| // test multiple uses of the threadPool | |
| #include <cassert> | |
| #include <iostream> | |
| #include <thread> | |
| #include <vector> | |
| #include <binaryen-c.h> | |
| int NUM_THREADS = 33; | |
| void worker() { | |
| BinaryenModuleRef module = BinaryenModuleCreate(); | |
| // Create a function type for i32 (i32, i32) | |
| BinaryenType ii_[2] = {BinaryenTypeInt32(), BinaryenTypeInt32()}; | |
| BinaryenType ii = BinaryenTypeCreate(ii_, 2); | |
| // Get the 0 and 1 arguments, and add them | |
| BinaryenExpressionRef x = BinaryenLocalGet(module, 0, BinaryenTypeInt32()), | |
| y = BinaryenLocalGet(module, 1, BinaryenTypeInt32()); | |
| BinaryenExpressionRef add = BinaryenBinary(module, BinaryenAddInt32(), x, y); | |
| BinaryenExpressionRef ret = BinaryenReturn(module, add); | |
| // Create the add function | |
| // Note: no additional local variables | |
| // Note: no basic blocks here, we are an AST. The function body is just an | |
| // expression node. | |
| BinaryenFunctionRef adder = | |
| BinaryenAddFunction(module, "adder", ii, BinaryenTypeInt32(), NULL, 0, ret); | |
| // validate it | |
| assert(BinaryenModuleValidate(module)); | |
| // optimize it | |
| BinaryenModuleOptimize(module); | |
| assert(BinaryenModuleValidate(module)); | |
| // Clean up the module, which owns all the objects we created above | |
| BinaryenModuleDispose(module); | |
| } | |
| int main() { | |
| std::vector<std::thread> threads; | |
| std::cout << "create threads...\n"; | |
| for (int i = 0; i < NUM_THREADS; i++) { | |
| threads.emplace_back(worker); | |
| } | |
| std::cout << "threads running in parallel...\n"; | |
| std::cout << "waiting for threads to join...\n"; | |
| for (auto& thread : threads) { | |
| thread.join(); | |
| } | |
| std::cout << "all done.\n"; | |
| return 0; | |
| } |