| /* | 
 |  * Copyright (C) 2016 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 
 |  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 
 |  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 
 |  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
 |  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
 |  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
 |  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
 |  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
 |  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 
 |  * THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "MockGamepad.h" | 
 |  | 
 | #if ENABLE(GAMEPAD) | 
 |  | 
 | namespace WebCore { | 
 |  | 
 | MockGamepad::MockGamepad(unsigned index, const String& gamepadID, const String& mapping, unsigned axisCount, unsigned buttonCount) | 
 |     : PlatformGamepad(index) | 
 | { | 
 |     m_connectTime = m_lastUpdateTime = MonotonicTime::now(); | 
 |     updateDetails(gamepadID, mapping, axisCount, buttonCount); | 
 | } | 
 |  | 
 | void MockGamepad::updateDetails(const String& gamepadID, const String& mapping, unsigned axisCount, unsigned buttonCount) | 
 | { | 
 |     m_id = gamepadID; | 
 |     m_mapping = mapping; | 
 |     m_axisValues.clear(); | 
 |     for (size_t i = 0; i < axisCount; ++i) | 
 |         m_axisValues.append({ }); | 
 |     m_buttonValues.clear(); | 
 |     for (size_t i = 0; i < buttonCount; ++i) | 
 |         m_buttonValues.append({ }); | 
 |     m_lastUpdateTime = MonotonicTime::now(); | 
 | } | 
 |  | 
 | bool MockGamepad::setAxisValue(unsigned index, double value) | 
 | { | 
 |     if (index >= m_axisValues.size()) { | 
 |         LOG_ERROR("MockGamepad (%u): Attempt to set value on axis %u which doesn't exist", m_index, index); | 
 |         return false; | 
 |     } | 
 |  | 
 |     m_axisValues[index].setValue(value); | 
 |     m_lastUpdateTime = MonotonicTime::now(); | 
 |     return true; | 
 | } | 
 |  | 
 | bool MockGamepad::setButtonValue(unsigned index, double value) | 
 | { | 
 |     if (index >= m_buttonValues.size()) { | 
 |         LOG_ERROR("MockGamepad (%u): Attempt to set value on button %u which doesn't exist", m_index, index); | 
 |         return false; | 
 |     } | 
 |  | 
 |     m_buttonValues[index].setValue(value); | 
 |     m_lastUpdateTime = MonotonicTime::now(); | 
 |     return true; | 
 | } | 
 |  | 
 | } // namespace WebCore | 
 |  | 
 | #endif // ENABLE(GAMEPAD) |