| /* | |
| * Copyright 2022 WebAssembly Community Group participants | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef wasm_ir_drop_h | |
| #define wasm_ir_drop_h | |
| #include "wasm.h" | |
| namespace wasm { | |
| struct PassOptions; | |
| // Given an expression, returns a new expression that drops the given | |
| // expression's unconditional children that cannot be removed outright due to | |
| // their side effects. This is useful if we know the node is not needed but may | |
| // need to keep the children around; this utility will automatically remove any | |
| // children we do not actually need to keep, based on their effects. | |
| // | |
| // The caller must also pass in a last item to append to the output (which is | |
| // typically what the original expression is replaced with). | |
| // | |
| // This function only operates on children that executes unconditionally. That | |
| // is the case in almost all expressions, except for those with conditional | |
| // execution, like if, which unconditionally executes the condition but then | |
| // conditionally executes one of the two arms. The above function simply returns | |
| // all children in order, so it does this to if: | |
| // | |
| // (if | |
| // (condition) | |
| // (arm-A) | |
| // (arm-B) | |
| // ) | |
| // => | |
| // (drop | |
| // (condition) | |
| // ) | |
| // (drop | |
| // (arm-A) | |
| // ) | |
| // (drop | |
| // (arm-B) | |
| // ) | |
| // (appended last item) | |
| // | |
| // This is dangerous as it executes what were conditional children in an | |
| // unconditional way. To avoid that issue, this function will only operate on | |
| // unconditional children, and keep conditional ones as they were. That means | |
| // it will not split up and drop the children of an if, for example. All we do | |
| // in that case is drop the entire if and append the last item: | |
| // | |
| // (drop | |
| // (if | |
| // (condition) | |
| // (arm-A) | |
| // (arm-B) | |
| // ) | |
| // ) | |
| // (appended last item) | |
| // | |
| // Also this function preserves other unremovable expressions like trys, pops, | |
| // and named blocks. | |
| // | |
| // We can run in two modes: where we notice parent effects, and in that case we | |
| // won't remove effects there (we'll keep a drop of the parent too), or we can | |
| // ignore parent effects. | |
| enum class DropMode { NoticeParentEffects, IgnoreParentEffects }; | |
| Expression* | |
| getDroppedChildrenAndAppend(Expression* parent, | |
| Module& wasm, | |
| const PassOptions& options, | |
| Expression* last, | |
| DropMode mode = DropMode::NoticeParentEffects); | |
| } // namespace wasm | |
| #endif // wasm_ir_drop_h |