemIndex != JavascriptArray::InvalidIndex)
{
this->length = itemIndex + 1;
}
else
{
JavascriptError::ThrowRangeError(this->GetScriptContext(), JSERR_ArrayLengthAssignIncorrect);
}
}
Recycler* recycler = GetRecycler();
//Find the segment where itemIndex is present or is at the boundary
SparseArraySegment<T>* current = (SparseArraySegment<T>*)this->GetBeginLookupSegment(itemIndex, false);
// If it doesn't fit in current chunk (watch for overflow), start from beginning as we'll
// need the prev
if (current->left + current->size > current->left || itemIndex >= current->left + current->size)
{
current = SparseArraySegment<T>::From(head);
}
SparseArraySegmentBase* prev = nullptr;
#ifdef VALIDATE_ARRAY
SparseArraySegmentBase* current_btree = nullptr;
SparseArraySegmentBase* prev_btree = nullptr;
bool first_pass = true;
#endif
SegmentBTreeRoot * segmentMap = GetSegmentMap();
if (segmentMap)
{
SparseArraySegmentBase* prevSeg = nullptr;
SparseArraySegmentBase* currentBase = current;
segmentMap->Find(itemIndex, prevSeg, currentBase);
current = (SparseArraySegment<T>*)currentBase;
Assert(!prevSeg || prevSeg->next == current);
if (prevSeg)
{
bool noExactMatch = !current || itemIndex < current->left;
Assert(prevSeg->left + prevSeg->size >= prevSeg->left);
bool extendPrevSeg = itemIndex <= prevSeg->left + prevSeg->size;
if (noExactMatch && extendPrevSeg)
{
current = SparseArraySegment<T>::From(head);
prev = nullptr;
if (prevSeg != head)
{
// Since we are going to extend prevSeg we need the
// address of it's left neighbor's next pointer
currentBase = current;
segmentMap->Find(prevSeg->left, prevSeg, currentBase);
current = (SparseArraySegment<T>*)currentBase;
Assert(prevSeg && prevSeg->next == current);
prev = prevSeg;
}
}
else
{
prev = prevSeg;
}
}
else
{
Assert(current == head);
}
}
#ifdef VALIDATE_ARRAY
SECOND_PASS:
if (!first_pass)
{
current = (SparseArraySegment<T>*)this->GetBeginLookupSegment(itemIndex, false);
// If it doesn't fit in current chunk (watch for overflow), start from beginning as we'll
// need the prev
if (current->left + current->size > current->left || itemIndex >= current->left + current->size)
{
current = SparseArraySegment<T>::From(head);
}
prev = nullptr;
}
#endif
uint probeCost = 0;
while(current != nullptr)
{
uint32 offset = itemIndex - current->left;
if (itemIndex < current->left)
{
break;
}
else if (offset <= current->size)
{
if ((nullptr == current->next) || (itemIndex < current->next->left))
{
break;
}
}
prev = current;
current = SparseArraySegment<T>::From(current->next);
Assert(segmentMap == GetSegmentMap());
if (!segmentMap)
{
probeCost++;
if (probeCost > SegmentBTree::GetLazyCrossOverLimit())
{
// Build a SegmentMap
segmentMap = BuildSegmentMap();
SparseArraySegmentBase* prevSeg = nullptr;
SparseArraySegmentBase* currentBase = current;
segmentMap->Find(itemIndex, prevSeg, currentBase);
current = (SparseArraySegment<T>*)currentBase;
Assert(prevSeg->next == current);
if (prevSeg)
{
bool noExactMatch = !current || itemIndex < current->left;
Assert(prevSeg->left + prevSeg->size >= prevSeg->left);
bool extendPrevSeg = itemIndex <= prevSeg->left + prevSeg->size;
if (noExactMatch && extendPrevSeg)
{
current = SparseArraySegment<T>::From(head);
prev = nullptr;
if (prevSeg != head)
{
// Since we are going to extend prevSeg we need the
// address of its left neighbor's next pointer
currentBase = current;
segmentMap->Find(prevSeg->left, prevSeg, currentBase);
current = (SparseArraySegment<T>*)currentBase;
Assert(prevSeg->next == current);
prev = prevSeg;
}
}
else
{
prev = prevSeg;
}
}
else
{
Assert(current == head);
}
}
}
}
#ifdef VALIDATE_ARRAY
Assert(segmentMap == GetSegmentMap());
