| ;; NOTE: Assertions have been generated by update_lit_checks.py and should not be edited. |
| ;; RUN: wasm-opt %s --remove-unused-names --optimize-instructions -all -S -o - \ |
| ;; RUN: | filecheck %s |
| ;; |
| ;; --remove-unused-names allows the optimizer to see that the blocks have no |
| ;; breaks to them, and so they have no nonlinear control flow. |
| |
| (module |
| ;; CHECK: (type $struct (struct (field (mut i32)))) |
| (type $struct (struct (field (mut i32)))) |
| |
| ;; CHECK: (type $struct2 (struct (field (mut i32)) (field (mut i32)))) |
| (type $struct2 (struct (field (mut i32)) (field (mut i32)))) |
| |
| ;; CHECK: (type $struct3 (struct (field (mut i32)) (field (mut i32)) (field (mut i32)))) |
| (type $struct3 (struct (field (mut i32)) (field (mut i32)) (field (mut i32)))) |
| |
| ;; CHECK: (func $tee |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $tee |
| (local $ref (ref null $struct)) |
| ;; The set is not needed as we can apply the 20 in the new. |
| (struct.set $struct 0 |
| (local.tee $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| |
| ;; CHECK: (func $side-effects-in-old-value |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (drop |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 0) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $side-effects-in-old-value |
| (local $ref (ref null $struct)) |
| (struct.set $struct 0 |
| (local.tee $ref |
| (struct.new $struct |
| ;; Side effects here force us to keep the old value around. |
| (call $helper-i32 (i32.const 0)) |
| ) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| |
| ;; CHECK: (func $side-effects-in-new-value |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 0) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $side-effects-in-new-value |
| (local $ref (ref null $struct)) |
| (struct.set $struct 0 |
| (local.tee $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| ;; Side effects here are not a problem. |
| (call $helper-i32 (i32.const 0)) |
| ) |
| ) |
| |
| ;; CHECK: (func $many-fields |
| ;; CHECK-NEXT: (local $ref (ref null $struct2)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct2 |
| ;; CHECK-NEXT: (i32.const 30) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct2 |
| ;; CHECK-NEXT: (i32.const 40) |
| ;; CHECK-NEXT: (i32.const 60) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $many-fields |
| (local $ref (ref null $struct2)) |
| ;; Set to the first field. |
| (struct.set $struct2 0 |
| (local.tee $ref |
| (struct.new $struct2 |
| (i32.const 10) |
| (i32.const 20) |
| ) |
| ) |
| (i32.const 30) |
| ) |
| ;; Set to the second. |
| (struct.set $struct2 1 |
| (local.tee $ref |
| (struct.new $struct2 |
| (i32.const 40) |
| (i32.const 50) |
| ) |
| ) |
| (i32.const 60) |
| ) |
| ) |
| |
| ;; CHECK: (func $side-effect-conflict |
| ;; CHECK-NEXT: (local $ref (ref null $struct2)) |
| ;; CHECK-NEXT: (struct.set $struct2 0 |
| ;; CHECK-NEXT: (local.tee $ref |
| ;; CHECK-NEXT: (struct.new $struct2 |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 0) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 1) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $side-effect-conflict |
| (local $ref (ref null $struct2)) |
| (struct.set $struct2 0 |
| (local.tee $ref |
| (struct.new $struct2 |
| (i32.const 10) |
| ;; Side effects on the second field prevent us from moving the set's |
| ;; value past it to replace the first field above it. |
| (call $helper-i32 (i32.const 0)) |
| ) |
| ) |
| (call $helper-i32 (i32.const 1)) |
| ) |
| ) |
| |
| ;; CHECK: (func $side-effect-ok |
| ;; CHECK-NEXT: (local $ref (ref null $struct2)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct2 |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (drop |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 0) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 1) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $side-effect-ok |
| (local $ref (ref null $struct2)) |
| (struct.set $struct2 0 |
| (local.tee $ref |
| (struct.new $struct2 |
| ;; Side effects on the first field do not interfere. |
| (call $helper-i32 (i32.const 0)) |
| (i32.const 10) |
| ) |
| ) |
| (call $helper-i32 (i32.const 1)) |
| ) |
| ) |
| |
| ;; CHECK: (func $optimize-subsequent |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| (func $optimize-subsequent |
| (local $ref (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| ;; A set that comes right after can be optimized too. |
| (struct.set $struct 0 |
| (local.get $ref) |
| (i32.const 20) |
| ) |
| ) |
| |
| ;; CHECK: (func $optimize-subsequent-bad-local |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local $other (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.get $other) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $optimize-subsequent-bad-local |
| (local $ref (ref null $struct)) |
