| /* |
| * Copyright 2022 WebAssembly Community Group participants |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // |
| // Handle the computation of global effects. The effects are stored on the |
| // PassOptions structure; see more details there. |
| // |
| |
| #include <ranges> |
| |
| #include "ir/effects.h" |
| #include "ir/module-utils.h" |
| #include "pass.h" |
| #include "support/graph_traversal.h" |
| #include "support/strongly_connected_components.h" |
| #include "support/utilities.h" |
| #include "wasm.h" |
| |
| namespace wasm { |
| |
| namespace { |
| |
| constexpr auto UnknownEffects = std::nullopt; |
| |
| struct FuncInfo { |
| // Effects in this function. nullopt / UnknownEffects means that we don't know |
| // what effects this function has, so we conservatively assume all effects. |
| // Nullopt cases won't be copied to Function::effects. |
| std::optional<EffectAnalyzer> effects; |
| |
| // Directly-called functions from this function. |
| std::unordered_set<Name> calledFunctions; |
| |
| // Types that are targets of indirect calls. |
| std::unordered_set<HeapType> indirectCalledTypes; |
| }; |
| |
| std::map<Function*, FuncInfo> analyzeFuncs(Module& module, |
| const PassOptions& passOptions) { |
| ModuleUtils::ParallelFunctionAnalysis<FuncInfo> analysis( |
| module, [&](Function* func, FuncInfo& funcInfo) { |
| if (func->imported()) { |
| // Imports can do anything, so we need to assume the worst anyhow, |
| // which is the same as not specifying any effects for them in the |
| // map (which we do by not setting funcInfo.effects). |
| return; |
| } |
| |
| // Gather the effects. |
| funcInfo.effects.emplace(passOptions, module, func); |
| |
| if (funcInfo.effects->calls) { |
| // There are calls in this function, which we will analyze in detail. |
| // Clear the |calls| field first, and we'll handle calls of all sorts |
| // below. |
| funcInfo.effects->calls = false; |
| |
| // Clear throws as well, as we are "forgetting" calls right now, and |
| // want to forget their throwing effect as well. If we see something |
| // else that throws, below, then we'll note that there. |
| funcInfo.effects->throws_ = false; |
| |
| struct CallScanner |
| : public PostWalker<CallScanner, |
| UnifiedExpressionVisitor<CallScanner>> { |
| Module& wasm; |
| const PassOptions& options; |
| FuncInfo& funcInfo; |
| |
| CallScanner(Module& wasm, |
| const PassOptions& options, |
| FuncInfo& funcInfo) |
| : wasm(wasm), options(options), funcInfo(funcInfo) {} |
| |
| void visitExpression(Expression* curr) { |
| ShallowEffectAnalyzer effects(options, wasm, curr); |
| if (auto* call = curr->dynCast<Call>()) { |
| // Note the direct call. |
| funcInfo.calledFunctions.insert(call->target); |
| } else if (effects.calls && options.closedWorld) { |
| HeapType type; |
| if (auto* callRef = curr->dynCast<CallRef>()) { |
| // call_ref on unreachable does not have a call effect, |
| // so this must be a HeapType. |
| type = callRef->target->type.getHeapType(); |
| } else if (auto* callIndirect = curr->dynCast<CallIndirect>()) { |
| type = callIndirect->heapType; |
| } else { |
| funcInfo.effects = UnknownEffects; |
| return; |
| } |
| |
| funcInfo.indirectCalledTypes.insert(type); |
| } else if (effects.calls) { |
| assert(!options.closedWorld); |
| funcInfo.effects = UnknownEffects; |
| } else { |
| // No call here, but update throwing if we see it. (Only do so, |
| // however, if we have effects; if we cleared it - see before - |
| // then we assume the worst anyhow, and have nothing to update.) |
| if (effects.throws_ && funcInfo.effects) { |
| funcInfo.effects->throws_ = true; |
| } |
| } |
| } |
| }; |
| CallScanner scanner(module, passOptions, funcInfo); |
| scanner.walkFunction(func); |
| } |
| }); |
| |
| return std::move(analysis.map); |
| } |
| |
| using CallGraphNode = std::variant<Function*, HeapType>; |
| |
| // Call graph for indirect and direct calls. |
| // |
| // key (caller) -> value (callee) |
| // Function -> Function : direct call |
