| /* | 
 |  * Copyright (C) 2020 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 
 |  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 
 |  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 
 |  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
 |  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
 |  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
 |  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
 |  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
 |  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 
 |  * THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #if ENABLE(GPU_PROCESS) && ENABLE(WEB_AUDIO) | 
 |  | 
 | #include "Connection.h" | 
 | #include "GPUProcessConnection.h" | 
 | #include "IPCSemaphore.h" | 
 | #include "RemoteAudioDestinationIdentifier.h" | 
 | #include <WebCore/AudioIOCallback.h> | 
 | #include <wtf/CrossThreadQueue.h> | 
 | #include <wtf/MediaTime.h> | 
 | #include <wtf/Threading.h> | 
 |  | 
 | #if PLATFORM(COCOA) | 
 | #include "SharedRingBufferStorage.h" | 
 | #include <WebCore/AudioDestinationCocoa.h> | 
 | #include <wtf/Optional.h> | 
 | #else | 
 | #include <WebCore/AudioDestinationGStreamer.h> | 
 | #endif | 
 |  | 
 | namespace WebCore { | 
 | class CARingBuffer; | 
 | class WebAudioBufferList; | 
 | } | 
 |  | 
 | namespace WebKit { | 
 |  | 
 | class SharedRingBufferFrameBounds; | 
 |  | 
 | class RemoteAudioDestinationProxy final | 
 | #if PLATFORM(COCOA) | 
 |     : public WebCore::AudioDestinationCocoa | 
 | #else | 
 |     : public WebCore::AudioDestinationGStreamer | 
 | #endif | 
 |     , public GPUProcessConnection::Client { | 
 |     WTF_MAKE_NONCOPYABLE(RemoteAudioDestinationProxy); | 
 | public: | 
 |     using AudioIOCallback = WebCore::AudioIOCallback; | 
 |     using WebCore::AudioDestination::ref; | 
 |     using WebCore::AudioDestination::deref; | 
 |  | 
 |     static Ref<AudioDestination> create(AudioIOCallback&, const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate); | 
 |  | 
 |     RemoteAudioDestinationProxy(AudioIOCallback&, const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate); | 
 |     ~RemoteAudioDestinationProxy(); | 
 |  | 
 | private: | 
 |     void startRendering(CompletionHandler<void(bool)>&&) final; | 
 |     void stopRendering(CompletionHandler<void(bool)>&&) final; | 
 |  | 
 |     void startRenderingThread(); | 
 |     void stopRenderingThread(); | 
 |     void renderQuantum(); | 
 |  | 
 |     IPC::Connection* connection(); | 
 |     IPC::Connection* existingConnection(); | 
 |  | 
 |     // GPUProcessConnection::Client. | 
 |     void gpuProcessConnectionDidClose(GPUProcessConnection&) final; | 
 |  | 
 | #if !PLATFORM(COCOA) | 
 |     bool isPlaying() final { return false; } | 
 |     void setIsPlaying(bool) { } | 
 |     float sampleRate() const final { return 0; } | 
 |     unsigned numberOfOutputChannels() const { return m_numberOfOutputChannels; } | 
 | #endif | 
 |  | 
 | #if PLATFORM(COCOA) | 
 |     void storageChanged(SharedMemory*, const WebCore::CAAudioStreamDescription& format, size_t frameCount); | 
 | #endif | 
 |  | 
 |     RemoteAudioDestinationIdentifier m_destinationID; // Call destinationID() getter to make sure the destinationID is valid. | 
 |  | 
 |     WeakPtr<GPUProcessConnection> m_gpuProcessConnection; | 
 | #if PLATFORM(COCOA) | 
 |     uint64_t m_numberOfFrames { 0 }; | 
 |     std::unique_ptr<WebCore::CARingBuffer> m_ringBuffer; | 
 |     std::unique_ptr<WebCore::WebAudioBufferList> m_audioBufferList; | 
 |     uint64_t m_currentFrame { 0 }; | 
 |     float m_sampleRate; | 
 | #else | 
 |     unsigned m_numberOfOutputChannels; | 
 | #endif | 
 |     IPC::Semaphore m_renderSemaphore; | 
 |  | 
 |     String m_inputDeviceId; | 
 |     unsigned m_numberOfInputChannels; | 
 |  | 
 |     RefPtr<Thread> m_renderThread; | 
 |     std::atomic<bool> m_shouldStopThread { false }; | 
 | }; | 
 |  | 
 | } // namespace WebKit | 
 |  | 
 | #endif // ENABLE(GPU_PROCESS) && ENABLE(WEB_AUDIO) |