| /* | 
 |  * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 
 |  * Copyright (C) 2006 Apple Computer, Inc. | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Library General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Library General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Library General Public License | 
 |  * along with this library; see the file COPYING.LIB.  If not, write to | 
 |  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
 |  * Boston, MA 02110-1301, USA. | 
 |  * | 
 |  */ | 
 |  | 
 | #ifndef RenderView_h | 
 | #define RenderView_h | 
 |  | 
 | #include "FrameView.h" | 
 | #include "LayoutState.h" | 
 | #include "PODFreeListArena.h" | 
 | #include "RenderBlock.h" | 
 | #include <wtf/OwnPtr.h> | 
 |  | 
 | namespace WebCore { | 
 |  | 
 | class FlowThreadController; | 
 | class RenderQuote; | 
 | class RenderWidget; | 
 |  | 
 | #if USE(ACCELERATED_COMPOSITING) | 
 | class RenderLayerCompositor; | 
 | #endif | 
 |  | 
 | #if ENABLE(CSS_SHADERS) && USE(3D_GRAPHICS) | 
 | class CustomFilterGlobalContext; | 
 | #endif | 
 |  | 
 | class RenderView : public RenderBlock { | 
 | public: | 
 |     explicit RenderView(Document*); | 
 |     virtual ~RenderView(); | 
 |  | 
 |     bool hitTest(const HitTestRequest&, HitTestResult&); | 
 |     bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&); | 
 |  | 
 |     virtual const char* renderName() const OVERRIDE { return "RenderView"; } | 
 |  | 
 |     virtual bool isRenderView() const OVERRIDE { return true; } | 
 |  | 
 |     virtual bool requiresLayer() const OVERRIDE { return true; } | 
 |  | 
 |     virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; | 
 |  | 
 |     virtual void layout() OVERRIDE; | 
 |     virtual void updateLogicalWidth() OVERRIDE; | 
 |     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; | 
 |  | 
 |     virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const OVERRIDE; | 
 |  | 
 |     // The same as the FrameView's layoutHeight/layoutWidth but with null check guards. | 
 |     int viewHeight() const; | 
 |     int viewWidth() const; | 
 |     int viewLogicalWidth() const { return style()->isHorizontalWritingMode() ? viewWidth() : viewHeight(); } | 
 |     int viewLogicalHeight() const; | 
 |  | 
 |     float zoomFactor() const; | 
 |  | 
 |     FrameView* frameView() const { return m_frameView; } | 
 |  | 
 |     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; | 
 |     void repaintViewRectangle(const LayoutRect&, bool immediate = false) const; | 
 |     // Repaint the view, and all composited layers that intersect the given absolute rectangle. | 
 |     // FIXME: ideally we'd never have to do this, if all repaints are container-relative. | 
 |     void repaintRectangleInViewAndCompositedLayers(const LayoutRect&, bool immediate = false); | 
 |     void repaintViewAndCompositedLayers(); | 
 |  | 
 |     virtual void paint(PaintInfo&, const LayoutPoint&); | 
 |     virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) OVERRIDE; | 
 |  | 
 |     enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing }; | 
 |     void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld); | 
 |     void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const; | 
 |     void clearSelection(); | 
 |     RenderObject* selectionStart() const { return m_selectionStart; } | 
 |     RenderObject* selectionEnd() const { return m_selectionEnd; } | 
 |     IntRect selectionBounds(bool clipToVisibleContent = true) const; | 
 |     void selectionStartEnd(int& startPos, int& endPos) const; | 
 |     void repaintSelection() const; | 
 |  | 
 |     bool printing() const; | 
 |  | 
 |     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const; | 
