| /* | 
 |  * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 
 |  * Copyright (C) 2006, 2015 Apple Inc. | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Library General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Library General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Library General Public License | 
 |  * along with this library; see the file COPYING.LIB.  If not, write to | 
 |  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
 |  * Boston, MA 02110-1301, USA. | 
 |  * | 
 |  */ | 
 |  | 
 | #ifndef RenderView_h | 
 | #define RenderView_h | 
 |  | 
 | #include "FrameView.h" | 
 | #include "LayoutState.h" | 
 | #include "Region.h" | 
 | #include "RenderBlockFlow.h" | 
 | #include "RenderWidget.h" | 
 | #include "SelectionSubtreeRoot.h" | 
 | #include <memory> | 
 | #include <wtf/HashSet.h> | 
 |  | 
 | #if ENABLE(SERVICE_CONTROLS) | 
 | #include "SelectionRectGatherer.h" | 
 | #endif | 
 |  | 
 | namespace WebCore { | 
 |  | 
 | class FlowThreadController; | 
 | class ImageQualityController; | 
 | class RenderLayerCompositor; | 
 | class RenderQuote; | 
 |  | 
 | class RenderView final : public RenderBlockFlow, public SelectionSubtreeRoot { | 
 | public: | 
 |     RenderView(Document&, Ref<RenderStyle>&&); | 
 |     virtual ~RenderView(); | 
 |  | 
 |     WEBCORE_EXPORT bool hitTest(const HitTestRequest&, HitTestResult&); | 
 |     bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&); | 
 |  | 
 |     virtual const char* renderName() const override { return "RenderView"; } | 
 |  | 
 |     virtual bool requiresLayer() const override { return true; } | 
 |  | 
 |     virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const override; | 
 |  | 
 |     virtual void layout() override; | 
 |     virtual void updateLogicalWidth() override; | 
 |     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; | 
 |  | 
 |     virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const override; | 
 |  | 
 |     // The same as the FrameView's layoutHeight/layoutWidth but with null check guards. | 
 |     int viewHeight() const; | 
 |     int viewWidth() const; | 
 |     int viewLogicalWidth() const { return style().isHorizontalWritingMode() ? viewWidth() : viewHeight(); } | 
 |     int viewLogicalHeight() const; | 
 |  | 
 |     LayoutUnit clientLogicalWidthForFixedPosition() const; | 
 |     LayoutUnit clientLogicalHeightForFixedPosition() const; | 
 |  | 
 |     float zoomFactor() const; | 
 |  | 
 |     FrameView& frameView() const { return m_frameView; } | 
 |  | 
 |     virtual LayoutRect visualOverflowRect() const override; | 
 |     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const override; | 
 |     void repaintRootContents(); | 
 |     void repaintViewRectangle(const LayoutRect&) const; | 
 |     void repaintViewAndCompositedLayers(); | 
 |  | 
 |     virtual void paint(PaintInfo&, const LayoutPoint&) override; | 
 |     virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) override; | 
 |  | 
 |     enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing }; | 
 |     void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld); | 
 |     void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const; | 
 |     void clearSelection(); | 
 |     RenderObject* selectionUnsplitStart() const { return m_selectionUnsplitStart; } | 
 |     RenderObject* selectionUnsplitEnd() const { return m_selectionUnsplitEnd; } | 
 |     IntRect selectionBounds(bool clipToVisibleContent = true) const; | 
 |     void repaintSelection() const; | 
 |  | 
 |     bool printing() const; | 
 |  | 
 |     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override; | 
 |     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; | 
 |  | 
 |     void setMaximalOutlineSize(int o); | 
 |     int maximalOutlineSize() const { return m_maximalOutlineSize; } | 
 |  | 
 |     LayoutRect viewRect() const; | 
 |  | 
 |     // layoutDelta is used transiently during layout to store how far an object has moved from its | 
