| /* |
| * Copyright 2022 WebAssembly Community Group participants |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // |
| // Handle the computation of global effects. The effects are stored on the |
| // PassOptions structure; see more details there. |
| // |
| |
| #include "ir/effects.h" |
| #include "ir/module-utils.h" |
| #include "pass.h" |
| #include "support/strongly_connected_components.h" |
| #include "wasm.h" |
| |
| namespace wasm { |
| |
| namespace { |
| |
| struct FuncInfo { |
| // Directly-called functions from this function. |
| std::unordered_set<Name> calledFunctions; |
| }; |
| |
| std::map<Function*, FuncInfo> analyzeFuncs(Module& module, |
| const PassOptions& passOptions) { |
| ModuleUtils::ParallelFunctionAnalysis<FuncInfo> analysis( |
| module, [&](Function* func, FuncInfo& funcInfo) { |
| if (func->imported()) { |
| // Imports can do anything, so we need to assume the worst anyhow. |
| func->effects = nullptr; |
| return; |
| } |
| |
| // Gather the effects. |
| func->effects = |
| std::make_shared<EffectAnalyzer>(passOptions, module, func); |
| |
| if (func->effects->calls) { |
| // There are calls in this function, which we will analyze in detail. |
| // Clear the |calls| field first, and we'll handle calls of all sorts |
| // below. |
| func->effects->calls = false; |
| |
| // Clear throws as well, as we are "forgetting" calls right now, and |
| // want to forget their throwing effect as well. If we see something |
| // else that throws, below, then we'll note that there. |
| func->effects->throws_ = false; |
| |
| struct CallScanner |
| : public PostWalker<CallScanner, |
| UnifiedExpressionVisitor<CallScanner>> { |
| Module& wasm; |
| const PassOptions& options; |
| FuncInfo& funcInfo; |
| Function* func; |
| |
| CallScanner(Module& wasm, |
| const PassOptions& options, |
| FuncInfo& funcInfo, |
| Function* func) |
| : wasm(wasm), options(options), funcInfo(funcInfo), func(func) {} |
| |
| void visitExpression(Expression* curr) { |
| ShallowEffectAnalyzer effects(options, wasm, curr); |
| if (auto* call = curr->dynCast<Call>()) { |
| // Note the direct call. |
| funcInfo.calledFunctions.insert(call->target); |
| } else if (effects.calls) { |
| // This is an indirect call of some sort, so we must assume the |
| // worst. To do so, clear the effects, which indicates nothing |
| // is known (so anything is possible). |
| // TODO: We could group effects by function type etc. |
| func->effects = nullptr; |
| } else { |
| // No call here, but update throwing if we see it. (Only do so, |
| // however, if we have effects; if we cleared it - see before - |
| // then we assume the worst anyhow, and have nothing to update.) |
| if (effects.throws_ && func->effects) { |
| func->effects->throws_ = true; |
| } |
| } |
| } |
| }; |
| CallScanner scanner(module, passOptions, funcInfo, func); |
| scanner.walkFunction(func); |
| } |
| }); |
| |
| return std::move(analysis.map); |
| } |
| |
| std::unordered_map<Function*, std::unordered_set<Function*>> |
| buildCallGraph(const Module& module, |
| const std::map<Function*, FuncInfo>& funcInfos) { |
| std::unordered_map<Function*, std::unordered_set<Function*>> callGraph; |
| for (const auto& [func, info] : funcInfos) { |
| for (Name callee : info.calledFunctions) { |
| callGraph[func].insert(module.getFunction(callee)); |
| } |
| } |
| |
| return callGraph; |
| } |
| |
| // Propagate effects from callees to callers transitively |
| // e.g. if A -> B -> C (A calls B which calls C) |
| // Then B inherits effects from C and A inherits effects from both B and C. |
| // |
| // Generate SCC for the call graph, then traverse it in reverse topological |
| // order processing each callee before its callers. When traversing: |
| // - Merge all of the effects of functions within the CC |
| // - Also merge the (already computed) effects of each callee CC |
| // - Add trap effects for potentially recursive call chains |