 |     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const; | 
 |  | 
 | #if USE(ACCELERATED_COMPOSITING) | 
 |     void setMaximalOutlineSize(int o); | 
 | #else | 
 |     void setMaximalOutlineSize(int o) { m_maximalOutlineSize = o; } | 
 | #endif | 
 |     int maximalOutlineSize() const { return m_maximalOutlineSize; } | 
 |  | 
 |     virtual LayoutRect viewRect() const OVERRIDE; | 
 |  | 
 |     void updateWidgetPositions(); | 
 |     void addWidget(RenderWidget*); | 
 |     void removeWidget(RenderWidget*); | 
 |      | 
 |     void notifyWidgets(WidgetNotification); | 
 |  | 
 |     // layoutDelta is used transiently during layout to store how far an object has moved from its | 
 |     // last layout location, in order to repaint correctly. | 
 |     // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter. | 
 |     LayoutSize layoutDelta() const | 
 |     { | 
 |         return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize(); | 
 |     } | 
 |     void addLayoutDelta(const LayoutSize& delta)  | 
 |     { | 
 |         if (m_layoutState) { | 
 |             m_layoutState->m_layoutDelta += delta; | 
 | #if !ASSERT_DISABLED && ENABLE(SATURATED_LAYOUT_ARITHMETIC) | 
 |             m_layoutState->m_layoutDeltaXSaturated |= m_layoutState->m_layoutDelta.width() == LayoutUnit::max() || m_layoutState->m_layoutDelta.width() == LayoutUnit::min(); | 
 |             m_layoutState->m_layoutDeltaYSaturated |= m_layoutState->m_layoutDelta.height() == LayoutUnit::max() || m_layoutState->m_layoutDelta.height() == LayoutUnit::min(); | 
 | #endif | 
 |         } | 
 |     } | 
 |      | 
 | #if !ASSERT_DISABLED | 
 |     bool layoutDeltaMatches(const LayoutSize& delta) | 
 |     { | 
 |         if (!m_layoutState) | 
 |             return false; | 
 | #if ENABLE(SATURATED_LAYOUT_ARITHMETIC) | 
 |         return (delta.width() == m_layoutState->m_layoutDelta.width() || m_layoutState->m_layoutDeltaXSaturated) && (delta.height() == m_layoutState->m_layoutDelta.height() || m_layoutState->m_layoutDeltaYSaturated); | 
 | #else | 
 |         return delta == m_layoutState->m_layoutDelta; | 
 | #endif | 
 |     } | 
 | #endif | 
 |  | 
 |     bool doingFullRepaint() const { return m_frameView->needsFullRepaint(); } | 
 |  | 
 |     // Subtree push/pop | 
 |     void pushLayoutState(RenderObject*); | 
 |     void popLayoutState(RenderObject*) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical. | 
 |  | 
 |     bool shouldDisableLayoutStateForSubtree(RenderObject*) const; | 
 |  | 
 |     // Returns true if layoutState should be used for its cached offset and clip. | 
 |     bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; } | 
 |     LayoutState* layoutState() const { return m_layoutState; } | 
 |  | 
 |     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&); | 
 |  | 
 |     LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } | 
 |     void setPageLogicalHeight(LayoutUnit height) | 
 |     { | 
 |         if (m_pageLogicalHeight != height) { | 
 |             m_pageLogicalHeight = height; | 
 |             m_pageLogicalHeightChanged = true; | 
 |         } | 
 |     } | 
 |     LayoutUnit pageOrViewLogicalHeight() const; | 
 |  | 
 |     // FIXME: These functions are deprecated. No code should be added that uses these. | 
 |     int bestTruncatedAt() const { return m_legacyPrinting.m_bestTruncatedAt; } | 
 |     void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false); | 
 |     int truncatedAt() const { return m_legacyPrinting.m_truncatedAt; } | 
 |     void setTruncatedAt(int y) | 
 |     {  | 
 |         m_legacyPrinting.m_truncatedAt = y; | 
 |         m_legacyPrinting.m_bestTruncatedAt = 0; | 
 |         m_legacyPrinting.m_truncatorWidth = 0; | 
 |         m_legacyPrinting.m_forcedPageBreak = false; | 
