| /* | |
| * Copyright 2025 WebAssembly Community Group participants | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef interpreter_store_h | |
| #define interpreter_store_h | |
| #include <cassert> | |
| #include <deque> | |
| #include <vector> | |
| #include "expression-iterator.h" | |
| #include "literal.h" | |
| #include "support/result.h" | |
| namespace wasm::interpreter { | |
| // Contains the runtime representation of an instance of a Wasm module. | |
| struct Instance { | |
| std::shared_ptr<Module> wasm; | |
| std::unordered_map<Name, Literal> globalValues; | |
| Instance(std::shared_ptr<Module> wasm) : wasm(std::move(wasm)) {}; | |
| }; | |
| // A frame of execution for a function call. | |
| struct Frame { | |
| Instance& instance; | |
| std::vector<Literal> locals; | |
| std::vector<Literal> valueStack; | |
| ExpressionIterator exprs; | |
| Frame(Instance& instance, ExpressionIterator&& exprs) | |
| : instance(instance), exprs(std::move(exprs)) {}; | |
| // TODO: Map loops to ExpressionIterators so we can branch backwards. | |
| // Helpers to push and pop the current value stack. | |
| Literal pop() { | |
| assert(valueStack.size()); | |
| Literal val = valueStack.back(); | |
| valueStack.pop_back(); | |
| return val; | |
| } | |
| void push(Literal val) { valueStack.push_back(val); } | |
| }; | |
| // The WebAssembly store, which maintains the state for a universe of linked | |
| // WebAssembly instances. | |
| // TODO: generalize this so different users can override memory loads and | |
| // stores, etc. | |
| struct WasmStore { | |
| // TODO: Storage for memories, tables, globals, heap objects, etc. | |
| // TODO: Map instances and import names to other instances to find imports. | |
| std::vector<Frame> callStack; | |
| // Use std::deque so that references to existing Instance objects are not | |
| // invalidated when new instances are added. Frame holds Instance& and would | |
| // become dangling if a std::vector reallocated its storage. | |
| std::deque<Instance> instances; | |
| Frame& getFrame() { | |
| assert(!callStack.empty()); | |
| return callStack.back(); | |
| } | |
| // Helpers to push and pop the current value stack. | |
| Literal pop() { return getFrame().pop(); } | |
| void push(Literal val) { getFrame().push(val); } | |
| }; | |
| } // namespace wasm::interpreter | |
| #endif // interpreter_store_h |