| var scratchBuffer = new ArrayBuffer(16); | |
| var i32ScratchView = new Int32Array(scratchBuffer); | |
| var f32ScratchView = new Float32Array(scratchBuffer); | |
| var f64ScratchView = new Float64Array(scratchBuffer); | |
| function wasm2js_scratch_load_i32(index) { | |
| return i32ScratchView[index]; | |
| } | |
| function wasm2js_scratch_store_i32(index, value) { | |
| i32ScratchView[index] = value; | |
| } | |
| function wasm2js_scratch_load_f64() { | |
| return f64ScratchView[0]; | |
| } | |
| function wasm2js_scratch_store_f64(value) { | |
| f64ScratchView[0] = value; | |
| } | |
| function asmFunc(imports) { | |
| var Math_imul = Math.imul; | |
| var Math_fround = Math.fround; | |
| var Math_abs = Math.abs; | |
| var Math_clz32 = Math.clz32; | |
| var Math_min = Math.min; | |
| var Math_max = Math.max; | |
| var Math_floor = Math.floor; | |
| var Math_ceil = Math.ceil; | |
| var Math_trunc = Math.trunc; | |
| var Math_sqrt = Math.sqrt; | |
| function $0($0_1) { | |
| $0_1 = $0_1 | 0; | |
| return 1; | |
| } | |
| function legalstub$1($0_1, $1) { | |
| var $2 = 0; | |
| wasm2js_scratch_store_i32(0, $0_1 | 0); | |
| wasm2js_scratch_store_i32(1, $1 | 0); | |
| wasm2js_scratch_store_f64(+wasm2js_scratch_load_f64()); | |
| $2 = wasm2js_scratch_load_i32(1) | 0; | |
| return (wasm2js_scratch_load_i32(0) | 0) == ($0_1 | 0) & ($1 | 0) == ($2 | 0); | |
| } | |
| return { | |
| "i32_roundtrip": $0, | |
| "i64_roundtrip": legalstub$1 | |
| }; | |
| } | |
| var retasmFunc = asmFunc({ | |
| }); | |
| export var i32_roundtrip = retasmFunc.i32_roundtrip; | |
| export var i64_roundtrip = retasmFunc.i64_roundtrip; |