| /* | |
| Licensed to the Software Freedom Conservancy (SFC) under one | |
| or more contributor license agreements. See the NOTICE file | |
| distributed with this work for additional information | |
| regarding copyright ownership. The SFC licenses this file | |
| to you under the Apache License, Version 2.0 (the "License"); | |
| you may not use this file except in compliance with the License. | |
| You may obtain a copy of the License at | |
| http://www.apache.org/licenses/LICENSE-2.0 | |
| Unless required by applicable law or agreed to in writing, software | |
| distributed under the License is distributed on an "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| See the License for the specific language governing permissions and | |
| limitations under the License. | |
| Author: timothe@google.com | |
| */ | |
| #ifndef WINAPIHANDLER_H_ | |
| #define WINAPIHANDLER_H_ | |
| #include <vector> | |
| #include <string> | |
| #include <utility> | |
| #include <windows.h> | |
| #include "imehandler.h" | |
| // a pair representing an entry as written in the windows registry: | |
| // HKL <-> Keyboard layout name | |
| typedef std::pair<std::string, std::string> keyboard_layout; | |
| class WinapiHandler : public ImeHandler { | |
| public: | |
| WinapiHandler(); | |
| virtual ~WinapiHandler() {} | |
| virtual std::string GetToggleKeys() const; | |
| virtual std::vector<std::string> GetLoadedEngines() const; | |
| virtual std::vector<std::string> GetAvailableEngines() const; | |
| virtual std::string GetNextEngineKeys() const; | |
| virtual std::string GetActiveEngine() const; | |
| virtual bool IsActivated() const; | |
| virtual void Deactivate(); | |
| virtual int LoadEngines(const std::vector<std::string>& engines); | |
| virtual bool ActivateEngine(const std::string& engine); | |
| // The following is specific to this handler's implementation. | |
| std::string GetSwitchingKeysForEngine(std::string engine); | |
| protected: | |
| std::vector<keyboard_layout> keyboard_layouts; | |
| /* | |
| * Converts from HKL hexadecimal strings to human readable | |
| * names and vice versa. | |
| */ | |
| std::string GetLayoutName(std::string hkl) const; | |
| std::string GetLayoutHkl(const std::string& name) const; | |
| unsigned int GetHKLFromString(const std::string &) const; | |
| /* | |
| * Reads the registry and loads all the available layouts | |
| * and engines. | |
| */ | |
| void LoadAvailableLayouts(); | |
| /* | |
| * Return the key modifiersĀ@for the DWORD value usually | |
| * taken as written in the registry. | |
| */ | |
| std::string GetModifiers(DWORD value); | |
| }; | |
| #endif // WINAPIHANDLER_H_ |