| /* | 
 |  * Copyright (C) 2013-2021 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 
 |  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 
 |  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 
 |  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
 |  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
 |  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
 |  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
 |  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
 |  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 
 |  * THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "StructureIDTable.h" | 
 |  | 
 | #include "ResourceExhaustion.h" | 
 | #include <wtf/Atomics.h> | 
 | #include <wtf/DataLog.h> | 
 | #include <wtf/RawPointer.h> | 
 |  | 
 | namespace JSC { | 
 |  | 
 | #if USE(JSVALUE64) | 
 |  | 
 | namespace StructureIDTableInternal { | 
 | static constexpr bool verbose = false; | 
 | } | 
 |  | 
 | StructureIDTable::StructureIDTable() | 
 |     : m_table(makeUniqueArray<StructureOrOffset>(s_initialSize)) | 
 |     , m_size(1) | 
 |     , m_capacity(s_initialSize) | 
 | { | 
 |     // We pre-allocate the first offset so that the null Structure | 
 |     // can still be represented as the StructureID '0'. | 
 |     table()[0].encodedStructureBits = 0; | 
 |  | 
 |     makeFreeListFromRange(1, m_capacity - 1); | 
 | } | 
 |  | 
 | void StructureIDTable::makeFreeListFromRange(uint32_t first, uint32_t last) | 
 | { | 
 |     ASSERT(!m_firstFreeOffset); | 
 |     ASSERT(!m_lastFreeOffset); | 
 |  | 
 |     // Put all the new IDs on the free list sequentially. | 
 |     uint32_t head = first; | 
 |     uint32_t tail = last; | 
 |     for (uint32_t i = first; i < last; ++i) | 
 |         table()[i].offset = i + 1; | 
 |     table()[last].offset = 0; | 
 |  | 
 |     // Randomize the free list. | 
 |     uint32_t size = last - first + 1; | 
 |     uint32_t maxIterations = (size * 2) / 3; | 
 |     for (uint32_t count = 0; count < maxIterations; ++count) { | 
 |         // Move a random pick either to the head or the tail of the free list. | 
 |         uint32_t random = m_weakRandom.getUint32(); | 
 |         uint32_t nodeBefore = first + (random % size); | 
 |         uint32_t pick = table()[nodeBefore].offset; | 
 |         if (pick) { | 
 |             uint32_t nodeAfter = table()[pick].offset; | 
 |             table()[nodeBefore].offset = nodeAfter; | 
 |             if ((random & 1) || !nodeAfter) { | 
 |                 // Move to the head. | 
 |                 table()[pick].offset = head; | 
 |                 head = pick; | 
 |                 if (!nodeAfter) | 
 |                     tail = nodeBefore; | 
 |             } else { | 
 |                 // Move to the tail. | 
 |                 table()[pick].offset = 0; | 
 |                 table()[tail].offset = pick; | 
 |                 tail = pick; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Cut list in half and swap halves. | 
 |     uint32_t cut = first + (m_weakRandom.getUint32() % size); | 
 |     uint32_t afterCut = table()[cut].offset; | 
 |     if (afterCut) { | 
 |         table()[tail].offset = head; | 
 |         tail = cut; | 
 |         head = afterCut; | 
 |         table()[cut].offset = 0; | 
 |     } | 
 |  | 
 |     m_firstFreeOffset = head; | 
 |     m_lastFreeOffset = tail; | 
 | } | 
 |  | 
 | void StructureIDTable::resize(size_t newCapacity) | 
 | { | 
 |     if (newCapacity > s_maximumNumberOfStructures) | 
 |         newCapacity = s_maximumNumberOfStructures; | 
 |  | 
 |     // If m_size is already s_maximumNumberOfStructures, newCapacity becomes s_maximumNumberOfStructures in the above code. | 
 |     // In that case, we should crash because of exhaust of StructureIDs. | 
