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/*
* Copyright 2016 WebAssembly Community Group participants
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Removes module elements that are not needed: functions, globals, tags, etc.
// Basically "global dead code elimination" but not just for code.
//
// To do this optimally, we need to consider that an element may be in one of
// three states:
//
// * No references at all. We can simply remove it.
// * References, but no uses. We can't remove it, but we can change it (see
// below).
// * Uses (which imply references). We must keep it as it is.
//
// An example of something with a reference but *not* a use is a RefFunc to a
// function that has no corresponding CallRef to that type. We cannot just
// remove the function, since the RefFunc must refer to an actual entity in the
// IR, but we know it isn't actually used/called, so we can change it - we can
// empty out the body and put an unreachable there, for example. That is, a
// reference forces us to keep something in the IR to be referred to, but only
// a use actually makes us keep its contents as well.
//
#include <memory>
#include "ir/element-utils.h"
#include "ir/find_all.h"
#include "ir/intrinsics.h"
#include "ir/module-utils.h"
#include "ir/struct-utils.h"
#include "ir/subtypes.h"
#include "ir/utils.h"
#include "pass.h"
#include "support/stdckdint.h"
#include "wasm-builder.h"
#include "wasm.h"
namespace wasm {
// TODO: remove this alias
using ModuleElementKind = ModuleItemKind;
// An element in the module that we track: a kind (function, global, etc.) + the
// name of the particular element.
using ModuleElement = std::pair<ModuleElementKind, Name>;
// Visit or walk an expression to find what things are referenced.
struct ReferenceFinder
: public PostWalker<ReferenceFinder,
UnifiedExpressionVisitor<ReferenceFinder>> {
// Our findings are placed in these data structures, which the user of this
// code can then process.
std::vector<ModuleElement> elements;
std::vector<HeapType> callRefTypes;
std::vector<Name> refFuncs;
std::vector<StructField> structFields;
// Add an item to the output data structures.
void note(ModuleElement element) { elements.push_back(element); }
void noteCallRef(HeapType type) { callRefTypes.push_back(type); }
void noteRefFunc(Name refFunc) { refFuncs.push_back(refFunc); }
void note(StructField structField) { structFields.push_back(structField); }
// Generic visitor
void visitExpression(Expression* curr) {
#define DELEGATE_ID curr->_id
#define DELEGATE_START(id) [[maybe_unused]] auto* cast = curr->cast<id>();
#define DELEGATE_GET_FIELD(id, field) cast->field
#define DELEGATE_FIELD_TYPE(id, field)
#define DELEGATE_FIELD_HEAPTYPE(id, field)
#define DELEGATE_FIELD_CHILD(id, field)
#define DELEGATE_FIELD_OPTIONAL_CHILD(id, field)
#define DELEGATE_FIELD_INT(id, field)
#define DELEGATE_FIELD_LITERAL(id, field)
#define DELEGATE_FIELD_NAME(id, field)
#define DELEGATE_FIELD_SCOPE_NAME_DEF(id, field)
#define DELEGATE_FIELD_SCOPE_NAME_USE(id, field)
#define DELEGATE_FIELD_ADDRESS(id, field)
#define DELEGATE_FIELD_NAME_KIND(id, field, kind) \
if (cast->field.is()) { \
note({kind, cast->field}); \
}
#include "wasm-delegations-fields.def"
}
// Specific visitors
void visitCall(Call* curr) {
note({ModuleElementKind::Function, curr->target});
if (Intrinsics(*getModule()).isCallWithoutEffects(curr)) {
// A call-without-effects receives a function reference and calls it, the
// same as a CallRef. When we have a flag for non-closed-world, we should
// handle this automatically by the reference flowing out to an import,
// which is what binaryen intrinsics look like. For now, to support use
// cases of a closed world but that also use this intrinsic, handle the
// intrinsic specifically here. (Without that, the closed world assumption
// makes us ignore the function ref that flows to an import, so we are not
// aware that it is actually called.)
auto* target = curr->operands.back();
if (auto* refFunc = target->dynCast<RefFunc>()) {
// We can see exactly where this goes.
Call call(getModule()->allocator);
call.target = refFunc->func;
visitCall(&call);
} else {
// All we can see is the type, so do a CallRef of that.