 |     // last layout location, in order to repaint correctly. | 
 |     // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter. | 
 |     LayoutSize layoutDelta() const | 
 |     { | 
 |         return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize(); | 
 |     } | 
 |     void addLayoutDelta(const LayoutSize& delta)  | 
 |     { | 
 |         if (m_layoutState) { | 
 |             m_layoutState->m_layoutDelta += delta; | 
 | #if !ASSERT_DISABLED && ENABLE(SATURATED_LAYOUT_ARITHMETIC) | 
 |             m_layoutState->m_layoutDeltaXSaturated |= m_layoutState->m_layoutDelta.width() == LayoutUnit::max() || m_layoutState->m_layoutDelta.width() == LayoutUnit::min(); | 
 |             m_layoutState->m_layoutDeltaYSaturated |= m_layoutState->m_layoutDelta.height() == LayoutUnit::max() || m_layoutState->m_layoutDelta.height() == LayoutUnit::min(); | 
 | #endif | 
 |         } | 
 |     } | 
 |      | 
 | #if !ASSERT_DISABLED | 
 |     bool layoutDeltaMatches(const LayoutSize& delta) | 
 |     { | 
 |         if (!m_layoutState) | 
 |             return false; | 
 | #if ENABLE(SATURATED_LAYOUT_ARITHMETIC) | 
 |         return (delta.width() == m_layoutState->m_layoutDelta.width() || m_layoutState->m_layoutDeltaXSaturated) && (delta.height() == m_layoutState->m_layoutDelta.height() || m_layoutState->m_layoutDeltaYSaturated); | 
 | #else | 
 |         return delta == m_layoutState->m_layoutDelta; | 
 | #endif | 
 |     } | 
 | #endif | 
 |  | 
 |     bool doingFullRepaint() const { return frameView().needsFullRepaint(); } | 
 |  | 
 |     // Subtree push/pop | 
 |     void pushLayoutState(RenderObject&); | 
 |     void popLayoutState(RenderObject&) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical. | 
 |  | 
 |     bool shouldDisableLayoutStateForSubtree(RenderObject*) const; | 
 |  | 
 |     // Returns true if layoutState should be used for its cached offset and clip. | 
 |     bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; } | 
 |     LayoutState* layoutState() const { return m_layoutState.get(); } | 
 |  | 
 |     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) override; | 
 |  | 
 |     LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } | 
 |     void setPageLogicalHeight(LayoutUnit height) | 
 |     { | 
 |         if (m_pageLogicalHeight != height) { | 
 |             m_pageLogicalHeight = height; | 
 |             m_pageLogicalHeightChanged = true; | 
 |         } | 
 |     } | 
 |     LayoutUnit pageOrViewLogicalHeight() const; | 
 |  | 
 |     // This method is used to assign a page number only when pagination modes have | 
 |     // a block progression. This happens with vertical-rl books for example, but it | 
 |     // doesn't happen for normal horizontal-tb books. This is a very specialized | 
 |     // function and should not be mistaken for a general page number API. | 
 |     unsigned pageNumberForBlockProgressionOffset(int offset) const; | 
 |  | 
 |     unsigned pageCount() const; | 
 |  | 
 |     // FIXME: These functions are deprecated. No code should be added that uses these. | 
 |     int bestTruncatedAt() const { return m_legacyPrinting.m_bestTruncatedAt; } | 
 |     void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false); | 
 |     int truncatedAt() const { return m_legacyPrinting.m_truncatedAt; } | 
 |     void setTruncatedAt(int y) | 
 |     {  | 
 |         m_legacyPrinting.m_truncatedAt = y; | 
 |         m_legacyPrinting.m_bestTruncatedAt = 0; | 
 |         m_legacyPrinting.m_truncatorWidth = 0; | 
 |         m_legacyPrinting.m_forcedPageBreak = false; | 
 |     } | 
 |     const IntRect& printRect() const { return m_legacyPrinting.m_printRect; } | 
 |     void setPrintRect(const IntRect& r) { m_legacyPrinting.m_printRect = r; } | 
 |     // End deprecated functions. | 
 |  | 
 |     // Notification that this view moved into or out of a native window. | 
 |     void setIsInWindow(bool); | 
 |  | 
 |     WEBCORE_EXPORT RenderLayerCompositor& compositor(); | 
