| /* |
| * Copyright 2026 WebAssembly Community Group participants |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef wasm_support_delta_debugging_h |
| #define wasm_support_delta_debugging_h |
| |
| #include <algorithm> |
| #include <cassert> |
| #include <vector> |
| |
| #include "support/index.h" |
| namespace wasm { |
| |
| // Use the delta debugging algorithm (Zeller 2002, |
| // https://dl.acm.org/doi/10.1109/32.988498) to find the minimal set of |
| // items necessary to preserve some property. `working` is the minimal set of |
| // items found so far and `test` is the smaller set of items that should be |
| // tested next. After testing, call `accept()`, `reject()`, or `resolve(bool |
| // accepted)` to update the working and test sets appropriately. |
| template<typename T> struct DeltaDebugger { |
| std::vector<T> working; |
| std::vector<T> test; |
| |
| private: |
| Index numPartitions = 1; |
| Index currentPartition = 0; |
| bool testingComplements = false; |
| bool triedEmpty = false; |
| bool isFinished = false; |
| std::vector<std::vector<T>> partitions; |
| |
| public: |
| DeltaDebugger(std::vector<T> items) : working(std::move(items)) {} |
| |
| bool finished() const { |
| return isFinished || (triedEmpty && working.size() <= 1); |
| } |
| Index partitionCount() { return numPartitions; } |
| Index partitionIndex() { return currentPartition; } |
| |
| void accept() { |
| if (finished()) { |
| return; |
| } |
| |
| if (test.empty()) { |
| triedEmpty = true; |
| } |
| |
| working = std::move(test); |
| |
| // We might be finished now even if we weren't before. |
| if (finished()) { |
| return; |
| } |
| |
| if (!testingComplements) { |
| numPartitions = 2; |
| } else { |
| numPartitions = std::max(numPartitions - 1, Index(2)); |
| } |
| testingComplements = false; |
| currentPartition = 0; |
| updateTest(); |
| } |
| |
| void reject() { |
| if (test.empty()) { |
| triedEmpty = true; |
| numPartitions = 2; |
| updateTest(); |
| return; |
| } |
| |
| if (finished()) { |
| return; |
| } |
| |
| ++currentPartition; |
| if (currentPartition >= partitions.size()) { |
| // No need to test complements if there are only two partitions, since |
| // that is no different. |
| if (!testingComplements && numPartitions > 2) { |
| testingComplements = true; |
| currentPartition = 0; |
| } else { |
| if (numPartitions >= working.size()) { |
| isFinished = true; |
| return; |
| } |
| // Refine the partitions. |
| numPartitions = std::min(Index(working.size()), 2 * numPartitions); |
| testingComplements = false; |
| currentPartition = 0; |
| } |
| } |
| updateTest(); |
| } |
| |
| // Convenience wrapper for when there is already a bool determining whether to |
| // accept or reject the current test sequence. |
| void resolve(bool success) { |
| if (success) { |
| accept(); |
| } else { |
| reject(); |
| } |
| } |
| |
| private: |
| void updateTest() { |
| if (finished()) { |
| test.clear(); |
| return; |
| } |
| |
| if (currentPartition == 0 && !testingComplements) { |
| generatePartitions(); |
| } |
| |
| if (!testingComplements) { |
| test = partitions[currentPartition]; |
| } else { |
| test.clear(); |
| test.reserve(working.size() - partitions[currentPartition].size()); |
| for (size_t i = 0; i < partitions.size(); ++i) { |
| if (i != currentPartition) { |
| test.insert(test.end(), partitions[i].begin(), partitions[i].end()); |
| } |
| } |
| } |
| } |
| |
| void generatePartitions() { |
| partitions.clear(); |
| size_t size = working.size(); |
| assert(numPartitions != 0 && numPartitions <= size); |
| |
| size_t basePartitionSize = size / numPartitions; |
| size_t rem = size % numPartitions; |
| size_t idx = 0; |
| for (size_t i = 0; i < numPartitions; ++i) { |
| size_t partitionSize = basePartitionSize + (i < rem ? 1 : 0); |
| if (partitionSize > 0) { |
| std::vector<T> partition; |
| partition.reserve(partitionSize); |
| for (size_t j = 0; j < partitionSize; ++j) { |
| partition.push_back(working[idx++]); |
| } |
| partitions.emplace_back(std::move(partition)); |
| } |
| } |
| } |
| }; |
| |
| } // namespace wasm |
| |
| #endif // wasm_support_delta_debugging_h |