CallRef callRef(getModule()->allocator);
callRef.target = target;
visitCallRef(&callRef);
}
}
}
void visitCallIndirect(CallIndirect* curr) {
note({ModuleElementKind::Table, curr->table});
// Note a possible call of a function reference as well, as something might
// be written into the table during runtime. With precise tracking of what
// is written into the table we could do better here; we could also see
// which tables are immutable. TODO
noteCallRef(curr->heapType);
}
void visitCallRef(CallRef* curr) {
// Ignore unreachable code.
if (!curr->target->type.isRef()) {
return;
}
noteCallRef(curr->target->type.getHeapType());
}
void visitRefFunc(RefFunc* curr) { noteRefFunc(curr->func); }
void visitStructGet(StructGet* curr) {
if (curr->ref->type == Type::unreachable || curr->ref->type.isNull()) {
return;
}
auto type = curr->ref->type.getHeapType();
note(StructField{type, curr->index});
}
};
// Analyze a module to find what things are referenced and what things are used.
struct Analyzer {
Module* module;
const PassOptions& options;
// The set of all used things we've seen used so far.
std::unordered_set<ModuleElement> used;
// Things for whom there is a reference, but may be unused. It is ok for a
// thing to appear both in |used| and here; we will check |used| first anyhow.
// (That is, we don't need to be careful to remove things from here if they
// begin as referenced and later become used; and we don't need to add things
// to here if they are both used and referenced.)
std::unordered_set<ModuleElement> referenced;
// A queue of used module elements that we need to process. These appear in
// |used|, and the work we do when we pop them from the queue is to look at
// the things they reach that might become referenced or used.
std::vector<ModuleElement> moduleQueue;
// A stack of used expressions to walk. We do *not* use the normal
// walking mechanism because we need more control. Specifically, we may defer
// certain walks, such as this:
//
// (struct.new $Foo
// (global.get $bar)
// )
//
// If we walked the child immediately then we would make $bar used. But that
// global is only used if we actually read that field from the struct. We
// perform that analysis in readStructFields unreadStructFieldExprMap, below.
std::vector<Expression*> expressionQueue;
// The signatures that we have seen a call_ref for. When we see a RefFunc of a
// signature in here, we know it is used; otherwise it may only be referred
// to.
std::unordered_set<HeapType> calledSignatures;
// All the RefFuncs we've seen, grouped by heap type. When we see a CallRef of
// one of the types here, we know all the RefFuncs corresponding to it are
// potentially used (and also those of subtypes). This is the reverse side of
// calledSignatures: for a function to be used via a reference, we need the
// combination of a RefFunc of it as well as a CallRef of that, and we may see
// them in any order. (Or, if the RefFunc is in a table, we need a
// CallIndirect, which is handled in the table logic.)
//
// After we see a call for a type, we can clear out the entry here for it, as
// we'll have that type in calledSignatures, and so this contains only
// RefFuncs that we have not seen a call for yet, hence "uncalledRefFuncMap."
//
// We can only do this when assuming a closed world. TODO: In an open world we
// could carefully track which types actually escape out to exports or
// imports.
std::unordered_map<HeapType, std::unordered_set<Name>> uncalledRefFuncMap;
// Similar to calledSignatures/uncalledRefFuncMap, we store the StructFields
// we've seen reads from, and also expressions stored in such fields that
// could be read if ever we see a read of that field in the future. That is,
// for an expression stored into a struct field to be read, we need to both
// see that expression written to the field, and see some other place read
// that field (similar to with functions that we need to see the RefFunc and
// also a CallRef that can actually call it).
std::unordered_set<StructField> readStructFields;
std::unordered_map<StructField, std::vector<Expression*>>
unreadStructFieldExprMap;
Analyzer(Module* module,
const PassOptions& options,
const std::vector<ModuleElement>& roots)
: module(module), options(options) {
// All roots are used.
for (auto& element : roots) {
use(element);
}
// Main loop on both the module and the expression queues.
while (processExpressions() || processModule()) {
}
}
// Process expressions in the expression queue while we have any, visiting
// them (using their contents) and adding children. Returns whether we did any
// work.
bool processExpressions() {
bool worked = false;
while (expressionQueue.size()) {
worked = true;
auto* curr = expressionQueue.back();
expressionQueue.pop_back();
// Find references in this expression, and apply them. Anything found here
// is used.