 |     } | 
 |     const IntRect& printRect() const { return m_legacyPrinting.m_printRect; } | 
 |     void setPrintRect(const IntRect& r) { m_legacyPrinting.m_printRect = r; } | 
 |     // End deprecated functions. | 
 |  | 
 |     // Notification that this view moved into or out of a native window. | 
 |     void setIsInWindow(bool); | 
 |  | 
 | #if USE(ACCELERATED_COMPOSITING) | 
 |     RenderLayerCompositor* compositor(); | 
 |     bool usesCompositing() const; | 
 | #endif | 
 |  | 
 | #if ENABLE(CSS_SHADERS) && USE(3D_GRAPHICS) | 
 |     CustomFilterGlobalContext* customFilterGlobalContext(); | 
 | #endif | 
 |  | 
 |     IntRect unscaledDocumentRect() const; | 
 |     LayoutRect backgroundRect(RenderBox* backgroundRenderer) const; | 
 |  | 
 |     IntRect documentRect() const; | 
 |  | 
 |     // Renderer that paints the root background has background-images which all have background-attachment: fixed. | 
 |     bool rootBackgroundIsEntirelyFixed() const; | 
 |      | 
 |     bool hasRenderNamedFlowThreads() const; | 
 |     bool checkTwoPassLayoutForAutoHeightRegions() const; | 
 |     FlowThreadController* flowThreadController(); | 
 |  | 
 |     void styleDidChange(StyleDifference, const RenderStyle* oldStyle); | 
 |  | 
 |     IntervalArena* intervalArena(); | 
 |  | 
 |     IntSize viewportSize() const { return document()->viewportSize(); } | 
 |  | 
 |     void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; } | 
 |     RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; } | 
 |  | 
 |     // FIXME: This is a work around because the current implementation of counters | 
 |     // requires walking the entire tree repeatedly and most pages don't actually use either | 
 |     // feature so we shouldn't take the performance hit when not needed. Long term we should | 
 |     // rewrite the counter and quotes code. | 
 |     void addRenderCounter() { m_renderCounterCount++; } | 
 |     void removeRenderCounter() { ASSERT(m_renderCounterCount > 0); m_renderCounterCount--; } | 
 |     bool hasRenderCounters() { return m_renderCounterCount; } | 
 |      | 
 |     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE; | 
 |  | 
 |     IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); } | 
 |  | 
 | protected: | 
 |     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; | 
 |     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; | 
 |     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const; | 
 |     virtual bool requiresColumns(int desiredColumnCount) const OVERRIDE; | 
 |      | 
 | private: | 
 |     bool initializeLayoutState(LayoutState&); | 
 |  | 
 |     virtual void calcColumnWidth() OVERRIDE; | 
 |     virtual ColumnInfo::PaginationUnit paginationUnit() const OVERRIDE; | 
 |  | 
 |     bool shouldRepaint(const LayoutRect&) const; | 
 |  | 
 |     // These functions may only be accessed by LayoutStateMaintainer. | 
 |     bool pushLayoutState(RenderBox* renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0) | 
 |     { | 
 |         // We push LayoutState even if layoutState is disabled because it stores layoutDelta too. | 
 |         if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer->hasColumns() || renderer->flowThreadContainingBlock() | 
 |             || m_layoutState->lineGrid() || (renderer->style()->lineGrid() != RenderStyle::initialLineGrid() && renderer->isBlockFlow()) | 
 | #if ENABLE(CSS_SHAPES) | 
 |             || (renderer->isRenderBlock() && toRenderBlock(renderer)->shapeInsideInfo()) | 
 |             || (m_layoutState->shapeInsideInfo() && renderer->isRenderBlock() && !toRenderBlock(renderer)->allowsShapeInsideInfoSharing()) | 
 | #endif | 
 |             ) { | 
 |             pushLayoutStateForCurrentFlowThread(renderer); | 