| (local $other (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| ;; As above, but the local.get uses a different local, so we have nothing |
| ;; to optimize. |
| (struct.set $struct 0 |
| (local.get $other) |
| (i32.const 20) |
| ) |
| ) |
| |
| ;; CHECK: (func $optimize-chain |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 30) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| (func $optimize-chain |
| (local $ref (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (i32.const 20) |
| ) |
| ;; The value in the last item in the chain should apply. |
| (struct.set $struct 0 |
| (local.get $ref) |
| (i32.const 30) |
| ) |
| ) |
| |
| ;; CHECK: (func $pattern-breaker |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $pattern-breaker |
| (local $ref (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| ;; Anything that we don't recognize breaks the pattern. |
| (nop) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (i32.const 20) |
| ) |
| ) |
| |
| ;; CHECK: (func $ref-local-write |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (ref.null none) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $ref-local-write |
| (local $ref (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (block (result i32) |
| ;; A write to the ref local prevents us from optimizing. |
| (local.set $ref |
| (ref.null $struct) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $ref-local-write-tee |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.tee $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (ref.null none) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $ref-local-write-tee |
| (local $ref (ref null $struct)) |
| (struct.set $struct 0 |
| (local.tee $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (block (result i32) |
| ;; As above, but now in a tee. |
| (local.set $ref |
| (ref.null $struct) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $other-local-write |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local $other (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (local.set $other |
| ;; CHECK-NEXT: (ref.null none) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| (func $other-local-write |
| (local $ref (ref null $struct)) |
| (local $other (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (block (result i32) |
| ;; A write to another local is fine. |
| (local.set $other |
| (ref.null $struct) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $ref-local-read |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (drop |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $ref-local-read |
| (local $ref (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (block (result i32) |
| ;; A read of the ref local prevents us from optimizing. |
| (drop |
| (local.get $ref) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $ref-local-read-tee |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.tee $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (drop |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $ref-local-read-tee |
| (local $ref (ref null $struct)) |
| (struct.set $struct 0 |
| (local.tee $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (block (result i32) |
| ;; As above, but now in a tee. |
| (drop |
| (local.get $ref) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $ref-other-read |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local $other (ref null $struct)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (block (result i32) |
| ;; CHECK-NEXT: (drop |
| ;; CHECK-NEXT: (local.get $other) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| (func $ref-other-read |
| (local $ref (ref null $struct)) |
| (local $other (ref null $struct)) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 10) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (block (result i32) |
| ;; A read of another local is fine. |
| (drop |
| (local.get $other) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $tee-and-subsequent |
| ;; CHECK-NEXT: (local $ref (ref null $struct3)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct3 |
| ;; CHECK-NEXT: (i32.const 40) |
| ;; CHECK-NEXT: (i32.const 50) |
| ;; CHECK-NEXT: (i32.const 60) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| (func $tee-and-subsequent |
| (local $ref (ref null $struct3)) |
| ;; Test the common pattern of several subsequent sets, one of which is |
| ;; using a tee. |
| (struct.set $struct3 0 |
| (local.tee $ref |
| (struct.new $struct3 |
| (i32.const 10) |
| (i32.const 20) |
| (i32.const 30) |
| ) |
| ) |
| (i32.const 40) |
| ) |
| (struct.set $struct3 1 |
| (local.get $ref) |
| (i32.const 50) |
| ) |
| (struct.set $struct3 2 |
| (local.get $ref) |
| (i32.const 60) |
| ) |
| ) |
| |
| ;; CHECK: (func $side-effect-subsequent-ok |
| ;; CHECK-NEXT: (local $ref (ref null $struct2)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct2 |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 0) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (call $helper-i32 |