ReferenceFinder finder;
finder.setModule(module);
finder.visit(curr);
for (auto element : finder.elements) {
use(element);
}
for (auto type : finder.callRefTypes) {
useCallRefType(type);
}
for (auto func : finder.refFuncs) {
useRefFunc(func);
}
for (auto structField : finder.structFields) {
useStructField(structField);
}
// Scan the children to continue our work.
scanChildren(curr);
}
return worked;
}
// We'll compute SubTypes if we need them.
std::optional<SubTypes> subTypes;
void useCallRefType(HeapType type) {
if (type.isBasic()) {
// Nothing to do for something like a bottom type; attempts to call such a
// type will trap at runtime.
return;
}
if (!subTypes) {
subTypes = SubTypes(*module);
}
// Call all the functions of that signature, and subtypes. We can then
// forget about them, as those signatures will be marked as called.
for (auto subType : subTypes->getSubTypes(type)) {
auto iter = uncalledRefFuncMap.find(subType);
if (iter != uncalledRefFuncMap.end()) {
// We must not have a type in both calledSignatures and
// uncalledRefFuncMap: once it is called, we do not track RefFuncs for
// it any more.
assert(calledSignatures.count(subType) == 0);
for (Name target : iter->second) {
use({ModuleElementKind::Function, target});
}
uncalledRefFuncMap.erase(iter);
}
calledSignatures.insert(subType);
}
}
void useRefFunc(Name func) {
if (!options.closedWorld) {
// The world is open, so assume the worst and something (inside or outside
// of the module) can call this.
use({ModuleElementKind::Function, func});
return;
}
// Otherwise, we are in a closed world, and so we can try to optimize the
// case where the target function is referenced but not used.
auto element = ModuleElement{ModuleElementKind::Function, func};
auto type = module->getFunction(func)->type;
if (calledSignatures.count(type)) {
// We must not have a type in both calledSignatures and
// uncalledRefFuncMap: once it is called, we do not track RefFuncs for it
// any more.
assert(uncalledRefFuncMap.count(type) == 0);
// We've seen a RefFunc for this, so it is used.
use(element);
} else {
// We've never seen a CallRef for this, but might see one later.
uncalledRefFuncMap[type].insert(func);
referenced.insert(element);
}
}
void useStructField(StructField structField) {
if (!readStructFields.count(structField)) {
// Avoid a structured binding as the C++ spec does not allow capturing
// them in lambdas, which we need below.
auto type = structField.first;
auto index = structField.second;
// This is the first time we see a read of this data. Note that it is
// read, and also all subtypes since we might be reading from them as
// well.
if (!subTypes) {
subTypes = SubTypes(*module);
}
subTypes->iterSubTypes(type, [&](HeapType subType, Index depth) {
auto subStructField = StructField{subType, index};
readStructFields.insert(subStructField);
// Walk all the unread data we've queued: we queued it for the
// possibility of it ever being read, which just happened.
auto iter = unreadStructFieldExprMap.find(subStructField);
if (iter != unreadStructFieldExprMap.end()) {
for (auto* expr : iter->second) {
use(expr);
}
}
unreadStructFieldExprMap.erase(subStructField);
});
}
}
// As processExpressions, but for module elements.
bool processModule() {
bool worked = false;
while (moduleQueue.size()) {
worked = true;
auto curr = moduleQueue.back();
moduleQueue.pop_back();
assert(used.count(curr));
auto& [kind, value] = curr;
switch (kind) {
case ModuleElementKind::Function: {
// if not an import, walk it
auto* func = module->getFunction(value);
if (!func->imported()) {
use(func->body);
}
break;
}
case ModuleElementKind::Global: {
// if not imported, it has an init expression we can walk
auto* global = module->getGlobal(value);
if (!global->imported()) {
use(global->init);
}
break;
}
case ModuleElementKind::Tag:
break;
case ModuleElementKind::Memory:
ModuleUtils::iterMemorySegments(
*module, value, [&](DataSegment* segment) {
if (!segment->data.empty()) {
use({ModuleElementKind::DataSegment, segment->name});
}
});
break;
case ModuleElementKind::Table:
ModuleUtils::iterTableSegments(
*module, value, [&](ElementSegment* segment) {
if (!segment->data.empty()) {
use({ModuleElementKind::ElementSegment, segment->name});
}
});
break;
case ModuleElementKind::DataSegment: {
auto* segment = module->getDataSegment(value);
if (segment->offset) {
use(segment->offset);
use({ModuleElementKind::Memory, segment->memory});
}
break;
}
case ModuleElementKind::ElementSegment: {
auto* segment = module->getElementSegment(value);
if (segment->offset) {
use(segment->offset);
use({ModuleElementKind::Table, segment->table});
}
for (auto* expr : segment->data) {
use(expr);
}
break;
}
default: {
WASM_UNREACHABLE("invalid kind");
}
}
}
return worked;
}
// Mark something as used, if it hasn't already been, and if so add it to the
// queue so we can process the things it can reach.