 |     WEBCORE_EXPORT bool usesCompositing() const; | 
 |  | 
 |     WEBCORE_EXPORT IntRect unscaledDocumentRect() const; | 
 |     LayoutRect unextendedBackgroundRect(RenderBox* backgroundRenderer) const; | 
 |     LayoutRect backgroundRect(RenderBox* backgroundRenderer) const; | 
 |  | 
 |     WEBCORE_EXPORT IntRect documentRect() const; | 
 |  | 
 |     // Renderer that paints the root background has background-images which all have background-attachment: fixed. | 
 |     bool rootBackgroundIsEntirelyFixed() const; | 
 |      | 
 |     bool hasRenderNamedFlowThreads() const; | 
 |     bool checkTwoPassLayoutForAutoHeightRegions() const; | 
 |     FlowThreadController& flowThreadController(); | 
 |  | 
 |     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; | 
 |  | 
 |     IntSize viewportSizeForCSSViewportUnits() const; | 
 |  | 
 |     void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; } | 
 |     RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; } | 
 |  | 
 |     // FIXME: This is a work around because the current implementation of counters | 
 |     // requires walking the entire tree repeatedly and most pages don't actually use either | 
 |     // feature so we shouldn't take the performance hit when not needed. Long term we should | 
 |     // rewrite the counter and quotes code. | 
 |     void addRenderCounter() { m_renderCounterCount++; } | 
 |     void removeRenderCounter() { ASSERT(m_renderCounterCount > 0); m_renderCounterCount--; } | 
 |     bool hasRenderCounters() { return m_renderCounterCount; } | 
 |      | 
 |     ImageQualityController& imageQualityController(); | 
 |  | 
 |     void setHasSoftwareFilters(bool hasSoftwareFilters) { m_hasSoftwareFilters = hasSoftwareFilters; } | 
 |     bool hasSoftwareFilters() const { return m_hasSoftwareFilters; } | 
 |  | 
 |     uint64_t rendererCount() const { return m_rendererCount; } | 
 |     void didCreateRenderer() { ++m_rendererCount; } | 
 |     void didDestroyRenderer() { --m_rendererCount; } | 
 |  | 
 |     void resumePausedImageAnimationsIfNeeded(IntRect visibleRect); | 
 |     void addRendererWithPausedImageAnimations(RenderElement&); | 
 |     void removeRendererWithPausedImageAnimations(RenderElement&); | 
 |  | 
 |     class RepaintRegionAccumulator { | 
 |         WTF_MAKE_NONCOPYABLE(RepaintRegionAccumulator); | 
 |     public: | 
 |         RepaintRegionAccumulator(RenderView*); | 
 |         ~RepaintRegionAccumulator(); | 
 |  | 
 |     private: | 
 |         RenderView* m_rootView; | 
 |         bool m_wasAccumulatingRepaintRegion; | 
 |     }; | 
 |  | 
 |     void scheduleLazyRepaint(RenderBox&); | 
 |     void unscheduleLazyRepaint(RenderBox&); | 
 |  | 
 |     void protectRenderWidgetUntilLayoutIsDone(RenderWidget& widget) { m_protectedRenderWidgets.append(&widget); } | 
 |     void releaseProtectedRenderWidgets() { m_protectedRenderWidgets.clear(); } | 
 |  | 
 | #if ENABLE(CSS_SCROLL_SNAP) | 
 |     void registerBoxWithScrollSnapCoordinates(const RenderBox&); | 
 |     void unregisterBoxWithScrollSnapCoordinates(const RenderBox&); | 
 |     const HashSet<const RenderBox*>& boxesWithScrollSnapCoordinates() { return m_boxesWithScrollSnapCoordinates; } | 
 | #endif | 
 |  | 
 | protected: | 
 |     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override; | 
 |     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override; | 
 |     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override; | 
 |     virtual bool requiresColumns(int desiredColumnCount) const override; | 
 |  | 
 | private: | 
 |     void initializeLayoutState(LayoutState&); | 
 |  | 
 |     virtual void computeColumnCountAndWidth() override; | 
 |  | 
 |     bool shouldRepaint(const LayoutRect&) const; | 
 |     void flushAccumulatedRepaintRegion() const; | 
 |  | 
 |     // These functions may only be accessed by LayoutStateMaintainer. | 
 |     bool pushLayoutState(RenderBox& renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false) | 
 |     { | 
