blob: 5e2ed3041dd473d4dc491b27912a073e41da01bd [file] [log] [blame]
/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SimpleLineLayout.h"
#include "FontCache.h"
#include "Frame.h"
#include "GraphicsContext.h"
#include "HTMLTextFormControlElement.h"
#include "HitTestLocation.h"
#include "HitTestRequest.h"
#include "HitTestResult.h"
#include "InlineTextBox.h"
#include "LineWidth.h"
#include "PaintInfo.h"
#include "RenderBlockFlow.h"
#include "RenderChildIterator.h"
#include "RenderLineBreak.h"
#include "RenderStyle.h"
#include "RenderText.h"
#include "RenderTextControl.h"
#include "RenderView.h"
#include "Settings.h"
#include "SimpleLineLayoutFlowContents.h"
#include "SimpleLineLayoutFunctions.h"
#include "SimpleLineLayoutTextFragmentIterator.h"
#include "Text.h"
#include "TextPaintStyle.h"
namespace WebCore {
namespace SimpleLineLayout {
template <typename CharacterType>
static bool canUseForText(const CharacterType* text, unsigned length, const Font& font)
{
// FIXME: <textarea maxlength=0> generates empty text node.
if (!length)
return false;
for (unsigned i = 0; i < length; ++i) {
UChar character = text[i];
if (character == ' ')
continue;
// These would be easy to support.
if (character == noBreakSpace)
return false;
if (character == softHyphen)
return false;
UCharDirection direction = u_charDirection(character);
if (direction == U_RIGHT_TO_LEFT || direction == U_RIGHT_TO_LEFT_ARABIC
|| direction == U_RIGHT_TO_LEFT_EMBEDDING || direction == U_RIGHT_TO_LEFT_OVERRIDE
|| direction == U_LEFT_TO_RIGHT_EMBEDDING || direction == U_LEFT_TO_RIGHT_OVERRIDE
|| direction == U_POP_DIRECTIONAL_FORMAT || direction == U_BOUNDARY_NEUTRAL)
return false;
if (!font.glyphForCharacter(character))
return false;
}
return true;
}
static bool canUseForText(const RenderText& textRenderer, const Font& font)
{
if (textRenderer.is8Bit())
return canUseForText(textRenderer.characters8(), textRenderer.textLength(), font);
return canUseForText(textRenderer.characters16(), textRenderer.textLength(), font);
}
bool canUseFor(const RenderBlockFlow& flow)
{
if (!flow.frame().settings().simpleLineLayoutEnabled())
return false;
if (!flow.firstChild())
return false;
// This currently covers <blockflow>#text</blockflow>, <blockflow>#text<br></blockflow> and mutiple (sibling) RenderText cases.
// The <blockflow><inline>#text</inline></blockflow> case is also popular and should be relatively easy to cover.
for (const auto& renderer : childrenOfType<RenderObject>(flow)) {
if (is<RenderText>(renderer))
continue;
if (is<RenderLineBreak>(renderer) && !downcast<RenderLineBreak>(renderer).isWBR() && renderer.style().clear() == CNONE)
continue;
return false;
}
if (!flow.isHorizontalWritingMode())
return false;
if (flow.flowThreadState() != RenderObject::NotInsideFlowThread)
return false;
// Printing does pagination without a flow thread.
if (flow.document().paginated())
return false;
if (flow.hasOutline())
return false;
if (flow.isRubyText() || flow.isRubyBase())
return false;
if (flow.parent()->isDeprecatedFlexibleBox())
return false;
// FIXME: Implementation of wrap=hard looks into lineboxes.
if (flow.parent()->isTextArea() && flow.parent()->element()->fastHasAttribute(HTMLNames::wrapAttr))
return false;
// FIXME: Placeholders do something strange.
