blob: b8df22fe5b617c21ecb087048cb314641790b71e [file] [log] [blame] [edit]
import { setTempRet0 } from 'env';
var scratchBuffer = new ArrayBuffer(8);
var i32ScratchView = new Int32Array(scratchBuffer);
var f32ScratchView = new Float32Array(scratchBuffer);
var f64ScratchView = new Float64Array(scratchBuffer);
function wasm2js_scratch_load_i32(index) {
return i32ScratchView[index];
}
function wasm2js_scratch_store_i32(index, value) {
i32ScratchView[index] = value;
}
function wasm2js_scratch_load_f64() {
return f64ScratchView[0];
}
function wasm2js_scratch_store_f64(value) {
f64ScratchView[0] = value;
}
function wasm2js_scratch_load_f32() {
return f32ScratchView[0];
}
function asmFunc(global, env, buffer) {
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
var setTempRet0 = env.setTempRet0;
var i64toi32_i32$HIGH_BITS = 0;
function $0() {
return HEAPU8[0] | HEAPU8[1] << 8 | (HEAPU8[2] << 16 | HEAPU8[3] << 24);
}
function $1() {
i64toi32_i32$HIGH_BITS = HEAPU8[4] | HEAPU8[5] << 8 | (HEAPU8[6] << 16 | HEAPU8[7] << 24);
return HEAPU8[0] | HEAPU8[1] << 8 | (HEAPU8[2] << 16 | HEAPU8[3] << 24);
}
function $2() {
return Math_fround((wasm2js_scratch_store_i32(0, HEAPU8[0] | HEAPU8[1] << 8 | (HEAPU8[2] << 16 | HEAPU8[3] << 24)), wasm2js_scratch_load_f32()));
}
function $3() {
var $0_1 = 0;
$0_1 = HEAPU8[4] | HEAPU8[5] << 8 | (HEAPU8[6] << 16 | HEAPU8[7] << 24);
wasm2js_scratch_store_i32(0, HEAPU8[0] | HEAPU8[1] << 8 | (HEAPU8[2] << 16 | HEAPU8[3] << 24));
wasm2js_scratch_store_i32(1, $0_1 | 0);
return +wasm2js_scratch_load_f64();
}
function $4() {
HEAP8[0] = 0;
HEAP8[1] = 0;
HEAP8[2] = 0;
HEAP8[3] = 0;
}
function $5() {
HEAP8[0] = 0;
HEAP8[1] = 0;
HEAP8[2] = 0;
HEAP8[3] = 0;
HEAP8[4] = 0;
HEAP8[5] = 0;
HEAP8[6] = 0;
HEAP8[7] = 0;
}
function $7() {
var $0_1 = 0, $1_1 = 0;
wasm2js_scratch_store_f64(0.0);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1_1 = wasm2js_scratch_load_i32(0) | 0;
HEAP8[0] = $1_1;
HEAP8[1] = $1_1 >>> 8;
HEAP8[2] = $1_1 >>> 16;
HEAP8[3] = $1_1 >>> 24;
HEAP8[4] = $0_1;
HEAP8[5] = $0_1 >>> 8;
HEAP8[6] = $0_1 >>> 16;
HEAP8[7] = $0_1 >>> 24;
}
function legalstub$1() {
var $0_1 = 0;
$0_1 = $1();
setTempRet0(i64toi32_i32$HIGH_BITS | 0);
return $0_1;
}
var FUNCTION_TABLE = [];
function __wasm_memory_size() {
return buffer.byteLength / 65536 | 0;
}
return {
"i32_load": $0,
"i64_load": legalstub$1,
"f32_load": $2,
"f64_load": $3,
"i32_store": $4,
"i64_store": $5,
"f32_store": $4,
"f64_store": $7
};
}
var memasmFunc = new ArrayBuffer(65536);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
export var i32_load = retasmFunc.i32_load;
export var i64_load = retasmFunc.i64_load;
export var f32_load = retasmFunc.f32_load;
export var f64_load = retasmFunc.f64_load;
export var i32_store = retasmFunc.i32_store;
export var i64_store = retasmFunc.i64_store;
export var f32_store = retasmFunc.f32_store;
export var f64_store = retasmFunc.f64_store;