|  | /* | 
|  | * Copyright (C) 2013-2021 Apple Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 
|  | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 
|  | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
|  | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 
|  | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
|  | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
|  | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
|  | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
|  | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
|  | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 
|  | * THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include "JSCConfig.h" | 
|  | #include "MarkedBlock.h" | 
|  | #include <compare> | 
|  | #include <wtf/HashTraits.h> | 
|  | #include <wtf/StdIntExtras.h> | 
|  |  | 
|  | namespace JSC { | 
|  |  | 
|  | class Structure; | 
|  |  | 
|  | #if CPU(ADDRESS64) | 
|  |  | 
|  | // We would like to define this value in PlatformEnable.h, but it is not possible since the following is relying on MACH_VM_MAX_ADDRESS. | 
|  | #if CPU(ARM64) && OS(DARWIN) && !PLATFORM(IOS_FAMILY_SIMULATOR) | 
|  | #if MACH_VM_MAX_ADDRESS_RAW < (1ULL << 36) | 
|  | #define ENABLE_STRUCTURE_ID_WITH_SHIFT 1 | 
|  | static_assert(MACH_VM_MAX_ADDRESS_RAW == MACH_VM_MAX_ADDRESS); | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #if !ENABLE(STRUCTURE_ID_WITH_SHIFT) | 
|  | #if defined(STRUCTURE_HEAP_ADDRESS_SIZE_IN_MB) && STRUCTURE_HEAP_ADDRESS_SIZE_IN_MB > 0 | 
|  | constexpr uintptr_t structureHeapAddressSize = STRUCTURE_HEAP_ADDRESS_SIZE_IN_MB * MB; | 
|  | #elif PLATFORM(PLAYSTATION) | 
|  | constexpr uintptr_t structureHeapAddressSize = 128 * MB; | 
|  | #elif PLATFORM(IOS_FAMILY) && CPU(ARM64) && !CPU(ARM64E) | 
|  | constexpr uintptr_t structureHeapAddressSize = 512 * MB; | 
|  | #else | 
|  | constexpr uintptr_t structureHeapAddressSize = 4 * GB; | 
|  | #endif | 
|  | #endif // !ENABLE(STRUCTURE_ID_WITH_SHIFT) | 
|  |  | 
|  | #endif // CPU(ADDRESS64) | 
|  |  | 
|  | class StructureID { | 
|  | public: | 
|  | static constexpr uint32_t nukedStructureIDBit = 1; | 
|  |  | 
|  | #if ENABLE(STRUCTURE_ID_WITH_SHIFT) | 
|  | // ENABLE(STRUCTURE_ID_WITH_SHIFT) is used when our virtual memory space is limited (specifically, less than or equal to 36 bit) while pointer is 64 bit. | 
|  | // In that case, we round up Structures size with 32 bytes instead of 16 bytes. This ensures that lower 5 bit become zero for Structure. | 
|  | // By shifting this address with 4, we can encode 36 bit address into 32 bit StructureID. And we can ensure that StructureID's lowest bit is still zero | 
|  | // because we round Structure size with 32 bytes. This lowest bit is used for nuke bit. | 
|  | static constexpr unsigned encodeShiftAmount = 4; | 
|  | #elif CPU(ADDRESS64) | 
|  | static constexpr CPURegister structureIDMask = structureHeapAddressSize - 1; | 
|  | #endif | 
|  |  | 
|  | constexpr StructureID() = default; | 
|  | constexpr StructureID(StructureID const&) = default; | 
|  | constexpr StructureID& operator=(StructureID const&) = default; | 
|  |  | 
|  | StructureID nuke() const { return StructureID(m_bits | nukedStructureIDBit); } | 
|  | bool isNuked() const { return m_bits & nukedStructureIDBit; } | 
|  | StructureID decontaminate() const { return StructureID(m_bits & ~nukedStructureIDBit); } | 
|  |  | 
|  | inline Structure* decode() const; | 
|  | inline Structure* tryDecode() const; | 
|  | static StructureID encode(const Structure*); | 
|  |  | 
|  | explicit operator bool() const { return !!m_bits; } | 
|  | friend auto operator<=>(const StructureID&, const StructureID&) = default; | 
|  | constexpr uint32_t bits() const { return m_bits; } | 
|  |  | 
|  | constexpr StructureID(WTF::HashTableDeletedValueType) : m_bits(nukedStructureIDBit) { } | 
|  | bool isHashTableDeletedValue() const { return *this == StructureID(WTF::HashTableDeletedValue); } | 