if (is<RenderTextControl>(*flow.parent()) && downcast<RenderTextControl>(*flow.parent()).textFormControlElement().placeholderElement())
return false;
const RenderStyle& style = flow.style();
if (style.textDecorationsInEffect() != TextDecorationNone)
return false;
if (style.textAlign() == JUSTIFY)
return false;
// Non-visible overflow should be pretty easy to support.
if (style.overflowX() != OVISIBLE || style.overflowY() != OVISIBLE)
return false;
if (!style.textIndent().isZero())
return false;
if (!style.wordSpacing().isZero() || style.letterSpacing())
return false;
if (!style.isLeftToRightDirection())
return false;
if (style.lineBoxContain() != RenderStyle::initialLineBoxContain())
return false;
if (style.writingMode() != TopToBottomWritingMode)
return false;
if (style.lineBreak() != LineBreakAuto)
return false;
if (style.wordBreak() != NormalWordBreak)
return false;
if (style.unicodeBidi() != UBNormal || style.rtlOrdering() != LogicalOrder)
return false;
if (style.lineAlign() != LineAlignNone || style.lineSnap() != LineSnapNone)
return false;
if (style.hyphens() == HyphensAuto)
return false;
if (style.textEmphasisFill() != TextEmphasisFillFilled || style.textEmphasisMark() != TextEmphasisMarkNone)
return false;
if (style.textShadow())
return false;
if (style.textOverflow() || (flow.isAnonymousBlock() && flow.parent()->style().textOverflow()))
return false;
if (style.hasPseudoStyle(FIRST_LINE) || style.hasPseudoStyle(FIRST_LETTER))
return false;
else if (flow.isAnonymous() && flow.firstLineBlock())
return false;
if (style.hasTextCombine())
return false;
if (style.backgroundClip() == TextFillBox)
return false;
if (style.borderFit() == BorderFitLines)
return false;
if (style.lineBreak() != LineBreakAuto)
return false;
#if ENABLE(CSS_TRAILING_WORD)
if (style.trailingWord() != TrailingWord::Auto)
return false;
#endif
// We can't use the code path if any lines would need to be shifted below floats. This is because we don't keep per-line y coordinates.
if (flow.containsFloats()) {
float minimumWidthNeeded = std::numeric_limits<float>::max();
for (const auto& textRenderer : childrenOfType<RenderText>(flow)) {
minimumWidthNeeded = std::min(minimumWidthNeeded, textRenderer.minLogicalWidth());
for (auto& floatingObject : *flow.floatingObjectSet()) {
ASSERT(floatingObject);
#if ENABLE(CSS_SHAPES)
// if a float has a shape, we cannot tell if content will need to be shifted until after we lay it out,
// since the amount of space is not uniform for the height of the float.
if (floatingObject->renderer().shapeOutsideInfo())
return false;
#endif
float availableWidth = flow.availableLogicalWidthForLine(floatingObject->y(), false);
if (availableWidth < minimumWidthNeeded)
return false;
}
}
}
if (style.fontCascade().primaryFont().isSVGFont())
return false;
// We assume that all lines have metrics based purely on the primary font.
