|  | /* | 
|  | * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 
|  | *           (C) 2000 Antti Koivisto (koivisto@kde.org) | 
|  | *           (C) 2000 Dirk Mueller (mueller@kde.org) | 
|  | *           (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 
|  | * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All rights reserved. | 
|  | * Copyright (C) 2009 Google Inc. All rights reserved. | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Library General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Library General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Library General Public License | 
|  | * along with this library; see the file COPYING.LIB.  If not, write to | 
|  | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
|  | * Boston, MA 02110-1301, USA. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #ifndef RenderObject_h | 
|  | #define RenderObject_h | 
|  |  | 
|  | #include "CachedImageClient.h" | 
|  | #include "Element.h" | 
|  | #include "FloatQuad.h" | 
|  | #include "Frame.h" | 
|  | #include "LayoutRect.h" | 
|  | #include "PaintPhase.h" | 
|  | #include "RenderObjectEnums.h" | 
|  | #include "RenderStyle.h" | 
|  | #include "ScrollBehavior.h" | 
|  | #include "StyleImage.h" | 
|  | #include "TextAffinity.h" | 
|  |  | 
|  | namespace WebCore { | 
|  |  | 
|  | class AffineTransform; | 
|  | class AnimationController; | 
|  | class Color; | 
|  | class Cursor; | 
|  | class Document; | 
|  | class HitTestLocation; | 
|  | class HitTestRequest; | 
|  | class HitTestResult; | 
|  | class InlineBox; | 
|  | class Path; | 
|  | class Position; | 
|  | class PseudoStyleRequest; | 
|  | class RenderBoxModelObject; | 
|  | class RenderInline; | 
|  | class RenderBlock; | 
|  | class RenderElement; | 
|  | class RenderFlowThread; | 
|  | class RenderGeometryMap; | 
|  | class RenderLayer; | 
|  | class RenderLayerModelObject; | 
|  | class RenderNamedFlowFragment; | 
|  | class RenderNamedFlowThread; | 
|  | class RenderRegion; | 
|  | class RenderTheme; | 
|  | class SelectionSubtreeRoot; | 
|  | class TransformState; | 
|  | class VisiblePosition; | 
|  |  | 
|  | #if PLATFORM(IOS) | 
|  | class SelectionRect; | 
|  | #endif | 
|  |  | 
|  | struct PaintInfo; | 
|  |  | 
|  | #if PLATFORM(IOS) | 
|  | const int caretWidth = 2; // This value should be kept in sync with UIKit. See <rdar://problem/15580601>. | 
|  | #else | 
|  | const int caretWidth = 1; | 
|  | #endif | 
|  |  | 
|  | #if ENABLE(DASHBOARD_SUPPORT) | 
|  | struct AnnotatedRegionValue { | 
|  | bool operator==(const AnnotatedRegionValue& o) const | 
|  | { | 
|  | return type == o.type && bounds == o.bounds && clip == o.clip && label == o.label; | 
|  | } | 
|  | bool operator!=(const AnnotatedRegionValue& o) const | 
|  | { | 
|  | return !(*this == o); | 
|  | } | 
|  |  | 
|  | LayoutRect bounds; | 
|  | String label; | 
|  | LayoutRect clip; | 
|  | int type; | 
|  | }; | 
|  | #endif | 
|  |  | 
|  | // Base class for all rendering tree objects. | 
|  | class RenderObject : public CachedImageClient { | 
|  | WTF_MAKE_FAST_ALLOCATED; | 
|  | friend class RenderBlock; | 
|  | friend class RenderBlockFlow; | 
|  | friend class RenderElement; | 
|  | friend class RenderLayer; | 
|  | public: | 
|  | // Anonymous objects should pass the document as their node, and they will then automatically be | 
|  | // marked as anonymous in the constructor. | 
|  | explicit RenderObject(Node&); | 
|  | virtual ~RenderObject(); | 
|  |  | 
|  | RenderTheme& theme() const; | 
|  |  | 