|  |  | 
|  | private: | 
|  | explicit constexpr StructureID(uint32_t bits) : m_bits(bits) { } | 
|  |  | 
|  | uint32_t m_bits { 0 }; | 
|  | }; | 
|  | static_assert(sizeof(StructureID) == sizeof(uint32_t)); | 
|  |  | 
|  | #if ENABLE(STRUCTURE_ID_WITH_SHIFT) | 
|  |  | 
|  | ALWAYS_INLINE Structure* StructureID::decode() const | 
|  | { | 
|  | ASSERT(decontaminate()); | 
|  | return reinterpret_cast<Structure*>(static_cast<uintptr_t>(decontaminate().m_bits) << encodeShiftAmount); | 
|  | } | 
|  |  | 
|  | ALWAYS_INLINE Structure* StructureID::tryDecode() const | 
|  | { | 
|  | // Take care to only use the bits from m_bits in the structure's address reservation. | 
|  | uintptr_t address = static_cast<uintptr_t>(decontaminate().m_bits) << encodeShiftAmount; | 
|  | if (address < MarkedBlock::blockSize) | 
|  | return nullptr; | 
|  | return reinterpret_cast<Structure*>(address); | 
|  | } | 
|  |  | 
|  | ALWAYS_INLINE StructureID StructureID::encode(const Structure* structure) | 
|  | { | 
|  | ASSERT(structure); | 
|  | auto result = StructureID(reinterpret_cast<uintptr_t>(structure) >> encodeShiftAmount); | 
|  | ASSERT(result.decode() == structure); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | #elif CPU(ADDRESS64) | 
|  |  | 
|  | ALWAYS_INLINE Structure* StructureID::decode() const | 
|  | { | 
|  | // Take care to only use the bits from m_bits in the structure's address reservation. | 
|  | ASSERT(decontaminate()); | 
|  | return reinterpret_cast<Structure*>((static_cast<uintptr_t>(decontaminate().m_bits) & structureIDMask) + startOfStructureHeap()); | 
|  | } | 
|  |  | 
|  | ALWAYS_INLINE Structure* StructureID::tryDecode() const | 
|  | { | 
|  | // Take care to only use the bits from m_bits in the structure's address reservation. | 
|  | uintptr_t offset = static_cast<uintptr_t>(decontaminate().m_bits); | 
|  | if (offset < MarkedBlock::blockSize || offset >= g_jscConfig.sizeOfStructureHeap) | 
|  | return nullptr; | 
|  | return reinterpret_cast<Structure*>((offset & structureIDMask) + startOfStructureHeap()); | 
|  | } | 
|  |  | 
|  | ALWAYS_INLINE StructureID StructureID::encode(const Structure* structure) | 
|  | { | 
|  | ASSERT(structure); | 
|  | ASSERT(g_jscConfig.startOfStructureHeap <= reinterpret_cast<uintptr_t>(structure) && reinterpret_cast<uintptr_t>(structure) < startOfStructureHeap() + structureHeapAddressSize); | 
|  | auto result = StructureID(reinterpret_cast<uintptr_t>(structure) & structureIDMask); | 
|  | ASSERT(result.decode() == structure); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | #else // CPU(ADDRESS64) | 
|  |  | 
|  | ALWAYS_INLINE Structure* StructureID::decode() const | 
|  | { | 
|  | ASSERT(decontaminate()); | 
|  | return reinterpret_cast<Structure*>(decontaminate().m_bits); | 
|  | } | 
|  |  | 
|  | ALWAYS_INLINE Structure* StructureID::tryDecode() const | 
|  | { | 
|  | return reinterpret_cast<Structure*>(decontaminate().m_bits); | 
|  | } | 
|  |  | 
|  | ALWAYS_INLINE StructureID StructureID::encode(const Structure* structure) | 
|  | { | 
|  | ASSERT(structure); | 
|  | return StructureID(reinterpret_cast<uint32_t>(structure)); | 
|  | } | 
|  |  | 
|  | #endif | 
|  |  | 
|  | struct StructureIDHash { | 
|  | static unsigned hash(const StructureID& key) { return key.bits(); } | 
|  | static bool equal(const StructureID& a, const StructureID& b) { return a == b; } | 
|  | static constexpr bool safeToCompareToEmptyOrDeleted = true; | 
|  | }; | 
|  |  | 
|  | } // namespace JSC | 
|  |  | 
|  | namespace WTF { | 
|  |  | 
|  | template<typename T> struct DefaultHash; | 
|  | template<> struct DefaultHash<JSC::StructureID> : JSC::StructureIDHash { }; | 
|  |  | 
|  | template<typename T> struct HashTraits; | 
|  | template<> struct HashTraits<JSC::StructureID> : SimpleClassHashTraits<JSC::StructureID> { | 
|  | static constexpr bool emptyValueIsZero = true; | 
|  | }; | 
|  |  | 
|  | } |