auto& primaryFont = style.fontCascade().primaryFont();
if (primaryFont.isLoading())
return false;
for (const auto& textRenderer : childrenOfType<RenderText>(flow)) {
if (textRenderer.isCombineText() || textRenderer.isCounter() || textRenderer.isQuote() || textRenderer.isTextFragment()
|| textRenderer.isSVGInlineText())
return false;
if (style.fontCascade().codePath(TextRun(textRenderer.text())) != FontCascade::Simple)
return false;
if (!canUseForText(textRenderer, primaryFont))
return false;
}
return true;
}
static float computeLineLeft(ETextAlign textAlign, float availableWidth, float committedWidth, float logicalLeftOffset)
{
float remainingWidth = availableWidth - committedWidth;
float left = logicalLeftOffset;
switch (textAlign) {
case LEFT:
case WEBKIT_LEFT:
case TASTART:
return left;
case RIGHT:
case WEBKIT_RIGHT:
case TAEND:
return left + std::max<float>(remainingWidth, 0);
case CENTER:
case WEBKIT_CENTER:
return left + std::max<float>(remainingWidth / 2, 0);
case JUSTIFY:
ASSERT_NOT_REACHED();
break;
}
ASSERT_NOT_REACHED();
return 0;
}
static void revertRuns(Layout::RunVector& runs, unsigned length, float width)
{
while (length) {
ASSERT(runs.size());
Run& lastRun = runs.last();
unsigned lastRunLength = lastRun.end - lastRun.start;
if (lastRunLength > length) {
lastRun.logicalRight -= width;
lastRun.end -= length;
break;
}
length -= lastRunLength;
width -= (lastRun.logicalRight - lastRun.logicalLeft);
runs.removeLast();
}
}
class LineState {
public:
void setAvailableWidth(float width) { m_availableWidth = width; }
void setCollapedWhitespaceWidth(float width) { m_collapsedWhitespaceWidth = width; }
void setLogicalLeftOffset(float offset) { m_logicalLeftOffset = offset; }
void setOverflowedFragment(const TextFragmentIterator::TextFragment& fragment) { m_overflowedFragment = fragment; }
float availableWidth() const { return m_availableWidth; }
float logicalLeftOffset() const { return m_logicalLeftOffset; }
const TextFragmentIterator::TextFragment& overflowedFragment() const { return m_overflowedFragment; }
bool hasTrailingWhitespace() const { return m_trailingWhitespaceLength; }
TextFragmentIterator::TextFragment lastFragment() const { return m_fragments.last(); }
bool isWhitespaceOnly() const { return m_trailingWhitespaceWidth && m_runsWidth == m_trailingWhitespaceWidth; }
bool fits(float extra) const { return m_availableWidth >= m_runsWidth + extra; }
bool firstCharacterFits() const { return m_firstCharacterFits; }
float width() const { return m_runsWidth; }
bool isEmpty() const
{
if (!m_fragments.size())
return true;
if (!m_lastCompleteFragment.isEmpty())
return false;
return m_fragments.last().overlapsToNextRenderer();
}
void appendFragmentAndCreateRunIfNeeded(const TextFragmentIterator::TextFragment& fragment, Layout::RunVector& runs)
{
// Adjust end position while collapsing.
unsigned endPosition = fragment.isCollapsed() ? fragment.start() + 1 : fragment.end();
// New line needs new run.
if (!m_runsWidth)
runs.append(Run(fragment.start(), endPosition, m_runsWidth, m_runsWidth + fragment.width(), false));
else {
const auto& lastFragment = m_fragments.last();
// Advance last completed fragment when the previous fragment is all set (including multiple parts across renderers)
if ((lastFragment.type() != fragment.type()) || !lastFragment.overlapsToNextRenderer())
m_lastCompleteFragment = lastFragment;
// Collapse neighbouring whitespace, if they are across multiple renderers and are not collapsed yet.
if (lastFragment.isCollapsible() && fragment.isCollapsible()) {
ASSERT(lastFragment.isLastInRenderer());
if (!lastFragment.isCollapsed()) {
// Line width needs to be reset so that now it takes collapsing into consideration.
m_runsWidth -= (lastFragment.width() - m_collapsedWhitespaceWidth);
}
// This fragment is collapsed completely. No run is needed.