|  | virtual const char* renderName() const = 0; | 
|  |  | 
|  | RenderElement* parent() const { return m_parent; } | 
|  | bool isDescendantOf(const RenderObject*) const; | 
|  |  | 
|  | RenderObject* previousSibling() const { return m_previous; } | 
|  | RenderObject* nextSibling() const { return m_next; } | 
|  |  | 
|  | // Use RenderElement versions instead. | 
|  | virtual RenderObject* firstChildSlow() const { return nullptr; } | 
|  | virtual RenderObject* lastChildSlow() const { return nullptr; } | 
|  |  | 
|  | RenderObject* nextInPreOrder() const; | 
|  | RenderObject* nextInPreOrder(const RenderObject* stayWithin) const; | 
|  | RenderObject* nextInPreOrderAfterChildren() const; | 
|  | RenderObject* nextInPreOrderAfterChildren(const RenderObject* stayWithin) const; | 
|  | RenderObject* previousInPreOrder() const; | 
|  | RenderObject* previousInPreOrder(const RenderObject* stayWithin) const; | 
|  | WEBCORE_EXPORT RenderObject* childAt(unsigned) const; | 
|  |  | 
|  | RenderObject* firstLeafChild() const; | 
|  | RenderObject* lastLeafChild() const; | 
|  |  | 
|  | #if ENABLE(IOS_TEXT_AUTOSIZING) | 
|  | // Minimal distance between the block with fixed height and overflowing content and the text block to apply text autosizing. | 
|  | // The greater this constant is the more potential places we have where autosizing is turned off. | 
|  | // So it should be as low as possible. There are sites that break at 2. | 
|  | static const int TextAutoSizingFixedHeightDepth = 3; | 
|  |  | 
|  | enum BlockContentHeightType { | 
|  | FixedHeight, | 
|  | FlexibleHeight, | 
|  | OverflowHeight | 
|  | }; | 
|  |  | 
|  | typedef BlockContentHeightType (*HeightTypeTraverseNextInclusionFunction)(const RenderObject&); | 
|  | RenderObject* traverseNext(const RenderObject* stayWithin, HeightTypeTraverseNextInclusionFunction, int& currentDepth,  int& newFixedDepth) const; | 
|  | #endif | 
|  |  | 
|  | WEBCORE_EXPORT RenderLayer* enclosingLayer() const; | 
|  |  | 
|  | // Scrolling is a RenderBox concept, however some code just cares about recursively scrolling our enclosing ScrollableArea(s). | 
|  | WEBCORE_EXPORT bool scrollRectToVisible(SelectionRevealMode, const LayoutRect&, const ScrollAlignment& alignX = ScrollAlignment::alignCenterIfNeeded, const ScrollAlignment& alignY = ScrollAlignment::alignCenterIfNeeded); | 
|  |  | 
|  | // Convenience function for getting to the nearest enclosing box of a RenderObject. | 
|  | RenderBox& enclosingBox() const; | 
|  | RenderBoxModelObject& enclosingBoxModelObject() const; | 
|  |  | 
|  | bool fixedPositionedWithNamedFlowContainingBlock() const; | 
|  |  | 
|  | // Function to return our enclosing flow thread if we are contained inside one. This | 
|  | // function follows the containing block chain. | 
|  | RenderFlowThread* flowThreadContainingBlock() const | 
|  | { | 
|  | if (flowThreadState() == NotInsideFlowThread) | 
|  | return nullptr; | 
|  |  | 
|  | return locateFlowThreadContainingBlock(); | 
|  | } | 
|  |  | 
|  | RenderNamedFlowFragment* currentRenderNamedFlowFragment() const; | 
|  |  | 
|  | // FIXME: The meaning of this function is unclear. | 
|  | virtual bool isEmpty() const { return !firstChildSlow(); } | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | void setHasAXObject(bool flag) { m_hasAXObject = flag; } | 
|  | bool hasAXObject() const { return m_hasAXObject; } | 
|  |  | 
|  | // Helper class forbidding calls to setNeedsLayout() during its lifetime. | 
|  | class SetLayoutNeededForbiddenScope { | 
|  | public: | 
