| /* | 
 |  * Copyright (C) 2013 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  | 
 |  */ | 
 |  | 
 | #ifndef DFGAvailability_h | 
 | #define DFGAvailability_h | 
 |  | 
 | #if ENABLE(DFG_JIT) | 
 |  | 
 | #include "DFGFlushedAt.h" | 
 | #include "DFGVariableAccessData.h" | 
 |  | 
 | namespace JSC { namespace DFG { | 
 |  | 
 | struct Node; | 
 |  | 
 | class Availability { | 
 | public: | 
 |     Availability() | 
 |         : m_node(0) | 
 |         , m_flushedAt(DeadFlush) | 
 |     { | 
 |     } | 
 |      | 
 |     explicit Availability(Node* node) | 
 |         : m_node(node) | 
 |         , m_flushedAt(ConflictingFlush) | 
 |     { | 
 |     } | 
 |      | 
 |     explicit Availability(FlushedAt flushedAt) | 
 |         : m_node(unavailableMarker()) | 
 |         , m_flushedAt(flushedAt) | 
 |     { | 
 |     } | 
 |      | 
 |     Availability(Node* node, FlushedAt flushedAt) | 
 |         : m_node(node) | 
 |         , m_flushedAt(flushedAt) | 
 |     { | 
 |     } | 
 |      | 
 |     static Availability unavailable() | 
 |     { | 
 |         return Availability(unavailableMarker(), FlushedAt(ConflictingFlush)); | 
 |     } | 
 |      | 
 |     Availability withFlush(FlushedAt flush) const | 
 |     { | 
 |         return Availability(m_node, flush); | 
 |     } | 
 |      | 
 |     Availability withNode(Node* node) const | 
 |     { | 
 |         return Availability(node, m_flushedAt); | 
 |     } | 
 |      | 
 |     Availability withUnavailableNode() const | 
 |     { | 
 |         return withNode(unavailableMarker()); | 
 |     } | 
 |      | 
 |     void setFlush(FlushedAt flushedAt) | 
 |     { | 
 |         m_flushedAt = flushedAt; | 
 |     } | 
 |      | 
 |     void setNode(Node* node) | 
 |     { | 
 |         m_node = node; | 
 |     } | 
 |      | 
 |     void setNodeUnavailable() | 
 |     { | 
 |         m_node = unavailableMarker(); | 
 |     } | 
 |      | 
 |     bool nodeIsUndecided() const { return !m_node; } | 
 |     bool nodeIsUnavailable() const { return m_node == unavailableMarker(); } | 
 |      | 
 |     bool hasNode() const { return !nodeIsUndecided() && !nodeIsUnavailable(); } | 
 |     bool shouldUseNode() const { return !isFlushUseful() && hasNode(); } | 
 |      | 
 |     Node* node() const | 
 |     { | 
 |         ASSERT(!nodeIsUndecided()); | 
 |         ASSERT(!nodeIsUnavailable()); | 
 |         return m_node; | 
 |     } | 
 |      | 
 |     FlushedAt flushedAt() const { return m_flushedAt; } | 
 |     bool isFlushUseful() const | 
 |     { | 
 |         return flushedAt().format() != DeadFlush && flushedAt().format() != ConflictingFlush; | 
 |     } | 
 |      | 
 |     bool isDead() const { return !isFlushUseful() && !hasNode(); } | 
 |      | 
 |     bool operator!() const { return nodeIsUnavailable() && flushedAt().format() == ConflictingFlush; } | 
 |  | 
 |     bool operator==(const Availability& other) const | 
 |     { | 
 |         return m_node == other.m_node | 
 |             && m_flushedAt == other.m_flushedAt; | 
 |     } | 
 |      | 
 |     bool operator!=(const Availability& other) const | 
 |     { | 
 |         return !(*this == other); | 
 |     } | 
 |      | 
 |     Availability merge(const Availability& other) const | 
 |     { | 
 |         return Availability( | 
 |             mergeNodes(m_node, other.m_node), | 
 |             m_flushedAt.merge(other.m_flushedAt)); | 
 |     } | 
 |      | 
 |     void dump(PrintStream&) const; | 
 |     void dumpInContext(PrintStream&, DumpContext*) const; | 
 |  | 
 | private: | 
 |     static Node* mergeNodes(Node* a, Node* b) | 
 |     { | 
 |         if (!a) | 
 |             return b; | 
 |         if (!b) | 
 |             return a; | 
 |         if (a == b) | 
 |             return a; | 
 |         return unavailableMarker(); | 
 |     } | 
 |      | 
 |     static Node* unavailableMarker() | 
 |     { | 
 |         return bitwise_cast<Node*>(static_cast<intptr_t>(1)); | 
 |     } | 
 |      | 
 |     Node* m_node; | 
 |     FlushedAt m_flushedAt; | 
 | }; | 
 |  | 
 | } } // namespace JSC::DFG | 
 |  | 
 | #endif // ENABLE(DFG_JIT) | 
 |  | 
 | #endif // DFGAvailability_h | 
 |  |