| /* | 
 |  * Copyright (C) 2015-2019 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #if ENABLE(B3_JIT) | 
 |  | 
 | #include "B3HeapRange.h" | 
 | #include "B3Kind.h" | 
 | #include "B3Origin.h" | 
 | #include "B3Type.h" | 
 | #include <wtf/HashTable.h> | 
 |  | 
 | namespace JSC { namespace B3 { | 
 |  | 
 | class Procedure; | 
 | class Value; | 
 |  | 
 | // ValueKeys are useful for CSE. They abstractly describe the value that a Value returns when it | 
 | // executes. Any Value that has the same ValueKey is guaranteed to return the same value, provided | 
 | // that they return a non-empty ValueKey. Operations that have effects, or that can have their | 
 | // behavior affected by other operations' effects, will return an empty ValueKey. You have to use | 
 | // other mechanisms for doing CSE for impure operations. | 
 |  | 
 | class ValueKey { | 
 | public: | 
 |     ValueKey() | 
 |     { | 
 |     } | 
 |  | 
 |     ValueKey(Kind kind, Type type) | 
 |         : m_kind(kind) | 
 |         , m_type(type) | 
 |     { | 
 |     } | 
 |  | 
 |     ValueKey(Kind, Type, Value* child); | 
 |  | 
 |     ValueKey(Kind, Type, Value* left, Value* right); | 
 |  | 
 |     ValueKey(Kind, Type, Value* a, Value* b, Value* c); | 
 |  | 
 |     ValueKey(Kind kind, Type type, int64_t value) | 
 |         : m_kind(kind) | 
 |         , m_type(type) | 
 |     { | 
 |         u.value = value; | 
 |     } | 
 |  | 
 |     ValueKey(Kind kind, Type type, double value) | 
 |         : m_kind(kind) | 
 |         , m_type(type) | 
 |     { | 
 |         u.doubleValue = value; | 
 |     } | 
 |  | 
 |     ValueKey(Kind kind, Type type, float value) | 
 |         : m_kind(kind) | 
 |         , m_type(type) | 
 |     { | 
 |         // This means that upper 32bit of u.value is 0. | 
 |         u.floatValue = value; | 
 |     } | 
 |  | 
 |     static ValueKey intConstant(Type type, int64_t value); | 
 |  | 
 |     Kind kind() const { return m_kind; } | 
 |     Opcode opcode() const { return kind().opcode(); } | 
 |     Type type() const { return m_type; } | 
 |     unsigned childIndex(unsigned index) const { return u.indices[index]; } | 
 |     Value* child(Procedure&, unsigned index) const; | 
 |     int64_t value() const { return u.value; } | 
 |     double doubleValue() const { return u.doubleValue; } | 
 |     float floatValue() const { return u.floatValue; } | 
 |  | 
 |     bool operator==(const ValueKey& other) const | 
 |     { | 
 |         return m_kind == other.m_kind | 
 |             && m_type == other.m_type | 
 |             && u == other.u; | 
 |     } | 
 |  | 
 |     bool operator!=(const ValueKey& other) const | 
 |     { | 
 |         return !(*this == other); | 
 |     } | 
 |  | 
 |     unsigned hash() const | 
 |     { | 
 |         return m_kind.hash() + m_type.hash() + WTF::IntHash<int32_t>::hash(u.indices[0]) + u.indices[1] + u.indices[2]; | 
 |     } | 
 |  | 
 |     explicit operator bool() const { return *this != ValueKey(); } | 
 |  | 
 |     void dump(PrintStream&) const; | 
 |  | 
 |     bool canMaterialize() const | 
 |     { | 
 |         if (!*this) | 
 |             return false; | 
 |         switch (opcode()) { | 
 |         case CheckAdd: | 
 |         case CheckSub: | 
 |         case CheckMul: | 
 |             return false; | 
 |         default: | 
 |             return true; | 
 |         } | 
 |     } | 
 |  | 
 |     bool isConstant() const | 
 |     { | 
 |         return B3::isConstant(opcode()); | 
 |     } | 
 |  | 
 |     // Attempts to materialize the Value for this ValueKey. May return nullptr if the value cannot | 
 |     // be materialized. This happens for CheckAdd and friends. You can use canMaterialize() to check | 
 |     // if your key is materializable. | 
 |     Value* materialize(Procedure&, Origin) const; | 
 |  | 
 |     ValueKey(WTF::HashTableDeletedValueType) | 
 |         : m_type { Int32 } | 
 |     { | 
 |     } | 
 |  | 
 |     bool isHashTableDeletedValue() const | 
 |     { | 
 |         return *this == ValueKey(WTF::HashTableDeletedValue); | 
 |     } | 
 |          | 
 | private: | 
 |     Kind m_kind; | 
 |     Type m_type { Void }; | 
 |     union U { | 
 |         unsigned indices[3]; | 
 |         int64_t value; | 
 |         double doubleValue; | 
 |         float floatValue; | 
 |  | 
 |         U() | 
 |         { | 
 |             indices[0] = 0; | 
 |             indices[1] = 0; | 
 |             indices[2] = 0; | 
 |         } | 
 |  | 
 |         bool operator==(const U& other) const | 
 |         { | 
 |             return indices[0] == other.indices[0] | 
 |                 && indices[1] == other.indices[1] | 
 |                 && indices[2] == other.indices[2]; | 
 |         } | 
 |     } u; | 
 | }; | 
 |  | 
 | struct ValueKeyHash { | 
 |     static unsigned hash(const ValueKey& key) { return key.hash(); } | 
 |     static bool equal(const ValueKey& a, const ValueKey& b) { return a == b; } | 
 |     static constexpr bool safeToCompareToEmptyOrDeleted = true; | 
 | }; | 
 |  | 
 | } } // namespace JSC::B3 | 
 |  | 
 | namespace WTF { | 
 |  | 
 | template<typename T> struct DefaultHash; | 
 | template<> struct DefaultHash<JSC::B3::ValueKey> : JSC::B3::ValueKeyHash { }; | 
 |  | 
 | template<typename T> struct HashTraits; | 
 | template<> struct HashTraits<JSC::B3::ValueKey> : public SimpleClassHashTraits<JSC::B3::ValueKey> { | 
 |     static constexpr bool emptyValueIsZero = false; | 
 | }; | 
 |  | 
 | } // namespace WTF | 
 |  | 
 | #endif // ENABLE(B3_JIT) |