if (segmentMap && first_pass)
{
current_btree = current;
prev_btree = prev;
first_pass = false;
goto SECOND_PASS;
}
else if (segmentMap)
{
Assert(current_btree == current && prev_btree == prev);
}
#endif
if (current != nullptr)
{
uint32 offset = itemIndex - current->left;
if ((itemIndex >= current->left) && (offset < current->size))
{
//itemIndex lies in the segment
Assert(!(HasNoMissingValues() &&
offset < current->length &&
SparseArraySegment<T>::IsMissingItem(&current->elements[offset]) &&
current == head));
if(offset > current->length && current == head)
{
SetHasNoMissingValues(false);
}
const bool scanForMissingValues = NeedScanForMissingValuesUponSetItem(current, offset);
((SparseArraySegment<T>*)current)->SetElement(recycler, itemIndex, newValue);
if(scanForMissingValues)
{
ScanForMissingValues<T>();
}
}
else if ((itemIndex + 1) < current->left)
{
//itemIndex lies in between current and previous segment
SparseArraySegment<T>* newSeg = SparseArraySegment<T>::AllocateSegment(recycler, prev, itemIndex);
newSeg->SetElement(recycler, itemIndex, newValue);
newSeg->next = current;
LinkSegments((SparseArraySegment<T>*)prev, newSeg);
current = newSeg;
TryAddToSegmentMap(recycler, newSeg);
Assert(current != head);
}
else
{
//itemIndex is at boundary of current segment either at the left + size or at left - 1;
Assert((itemIndex == current->left + current->size) || (itemIndex + 1 == current->left));
SparseArraySegment<T>* next = SparseArraySegment<T>::From(current->next);
Assert(segmentMap == GetSegmentMap());
if (!segmentMap && next != nullptr && (itemIndex + 1) == next->left)
{
// Don't merge segments if we are using a segmentMap
//Special case where we need to merge two segments. itemIndex is on the size boundary
//of the current segment & left boundary of the next
const bool currentWasFull = current->length == current->size;
Assert(itemIndex == current->left + current->size);
current = SparseArraySegment<T>::CopySegment(recycler, (SparseArraySegment<T>*)current, next->left, next, next->left, next->length);
current->next = next->next;
current->SetElement(recycler, itemIndex, newValue);
LinkSegments((SparseArraySegment<T>*)prev, current);
if(HasNoMissingValues() && current == head)
{
// We just merged the head segment and its next segment and filled the only missing value in-between the
// two segments. We already know that the previous head segment does not have any missing values. If the
// previous head segment was full, scan the new head segment starting from the merge point for missing
// values. If the previous head segment was not full, then merging the segments would have created
// missing values.
SetHasNoMissingValues(false);
if(currentWasFull)
{
ScanForMissingValues<T>(offset + 1);
}
}
}
else
{
if(offset > current->length && current == head)
{
SetHasNoMissingValues(false);
}
const bool currentWasHead = current == head;
SparseArraySegmentBase* oldSegment = current;
uint originalKey = oldSegment->left;
current = current->SetElementGrow(recycler, prev, itemIndex, newValue);
Assert(segmentMap == GetSegmentMap());
if (segmentMap)
{
segmentMap->SwapSegment(originalKey, oldSegment, current);
}
LinkSegments((SparseArraySegment<T>*)prev, current);
// Scan for missing values when the current segment was grown at the beginning and made the head segment
if(!currentWasHead && current == head)
{
ScanForMissingValues<T>();
}
}
}
}
else
{
// Reallocate head if need it meets a heuristics
Assert(itemIndex >= head->size);
if (prev == head // prev segment is the head segment
&& !head->next // There is only one head segment in the array
&& !segmentMap // There is no segmentMap which makes sure that array is not highly fragmented.