| ;; CHECK-NEXT: (i32.const 1) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| (func $side-effect-subsequent-ok |
| (local $ref (ref null $struct2)) |
| (local.set $ref |
| (struct.new $struct2 |
| ;; The first field has side effects, but the second does not. |
| (call $helper-i32 (i32.const 0)) |
| (i32.const 10) |
| ) |
| ) |
| ;; Replace the second field with something with side effects. |
| (struct.set $struct2 1 |
| (local.get $ref) |
| (call $helper-i32 (i32.const 1)) |
| ) |
| ) |
| |
| ;; CHECK: (func $default |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.tee $ref |
| ;; CHECK-NEXT: (struct.new_default $struct) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $default |
| (local $ref (ref null $struct)) |
| (struct.set $struct 0 |
| (local.tee $ref |
| ;; Ignore a new_default for now. If the fields are defaultable then we |
| ;; could add them, in principle, but that might increase code size. |
| (struct.new_default $struct) |
| ) |
| (i32.const 20) |
| ) |
| ) |
| |
| ;; CHECK: (func $many-news |
| ;; CHECK-NEXT: (local $ref (ref null $struct3)) |
| ;; CHECK-NEXT: (local $ref2 (ref null $struct3)) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct3 |
| ;; CHECK-NEXT: (i32.const 40) |
| ;; CHECK-NEXT: (i32.const 50) |
| ;; CHECK-NEXT: (i32.const 30) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (struct.set $struct3 2 |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: (i32.const 60) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct3 |
| ;; CHECK-NEXT: (i32.const 400) |
| ;; CHECK-NEXT: (i32.const 200) |
| ;; CHECK-NEXT: (i32.const 500) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (block |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct3 |
| ;; CHECK-NEXT: (i32.const 40) |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: (i32.const 30) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (local.set $ref2 |
| ;; CHECK-NEXT: (struct.new $struct3 |
| ;; CHECK-NEXT: (i32.const 400) |
| ;; CHECK-NEXT: (i32.const 600) |
| ;; CHECK-NEXT: (i32.const 500) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $many-news |
| (local $ref (ref null $struct3)) |
| (local $ref2 (ref null $struct3)) |
| ;; Test that we optimize for multiple struct.news in the same function. |
| (struct.set $struct3 0 |
| (local.tee $ref |
| (struct.new $struct3 |
| (i32.const 10) |
| (i32.const 20) |
| (i32.const 30) |
| ) |
| ) |
| (i32.const 40) |
| ) |
| (struct.set $struct3 1 |
| (local.get $ref) |
| (i32.const 50) |
| ) |
| (nop) |
| (struct.set $struct3 2 |
| (local.get $ref) |
| (i32.const 60) |
| ) |
| (nop) |
| (struct.set $struct3 0 |
| (local.tee $ref |
| (struct.new $struct3 |
| (i32.const 100) |
| (i32.const 200) |
| (i32.const 300) |
| ) |
| ) |
| (i32.const 400) |
| ) |
| (struct.set $struct3 2 |
| (local.get $ref) |
| (i32.const 500) |
| ) |
| ;; Test inside an inner block. |
| (block $inner |
| (struct.set $struct3 0 |
| (local.tee $ref |
| (struct.new $struct3 |
| (i32.const 10) |
| (i32.const 20) |
| (i32.const 30) |
| ) |
| ) |
| (i32.const 40) |
| ) |
| ;; Use a different ref local here. |
| (struct.set $struct3 0 |
| (local.tee $ref2 |
| (struct.new $struct3 |
| (i32.const 100) |
| (i32.const 200) |
| (i32.const 300) |
| ) |
| ) |
| (i32.const 400) |
| ) |
| (struct.set $struct3 2 |
| (local.get $ref2) |
| (i32.const 500) |
| ) |
| (struct.set $struct3 1 |
| (local.get $ref2) |
| (i32.const 600) |
| ) |
| ) |
| ) |
| |
| ;; CHECK: (func $unreachable |
| ;; CHECK-NEXT: (local $ref (ref null $struct)) |
| ;; CHECK-NEXT: (local.tee $ref |
| ;; CHECK-NEXT: (block ;; (replaces something unreachable we can't emit) |
| ;; CHECK-NEXT: (drop |
| ;; CHECK-NEXT: (unreachable) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (unreachable) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: (i32.const 10) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (nop) |
| ;; CHECK-NEXT: (local.set $ref |
| ;; CHECK-NEXT: (struct.new $struct |
| ;; CHECK-NEXT: (i32.const 20) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: (struct.set $struct 0 |
| ;; CHECK-NEXT: (local.get $ref) |
| ;; CHECK-NEXT: (unreachable) |
| ;; CHECK-NEXT: ) |
| ;; CHECK-NEXT: ) |
| (func $unreachable |
| (local $ref (ref null $struct)) |
| ;; Do not optimize unreachable code, either in the new (first pair) or the |
| ;; set (second pair) |
| (local.set $ref |
| (struct.new $struct |
| (unreachable) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (i32.const 10) |
| ) |
| (nop) |
| (local.set $ref |
| (struct.new $struct |
| (i32.const 20) |
| ) |
| ) |
| (struct.set $struct 0 |
| (local.get $ref) |
| (unreachable) |
| ) |
| ) |
| |
| ;; CHECK: (func $helper-i32 (param $x i32) (result i32) |
| ;; CHECK-NEXT: (i32.const 42) |
| ;; CHECK-NEXT: ) |
| (func $helper-i32 (param $x i32) (result i32) |
| (i32.const 42) |
| ) |
| ) |