| function asmFunc(imports) { | |
| var Math_imul = Math.imul; | |
| var Math_fround = Math.fround; | |
| var Math_abs = Math.abs; | |
| var Math_clz32 = Math.clz32; | |
| var Math_min = Math.min; | |
| var Math_max = Math.max; | |
| var Math_floor = Math.floor; | |
| var Math_ceil = Math.ceil; | |
| var Math_trunc = Math.trunc; | |
| var Math_sqrt = Math.sqrt; | |
| function legalstub$0($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($0 | 0) == ($2 | 0) & ($1 | 0) == ($3 | 0); | |
| } | |
| function legalstub$1($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($0 | 0) != ($2 | 0) | ($1 | 0) != ($3 | 0); | |
| } | |
| function legalstub$2($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($1 | 0) >= ($3 | 0) & $0 >>> 0 >= $2 >>> 0 | ($1 | 0) > ($3 | 0); | |
| } | |
| function legalstub$3($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return $0 >>> 0 > $2 >>> 0 & ($1 | 0) >= ($3 | 0) | ($1 | 0) > ($3 | 0); | |
| } | |
| function legalstub$4($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($1 | 0) <= ($3 | 0) & $0 >>> 0 <= $2 >>> 0 | ($1 | 0) < ($3 | 0); | |
| } | |
| function legalstub$5($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return $0 >>> 0 < $2 >>> 0 & ($1 | 0) <= ($3 | 0) | ($1 | 0) < ($3 | 0); | |
| } | |
| function legalstub$6($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 >= $2 >>> 0 | $1 >>> 0 > $3 >>> 0; | |
| } | |
| function legalstub$7($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 > $2 >>> 0 | $1 >>> 0 > $3 >>> 0; | |
| } | |
| function legalstub$8($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 <= $2 >>> 0 | $1 >>> 0 < $3 >>> 0; | |
| } | |
| function legalstub$9($0, $1, $2, $3) { | |
| $0 = $0 | 0; | |
| $1 = $1 | 0; | |
| $2 = $2 | 0; | |
| $3 = $3 | 0; | |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 < $2 >>> 0 | $1 >>> 0 < $3 >>> 0; | |
| } | |
| return { | |
| "eq_i64": legalstub$0, | |
| "ne_i64": legalstub$1, | |
| "ge_s_i64": legalstub$2, | |
| "gt_s_i64": legalstub$3, | |
| "le_s_i64": legalstub$4, | |
| "lt_s_i64": legalstub$5, | |
| "ge_u_i64": legalstub$6, | |
| "gt_u_i64": legalstub$7, | |
| "le_u_i64": legalstub$8, | |
| "lt_u_i64": legalstub$9 | |
| }; | |
| } | |
| var retasmFunc = asmFunc({ | |
| }); | |
| export var eq_i64 = retasmFunc.eq_i64; | |
| export var ne_i64 = retasmFunc.ne_i64; | |
| export var ge_s_i64 = retasmFunc.ge_s_i64; | |
| export var gt_s_i64 = retasmFunc.gt_s_i64; | |
| export var le_s_i64 = retasmFunc.le_s_i64; | |
| export var lt_s_i64 = retasmFunc.lt_s_i64; | |
| export var ge_u_i64 = retasmFunc.ge_u_i64; | |
| export var gt_u_i64 = retasmFunc.gt_u_i64; | |
| export var le_u_i64 = retasmFunc.le_u_i64; | |
| export var lt_u_i64 = retasmFunc.lt_u_i64; |