&& itemIndex - head->size <= MergeSegmentsLengthHeuristics // Distance to next index is relatively small
)
{
current = SparseArraySegment<T>::From(head)->GrowByMin(recycler, itemIndex + 1 - head->size);
current->elements[itemIndex] = newValue;
current->length = itemIndex + 1;
current->CheckLengthvsSize();
head = current;
SetHasNoMissingValues(false);
}
else
{
//itemIndex is greater than the (left + size) of last segment in the linked list
current = SparseArraySegment<T>::AllocateSegment(recycler, itemIndex, 1, (SparseArraySegment<T> *)nullptr);
current->SetElement(recycler, itemIndex, newValue);
LinkSegments((SparseArraySegment<T>*)prev, current);
TryAddToSegmentMap(recycler, current);
if(current == head)
{
Assert(itemIndex == 0);
Assert(current->length == 1);
SetHasNoMissingValues();
}
}
}
this->SetLastUsedSegment(current);
#ifdef VALIDATE_ARRAY
ValidateArray();
#endif
}
template<typename T>
bool JavascriptArray::NeedScanForMissingValuesUponSetItem(SparseArraySegment<T> *const segment, const uint32 offset) const
{
Assert(segment);
// Scan for missing values upon SetItem when a missing value is being filled and the surrounding values are not missing,
// as this could be the last missing value that is being filled
return
offset < segment->length &&
SparseArraySegment<T>::IsMissingItem(&segment->elements[offset]) &&
(offset == 0 || !SparseArraySegment<T>::IsMissingItem(&segment->elements[offset - 1])) &&
(offset == segment->length - 1 || !SparseArraySegment<T>::IsMissingItem(&segment->elements[offset + 1])) &&
segment == head;
}
template<typename T>
void JavascriptArray::ScanForMissingValues(const uint startIndex)
{
Assert(head);
Assert(!HasNoMissingValues());
SparseArraySegment<T> *const segment = SparseArraySegment<T>::From(head);
const uint segmentLength = segment->length;
const Field(T) * const segmentElements = segment->elements;
for(uint i = startIndex; i < segmentLength; ++i)
{
if(SparseArraySegment<T>::IsMissingItem(&segmentElements[i]))
{
return;
}
}
SetHasNoMissingValues();
}
template<typename T>
bool JavascriptArray::ScanForMissingValues(const uint startIndex, const uint endIndex)
{
Assert(head);
//Assert(!HasNoMissingValues());
SparseArraySegment<T> *const segment = SparseArraySegment<T>::From(head);
const Field(T) *const segmentElements = segment->elements;
for (uint i = startIndex; i < endIndex; ++i)
{
if (SparseArraySegment<T>::IsMissingItem(&segmentElements[i]))
{
return true;
}
}
return false;
}
inline void JavascriptArray::DirectSetItemIfNotExist(uint32 index, Var newValue)
{
Assert(VirtualTableInfo<JavascriptArray>::HasVirtualTable(this));
Var oldValue;
if (!DirectGetItemAt(index, &oldValue))
{
DirectSetItemAt(index, newValue);
}
}
//Grow the array head and try to set at the boundary
template<typename unitType, typename classname>
inline BOOL JavascriptArray::TryGrowHeadSegmentAndSetItem(uint32 indexInt, unitType iValue)
{
SparseArraySegment<unitType> *current = SparseArraySegment<unitType>::From(head);
if (indexInt == current->length // index is at the boundary of size & length
&& current->size // Make sure its not empty segment.
&& !current->next // There is only head segment.
&& current->length == current->size // Why did we miss the fastpath?
&& !SparseArraySegment<unitType>::IsMissingItem(&iValue)) // value to set is not a missing value.