| void propagateEffects( |
| const Module& module, |
| const PassOptions& passOptions, |
| std::map<Function*, FuncInfo>& funcInfos, |
| const std::unordered_map<Function*, std::unordered_set<Function*>> |
| callGraph) { |
| struct CallGraphSCCs |
| : SCCs<std::vector<Function*>::const_iterator, CallGraphSCCs> { |
| const std::map<Function*, FuncInfo>& funcInfos; |
| const std::unordered_map<Function*, std::unordered_set<Function*>>& |
| callGraph; |
| const Module& module; |
| |
| CallGraphSCCs( |
| const std::vector<Function*>& funcs, |
| const std::map<Function*, FuncInfo>& funcInfos, |
| const std::unordered_map<Function*, std::unordered_set<Function*>>& |
| callGraph, |
| const Module& module) |
| : SCCs<std::vector<Function*>::const_iterator, CallGraphSCCs>( |
| funcs.begin(), funcs.end()), |
| funcInfos(funcInfos), callGraph(callGraph), module(module) {} |
| |
| void pushChildren(Function* f) { |
| auto callees = callGraph.find(f); |
| if (callees == callGraph.end()) { |
| return; |
| } |
| |
| for (auto* callee : callees->second) { |
| push(callee); |
| } |
| } |
| }; |
| |
| std::vector<Function*> allFuncs; |
| for (auto& [func, info] : funcInfos) { |
| allFuncs.push_back(func); |
| } |
| CallGraphSCCs sccs(allFuncs, funcInfos, callGraph, module); |
| |
| std::unordered_map<Function*, int> sccMembers; |
| std::unordered_map<int, std::shared_ptr<EffectAnalyzer>> componentEffects; |
| |
| int ccIndex = 0; |
| for (auto ccIterator : sccs) { |
| ccIndex++; |
| std::shared_ptr<EffectAnalyzer>& ccEffects = componentEffects[ccIndex]; |
| std::vector<Function*> ccFuncs(ccIterator.begin(), ccIterator.end()); |
| |
| ccEffects = std::make_shared<EffectAnalyzer>(passOptions, module); |
| |
| for (Function* f : ccFuncs) { |
| sccMembers.emplace(f, ccIndex); |
| } |
| |
| std::unordered_set<int> calleeSccs; |
| for (Function* caller : ccFuncs) { |
| auto callees = callGraph.find(caller); |
| if (callees == callGraph.end()) { |
| continue; |
| } |
| for (auto* callee : callees->second) { |
| calleeSccs.insert(sccMembers.at(callee)); |
| } |
| } |
| |
| // Merge in effects from callees |
| for (int calleeScc : calleeSccs) { |
| const auto& calleeComponentEffects = componentEffects.at(calleeScc); |
| if (calleeComponentEffects == nullptr) { |
| ccEffects.reset(); |
| break; |
| } |
| |
| else if (ccEffects != nullptr) { |
| ccEffects->mergeIn(*calleeComponentEffects); |
| } |
| } |
| |
| // Add trap effects for potential cycles. |
| if (ccFuncs.size() > 1) { |
| if (ccEffects != nullptr) { |
| ccEffects->trap = true; |
| } |
| } else { |
| auto* func = ccFuncs[0]; |
| if (funcInfos.at(func).calledFunctions.contains(func->name)) { |
| if (ccEffects != nullptr) { |
| ccEffects->trap = true; |
| } |
| } |
| } |
| |
| // Aggregate effects within this CC |
| if (ccEffects) { |
| for (Function* f : ccFuncs) { |
| const auto& effects = f->effects; |
| if (effects == nullptr) { |
| ccEffects.reset(); |
| break; |
| } |
| |
| ccEffects->mergeIn(*effects); |
| } |
| } |
| |
| // Assign each function's effects to its CC effects. |
| for (Function* f : ccFuncs) { |
| f->effects = ccEffects; |
| } |
| } |
| } |
| |
| struct GenerateGlobalEffects : public Pass { |
| void run(Module* module) override { |
| std::map<Function*, FuncInfo> funcInfos = |
| analyzeFuncs(*module, getPassOptions()); |
| |
| auto callGraph = buildCallGraph(*module, funcInfos); |
| |
| propagateEffects(*module, getPassOptions(), funcInfos, callGraph); |
| } |
| }; |
| |
| struct DiscardGlobalEffects : public Pass { |
| void run(Module* module) override { |
| for (auto& func : module->functions) { |
| func->effects.reset(); |
| } |
| } |
| }; |
| |
| } // namespace |
| |
| Pass* createGenerateGlobalEffectsPass() { return new GenerateGlobalEffects(); } |
| |
| Pass* createDiscardGlobalEffectsPass() { return new DiscardGlobalEffects(); } |
| |
| } // namespace wasm |