| // Function -> HeapType : indirect call to the given HeapType |
| // HeapType -> Function : The function `callee` has the type `caller`. The |
| // HeapType may essentially 'call' any of its |
| // potential implementations. |
| // HeapType -> HeapType : `callee` is a subtype of `caller`. A call_ref |
| // could target any subtype of the ref, so we need to |
| // aggregate effects of subtypes of the target type. |
| // |
| // If we're running in an open world, we only include Function -> Function |
| // edges, and don't compute effects for indirect calls, conservatively assuming |
| // the worst. |
| using CallGraph = |
| std::unordered_map<CallGraphNode, std::unordered_set<CallGraphNode>>; |
| |
| CallGraph buildCallGraph(const Module& module, |
| const std::map<Function*, FuncInfo>& funcInfos, |
| bool closedWorld) { |
| CallGraph callGraph; |
| if (!closedWorld) { |
| for (const auto& [caller, callerInfo] : funcInfos) { |
| auto& callees = callGraph[caller]; |
| |
| // Function -> Function |
| for (Name calleeFunction : callerInfo.calledFunctions) { |
| callees.insert(module.getFunction(calleeFunction)); |
| } |
| } |
| |
| return callGraph; |
| } |
| |
| std::unordered_set<HeapType> allFunctionTypes; |
| for (const auto& [caller, callerInfo] : funcInfos) { |
| auto& callees = callGraph[caller]; |
| |
| // Function -> Function |
| for (Name calleeFunction : callerInfo.calledFunctions) { |
| callees.insert(module.getFunction(calleeFunction)); |
| } |
| |
| // Function -> Type |
| allFunctionTypes.insert(caller->type.getHeapType()); |
| for (HeapType calleeType : callerInfo.indirectCalledTypes) { |
| callees.insert(calleeType); |
| |
| // Add the key to ensure the lookup doesn't fail for indirect calls to |
| // uninhabited types. |
| callGraph[calleeType]; |
| } |
| |
| // Type -> Function |
| callGraph[caller->type.getHeapType()].insert(caller); |
| } |
| |
| // Type -> Type |
| // Do a DFS up the type heirarchy for all function implementations. |
| // We are essentially walking up each supertype chain and adding edges from |
| // super -> subtype, but doing it via DFS to avoid repeated work. |
| Graph superTypeGraph(allFunctionTypes.begin(), |
| allFunctionTypes.end(), |
| [&callGraph](auto&& push, HeapType t) { |
| // Not needed except that during lookup we expect the |
| // key to exist. |
| callGraph[t]; |
| |
| if (auto super = t.getDeclaredSuperType()) { |
| callGraph[*super].insert(t); |
| push(*super); |
| } |
| }); |
| (void)superTypeGraph.traverseDepthFirst(); |
| |
| return callGraph; |
| } |
| |
| void mergeMaybeEffects(std::optional<EffectAnalyzer>& dest, |
| const std::optional<EffectAnalyzer>& src) { |
| if (dest == UnknownEffects) { |
| return; |
| } |
| if (src == UnknownEffects) { |
| dest = UnknownEffects; |
| return; |
| } |
| |
| dest->mergeIn(*src); |
| } |
| |
| // Propagate effects from callees to callers transitively |
| // e.g. if A -> B -> C (A calls B which calls C) |
| // Then B inherits effects from C and A inherits effects from both B and C. |
| // |
| // Generate SCC for the call graph, then traverse it in reverse topological |
| // order processing each callee before its callers. When traversing: |
| // - Merge all of the effects of functions within the CC |
| // - Also merge the (already computed) effects of each callee CC |
| // - Add trap effects for potentially recursive call chains |
| void propagateEffects( |
| const Module& module, |
| const PassOptions& passOptions, |
| std::map<Function*, FuncInfo>& funcInfos, |
| std::unordered_map<HeapType, std::shared_ptr<const EffectAnalyzer>>& |
| typeEffects, |
| const CallGraph& callGraph) { |
| // We only care about Functions that are roots, not types. |
| // A type would be a root if a function exists with that type, but no-one |
| // indirect calls the type. |
| auto funcNodes = std::views::keys(callGraph) | |
| std::views::filter([](auto node) { |
| return std::holds_alternative<Function*>(node); |
| }) | |
| std::views::common; |
| using funcNodesType = decltype(funcNodes); |
| |
| struct CallGraphSCCs |