{
current= current->GrowByMin(this->GetRecycler(), indexInt + 1);
DebugOnly(VerifyNotNeedMarshal(iValue));
current->elements[indexInt] = iValue;
current->length = indexInt + 1;
current->CheckLengthvsSize();
// There is only a head segment in this condition A segment map is not necessary
// and most likely invalid at this point. Also we are setting the head and lastUsedSegment
// to the same segment. Precedent in the rest of the code base dictates the use of
// SetHeadAndLastUsedSegment which asserts if a segment map exists.
ClearSegmentMap();
SetHeadAndLastUsedSegment(current);
if (this->length <= indexInt)
{
this->length = indexInt + 1;
}
#ifdef VALIDATE_ARRAY
ValidateArray();
#endif
return true;
}
return false;
}
//
// JavascriptArray::IndexTrace specialized on uint32 (small index)
//
template<>
inline Var JavascriptArray::IndexTrace<uint32>::ToNumber(const uint32& index, ScriptContext* scriptContext)
{
return JavascriptNumber::ToVar(index, scriptContext);
}
template<>
inline BOOL JavascriptArray::IndexTrace<uint32>::GetItem(JavascriptArray* arr, const uint32& index, Var* outVal)
{
return arr->DirectGetItemAt(index, outVal);
}
template<>
inline BOOL JavascriptArray::IndexTrace<uint32>::SetItem(JavascriptArray* arr, const uint32& index, Var newValue)
{
return arr->SetItem(index, newValue, PropertyOperation_None);
}
template<>
inline void JavascriptArray::IndexTrace<uint32>::SetItemIfNotExist(JavascriptArray* arr, const uint32& index, Var newValue)
{
arr->DirectSetItemIfNotExist(index, newValue);
}
template<>
inline BOOL JavascriptArray::IndexTrace<uint32>::DeleteItem(JavascriptArray* arr, const uint32& index)
{
switch (arr->GetTypeId())
{
case TypeIds_Array:
return arr->DirectDeleteItemAt<Var>(index);
case TypeIds_NativeIntArray:
return arr->DirectDeleteItemAt<int32>(index);
case TypeIds_NativeFloatArray:
return arr->DirectDeleteItemAt<double>(index);
default:
Assert(FALSE);
return FALSE;
}
}
template<>
inline BOOL JavascriptArray::IndexTrace<uint32>::SetItem(RecyclableObject* obj, const uint32& index, Var newValue, PropertyOperationFlags flags)
{
ScriptContext* requestContext = obj->GetScriptContext();
return JavascriptOperators::SetItem(obj, obj, index, newValue, requestContext, flags);
}
template<>
inline BOOL JavascriptArray::IndexTrace<uint32>::DeleteItem(RecyclableObject* obj, const uint32& index, PropertyOperationFlags flags)
{
return JavascriptOperators::DeleteItem(obj, index, flags);
}
//
// JavascriptArray::IndexTrace specialized on BigIndex
//
template<>
inline Var JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::ToNumber(const JavascriptArray::BigIndex& index, ScriptContext* scriptContext)
{
return index.ToNumber(scriptContext);
}
template<>
inline BOOL JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::GetItem(JavascriptArray* arr, const JavascriptArray::BigIndex& index, Var* outVal)
{
return index.GetItem(arr, outVal);
}
template<>
inline BOOL JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::SetItem(JavascriptArray* arr, const JavascriptArray::BigIndex& index, Var newValue)
{
return index.SetItem(arr, newValue);
}
template<>
inline void JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::SetItemIfNotExist(JavascriptArray* arr, const JavascriptArray::BigIndex& index, Var newValue)
{
index.SetItemIfNotExist(arr, newValue);
}
template<>
inline BOOL JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::DeleteItem(JavascriptArray* arr, const JavascriptArray::BigIndex& index)