|  | explicit SetLayoutNeededForbiddenScope(RenderObject*, bool isForbidden = true); | 
|  | ~SetLayoutNeededForbiddenScope(); | 
|  | private: | 
|  | RenderObject* m_renderObject; | 
|  | bool m_preexistingForbidden; | 
|  | }; | 
|  | #endif | 
|  |  | 
|  | // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline | 
|  | // children. | 
|  | virtual RenderBlock* firstLineBlock() const; | 
|  |  | 
|  | // RenderObject tree manipulation | 
|  | ////////////////////////////////////////// | 
|  | virtual bool canHaveChildren() const = 0; | 
|  | virtual bool canHaveGeneratedChildren() const; | 
|  | virtual bool createsAnonymousWrapper() const { return false; } | 
|  | ////////////////////////////////////////// | 
|  |  | 
|  | #if ENABLE(TREE_DEBUGGING) | 
|  | void showNodeTreeForThis() const; | 
|  | void showRenderTreeForThis() const; | 
|  | void showLineTreeForThis() const; | 
|  |  | 
|  | void showRenderObject(bool mark, int depth) const; | 
|  | void showRenderSubTreeAndMark(const RenderObject* markedObject, int depth) const; | 
|  | void showRegionsInformation() const; | 
|  | #endif | 
|  |  | 
|  | bool isPseudoElement() const { return node() && node()->isPseudoElement(); } | 
|  |  | 
|  | bool isRenderElement() const { return !isText(); } | 
|  | bool isRenderReplaced() const; | 
|  | bool isBoxModelObject() const; | 
|  | bool isRenderBlock() const; | 
|  | bool isRenderBlockFlow() const; | 
|  | bool isRenderInline() const; | 
|  | bool isRenderLayerModelObject() const; | 
|  |  | 
|  | virtual bool isCounter() const { return false; } | 
|  | virtual bool isQuote() const { return false; } | 
|  |  | 
|  | #if ENABLE(DETAILS_ELEMENT) | 
|  | virtual bool isDetailsMarker() const { return false; } | 
|  | #endif | 
|  | virtual bool isEmbeddedObject() const { return false; } | 
|  | virtual bool isFieldset() const { return false; } | 
|  | virtual bool isFileUploadControl() const { return false; } | 
|  | virtual bool isFrame() const { return false; } | 
|  | virtual bool isFrameSet() const { return false; } | 
|  | virtual bool isImage() const { return false; } | 
|  | virtual bool isInlineBlockOrInlineTable() const { return false; } | 
|  | virtual bool isListBox() const { return false; } | 
|  | virtual bool isListItem() const { return false; } | 
|  | virtual bool isListMarker() const { return false; } | 
|  | virtual bool isMedia() const { return false; } | 
|  | virtual bool isMenuList() const { return false; } | 
|  | #if ENABLE(METER_ELEMENT) | 
|  | virtual bool isMeter() const { return false; } | 
|  | #endif | 
|  | virtual bool isSnapshottedPlugIn() const { return false; } | 
|  | virtual bool isProgress() const { return false; } | 
|  | virtual bool isRenderSVGBlock() const { return false; }; | 
|  | virtual bool isRenderButton() const { return false; } | 
|  | virtual bool isRenderIFrame() const { return false; } | 
|  | virtual bool isRenderImage() const { return false; } | 
|  | virtual bool isRenderRegion() const { return false; } | 
|  | virtual bool isRenderNamedFlowFragment() const { return false; } | 
|  | virtual bool isReplica() const { return false; } | 
|  |  | 
|  | virtual bool isRubyInline() const { return false; } | 
|  | virtual bool isRubyBlock() const { return false; } | 
|  | virtual bool isRubyBase() const { return false; } | 
|  | virtual bool isRubyRun() const { return false; } | 
|  | virtual bool isRubyText() const { return false; } | 
|  |  | 
|  | virtual bool isSlider() const { return false; } | 