return;
}
if (lastFragment.isLastInRenderer() || lastFragment.isCollapsed())
runs.append(Run(fragment.start(), endPosition, m_runsWidth, m_runsWidth + fragment.width(), false));
else {
Run& lastRun = runs.last();
lastRun.end = endPosition;
lastRun.logicalRight += fragment.width();
}
}
m_fragments.append(fragment);
m_runsWidth += fragment.width();
if (fragment.type() == TextFragmentIterator::TextFragment::Whitespace) {
m_trailingWhitespaceLength += endPosition - fragment.start();
m_trailingWhitespaceWidth += fragment.width();
} else {
m_trailingWhitespaceLength = 0;
m_trailingWhitespaceWidth = 0;
}
if (!m_firstCharacterFits)
m_firstCharacterFits = fragment.start() + 1 > endPosition || m_runsWidth <= m_availableWidth;
}
TextFragmentIterator::TextFragment revertToLastCompleteFragment(Layout::RunVector& runs)
{
ASSERT(m_fragments.size());
unsigned revertLength = 0;
float revertWidth = 0;
while (m_fragments.size()) {
const auto& current = m_fragments.last();
if (current == m_lastCompleteFragment)
break;
revertLength += current.end() - current.start();
revertWidth += current.width();
m_fragments.removeLast();
}
m_runsWidth -= revertWidth;
if (revertLength)
revertRuns(runs, revertLength, revertWidth);
return m_lastCompleteFragment;
}
void removeTrailingWhitespace(Layout::RunVector& runs)
{
if (!m_trailingWhitespaceLength)
return;
revertRuns(runs, m_trailingWhitespaceLength, m_trailingWhitespaceWidth);
m_runsWidth -= m_trailingWhitespaceWidth;
ASSERT(m_fragments.last().type() == TextFragmentIterator::TextFragment::Whitespace);
while (m_fragments.size()) {
const auto& current = m_fragments.last();
if (current.type() != TextFragmentIterator::TextFragment::Whitespace)
break;
#if !ASSERT_DISABLED
m_trailingWhitespaceLength -= (current.isCollapsed() ? 1 : current.end() - current.start());
m_trailingWhitespaceWidth -= current.width();
#endif
m_fragments.removeLast();
}
#if !ASSERT_DISABLED
ASSERT(!m_trailingWhitespaceLength);
ASSERT(!m_trailingWhitespaceWidth);
#endif
m_trailingWhitespaceLength = 0;
m_trailingWhitespaceWidth = 0;
}
private:
float m_availableWidth { 0 };
float m_logicalLeftOffset { 0 };
TextFragmentIterator::TextFragment m_overflowedFragment;
float m_runsWidth { 0 };
TextFragmentIterator::TextFragment m_lastCompleteFragment;
float m_trailingWhitespaceWidth { 0 }; // Use this to remove trailing whitespace without re-mesuring the text.
unsigned m_trailingWhitespaceLength { 0 };
float m_collapsedWhitespaceWidth { 0 };
// Having one character on the line does not necessarily mean it actually fits.
// First character of the first fragment might be forced on to the current line even if it does not fit.
bool m_firstCharacterFits { false };
Vector<TextFragmentIterator::TextFragment> m_fragments;
};
class FragmentForwardIterator : public std::iterator<std::forward_iterator_tag, unsigned> {
public:
FragmentForwardIterator(unsigned fragmentIndex)
: m_fragmentIndex(fragmentIndex)
{
}
FragmentForwardIterator& operator++()
{
++m_fragmentIndex;
return *this;
}
bool operator!=(const FragmentForwardIterator& other) const { return m_fragmentIndex != other.m_fragmentIndex; }
unsigned operator*() const { return m_fragmentIndex; }
private:
unsigned m_fragmentIndex { 0 };
};
static FragmentForwardIterator begin(const TextFragmentIterator::TextFragment& fragment) { return FragmentForwardIterator(fragment.start()); }
static FragmentForwardIterator end(const TextFragmentIterator::TextFragment& fragment) { return FragmentForwardIterator(fragment.end()); }
static bool preWrap(const TextFragmentIterator::Style& style)
{
return style.wrapLines && !style.collapseWhitespace;
}
static void removeTrailingWhitespace(LineState& lineState, Layout::RunVector& runs, const TextFragmentIterator& textFragmentIterator)
{
if (!lineState.hasTrailingWhitespace())
return;
// Remove collapsed whitespace, or non-collapsed pre-wrap whitespace, unless it's the only content on the line -so removing the whitesapce would produce an empty line.