{
return index.DeleteItem(arr);
}
template<>
inline BOOL JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::SetItem(RecyclableObject* obj, const JavascriptArray::BigIndex& index, Var newValue, PropertyOperationFlags flags)
{
return index.SetItem(obj, newValue, flags);
}
template<>
inline BOOL JavascriptArray::IndexTrace<JavascriptArray::BigIndex>::DeleteItem(RecyclableObject* obj, const JavascriptArray::BigIndex& index, PropertyOperationFlags flags)
{
return index.DeleteItem(obj, flags);
}
template<class T, uint InlinePropertySlots>
inline size_t JavascriptArray::DetermineAllocationSize(
const uint inlineElementSlots,
size_t *const allocationPlusSizeRef,
uint *const alignedInlineElementSlotsRef)
{
CompileAssert(static_cast<PropertyIndex>(InlinePropertySlots) == InlinePropertySlots);
Assert(
DynamicTypeHandler::RoundUpInlineSlotCapacity(static_cast<PropertyIndex>(InlinePropertySlots)) ==
InlinePropertySlots);
CompileAssert(
InlinePropertySlots <=
(UINT_MAX - (sizeof(T) + sizeof(SparseArraySegment<typename T::TElement>))) / sizeof(Var));
const uint objectSize =
sizeof(T) + sizeof(SparseArraySegment<typename T::TElement>) + InlinePropertySlots * sizeof(Var);
size_t totalSize = UInt32Math::MulAdd<sizeof(typename T::TElement), objectSize>(inlineElementSlots);
#if defined(_M_X64_OR_ARM64)
// On x64, the total size won't be anywhere near AllocSizeMath::MaxMemory on x64, so no need to check
totalSize = HeapInfo::GetAlignedSizeNoCheck(totalSize);
#else
totalSize = HeapInfo::GetAlignedSize(totalSize);
#endif
if(allocationPlusSizeRef)
{
*allocationPlusSizeRef = totalSize - sizeof(T);
}
if(alignedInlineElementSlotsRef)
{
const size_t alignedInlineElementSlots = (totalSize - objectSize) / sizeof(typename T::TElement);
*alignedInlineElementSlotsRef = static_cast<uint>(alignedInlineElementSlots);
Assert(*alignedInlineElementSlotsRef == alignedInlineElementSlots); // ensure no truncation above
}
return totalSize;
}
template<class ArrayType>
void JavascriptArray::EnsureCalculationOfAllocationBuckets()
{
uint temp;
for (uint8 i = 0;i < ArrayType::AllocationBucketsCount;i++)
{
ArrayType::allocationBuckets[i][AllocationSizeIndex] = (uint)DetermineAllocationSize<ArrayType, 0>(ArrayType::allocationBuckets[i][AllocationBucketIndex], nullptr, &temp);
ArrayType::allocationBuckets[i][MissingElementsCountIndex] = temp;
}
}
template<class ArrayType, uint InlinePropertySlots>
inline size_t JavascriptArray::DetermineAllocationSizeForArrayObjects(
const uint inlineElementSlots,
size_t *const allocationPlusSizeRef,
uint *const alignedInlineElementSlotsRef)
{
uint8 bucketsCount = ArrayType::AllocationBucketsCount;
EnsureCalculationOfAllocationBuckets<ArrayType>();
if (inlineElementSlots >= 0 && inlineElementSlots <= ArrayType::allocationBuckets[bucketsCount - 1][AllocationBucketIndex])
{
for (uint8 i = 0;i < bucketsCount;i++)
{
uint elementsCountToInitialize = ArrayType::allocationBuckets[i][MissingElementsCountIndex];
uint allocationSize = ArrayType::allocationBuckets[i][AllocationSizeIndex];
// Ensure we already have allocation size calculated and within range
Assert(elementsCountToInitialize > 0 && elementsCountToInitialize <= ArrayType::allocationBuckets[bucketsCount - 1][MissingElementsCountIndex]);
Assert(allocationSize > 0 && allocationSize <= ArrayType::allocationBuckets[bucketsCount - 1][AllocationSizeIndex]);
if (inlineElementSlots <= ArrayType::allocationBuckets[i][AllocationBucketIndex])
