| /* |
| * Copyright 2016 WebAssembly Community Group participants |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Utilities for operating on permutation vectors |
| |
| #ifndef wasm_support_permutations_h |
| #define wasm_support_permutations_h |
| |
| #include "wasm.h" |
| |
| namespace wasm { |
| |
| inline std::vector<Index> makeIdentity(Index num) { |
| std::vector<Index> ret; |
| ret.resize(num); |
| for (Index i = 0; i < num; i++) { |
| ret[i] = i; |
| } |
| return ret; |
| } |
| |
| inline void setIdentity(std::vector<Index>& ret) { |
| auto num = ret.size(); |
| assert(num > 0); // must already be of the right size |
| for (Index i = 0; i < num; i++) { |
| ret[i] = i; |
| } |
| } |
| |
| inline std::vector<Index> makeReversed(std::vector<Index>& original) { |
| std::vector<Index> ret; |
| auto num = original.size(); |
| ret.resize(num); |
| for (Index i = 0; i < num; i++) { |
| ret[original[i]] = i; |
| } |
| return ret; |
| } |
| |
| // Return a list of all permutations. |
| inline std::vector<std::vector<Index>> makeAllPermutations(Index size) { |
| std::vector<std::vector<Index>> ret; |
| std::vector<Index> curr; |
| curr.resize(size); |
| for (auto& x : curr) { |
| x = 0; |
| } |
| while (1) { |
| std::set<Index> set; |
| for (auto x : curr) { |
| set.insert(x); |
| } |
| if (set.size() == size) { |
| ret.push_back(curr); // this is indeed a permutation |
| } |
| // advance to the next permutation in order |
| Index toBump = size - 1; |
| while (1) { |
| curr[toBump]++; |
| if (curr[toBump] < size) { |
| break; |
| } |
| // an overflow |
| if (toBump == 0) { |
| return ret; // all done |
| } |
| curr[toBump] = 0; |
| toBump--; |
| } |
| } |
| } |
| |
| } // namespace wasm |
| |
| #endif // permutations |