 |             m_layoutState = new (renderArena()) LayoutState(m_layoutState, renderer, offset, pageHeight, pageHeightChanged, colInfo); | 
 |             return true; | 
 |         } | 
 |         return false; | 
 |     } | 
 |  | 
 |     void popLayoutState() | 
 |     { | 
 |         LayoutState* state = m_layoutState; | 
 |         m_layoutState = state->m_next; | 
 |         state->destroy(renderArena()); | 
 |         popLayoutStateForCurrentFlowThread(); | 
 |     } | 
 |  | 
 |     // Suspends the LayoutState optimization. Used under transforms that cannot be represented by | 
 |     // LayoutState (common in SVG) and when manipulating the render tree during layout in ways | 
 |     // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around). | 
 |     // Note that even when disabled, LayoutState is still used to store layoutDelta. | 
 |     // These functions may only be accessed by LayoutStateMaintainer or LayoutStateDisabler. | 
 |     void disableLayoutState() { m_layoutStateDisableCount++; } | 
 |     void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; } | 
 |  | 
 |     void layoutContent(const LayoutState&); | 
 |     void layoutContentInAutoLogicalHeightRegions(const LayoutState&); | 
 | #ifndef NDEBUG | 
 |     void checkLayoutState(const LayoutState&); | 
 | #endif | 
 |  | 
 |     size_t getRetainedWidgets(Vector<RenderWidget*>&); | 
 |     void releaseWidgets(Vector<RenderWidget*>&); | 
 |  | 
 |     void pushLayoutStateForCurrentFlowThread(const RenderObject*); | 
 |     void popLayoutStateForCurrentFlowThread(); | 
 |      | 
 |     friend class LayoutStateMaintainer; | 
 |     friend class LayoutStateDisabler; | 
 |  | 
 | protected: | 
 |     FrameView* m_frameView; | 
 |  | 
 |     RenderObject* m_selectionStart; | 
 |     RenderObject* m_selectionEnd; | 
 |     int m_selectionStartPos; | 
 |     int m_selectionEndPos; | 
 |  | 
 |     // FIXME: Only used by embedded WebViews inside AppKit NSViews.  Find a way to remove. | 
 |     struct LegacyPrinting { | 
 |         LegacyPrinting() | 
 |             : m_bestTruncatedAt(0) | 
 |             , m_truncatedAt(0) | 
 |             , m_truncatorWidth(0) | 
 |             , m_forcedPageBreak(false) | 
 |         { } | 
 |  | 
 |         int m_bestTruncatedAt; | 
 |         int m_truncatedAt; | 
 |         int m_truncatorWidth; | 
 |         IntRect m_printRect; | 
 |         bool m_forcedPageBreak; | 
 |     }; | 
 |     LegacyPrinting m_legacyPrinting; | 
 |     // End deprecated members. | 
 |  | 
 |     int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables. | 
 |  | 
 |     typedef HashSet<RenderWidget*> RenderWidgetSet; | 
 |     RenderWidgetSet m_widgets; | 
 |  | 
 | private: | 
 |     bool shouldUsePrintingLayout() const; | 
 |  | 
 |     LayoutUnit m_pageLogicalHeight; | 
 |     bool m_pageLogicalHeightChanged; | 
 |     LayoutState* m_layoutState; | 
 |     unsigned m_layoutStateDisableCount; | 
 | #if USE(ACCELERATED_COMPOSITING) | 
 |     OwnPtr<RenderLayerCompositor> m_compositor; | 
 | #endif | 
 | #if ENABLE(CSS_SHADERS) && USE(3D_GRAPHICS) | 
 |     OwnPtr<CustomFilterGlobalContext> m_customFilterGlobalContext; | 
 | #endif | 
 |     OwnPtr<FlowThreadController> m_flowThreadController; | 
 |     RefPtr<IntervalArena> m_intervalArena; | 
 |  | 
 |     RenderQuote* m_renderQuoteHead; | 
 |     unsigned m_renderCounterCount; | 
 |  | 
 |     bool m_selectionWasCaret; | 
 | }; | 
 |  | 
 | inline RenderView* toRenderView(RenderObject* object) | 
 | { | 
 |     ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderView()); | 
 |     return static_cast<RenderView*>(object); | 
 | } | 
 |  | 
 | inline const RenderView* toRenderView(const RenderObject* object) | 
 | { | 
