| |
| function asmFunc(global, env, buffer) { |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var abort = env.abort; |
| var nan = global.NaN; |
| var infinity = global.Infinity; |
| function legalstub$1($0, $1, $2, $3) { |
| return ($0 | 0) == ($2 | 0) & ($1 | 0) == ($3 | 0); |
| } |
| |
| function legalstub$2($0, $1, $2, $3) { |
| return ($0 | 0) != ($2 | 0) | ($1 | 0) != ($3 | 0); |
| } |
| |
| function legalstub$3($0, $1, $2, $3) { |
| return ($1 | 0) > ($3 | 0) ? 1 : ($1 | 0) >= ($3 | 0) ? $0 >>> 0 >= $2 >>> 0 : 0; |
| } |
| |
| function legalstub$4($0, $1, $2, $3) { |
| return ($1 | 0) > ($3 | 0) ? 1 : ($1 | 0) >= ($3 | 0) ? $0 >>> 0 > $2 >>> 0 : 0; |
| } |
| |
| function legalstub$5($0, $1, $2, $3) { |
| return ($1 | 0) < ($3 | 0) ? 1 : ($1 | 0) <= ($3 | 0) ? $0 >>> 0 <= $2 >>> 0 : 0; |
| } |
| |
| function legalstub$6($0, $1, $2, $3) { |
| return ($1 | 0) < ($3 | 0) ? 1 : ($1 | 0) <= ($3 | 0) ? $0 >>> 0 < $2 >>> 0 : 0; |
| } |
| |
| function legalstub$7($0, $1, $2, $3) { |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 >= $2 >>> 0 | $1 >>> 0 > $3 >>> 0; |
| } |
| |
| function legalstub$8($0, $1, $2, $3) { |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 > $2 >>> 0 | $1 >>> 0 > $3 >>> 0; |
| } |
| |
| function legalstub$9($0, $1, $2, $3) { |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 <= $2 >>> 0 | $1 >>> 0 < $3 >>> 0; |
| } |
| |
| function legalstub$10($0, $1, $2, $3) { |
| return ($1 | 0) == ($3 | 0) & $0 >>> 0 < $2 >>> 0 | $1 >>> 0 < $3 >>> 0; |
| } |
| |
| var FUNCTION_TABLE = []; |
| return { |
| "eq_i64": legalstub$1, |
| "ne_i64": legalstub$2, |
| "ge_s_i64": legalstub$3, |
| "gt_s_i64": legalstub$4, |
| "le_s_i64": legalstub$5, |
| "lt_s_i64": legalstub$6, |
| "ge_u_i64": legalstub$7, |
| "gt_u_i64": legalstub$8, |
| "le_u_i64": legalstub$9, |
| "lt_u_i64": legalstub$10 |
| }; |
| } |
| |
| var memasmFunc = new ArrayBuffer(65536); |
| var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); |
| export var eq_i64 = retasmFunc.eq_i64; |
| export var ne_i64 = retasmFunc.ne_i64; |
| export var ge_s_i64 = retasmFunc.ge_s_i64; |
| export var gt_s_i64 = retasmFunc.gt_s_i64; |
| export var le_s_i64 = retasmFunc.le_s_i64; |
| export var lt_s_i64 = retasmFunc.lt_s_i64; |
| export var ge_u_i64 = retasmFunc.ge_u_i64; |
| export var gt_u_i64 = retasmFunc.gt_u_i64; |
| export var le_u_i64 = retasmFunc.le_u_i64; |
| export var lt_u_i64 = retasmFunc.lt_u_i64; |