{
if (alignedInlineElementSlotsRef)
{
*alignedInlineElementSlotsRef = elementsCountToInitialize;
}
if (allocationPlusSizeRef)
{
*allocationPlusSizeRef = allocationSize - sizeof(ArrayType);
}
return allocationSize;
}
}
}
return DetermineAllocationSize<ArrayType, InlinePropertySlots>(inlineElementSlots, allocationPlusSizeRef, alignedInlineElementSlotsRef);
}
template<class T, uint InlinePropertySlots>
inline uint JavascriptArray::DetermineAvailableInlineElementSlots(
const size_t allocationSize,
bool *const isSufficientSpaceForInlinePropertySlotsRef)
{
CompileAssert(static_cast<PropertyIndex>(InlinePropertySlots) == InlinePropertySlots);
Assert(
DynamicTypeHandler::RoundUpInlineSlotCapacity(static_cast<PropertyIndex>(InlinePropertySlots)) ==
InlinePropertySlots);
Assert(isSufficientSpaceForInlinePropertySlotsRef);
CompileAssert(
InlinePropertySlots <=
(UINT_MAX - (sizeof(T) + sizeof(SparseArraySegment<typename T::TElement>))) / sizeof(Var));
*isSufficientSpaceForInlinePropertySlotsRef =
sizeof(T) + InlinePropertySlots * sizeof(Var) + sizeof(SparseArraySegment<typename T::TElement>) <= allocationSize;
const size_t availableInlineElementSlots =
(
allocationSize -
(sizeof(T) + InlinePropertySlots * sizeof(Var) + sizeof(SparseArraySegment<typename T::TElement>))
) / sizeof(typename T::TElement);
const uint availableInlineElementSlotsUint = static_cast<uint>(availableInlineElementSlots);
Assert(availableInlineElementSlotsUint == availableInlineElementSlots); // ensure no truncation above
return availableInlineElementSlotsUint;
}
template<class T, uint ConstInlinePropertySlots, bool UseDynamicInlinePropertySlots>
inline SparseArraySegment<typename T::TElement> *JavascriptArray::DetermineInlineHeadSegmentPointer(T *const array)
{
Assert(array);
Assert(VirtualTableInfo<T>::HasVirtualTable(array) || VirtualTableInfo<CrossSiteObject<T>>::HasVirtualTable(array));
Assert(!UseDynamicInlinePropertySlots || ConstInlinePropertySlots == 0);
Assert(
UseDynamicInlinePropertySlots ||
ConstInlinePropertySlots == array->GetTypeHandler()->GetInlineSlotCapacity());
const uint inlinePropertySlots =
UseDynamicInlinePropertySlots ? array->GetTypeHandler()->GetInlineSlotCapacity() : ConstInlinePropertySlots;
Assert(inlinePropertySlots == 0 || array->GetTypeHandler()->GetOffsetOfInlineSlots() == sizeof(T));
return
reinterpret_cast<SparseArraySegment<typename T::TElement> *>(
reinterpret_cast<Var *>(array + 1) + inlinePropertySlots);
}
//
// ItemTrace<T> specializations
//
template<>
inline uint32 JavascriptArray::ItemTrace<JavascriptArray>::GetLength(JavascriptArray* obj, ScriptContext* scriptContext)
{
return obj->GetLength();
}
template<>
inline BOOL JavascriptArray::ItemTrace<JavascriptArray>::GetItem(JavascriptArray* obj, uint32 index, Var* outVal, ScriptContext* scriptContext)
{
Assert(JavascriptArray::IsDirectAccessArray(obj));
return obj->DirectGetItemAtFull(index, outVal); // Note this does prototype lookup
}
template<>
inline uint32 JavascriptArray::ItemTrace<RecyclableObject>::GetLength(RecyclableObject* obj, ScriptContext* scriptContext)
{
return JavascriptConversion::ToUInt32(JavascriptOperators::OP_GetLength(obj, scriptContext), scriptContext);
}
template<>
inline BOOL JavascriptArray::ItemTrace<RecyclableObject>::GetItem(RecyclableObject* obj, uint32 index, Var* outVal, ScriptContext* scriptContext)
{
return JavascriptOperators::GetItem(obj, index, outVal, scriptContext);
}
} // namespace Js