 |     ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderView()); | 
 |     return static_cast<const RenderView*>(object); | 
 | } | 
 |  | 
 | // This will catch anyone doing an unnecessary cast. | 
 | void toRenderView(const RenderView*); | 
 |  | 
 | ALWAYS_INLINE RenderView* Document::renderView() const | 
 | { | 
 |     return toRenderView(renderer()); | 
 | } | 
 |  | 
 | // Stack-based class to assist with LayoutState push/pop | 
 | class LayoutStateMaintainer { | 
 |     WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer); | 
 | public: | 
 |     // ctor to push now | 
 |     LayoutStateMaintainer(RenderView* view, RenderBox* root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0) | 
 |         : m_view(view) | 
 |         , m_disabled(disableState) | 
 |         , m_didStart(false) | 
 |         , m_didEnd(false) | 
 |         , m_didCreateLayoutState(false) | 
 |     { | 
 |         push(root, offset, pageHeight, pageHeightChanged, colInfo); | 
 |     } | 
 |      | 
 |     // ctor to maybe push later | 
 |     LayoutStateMaintainer(RenderView* view) | 
 |         : m_view(view) | 
 |         , m_disabled(false) | 
 |         , m_didStart(false) | 
 |         , m_didEnd(false) | 
 |         , m_didCreateLayoutState(false) | 
 |     { | 
 |     } | 
 |  | 
 |     ~LayoutStateMaintainer() | 
 |     { | 
 |         ASSERT(m_didStart == m_didEnd);   // if this fires, it means that someone did a push(), but forgot to pop(). | 
 |     } | 
 |  | 
 |     void push(RenderBox* root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0) | 
 |     { | 
 |         ASSERT(!m_didStart); | 
 |         // We push state even if disabled, because we still need to store layoutDelta | 
 |         m_didCreateLayoutState = m_view->pushLayoutState(root, offset, pageHeight, pageHeightChanged, colInfo); | 
 |         if (m_disabled && m_didCreateLayoutState) | 
 |             m_view->disableLayoutState(); | 
 |         m_didStart = true; | 
 |     } | 
 |  | 
 |     void pop() | 
 |     { | 
 |         if (m_didStart) { | 
 |             ASSERT(!m_didEnd); | 
 |             if (m_didCreateLayoutState) { | 
 |                 m_view->popLayoutState(); | 
 |                 if (m_disabled) | 
 |                     m_view->enableLayoutState(); | 
 |             } | 
 |              | 
 |             m_didEnd = true; | 
 |         } | 
 |     } | 
 |  | 
 |     bool didPush() const { return m_didStart; } | 
 |  | 
 | private: | 
 |     RenderView* m_view; | 
 |     bool m_disabled : 1;        // true if the offset and clip part of layoutState is disabled | 
 |     bool m_didStart : 1;        // true if we did a push or disable | 
 |     bool m_didEnd : 1;          // true if we popped or re-enabled | 
 |     bool m_didCreateLayoutState : 1; // true if we actually made a layout state. | 
 | }; | 
 |  | 
 | class LayoutStateDisabler { | 
 |     WTF_MAKE_NONCOPYABLE(LayoutStateDisabler); | 
 | public: | 
 |     LayoutStateDisabler(RenderView* view) | 
 |         : m_view(view) | 
 |     { | 
 |         if (m_view) | 
 |             m_view->disableLayoutState(); | 
 |     } | 
 |  | 
 |     ~LayoutStateDisabler() | 
 |     { | 
 |         if (m_view) | 
 |             m_view->enableLayoutState(); | 
 |     } | 
 | private: | 
 |     RenderView* m_view; | 
 | }; | 
 |  | 
 | class FragmentationDisabler { | 
 |     WTF_MAKE_NONCOPYABLE(FragmentationDisabler); | 
 | public: | 
 |     FragmentationDisabler(RenderObject* root); | 
 |     ~FragmentationDisabler(); | 
 | private: | 
 |     RenderObject* m_root; | 
 |     RenderObject::FlowThreadState m_flowThreadState; | 
 |     bool m_fragmenting; | 
 | #ifndef NDEBUG | 
 |     LayoutState* m_layoutState; | 
 | #endif | 
 | }; | 
 |  | 
 | } // namespace WebCore | 
 |  | 
 | #endif // RenderView_h |