 |     RELEASE_ASSERT_RESOURCE_AVAILABLE(m_size < newCapacity, StructureIDExhaustion, "Crash intentionally because of exhaust of StructureIDs."); | 
 |  | 
 |     // Create the new table. | 
 |     auto newTable = makeUniqueArray<StructureOrOffset>(newCapacity); | 
 |  | 
 |     // Copy the contents of the old table to the new table. | 
 |     memcpy(newTable.get(), table(), m_capacity * sizeof(StructureOrOffset)); | 
 |  | 
 |     // Store fence to make sure we've copied everything before doing the swap. | 
 |     WTF::storeStoreFence(); | 
 |  | 
 |     // Swap the old and new tables. | 
 |     swap(m_table, newTable); | 
 |  | 
 |     // Put the old table (now labeled as new) into the list of old tables. | 
 |     m_oldTables.append(WTFMove(newTable)); | 
 |  | 
 |     // Update the capacity. | 
 |     m_capacity = newCapacity; | 
 |  | 
 |     makeFreeListFromRange(m_size, m_capacity - 1); | 
 | } | 
 |  | 
 | void StructureIDTable::flushOldTables() | 
 | { | 
 |     m_oldTables.clear(); | 
 | } | 
 |  | 
 | StructureID StructureIDTable::allocateID(Structure* structure) | 
 | { | 
 |     if (UNLIKELY(!m_firstFreeOffset)) { | 
 |         RELEASE_ASSERT(m_capacity <= s_maximumNumberOfStructures); | 
 |         ASSERT(m_size == m_capacity); | 
 |         resize(m_capacity * 2); | 
 |         ASSERT(m_size < m_capacity); | 
 |         RELEASE_ASSERT(m_firstFreeOffset); | 
 |     } | 
 |  | 
 |     // entropyBits must not be zero. This ensures that if a corrupted | 
 |     // structureID is encountered (with incorrect entropyBits), the decoded | 
 |     // structure pointer for that ID will be always be a bad pointer with | 
 |     // high bits set. | 
 |     constexpr uint32_t entropyBitsMask = (1 << s_numberOfEntropyBits) - 1; | 
 |     uint32_t entropyBits = m_weakRandom.getUint32() & entropyBitsMask; | 
 |     if (UNLIKELY(!entropyBits)) { | 
 |         constexpr uint32_t numberOfValuesToPickFrom = entropyBitsMask; | 
 |         entropyBits = (m_weakRandom.getUint32() % numberOfValuesToPickFrom) + 1; | 
 |     } | 
 |  | 
 |     uint32_t structureIndex = m_firstFreeOffset; | 
 |     m_firstFreeOffset = table()[m_firstFreeOffset].offset; | 
 |     if (!m_firstFreeOffset) | 
 |         m_lastFreeOffset = 0; | 
 |  | 
 |     StructureID result = (structureIndex << s_numberOfEntropyBits) | entropyBits; | 
 |     table()[structureIndex].encodedStructureBits = encode(structure, result); | 
 |     m_size++; | 
 |     ASSERT(!isNuked(result)); | 
 |  | 
 |     dataLogLnIf(StructureIDTableInternal::verbose, "Allocated StructureID ", result, " for Structure ", RawPointer(structure)); | 
 |     return result; | 
 | } | 
 |  | 
 | void StructureIDTable::deallocateID(Structure* structure, StructureID structureID) | 
 | { | 
 |     dataLogLnIf(StructureIDTableInternal::verbose, "Deallocated StructureID ", structureID); | 
 |     ASSERT(structureID != s_unusedID); | 
 |     uint32_t structureIndex = structureID >> s_numberOfEntropyBits; | 
 |     ASSERT(structureIndex && structureIndex < s_maximumNumberOfStructures); | 
 |     RELEASE_ASSERT(table()[structureIndex].encodedStructureBits == encode(structure, structureID)); | 
 |     m_size--; | 
 |     if (!m_firstFreeOffset) { | 
 |         table()[structureIndex].offset = 0; | 
 |         m_firstFreeOffset = structureIndex; | 
 |         m_lastFreeOffset = structureIndex; | 
 |         return; | 
 |     } | 
 |  | 
 |     bool insertAtHead = m_weakRandom.getUint32() & 1; | 
 |     if (insertAtHead) { | 
 |         table()[structureIndex].offset = m_firstFreeOffset; | 
 |         m_firstFreeOffset = structureIndex; | 
 |     } else { | 
 |         table()[structureIndex].offset = 0; | 
 |         table()[m_lastFreeOffset].offset = structureIndex; | 
 |         m_lastFreeOffset = structureIndex; | 
 |     } | 
 | } | 
 |  | 
 | #endif // USE(JSVALUE64) | 
 |  | 
 | } // namespace JSC |