 |         // We push LayoutState even if layoutState is disabled because it stores layoutDelta too. | 
 |         if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer.flowThreadContainingBlock() | 
 |             || m_layoutState->lineGrid() || (renderer.style().lineGrid() != RenderStyle::initialLineGrid() && renderer.isRenderBlockFlow())) { | 
 |             m_layoutState = std::make_unique<LayoutState>(WTF::move(m_layoutState), &renderer, offset, pageHeight, pageHeightChanged); | 
 |             pushLayoutStateForCurrentFlowThread(renderer); | 
 |             return true; | 
 |         } | 
 |         return false; | 
 |     } | 
 |  | 
 |     void popLayoutState() | 
 |     { | 
 |         popLayoutStateForCurrentFlowThread(); | 
 |         m_layoutState = WTF::move(m_layoutState->m_next); | 
 |     } | 
 |  | 
 |     // Suspends the LayoutState optimization. Used under transforms that cannot be represented by | 
 |     // LayoutState (common in SVG) and when manipulating the render tree during layout in ways | 
 |     // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around). | 
 |     // Note that even when disabled, LayoutState is still used to store layoutDelta. | 
 |     // These functions may only be accessed by LayoutStateMaintainer or LayoutStateDisabler. | 
 |     void disableLayoutState() { m_layoutStateDisableCount++; } | 
 |     void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; } | 
 |  | 
 |     void layoutContent(const LayoutState&); | 
 |     void layoutContentInAutoLogicalHeightRegions(const LayoutState&); | 
 |     void layoutContentToComputeOverflowInRegions(const LayoutState&); | 
 | #ifndef NDEBUG | 
 |     void checkLayoutState(const LayoutState&); | 
 | #endif | 
 |  | 
 |     void pushLayoutStateForCurrentFlowThread(const RenderObject&); | 
 |     void popLayoutStateForCurrentFlowThread(); | 
 |  | 
 |     friend class LayoutStateMaintainer; | 
 |     friend class LayoutStateDisabler; | 
 |  | 
 |     virtual bool isScrollableOrRubberbandableBox() const override; | 
 |  | 
 |     void splitSelectionBetweenSubtrees(const RenderObject* startRenderer, int startPos, const RenderObject* endRenderer, int endPos, SelectionRepaintMode blockRepaintMode); | 
 |     void clearSubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, OldSelectionData&) const; | 
 |     void updateSelectionForSubtrees(RenderSubtreesMap&, SelectionRepaintMode); | 
 |     void applySubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, const OldSelectionData&); | 
 |     LayoutRect subtreeSelectionBounds(const SelectionSubtreeRoot&, bool clipToVisibleContent = true) const; | 
 |     void repaintSubtreeSelection(const SelectionSubtreeRoot&) const; | 
 |  | 
 | private: | 
 |     FrameView& m_frameView; | 
 |  | 
 |     RenderObject* m_selectionUnsplitStart; | 
 |     RenderObject* m_selectionUnsplitEnd; | 
 |     int m_selectionUnsplitStartPos; | 
 |     int m_selectionUnsplitEndPos; | 
 |  | 
 |     uint64_t m_rendererCount; | 
 |  | 
 |     mutable std::unique_ptr<Region> m_accumulatedRepaintRegion; | 
 |  | 
 |     // FIXME: Only used by embedded WebViews inside AppKit NSViews.  Find a way to remove. | 
 |     struct LegacyPrinting { | 
 |         LegacyPrinting() | 
 |             : m_bestTruncatedAt(0) | 
 |             , m_truncatedAt(0) | 
 |             , m_truncatorWidth(0) | 
 |             , m_forcedPageBreak(false) | 
 |         { } | 
 |  | 
 |         int m_bestTruncatedAt; | 
 |         int m_truncatedAt; | 
 |         int m_truncatorWidth; | 
 |         IntRect m_printRect; | 
 |         bool m_forcedPageBreak; | 
 |     }; | 
 |     LegacyPrinting m_legacyPrinting; | 
 |     // End deprecated members. | 
 |  | 
 |     int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables. | 
 |  | 
 |     bool shouldUsePrintingLayout() const; | 
 |  | 
 |     void lazyRepaintTimerFired(); | 
 |  | 
 |     Timer m_lazyRepaintTimer; | 
 |     HashSet<RenderBox*> m_renderersNeedingLazyRepaint; | 
 |  | 
 |     std::unique_ptr<ImageQualityController> m_imageQualityController; | 