void use(ModuleElement element) {
auto [_, inserted] = used.emplace(element);
if (inserted) {
moduleQueue.emplace_back(element);
}
}
void use(ModuleElementKind kind, Name value) {
use(ModuleElement(kind, value));
}
void use(Expression* curr) {
// For expressions we do not need to check if they have already been seen:
// the tree structure guarantees that traversing children, recursively, will
// only visit each expression once, since each expression has a single
// parent.
expressionQueue.emplace_back(curr);
}
// Add the children of a used expression to be walked, if we should do so.
void scanChildren(Expression* curr) {
// For now, the only special handling we have is fields of struct.new, which
// we defer walking of to when we know there is a read that can actually
// read them, see comments above on |expressionQueue|. We can only do that
// optimization in closed world (as otherwise the field might be read
// outside of the code we can see), and when it is reached (if it's
// unreachable then we don't know the type, and can defer that to DCE to
// remove).
if (!options.closedWorld || curr->type == Type::unreachable ||
!curr->is<StructNew>()) {
for (auto* child : ChildIterator(curr)) {
use(child);
}
return;
}
auto* new_ = curr->cast<StructNew>();
auto type = new_->type.getHeapType();
for (Index i = 0; i < new_->operands.size(); i++) {
auto* operand = new_->operands[i];
auto structField = StructField{type, i};
// If this struct field has already been read, then we should use the
// contents there now.
auto useOperandNow = readStructFields.count(structField);
// Side effects are tricky to reason about - the side effects must happen
// even if we never read the struct field - so give up and consider it
// used.
if (!useOperandNow) {
useOperandNow =
EffectAnalyzer(options, *module, operand).hasSideEffects();
}
// We must handle the call.without.effects intrinsic here in a special
// manner. That intrinsic is reported as having no side effects in
// EffectAnalyzer, but even though for optimization purposes we can ignore
// effects, the called code *is* actually reached, and it might have side
// effects. In other words, the point of the intrinsic is to temporarily
// ignore those effects during one phase of optimization. Or, put another
// way, the intrinsic lets us ignore the effects of computing some value,
// but we do still need to compute that value if it is received and used
// (if it is not received and used, other passes will remove it).
if (!useOperandNow) {
// To detect this, look for any call. A non-intrinsic call would have
// already been detected when we looked for side effects, so this will
// only notice intrinsic calls.
useOperandNow = !FindAll<Call>(operand).list.empty();
}
if (useOperandNow) {
use(operand);
} else {
// This data does not need to be read now, but might be read later. Note
// it as unread.
unreadStructFieldExprMap[structField].push_back(operand);
// We also must note that anything in this operand is referenced, even
// if it never ends up used, so the IR remains valid.
addReferences(operand);
}
}
}
// Add references to all things appearing in an expression. This is called
// when we know an expression will appear in the output, which means it must
// remain valid IR and not refer to nonexistent things.
//
// This is only called on things without side effects (if there are such
// effects then we would have had to assume the worst earlier, and not get
// here).
void addReferences(Expression* curr) {
// Find references anywhere in this expression so we can apply them.
ReferenceFinder finder;
finder.setModule(module);
finder.walk(curr);
for (auto element : finder.elements) {
referenced.insert(element);
auto& [kind, value] = element;
if (kind == ModuleElementKind::Global) {
// Like functions, (non-imported) globals have contents. For functions,
// things are simple: if a function ends up with references but no uses
// then we can simply empty out the function (by setting its body to an
// unreachable). We don't have a simple way to do the same for globals,
// unfortunately. For now, scan the global's contents and add references
// as needed.
