| /* | 
 |  * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Library General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Library General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Library General Public License | 
 |  * along with this library; see the file COPYING.LIB.  If not, write to | 
 |  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
 |  * Boston, MA 02110-1301, USA. | 
 |  * | 
 |  */ | 
 |  | 
 | #ifndef RenderProgress_h | 
 | #define RenderProgress_h | 
 |  | 
 | #include "RenderBlockFlow.h" | 
 |  | 
 | namespace WebCore { | 
 |  | 
 | class HTMLProgressElement; | 
 |  | 
 | class RenderProgress final : public RenderBlockFlow { | 
 | public: | 
 |     RenderProgress(HTMLElement&, Ref<RenderStyle>&&); | 
 |     virtual ~RenderProgress(); | 
 |  | 
 |     double position() const { return m_position; } | 
 |     double animationProgress() const; | 
 |     double animationStartTime() const { return m_animationStartTime; } | 
 |  | 
 |     bool isDeterminate() const; | 
 |     virtual void updateFromElement() override; | 
 |  | 
 |     HTMLProgressElement* progressElement() const; | 
 |  | 
 | private: | 
 |     virtual const char* renderName() const override { return "RenderProgress"; } | 
 |     virtual bool isProgress() const override { return true; } | 
 |     virtual bool requiresForcedStyleRecalcPropagation() const override { return true; } | 
 |     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; | 
 |  | 
 |     void animationTimerFired(); | 
 |     void updateAnimationState(); | 
 |  | 
 |     double m_position; | 
 |     double m_animationStartTime; | 
 |     double m_animationRepeatInterval; | 
 |     double m_animationDuration; | 
 |     bool m_animating; | 
 |     Timer m_animationTimer; | 
 | }; | 
 |  | 
 | } // namespace WebCore | 
 |  | 
 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderProgress, isProgress()) | 
 |  | 
 | #endif // RenderProgress_h | 
 |  |