 |     LayoutUnit m_pageLogicalHeight; | 
 |     bool m_pageLogicalHeightChanged; | 
 |     std::unique_ptr<LayoutState> m_layoutState; | 
 |     unsigned m_layoutStateDisableCount; | 
 |     std::unique_ptr<RenderLayerCompositor> m_compositor; | 
 |     std::unique_ptr<FlowThreadController> m_flowThreadController; | 
 |  | 
 |     RenderQuote* m_renderQuoteHead; | 
 |     unsigned m_renderCounterCount; | 
 |  | 
 |     bool m_selectionWasCaret; | 
 |     bool m_hasSoftwareFilters; | 
 |  | 
 |     HashSet<RenderElement*> m_renderersWithPausedImageAnimation; | 
 |     Vector<RefPtr<RenderWidget>> m_protectedRenderWidgets; | 
 |  | 
 | #if ENABLE(SERVICE_CONTROLS) | 
 |     SelectionRectGatherer m_selectionRectGatherer; | 
 | #endif | 
 | #if ENABLE(CSS_SCROLL_SNAP) | 
 |     HashSet<const RenderBox*> m_boxesWithScrollSnapCoordinates; | 
 | #endif | 
 | }; | 
 |  | 
 | // Stack-based class to assist with LayoutState push/pop | 
 | class LayoutStateMaintainer { | 
 |     WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer); | 
 | public: | 
 |     // Constructor to push now. | 
 |     explicit LayoutStateMaintainer(RenderView& view, RenderBox& root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false) | 
 |         : m_view(view) | 
 |         , m_disabled(disableState) | 
 |         , m_didStart(false) | 
 |         , m_didEnd(false) | 
 |         , m_didCreateLayoutState(false) | 
 |     { | 
 |         push(root, offset, pageHeight, pageHeightChanged); | 
 |     } | 
 |  | 
 |     // Constructor to maybe push later. | 
 |     explicit LayoutStateMaintainer(RenderView& view) | 
 |         : m_view(view) | 
 |         , m_disabled(false) | 
 |         , m_didStart(false) | 
 |         , m_didEnd(false) | 
 |         , m_didCreateLayoutState(false) | 
 |     { | 
 |     } | 
 |  | 
 |     ~LayoutStateMaintainer() | 
 |     { | 
 |         ASSERT(m_didStart == m_didEnd);   // if this fires, it means that someone did a push(), but forgot to pop(). | 
 |     } | 
 |  | 
 |     void push(RenderBox& root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false) | 
 |     { | 
 |         ASSERT(!m_didStart); | 
 |         // We push state even if disabled, because we still need to store layoutDelta | 
 |         m_didCreateLayoutState = m_view.pushLayoutState(root, offset, pageHeight, pageHeightChanged); | 
 |         if (m_disabled && m_didCreateLayoutState) | 
 |             m_view.disableLayoutState(); | 
 |         m_didStart = true; | 
 |     } | 
 |  | 
 |     void pop() | 
 |     { | 
 |         if (m_didStart) { | 
 |             ASSERT(!m_didEnd); | 
 |             if (m_didCreateLayoutState) { | 
 |                 m_view.popLayoutState(); | 
 |                 if (m_disabled) | 
 |                     m_view.enableLayoutState(); | 
 |             } | 
 |              | 
 |             m_didEnd = true; | 
 |         } | 
 |     } | 
 |  | 
 |     bool didPush() const { return m_didStart; } | 
 |  | 
 | private: | 
 |     RenderView& m_view; | 
 |     bool m_disabled : 1;        // true if the offset and clip part of layoutState is disabled | 
 |     bool m_didStart : 1;        // true if we did a push or disable | 
 |     bool m_didEnd : 1;          // true if we popped or re-enabled | 
 |     bool m_didCreateLayoutState : 1; // true if we actually made a layout state. | 
 | }; | 
 |  | 
 | class LayoutStateDisabler { | 
 |     WTF_MAKE_NONCOPYABLE(LayoutStateDisabler); | 
 | public: | 
 |     LayoutStateDisabler(RenderView* view) | 
 |         : m_view(view) | 
 |     { | 
 |         if (m_view) | 
 |             m_view->disableLayoutState(); | 
 |     } | 
 |  | 
 |     ~LayoutStateDisabler() | 
 |     { | 
 |         if (m_view) | 
 |             m_view->enableLayoutState(); | 
 |     } | 
 | private: | 
 |     RenderView* m_view; | 
 | }; | 
 |  | 
 | } // namespace WebCore | 
 |  | 
 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderView, isRenderView()) | 
 |  | 
 | #endif // RenderView_h |