// TODO: We could try to empty the global out, for example, replace it
// with a null if it is nullable, or replace all gets of it with
// something else, but that is not trivial.
auto* global = module->getGlobal(value);
if (!global->imported()) {
// Note that infinite recursion is not a danger here since a global
// can only refer to previous globals.
addReferences(global->init);
}
}
}
for (auto func : finder.refFuncs) {
// If a function ends up referenced but not used then later down we will
// empty it out by replacing its body with an unreachable, which always
// validates. For that reason all we need to do here is mark the function
// as referenced - we don't need to do anything with the body.
//
// Note that it is crucial that we do not call useRefFunc() here: we are
// just adding a reference to the function, and not actually using the
// RefFunc. (Only useRefFunc() + a CallRef of the proper type are enough
// to make a function itself used.)
referenced.insert({ModuleElementKind::Function, func});
}
// Note: nothing to do with |callRefTypes| and |structFields|, which only
// involve types. This function only cares about references to module
// elements like functions, globals, and tables. (References to types are
// handled in an entirely different way in Binaryen IR, and we don't need to
// worry about it.)
}
};
struct RemoveUnusedModuleElements : public Pass {
// This pass only removes module elements, it never modifies function
// contents (except to replace an entire body with unreachable, which does not
// cause any need for local fixups).
bool requiresNonNullableLocalFixups() override { return false; }
bool rootAllFunctions;
RemoveUnusedModuleElements(bool rootAllFunctions)
: rootAllFunctions(rootAllFunctions) {}
void run(Module* module) override {
prepare(module);
std::vector<ModuleElement> roots;
// Module start is a root.
if (module->start.is()) {
auto startFunction = module->getFunction(module->start);
// Can be skipped if the start function is empty.
if (!startFunction->imported() && startFunction->body->is<Nop>()) {
module->start = Name{};
} else {
roots.emplace_back(ModuleElementKind::Function, module->start);
}
}
// If told to, root all the functions.
if (rootAllFunctions) {
ModuleUtils::iterDefinedFunctions(*module, [&](Function* func) {
roots.emplace_back(ModuleElementKind::Function, func->name);
});
}
// Exports are roots.
for (auto& curr : module->exports) {
if (curr->kind == ExternalKind::Function) {
roots.emplace_back(ModuleElementKind::Function, curr->value);
} else if (curr->kind == ExternalKind::Global) {
roots.emplace_back(ModuleElementKind::Global, curr->value);
} else if (curr->kind == ExternalKind::Tag) {
roots.emplace_back(ModuleElementKind::Tag, curr->value);
} else if (curr->kind == ExternalKind::Table) {
roots.emplace_back(ModuleElementKind::Table, curr->value);
} else if (curr->kind == ExternalKind::Memory) {
roots.emplace_back(ModuleElementKind::Memory, curr->value);
}
}
// Active segments that write to imported tables and memories are roots
// because those writes are externally observable even if the module does
// not otherwise use the tables or memories.
//
// Likewise, if traps are possible during startup then just trapping is an
// effect (which can happen if the offset is out of bounds).
auto maybeRootSegment = [&](ModuleElementKind kind,
Name segmentName,
Index segmentSize,
Expression* offset,
Importable* parent,
Index parentSize) {
auto writesToVisible = parent->imported() && segmentSize;
auto mayTrap = false;
if (!getPassOptions().trapsNeverHappen) {
// Check if this might trap. If it is obviously in bounds then it
// cannot.
auto* c = offset->dynCast<Const>();
// Check for overflow in the largest possible space of addresses.
using AddressType = Address::address64_t;
AddressType maxWritten;
// If there is no integer, or if there is and the addition overflows, or
// if the addition leads to a too-large value, then we may trap.
mayTrap = !c ||
std::ckd_add(&maxWritten,
(AddressType)segmentSize,
(AddressType)c->value.getInteger()) ||
maxWritten > parentSize;
}
if (writesToVisible || mayTrap) {
roots.emplace_back(kind, segmentName);
}
};
ModuleUtils::iterActiveDataSegments(*module, [&](DataSegment* segment) {
if (segment->memory.is()) {
auto* memory = module->getMemory(segment->memory);
maybeRootSegment(ModuleElementKind::DataSegment,
segment->name,
segment->data.size(),
segment->offset,
memory,
memory->initial * Memory::kPageSize);
}
});
ModuleUtils::iterActiveElementSegments(
*module, [&](ElementSegment* segment) {
if (segment->table.is()) {
auto* table = module->getTable(segment->table);
maybeRootSegment(ModuleElementKind::ElementSegment,
segment->name,
segment->data.size(),
segment->offset,
table,
table->initial * Table::kPageSize);
}
});
// For now, all functions that can be called indirectly are marked as roots.
