| (module |
| (memory $0 1 1) |
| (func $func_4 |
| (drop (i32.load (i32.const 4))) |
| (drop (i32.load align=1 (i32.const 4))) |
| (drop (i32.load align=2 (i32.const 4))) |
| (drop (i32.load align=4 (i32.const 4))) |
| (drop (i32.load offset=100 (i32.const 4))) |
| (drop (i32.load offset=100 align=1 (i32.const 4))) |
| (drop (i32.load offset=100 align=2 (i32.const 4))) |
| (drop (i32.load offset=100 align=4 (i32.const 4))) |
| (drop (i32.load offset=100 align=1 (unreachable))) |
| (i32.store (i32.const 4) (i32.const 8)) |
| (i32.store align=1 (i32.const 4) (i32.const 8)) |
| (i32.store align=2 (i32.const 4) (i32.const 8)) |
| (i32.store align=4 (i32.const 4) (i32.const 8)) |
| (i32.store offset=100 (i32.const 4) (i32.const 8)) |
| (i32.store offset=100 align=1 (i32.const 4) (i32.const 8)) |
| (i32.store offset=100 align=2 (i32.const 4) (i32.const 8)) |
| (i32.store offset=100 align=4 (i32.const 4) (i32.const 8)) |
| (i32.store offset=100 align=1 (unreachable) (i32.const 8)) |
| (i32.store offset=100 align=1 (i32.const 4) (unreachable)) |
| ) |
| (func $func_2 |
| (drop (i32.load16_u (i32.const 4))) |
| (drop (i32.load16_u align=1 (i32.const 4))) |
| (drop (i32.load16_u align=2 (i32.const 4))) |
| (drop (i32.load16_u offset=100 (i32.const 4))) |
| (drop (i32.load16_u offset=100 align=1 (i32.const 4))) |
| (drop (i32.load16_u offset=100 align=2 (i32.const 4))) |
| (drop (i32.load16_u offset=100 align=1 (unreachable))) |
| (i32.store16 (i32.const 4) (i32.const 8)) |
| (i32.store16 align=1 (i32.const 4) (i32.const 8)) |
| (i32.store16 align=2 (i32.const 4) (i32.const 8)) |
| (i32.store16 offset=100 (i32.const 4) (i32.const 8)) |
| (i32.store16 offset=100 align=1 (i32.const 4) (i32.const 8)) |
| (i32.store16 offset=100 align=2 (i32.const 4) (i32.const 8)) |
| (i32.store16 offset=100 align=1 (unreachable) (i32.const 8)) |
| (i32.store16 offset=100 align=1 (i32.const 4) (unreachable)) |
| ) |
| (func $func_1 |
| (drop (i32.load8_u (i32.const 4))) |
| (drop (i32.load8_u align=1 (i32.const 4))) |
| (drop (i32.load8_u offset=100 (i32.const 4))) |
| (drop (i32.load8_u offset=100 align=1 (i32.const 4))) |
| (drop (i32.load8_u offset=100 align=1 (unreachable))) |
| (i32.store8 (i32.const 4) (i32.const 8)) |
| (i32.store8 align=1 (i32.const 4) (i32.const 8)) |
| (i32.store8 offset=100 (i32.const 4) (i32.const 8)) |
| (i32.store8 offset=100 align=1 (i32.const 4) (i32.const 8)) |
| (i32.store8 offset=100 align=1 (unreachable) (i32.const 8)) |
| (i32.store8 offset=100 align=1 (i32.const 4) (unreachable)) |
| ) |
| (func $func_signed |
| (drop (i32.load16_s (i32.const 4))) |
| (drop (i32.load16_s align=1 (i32.const 4))) |
| (drop (i32.load16_s align=2 (i32.const 4))) |
| (drop (i32.load16_s offset=100 (i32.const 4))) |
| (drop (i32.load16_s offset=100 align=1 (i32.const 4))) |
| (drop (i32.load16_s offset=100 align=2 (i32.const 4))) |
| (drop (i32.load16_s offset=100 align=1 (unreachable))) |
| ) |
| ) |