const auto& style = textFragmentIterator.style();
bool collapseWhitespace = style.collapseWhitespace | preWrap(style);
if (!collapseWhitespace)
return;
if (preWrap(style) && lineState.isWhitespaceOnly())
return;
lineState.removeTrailingWhitespace(runs);
}
static void updateLineConstrains(const RenderBlockFlow& flow, LineState& line)
{
LayoutUnit height = flow.logicalHeight();
LayoutUnit logicalHeight = flow.minLineHeightForReplacedRenderer(false, 0);
float logicalRightOffset = flow.logicalRightOffsetForLine(height, false, logicalHeight);
line.setLogicalLeftOffset(flow.logicalLeftOffsetForLine(height, false, logicalHeight));
line.setAvailableWidth(std::max<float>(0, logicalRightOffset - line.logicalLeftOffset()));
}
static TextFragmentIterator::TextFragment splitFragmentToFitLine(TextFragmentIterator::TextFragment& fragmentToSplit, float availableWidth, bool keepAtLeastOneCharacter, const TextFragmentIterator& textFragmentIterator)
{
// FIXME: add surrogate pair support.
unsigned start = fragmentToSplit.start();
auto it = std::upper_bound(begin(fragmentToSplit), end(fragmentToSplit), availableWidth, [&textFragmentIterator, start](float availableWidth, unsigned index) {
// FIXME: use the actual left position of the line (instead of 0) to calculated width. It might give false width for tab characters.
return availableWidth < textFragmentIterator.textWidth(start, index + 1, 0);
});
unsigned splitPosition = (*it);
if (keepAtLeastOneCharacter && splitPosition == fragmentToSplit.start())
++splitPosition;
return fragmentToSplit.split(splitPosition, textFragmentIterator);
}
enum PreWrapLineBreakRule { Preserve, Ignore };
static TextFragmentIterator::TextFragment consumeLineBreakIfNeeded(const TextFragmentIterator::TextFragment& fragment, TextFragmentIterator& textFragmentIterator, LineState& line, Layout::RunVector& runs,
PreWrapLineBreakRule preWrapLineBreakRule = PreWrapLineBreakRule::Preserve)
{
if (!fragment.isLineBreak())
return fragment;
if (preWrap(textFragmentIterator.style()) && preWrapLineBreakRule != PreWrapLineBreakRule::Ignore)
return fragment;
// <br> always produces a run. (required by testing output)
if (fragment.type() == TextFragmentIterator::TextFragment::HardLineBreak)
line.appendFragmentAndCreateRunIfNeeded(fragment, runs);
return textFragmentIterator.nextTextFragment();
}
static TextFragmentIterator::TextFragment skipWhitespaceIfNeeded(const TextFragmentIterator::TextFragment& fragment, TextFragmentIterator& textFragmentIterator)
{
if (!textFragmentIterator.style().collapseWhitespace)
return fragment;
TextFragmentIterator::TextFragment firstNonWhitespaceFragment = fragment;
while (firstNonWhitespaceFragment.type() == TextFragmentIterator::TextFragment::Whitespace)
firstNonWhitespaceFragment = textFragmentIterator.nextTextFragment();
return firstNonWhitespaceFragment;
}
static TextFragmentIterator::TextFragment firstFragment(TextFragmentIterator& textFragmentIterator, LineState& currentLine, const LineState& previousLine, Layout::RunVector& runs)
{
// Handle overflowed fragment from previous line.
TextFragmentIterator::TextFragment firstFragment(previousLine.overflowedFragment());
if (firstFragment.isEmpty())
firstFragment = textFragmentIterator.nextTextFragment();
else if (firstFragment.type() == TextFragmentIterator::TextFragment::Whitespace && preWrap(textFragmentIterator.style()) && previousLine.firstCharacterFits()) {
// Special overflow pre-wrap whitespace handling: skip the overflowed whitespace (even when style says not-collapsible) if we managed to fit at least one character on the previous line.
firstFragment = textFragmentIterator.nextTextFragment();
// If skipping the whitespace puts us on a newline, skip the newline too as we already wrapped the line.
