| /* | |
| * Copyright 2026 WebAssembly Community Group participants | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef wasm_support_delta_debugging_h | |
| #define wasm_support_delta_debugging_h | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <vector> | |
| #include "support/index.h" | |
| namespace wasm { | |
| // Use the delta debugging algorithm (Zeller 2002, | |
| // https://dl.acm.org/doi/10.1109/32.988498) to find the minimal set of | |
| // items necessary to preserve some property. `working` is the minimal set of | |
| // items found so far and `test` is the smaller set of items that should be | |
| // tested next. After testing, call `accept()`, `reject()`, or `resolve(bool | |
| // accepted)` to update the working and test sets appropriately. | |
| template<typename T> struct DeltaDebugger { | |
| std::vector<T> working; | |
| std::vector<T> test; | |
| private: | |
| Index numPartitions = 1; | |
| Index currentPartition = 0; | |
| bool testingComplements = false; | |
| bool triedEmpty = false; | |
| bool isFinished = false; | |
| std::vector<std::vector<T>> partitions; | |
| public: | |
| DeltaDebugger(std::vector<T> items) : working(std::move(items)) {} | |
| bool finished() const { | |
| return isFinished || (triedEmpty && working.size() <= 1); | |
| } | |
| Index partitionCount() { return numPartitions; } | |
| Index partitionIndex() { return currentPartition; } | |
| void accept() { | |
| if (finished()) { | |
| return; | |
| } | |
| if (test.empty()) { | |
| triedEmpty = true; | |
| } | |
| working = std::move(test); | |
| // We might be finished now even if we weren't before. | |
| if (finished()) { | |
| return; | |
| } | |
| if (!testingComplements) { | |
| numPartitions = 2; | |
| } else { | |
| numPartitions = std::max(numPartitions - 1, Index(2)); | |
| } | |
| testingComplements = false; | |
| currentPartition = 0; | |
| updateTest(); | |
| } | |
| void reject() { | |
| if (test.empty()) { | |
| triedEmpty = true; | |
| numPartitions = 2; | |
| updateTest(); | |
| return; | |
| } | |
| if (finished()) { | |
| return; | |
| } | |
| ++currentPartition; | |
| if (currentPartition >= partitions.size()) { | |
| // No need to test complements if there are only two partitions, since | |
| // that is no different. | |
| if (!testingComplements && numPartitions > 2) { | |
| testingComplements = true; | |
| currentPartition = 0; | |
| } else { | |
| if (numPartitions >= working.size()) { | |
| isFinished = true; | |
| return; | |
| } | |
| // Refine the partitions. | |
| numPartitions = std::min(Index(working.size()), 2 * numPartitions); | |
| testingComplements = false; | |
| currentPartition = 0; | |
| } | |
| } | |
| updateTest(); | |
| } | |
| // Convenience wrapper for when there is already a bool determining whether to | |
| // accept or reject the current test sequence. | |
| void resolve(bool success) { | |
| if (success) { | |
| accept(); | |
| } else { | |
| reject(); | |
| } | |
| } | |
| private: | |
| void updateTest() { | |
| if (finished()) { | |
| test.clear(); | |
| return; | |
| } | |
| if (currentPartition == 0 && !testingComplements) { | |
| generatePartitions(); | |
| } | |
| if (!testingComplements) { | |
| test = partitions[currentPartition]; | |
| } else { | |
| test.clear(); | |
| test.reserve(working.size() - partitions[currentPartition].size()); | |
| for (size_t i = 0; i < partitions.size(); ++i) { | |
| if (i != currentPartition) { | |
| test.insert(test.end(), partitions[i].begin(), partitions[i].end()); | |
| } | |
| } | |
| } | |
| } | |
| void generatePartitions() { | |
| partitions.clear(); | |
| size_t size = working.size(); | |
| assert(numPartitions != 0 && numPartitions <= size); | |
| size_t basePartitionSize = size / numPartitions; | |
| size_t rem = size % numPartitions; | |
| size_t idx = 0; | |
| for (size_t i = 0; i < numPartitions; ++i) { | |
| size_t partitionSize = basePartitionSize + (i < rem ? 1 : 0); | |
| if (partitionSize > 0) { | |
| std::vector<T> partition; | |
| partition.reserve(partitionSize); | |
| for (size_t j = 0; j < partitionSize; ++j) { | |
| partition.push_back(working[idx++]); | |
| } | |
| partitions.emplace_back(std::move(partition)); | |
| } | |
| } | |
| } | |
| }; | |
| } // namespace wasm | |
| #endif // wasm_support_delta_debugging_h |