|  | virtual bool isSliderThumb() const { return false; } | 
|  | virtual bool isTable() const { return false; } | 
|  | virtual bool isTableCell() const { return false; } | 
|  | virtual bool isRenderTableCol() const { return false; } | 
|  | virtual bool isTableCaption() const { return false; } | 
|  | virtual bool isTableRow() const { return false; } | 
|  | virtual bool isTableSection() const { return false; } | 
|  | virtual bool isTextControl() const { return false; } | 
|  | virtual bool isTextArea() const { return false; } | 
|  | virtual bool isTextField() const { return false; } | 
|  | virtual bool isTextControlInnerBlock() const { return false; } | 
|  | virtual bool isVideo() const { return false; } | 
|  | virtual bool isWidget() const { return false; } | 
|  | virtual bool isCanvas() const { return false; } | 
|  | #if ENABLE(ATTACHMENT_ELEMENT) | 
|  | virtual bool isAttachment() const { return false; } | 
|  | #endif | 
|  | #if ENABLE(FULLSCREEN_API) | 
|  | virtual bool isRenderFullScreen() const { return false; } | 
|  | virtual bool isRenderFullScreenPlaceholder() const { return false; } | 
|  | #endif | 
|  | #if ENABLE(CSS_GRID_LAYOUT) | 
|  | virtual bool isRenderGrid() const { return false; } | 
|  | #endif | 
|  | virtual bool isRenderNamedFlowThread() const { return false; } | 
|  | bool isInFlowRenderFlowThread() const { return isRenderFlowThread() && !isOutOfFlowPositioned(); } | 
|  | bool isOutOfFlowRenderFlowThread() const { return isRenderFlowThread() && isOutOfFlowPositioned(); } | 
|  |  | 
|  | virtual bool isMultiColumnBlockFlow() const { return false; } | 
|  | virtual bool isRenderMultiColumnSet() const { return false; } | 
|  | virtual bool isRenderMultiColumnFlowThread() const { return false; } | 
|  | virtual bool isRenderMultiColumnSpannerPlaceholder() const { return false; } | 
|  |  | 
|  | virtual bool isRenderScrollbarPart() const { return false; } | 
|  |  | 
|  | bool isDocumentElementRenderer() const { return document().documentElement() == &m_node; } | 
|  | bool isBody() const { return node() && node()->hasTagName(HTMLNames::bodyTag); } | 
|  | bool isHR() const { return node() && node()->hasTagName(HTMLNames::hrTag); } | 
|  | bool isLegend() const; | 
|  |  | 
|  | bool isHTMLMarquee() const; | 
|  |  | 
|  | bool isTablePart() const { return isTableCell() || isRenderTableCol() || isTableCaption() || isTableRow() || isTableSection(); } | 
|  |  | 
|  | inline bool isBeforeContent() const; | 
|  | inline bool isAfterContent() const; | 
|  | inline bool isBeforeOrAfterContent() const; | 
|  | static inline bool isBeforeContent(const RenderObject* obj) { return obj && obj->isBeforeContent(); } | 
|  | static inline bool isAfterContent(const RenderObject* obj) { return obj && obj->isAfterContent(); } | 
|  | static inline bool isBeforeOrAfterContent(const RenderObject* obj) { return obj && obj->isBeforeOrAfterContent(); } | 
|  |  | 
|  | bool beingDestroyed() const { return m_bitfields.beingDestroyed(); } | 
|  |  | 
|  | bool everHadLayout() const { return m_bitfields.everHadLayout(); } | 
|  |  | 
|  | bool childrenInline() const { return m_bitfields.childrenInline(); } | 
|  | void setChildrenInline(bool b) { m_bitfields.setChildrenInline(b); } | 
|  |  | 
|  | enum FlowThreadState { | 
|  | NotInsideFlowThread = 0, | 
|  | InsideOutOfFlowThread = 1, | 
|  | InsideInFlowThread = 2, | 
|  | }; | 
|  |  | 
|  | void setFlowThreadStateIncludingDescendants(FlowThreadState); | 
|  |  | 
|  | FlowThreadState flowThreadState() const { return m_bitfields.flowThreadState(); } | 