firstFragment = consumeLineBreakIfNeeded(firstFragment, textFragmentIterator, currentLine, runs, PreWrapLineBreakRule::Ignore);
}
return skipWhitespaceIfNeeded(firstFragment, textFragmentIterator);
}
static void forceFragmentToLine(LineState& line, TextFragmentIterator& textFragmentIterator, Layout::RunVector& runs, const TextFragmentIterator::TextFragment& fragment)
{
line.appendFragmentAndCreateRunIfNeeded(fragment, runs);
// Check if there are more fragments to add to the current line.
auto nextFragment = textFragmentIterator.nextTextFragment();
if (fragment.overlapsToNextRenderer()) {
while (true) {
if (nextFragment.type() != fragment.type())
break;
line.appendFragmentAndCreateRunIfNeeded(nextFragment, runs);
// Does it overlap to the next segment?
if (!nextFragment.overlapsToNextRenderer())
return;
nextFragment = textFragmentIterator.nextTextFragment();
}
}
// When the forced fragment is followed by either whitespace and/or line break, consume them too, otherwise we end up with an extra whitespace and/or line break.
nextFragment = skipWhitespaceIfNeeded(nextFragment, textFragmentIterator);
nextFragment = consumeLineBreakIfNeeded(nextFragment, textFragmentIterator, line, runs);
line.setOverflowedFragment(nextFragment);
}
static bool createLineRuns(LineState& line, const LineState& previousLine, Layout::RunVector& runs, TextFragmentIterator& textFragmentIterator)
{
const auto& style = textFragmentIterator.style();
line.setCollapedWhitespaceWidth(style.spaceWidth);
bool lineCanBeWrapped = style.wrapLines || style.breakWordOnOverflow;
auto fragment = firstFragment(textFragmentIterator, line, previousLine, runs);
while (fragment.type() != TextFragmentIterator::TextFragment::ContentEnd) {
// Hard linebreak.
if (fragment.isLineBreak()) {
// Add the new line fragment only if there's nothing on the line. (otherwise the extra new line character would show up at the end of the content.)
if (line.isEmpty() || fragment.type() == TextFragmentIterator::TextFragment::HardLineBreak) {
if (style.textAlign == RIGHT || style.textAlign == WEBKIT_RIGHT)
line.removeTrailingWhitespace(runs);
line.appendFragmentAndCreateRunIfNeeded(fragment, runs);
}
break;
}
if (lineCanBeWrapped && !line.fits(fragment.width())) {
// Overflow wrapping behaviour:
// 1. Whitesapce collapse on: whitespace is skipped. Jump to next line.
// 2. Whitespace collapse off: whitespace is wrapped.
// 3. First, non-whitespace fragment is either wrapped or kept on the line. (depends on overflow-wrap)
// 4. Non-whitespace fragment when there's already another fragment on the line gets pushed to the next line.
bool emptyLine = line.isEmpty();
// Whitespace fragment.
if (fragment.type() == TextFragmentIterator::TextFragment::Whitespace) {
if (!style.collapseWhitespace) {
// Split the fragment; (modified)fragment stays on this line, overflowedFragment is pushed to next line.
line.setOverflowedFragment(splitFragmentToFitLine(fragment, line.availableWidth() - line.width(), emptyLine, textFragmentIterator));
line.appendFragmentAndCreateRunIfNeeded(fragment, runs);
}
// When whitespace collapse is on, whitespace that doesn't fit is simply skipped.
break;
}
// Non-whitespace fragment. (!style.wrapLines: bug138102(preserve existing behavior)
if ((emptyLine && style.breakWordOnOverflow) || !style.wrapLines) {
// Split the fragment; (modified)fragment stays on this line, overflowedFragment is pushed to next line.
line.setOverflowedFragment(splitFragmentToFitLine(fragment, line.availableWidth() - line.width(), emptyLine, textFragmentIterator));
line.appendFragmentAndCreateRunIfNeeded(fragment, runs);
break;
}
// Non-breakable non-whitespace first fragment. Add it to the current line. -it overflows though.