// TODO: Compute this based on which ElementSegments are actually used,
// and which functions have a call_indirect of the proper type.
ElementUtils::iterAllElementFunctionNames(module, [&](Name& name) {
roots.emplace_back(ModuleElementKind::Function, name);
});
// Analyze the module.
auto& options = getPassOptions();
Analyzer analyzer(module, options, roots);
// Remove unneeded elements.
auto needed = [&](ModuleElement element) {
// We need to emit something in the output if it has either a reference or
// a use. Situations where we can do better (for the case of a reference
// without any use) are handled separately below.
return analyzer.used.count(element) || analyzer.referenced.count(element);
};
module->removeFunctions([&](Function* curr) {
auto element = ModuleElement{ModuleElementKind::Function, curr->name};
if (analyzer.used.count(element)) {
// This is used.
return false;
}
if (analyzer.referenced.count(element)) {
// This is not used, but has a reference. See comment above on
// uncalledRefFuncs.
if (!curr->imported()) {
curr->body = Builder(*module).makeUnreachable();
}
return false;
}
// The function is not used or referenced; remove it entirely.
return true;
});
module->removeGlobals([&](Global* curr) {
// See TODO in addReferences - we may be able to do better here.
return !needed({ModuleElementKind::Global, curr->name});
});
module->removeTags([&](Tag* curr) {
return !needed({ModuleElementKind::Tag, curr->name});
});
module->removeMemories([&](Memory* curr) {
return !needed(ModuleElement(ModuleElementKind::Memory, curr->name));
});
module->removeTables([&](Table* curr) {
return !needed(ModuleElement(ModuleElementKind::Table, curr->name));
});
module->removeDataSegments([&](DataSegment* curr) {
return !needed(ModuleElement(ModuleElementKind::DataSegment, curr->name));
});
module->removeElementSegments([&](ElementSegment* curr) {
return !needed({ModuleElementKind::ElementSegment, curr->name});
});
// TODO: After removing elements, we may be able to remove more things, and
// should continue to work. (For example, after removing a reference
// to a function from an element segment, we may be able to remove
// that function, etc.)
}
// Do simple work that prepares the module to be efficiently optimized.
void prepare(Module* module) {
// FIXME Disable these optimizations for now, as they uncovered bugs in
// both LLVM and Binaryen,
// https://github.com/WebAssembly/binaryen/pull/6026#issuecomment-1775674882
return;
// If a function export is a function that just calls another function, we
// can export that one directly. Doing so might make the function in the
// middle unused:
//
// (export "export" (func $middle))
// (func $middle
// (call $real)
// )
//
// =>
//
// (export "export" (func $real)) ;; this changed
// (func $middle
// (call $real)
// )
//
// (Normally this is not needed, as inlining will end up removing such
// silly trampoline functions, but the case of an import being exported does
// not have any code for inlining to work with, so we need to handle it
// directly.)
for (auto& exp : module->exports) {
if (exp->kind != ExternalKind::Function) {
continue;
}
auto* func = module->getFunction(exp->value);
if (!func->body) {
continue;
}
auto* call = func->body->dynCast<Call>();
if (!call) {
continue;
}
// Don't do this if the type is different, as then we might be
// changing the external interface to the module.
auto* calledFunc = module->getFunction(call->target);
if (calledFunc->type != func->type) {
continue;
}
// Finally, all the params must simply be forwarded.
auto ok = true;
for (Index i = 0; i < call->operands.size(); i++) {
auto* get = call->operands[i]->dynCast<LocalGet>();
if (!get || get->index != i) {
ok = false;
break;
}
}
if (ok) {
exp->value = calledFunc->name;
}
}
}
};
Pass* createRemoveUnusedModuleElementsPass() {
return new RemoveUnusedModuleElements(false);
}
Pass* createRemoveUnusedNonFunctionModuleElementsPass() {
return new RemoveUnusedModuleElements(true);
}
} // namespace wasm