|  | void setFlowThreadState(FlowThreadState state) { m_bitfields.setFlowThreadState(state); } | 
|  |  | 
|  | virtual bool requiresForcedStyleRecalcPropagation() const { return false; } | 
|  |  | 
|  | #if ENABLE(MATHML) | 
|  | virtual bool isRenderMathMLBlock() const { return false; } | 
|  | virtual bool isRenderMathMLTable() const { return false; } | 
|  | virtual bool isRenderMathMLOperator() const { return false; } | 
|  | virtual bool isRenderMathMLRow() const { return false; } | 
|  | virtual bool isRenderMathMLMath() const { return false; } | 
|  | virtual bool isRenderMathMLMenclose() const { return false; } | 
|  | virtual bool isRenderMathMLFenced() const { return false; } | 
|  | virtual bool isRenderMathMLFraction() const { return false; } | 
|  | virtual bool isRenderMathMLRoot() const { return false; } | 
|  | virtual bool isRenderMathMLRootWrapper() const { return false; } | 
|  | virtual bool isRenderMathMLSpace() const { return false; } | 
|  | virtual bool isRenderMathMLSquareRoot() const { return false; } | 
|  | virtual bool isRenderMathMLScripts() const { return false; } | 
|  | virtual bool isRenderMathMLScriptsWrapper() const { return false; } | 
|  | virtual bool isRenderMathMLToken() const { return false; } | 
|  | virtual bool isRenderMathMLUnderOver() const { return false; } | 
|  | #endif // ENABLE(MATHML) | 
|  |  | 
|  | // FIXME: Until all SVG renders can be subclasses of RenderSVGModelObject we have | 
|  | // to add SVG renderer methods to RenderObject with an ASSERT_NOT_REACHED() default implementation. | 
|  | virtual bool isRenderSVGModelObject() const { return false; } | 
|  | virtual bool isSVGRoot() const { return false; } | 
|  | virtual bool isSVGContainer() const { return false; } | 
|  | virtual bool isSVGTransformableContainer() const { return false; } | 
|  | virtual bool isSVGViewportContainer() const { return false; } | 
|  | virtual bool isSVGGradientStop() const { return false; } | 
|  | virtual bool isSVGHiddenContainer() const { return false; } | 
|  | virtual bool isSVGPath() const { return false; } | 
|  | virtual bool isSVGShape() const { return false; } | 
|  | virtual bool isSVGText() const { return false; } | 
|  | virtual bool isSVGTextPath() const { return false; } | 
|  | virtual bool isSVGTSpan() const { return false; } | 
|  | virtual bool isSVGInline() const { return false; } | 
|  | virtual bool isSVGInlineText() const { return false; } | 
|  | virtual bool isSVGImage() const { return false; } | 
|  | virtual bool isSVGForeignObject() const { return false; } | 
|  | virtual bool isSVGResourceContainer() const { return false; } | 
|  | virtual bool isSVGResourceFilter() const { return false; } | 
|  | virtual bool isSVGResourceClipper() const { return false; } | 
|  | virtual bool isSVGResourceFilterPrimitive() const { return false; } | 
|  |  | 
|  | // FIXME: Those belong into a SVG specific base-class for all renderers (see above) | 
|  | // Unfortunately we don't have such a class yet, because it's not possible for all renderers | 
|  | // to inherit from RenderSVGObject -> RenderObject (some need RenderBlock inheritance for instance) | 
|  | virtual void setNeedsTransformUpdate() { } | 
|  | virtual void setNeedsBoundariesUpdate(); | 
|  | virtual bool needsBoundariesUpdate() { return false; } | 
|  |  | 
|  | // Per SVG 1.1 objectBoundingBox ignores clipping, masking, filter effects, opacity and stroke-width. | 
|  | // This is used for all computation of objectBoundingBox relative units and by SVGLocatable::getBBox(). | 