| : SCCs<std::ranges::iterator_t<funcNodesType>, CallGraphSCCs> { |
| |
| const std::map<Function*, FuncInfo>& funcInfos; |
| const CallGraph& callGraph; |
| const Module& module; |
| |
| CallGraphSCCs(funcNodesType&& nodes, |
| const std::map<Function*, FuncInfo>& funcInfos, |
| const CallGraph& callGraph, |
| const Module& module) |
| : SCCs<std::ranges::iterator_t<funcNodesType>, CallGraphSCCs>( |
| std::ranges::begin(nodes), std::ranges::end(nodes)), |
| funcInfos(funcInfos), callGraph(callGraph), module(module) {} |
| |
| void pushChildren(CallGraphNode node) { |
| for (CallGraphNode callee : callGraph.at(node)) { |
| push(callee); |
| } |
| } |
| }; |
| CallGraphSCCs sccs(std::move(funcNodes), funcInfos, callGraph, module); |
| |
| std::vector<std::optional<EffectAnalyzer>> componentEffects; |
| // Points to an index in componentEffects |
| std::unordered_map<CallGraphNode, Index> nodeComponents; |
| |
| for (auto ccIterator : sccs) { |
| std::optional<EffectAnalyzer>& ccEffects = |
| componentEffects.emplace_back(std::in_place, passOptions, module); |
| std::vector<CallGraphNode> cc(ccIterator.begin(), ccIterator.end()); |
| |
| std::vector<Function*> ccFuncs; |
| for (CallGraphNode node : cc) { |
| nodeComponents.emplace(node, componentEffects.size() - 1); |
| if (auto** func = std::get_if<Function*>(&node)) { |
| ccFuncs.push_back(*func); |
| } |
| } |
| |
| std::unordered_set<int> calleeSccs; |
| for (CallGraphNode caller : cc) { |
| for (CallGraphNode callee : callGraph.at(caller)) { |
| calleeSccs.insert(nodeComponents.at(callee)); |
| } |
| } |
| |
| // Merge in effects from callees |
| for (int calleeScc : calleeSccs) { |
| const auto& calleeComponentEffects = componentEffects.at(calleeScc); |
| mergeMaybeEffects(ccEffects, calleeComponentEffects); |
| } |
| |
| // Add trap effects for potential cycles. |
| if (cc.size() > 1) { |
| if (ccEffects != UnknownEffects) { |
| ccEffects->trap = true; |
| } |
| } else if (ccFuncs.size() == 1) { |
| // It's possible for a CC to only contain 1 type, but that is not a |
| // cycle in the call graph. |
| auto* func = ccFuncs[0]; |
| if (funcInfos.at(func).calledFunctions.contains(func->name)) { |
| if (ccEffects != UnknownEffects) { |
| ccEffects->trap = true; |
| } |
| } |
| } |
| |
| // Aggregate effects within this CC |
| if (ccEffects) { |
| for (Function* f : ccFuncs) { |
| const auto& effects = funcInfos.at(f).effects; |
| mergeMaybeEffects(ccEffects, effects); |
| } |
| } |
| |
| // Assign each function's effects to its CC effects. |
| for (auto node : cc) { |
| std::visit(overloaded{[&](HeapType type) { |
| if (ccEffects != UnknownEffects) { |
| typeEffects[type] = |
| std::make_shared<EffectAnalyzer>(*ccEffects); |
| } |
| }, |
| [&](Function* f) { |
| if (!ccEffects) { |
| funcInfos.at(f).effects = UnknownEffects; |
| } else { |
| funcInfos.at(f).effects.emplace(*ccEffects); |
| } |
| }}, |
| node); |
| } |
| } |
| } |
| |
| void copyEffectsToFunctions(const std::map<Function*, FuncInfo>& funcInfos) { |
| for (auto& [func, info] : funcInfos) { |
| func->effects.reset(); |
| if (!info.effects) { |
| continue; |
| } |
| |
| func->effects = std::make_shared<EffectAnalyzer>(*info.effects); |
| } |
| } |
| |
| struct GenerateGlobalEffects : public Pass { |
| void run(Module* module) override { |
| std::map<Function*, FuncInfo> funcInfos = |
| analyzeFuncs(*module, getPassOptions()); |
| |
| auto callGraph = |
| buildCallGraph(*module, funcInfos, getPassOptions().closedWorld); |
| |
| propagateEffects( |
| *module, getPassOptions(), funcInfos, module->typeEffects, callGraph); |
| |
| copyEffectsToFunctions(funcInfos); |
| } |
| }; |
| |
| struct DiscardGlobalEffects : public Pass { |
| void run(Module* module) override { |
| for (auto& func : module->functions) { |
| func->effects.reset(); |
| } |
| } |
| }; |
| |
| } // namespace |
| |
| Pass* createGenerateGlobalEffectsPass() { return new GenerateGlobalEffects(); } |
| |
| Pass* createDiscardGlobalEffectsPass() { return new DiscardGlobalEffects(); } |
| |
| } // namespace wasm |