| // <copyright file="IActionExecutor.cs" company="Selenium Committers"> |
| // Licensed to the Software Freedom Conservancy (SFC) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The SFC licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| // </copyright> |
| |
| using OpenQA.Selenium.Interactions; |
| using System; |
| using System.Collections.Generic; |
| |
| namespace OpenQA.Selenium; |
| |
| /// <summary> |
| /// Interface allowing execution of W3C Specification-compliant actions. |
| /// </summary> |
| public interface IActionExecutor |
| { |
| /// <summary> |
| /// Gets a value indicating whether this object is a valid action executor. |
| /// </summary> |
| bool IsActionExecutor { get; } |
| |
| /// <summary> |
| /// Performs the specified list of actions with this action executor. |
| /// </summary> |
| /// <param name="actionSequenceList">The list of action sequences to perform.</param> |
| /// <exception cref="ArgumentNullException">If <paramref name="actionSequenceList"/> is <see langword="null"/>.</exception> |
| /// <exception cref="ArgumentException">If an element in <paramref name="actionSequenceList"/> is <see langword="null"/>.</exception> |
| void PerformActions(IList<ActionSequence> actionSequenceList); |
| |
| /// <summary> |
| /// Resets the input state of the action executor. |
| /// </summary> |
| void ResetInputState(); |
| } |