|  | // NOTE: Markers are not specifically ignored here by SVG 1.1 spec, but we ignore them | 
|  | // since stroke-width is ignored (and marker size can depend on stroke-width). | 
|  | // objectBoundingBox is returned local coordinates. | 
|  | // The name objectBoundingBox is taken from the SVG 1.1 spec. | 
|  | virtual FloatRect objectBoundingBox() const; | 
|  | virtual FloatRect strokeBoundingBox() const; | 
|  |  | 
|  | // Returns the smallest rectangle enclosing all of the painted content | 
|  | // respecting clipping, masking, filters, opacity, stroke-width and markers | 
|  | virtual FloatRect repaintRectInLocalCoordinates() const; | 
|  |  | 
|  | // This only returns the transform="" value from the element | 
|  | // most callsites want localToParentTransform() instead. | 
|  | virtual AffineTransform localTransform() const; | 
|  |  | 
|  | // Returns the full transform mapping from local coordinates to local coords for the parent SVG renderer | 
|  | // This includes any viewport transforms and x/y offsets as well as the transform="" value off the element. | 
|  | virtual const AffineTransform& localToParentTransform() const; | 
|  |  | 
|  | // SVG uses FloatPoint precise hit testing, and passes the point in parent | 
|  | // coordinates instead of in repaint container coordinates.  Eventually the | 
|  | // rest of the rendering tree will move to a similar model. | 
|  | virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); | 
|  |  | 
|  | bool hasAspectRatio() const { return isReplaced() && (isImage() || isVideo() || isCanvas()); } | 
|  | bool isAnonymous() const { return m_bitfields.isAnonymous(); } | 
|  | bool isAnonymousBlock() const | 
|  | { | 
|  | // This function is kept in sync with anonymous block creation conditions in | 
|  | // RenderBlock::createAnonymousBlock(). This includes creating an anonymous | 
|  | // RenderBlock having a BLOCK or BOX display. Other classes such as RenderTextFragment | 
|  | // are not RenderBlocks and will return false. See https://bugs.webkit.org/show_bug.cgi?id=56709. | 
|  | return isAnonymous() && (style().display() == BLOCK || style().display() == BOX) && style().styleType() == NOPSEUDO && isRenderBlock() && !isListMarker() && !isRenderFlowThread() && !isRenderMultiColumnSet() && !isRenderView() | 
|  | #if ENABLE(FULLSCREEN_API) | 
|  | && !isRenderFullScreen() | 
|  | && !isRenderFullScreenPlaceholder() | 
|  | #endif | 
|  | #if ENABLE(MATHML) | 
|  | && !isRenderMathMLBlock() | 
|  | #endif | 
|  | ; | 
|  | } | 
|  | bool isAnonymousInlineBlock() const; | 
|  | bool isElementContinuation() const { return node() && node()->renderer() != this; } | 
|  | bool isInlineElementContinuation() const { return isElementContinuation() && isInline(); } | 
|  | bool isBlockElementContinuation() const { return isElementContinuation() && !isInline(); } | 
|  | virtual RenderBoxModelObject* virtualContinuation() const { return nullptr; } | 
|  |  | 
|  | bool isFloating() const { return m_bitfields.floating(); } | 
|  |  | 
|  | bool isOutOfFlowPositioned() const { return m_bitfields.isOutOfFlowPositioned(); } // absolute or fixed positioning | 
|  | bool isInFlowPositioned() const { return m_bitfields.isRelPositioned() || m_bitfields.isStickyPositioned(); } // relative or sticky positioning | 
|  | bool isRelPositioned() const { return m_bitfields.isRelPositioned(); } // relative positioning | 
|  | bool isStickyPositioned() const { return m_bitfields.isStickyPositioned(); } | 
|  | bool isPositioned() const { return m_bitfields.isPositioned(); } | 