ASSERT(fragment.type() == TextFragmentIterator::TextFragment::NonWhitespace);
if (emptyLine) {
forceFragmentToLine(line, textFragmentIterator, runs, fragment);
break;
}
// Non-breakable non-whitespace fragment when there's already content on the line. Push it to the next line.
if (line.lastFragment().overlapsToNextRenderer()) {
// Check if this fragment is a continuation of a previous segment. In such cases, we need to remove them all.
const auto& lastCompleteFragment = line.revertToLastCompleteFragment(runs);
textFragmentIterator.revertToEndOfFragment(lastCompleteFragment);
break;
}
line.setOverflowedFragment(fragment);
break;
}
line.appendFragmentAndCreateRunIfNeeded(fragment, runs);
// Find the next text fragment.
fragment = textFragmentIterator.nextTextFragment(line.width());
}
return (fragment.type() == TextFragmentIterator::TextFragment::ContentEnd && line.overflowedFragment().isEmpty()) || line.overflowedFragment().type() == TextFragmentIterator::TextFragment::ContentEnd;
}
static void closeLineEndingAndAdjustRuns(LineState& line, Layout::RunVector& runs, unsigned previousRunCount, unsigned& lineCount, const TextFragmentIterator& textFragmentIterator)
{
if (previousRunCount == runs.size())
return;
ASSERT(runs.size());
removeTrailingWhitespace(line, runs, textFragmentIterator);
if (!runs.size())
return;
// Adjust runs' position by taking line's alignment into account.
if (float lineLogicalLeft = computeLineLeft(textFragmentIterator.style().textAlign, line.availableWidth(), line.width(), line.logicalLeftOffset())) {
for (unsigned i = previousRunCount; i < runs.size(); ++i) {
runs[i].logicalLeft += lineLogicalLeft;
runs[i].logicalRight += lineLogicalLeft;
}
}
runs.last().isEndOfLine = true;
++lineCount;
}
static void createTextRuns(Layout::RunVector& runs, RenderBlockFlow& flow, unsigned& lineCount)
{
LayoutUnit borderAndPaddingBefore = flow.borderAndPaddingBefore();
LayoutUnit lineHeight = lineHeightFromFlow(flow);
LineState line;
bool isEndOfContent = false;
TextFragmentIterator textFragmentIterator = TextFragmentIterator(flow);
do {
flow.setLogicalHeight(lineHeight * lineCount + borderAndPaddingBefore);
LineState previousLine = line;
unsigned previousRunCount = runs.size();
line = LineState();
updateLineConstrains(flow, line);
isEndOfContent = createLineRuns(line, previousLine, runs, textFragmentIterator);
closeLineEndingAndAdjustRuns(line, runs, previousRunCount, lineCount, textFragmentIterator);
} while (!isEndOfContent);
}
std::unique_ptr<Layout> create(RenderBlockFlow& flow)
{
unsigned lineCount = 0;
Layout::RunVector runs;
createTextRuns(runs, flow, lineCount);
for (auto& renderer : childrenOfType<RenderObject>(flow)) {
ASSERT(is<RenderText>(renderer) || is<RenderLineBreak>(renderer));
renderer.clearNeedsLayout();
}
return Layout::create(runs, lineCount);
}
std::unique_ptr<Layout> Layout::create(const RunVector& runVector, unsigned lineCount)
{
void* slot = WTF::fastMalloc(sizeof(Layout) + sizeof(Run) * runVector.size());
return std::unique_ptr<Layout>(new (NotNull, slot) Layout(runVector, lineCount));
}
Layout::Layout(const RunVector& runVector, unsigned lineCount)
: m_lineCount(lineCount)
, m_runCount(runVector.size())
{
memcpy(m_runs, runVector.data(), m_runCount * sizeof(Run));
}
}
}