::------------------------------------------------------------------------------------------------------- | |
:: Copyright (C) Microsoft. All rights reserved. | |
:: Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. | |
::------------------------------------------------------------------------------------------------------- | |
:: WARNING: be careful when using this script as it assumes that | |
:: you already have bytecode-format-compatible builds for all required flavors. | |
:: This script helps speed things up when you are only making changes to scripts, | |
:: e.g. Intl.js, without making any changes to bytecode format, since rebuilding | |
:: every flavor of ChakraCore.dll when there are no relevant changes is a waste of time. | |
:: Please ensure that you use buddy builds to validate the results. | |
:: Regenerate all bytecode (without rebuilding each flavor of ch.exe) | |
:: ch.exe is used to generate Intl bytecodes. | |
:: ch.exe (NoJIT variety) is used to generate NoJIT Intl bytecodes. | |
:: Each set of bytecode requires an x86_debug and x64_debug binary. | |
:: | |
:: Thus we need to already have compatible builds of the following: | |
:: [Core] ch.exe x64_debug | |
:: [Core] ch.exe x86_debug | |
:: [Core] ch.exe x64_debug (NoJIT) | |
:: [Core] ch.exe x86_debug (NoJIT) | |
@echo off | |
setlocal | |
set _reporoot=%~dp0 | |
pushd %_reporoot%\lib\Runtime\Library\InJavascript | |
call GenByteCode.cmd | |
call GenByteCode.cmd -nojit | |
popd | |
pushd %_reporoot%\lib\Runtime\Library\JsBuiltIn | |
call GenByteCode.cmd | |
call GenByteCode.cmd -nojit | |
popd | |
endlocal |