|  |  | 
|  | bool isText() const  { return !m_bitfields.isBox() && m_bitfields.isTextOrRenderView(); } | 
|  | bool isLineBreak() const { return m_bitfields.isLineBreak(); } | 
|  | bool isBR() const { return isLineBreak() && !isWBR(); } | 
|  | bool isLineBreakOpportunity() const { return isLineBreak() && isWBR(); } | 
|  | bool isTextOrLineBreak() const { return isText() || isLineBreak(); } | 
|  | bool isBox() const { return m_bitfields.isBox(); } | 
|  | bool isRenderView() const  { return m_bitfields.isBox() && m_bitfields.isTextOrRenderView(); } | 
|  | bool isInline() const { return m_bitfields.isInline(); } // inline object | 
|  | bool isReplaced() const { return m_bitfields.isReplaced(); } // a "replaced" element (see CSS) | 
|  | bool isHorizontalWritingMode() const { return m_bitfields.horizontalWritingMode(); } | 
|  |  | 
|  | bool isDragging() const { return m_bitfields.hasRareData() && rareData().isDragging(); } | 
|  | bool hasReflection() const { return m_bitfields.hasRareData() && rareData().hasReflection(); } | 
|  | bool isRenderFlowThread() const { return m_bitfields.hasRareData() && rareData().isRenderFlowThread(); } | 
|  | bool hasOutlineAutoAncestor() const { return m_bitfields.hasRareData() && rareData().hasOutlineAutoAncestor(); } | 
|  | bool isRegisteredForVisibleInViewportCallback() { return m_bitfields.hasRareData() && rareData().isRegisteredForVisibleInViewportCallback(); } | 
|  |  | 
|  | enum VisibleInViewportState { | 
|  | VisibilityUnknown, | 
|  | VisibleInViewport, | 
|  | NotVisibleInViewport, | 
|  | }; | 
|  | VisibleInViewportState visibleInViewportState() { return m_bitfields.hasRareData() ? rareData().visibleInViewportState() : VisibilityUnknown; } | 
|  |  | 
|  | bool hasLayer() const { return m_bitfields.hasLayer(); } | 
|  | bool hasSelfPaintingLayer() const; | 
|  |  | 
|  | enum BoxDecorationState { | 
|  | NoBoxDecorations, | 
|  | HasBoxDecorationsAndBackgroundObscurationStatusInvalid, | 
|  | HasBoxDecorationsAndBackgroundIsKnownToBeObscured, | 
|  | HasBoxDecorationsAndBackgroundMayBeVisible, | 
|  | }; | 
|  | bool hasVisibleBoxDecorations() const { return m_bitfields.boxDecorationState() != NoBoxDecorations; } | 
|  | bool backgroundIsKnownToBeObscured(const LayoutPoint& paintOffset); | 
|  | bool hasEntirelyFixedBackground() const; | 
|  |  | 
|  | bool needsLayout() const | 
|  | { | 
|  | return m_bitfields.needsLayout() || m_bitfields.normalChildNeedsLayout() || m_bitfields.posChildNeedsLayout() | 
|  | || m_bitfields.needsSimplifiedNormalFlowLayout() || m_bitfields.needsPositionedMovementLayout(); | 
|  | } | 
|  |  | 
|  | bool selfNeedsLayout() const { return m_bitfields.needsLayout(); } | 
|  | bool needsPositionedMovementLayout() const { return m_bitfields.needsPositionedMovementLayout(); } | 
|  | bool needsPositionedMovementLayoutOnly() const | 
|  | { | 
|  | return m_bitfields.needsPositionedMovementLayout() && !m_bitfields.needsLayout() && !m_bitfields.normalChildNeedsLayout() | 
|  | && !m_bitfields.posChildNeedsLayout() && !m_bitfields.needsSimplifiedNormalFlowLayout(); | 
|  | } | 
|  |  | 
|  | bool posChildNeedsLayout() const { return m_bitfields.posChildNeedsLayout(); } | 
|  | bool needsSimplifiedNormalFlowLayout() const { return m_bitfields.needsSimplifiedNormalFlowLayout(); } | 
|  | bool normalChildNeedsLayout() const { return m_bitfields.normalChildNeedsLayout(); } | 
|  |  | 
|  | bool preferredLogicalWidthsDirty() const { return m_bitfields.preferredLogicalWidthsDirty(); } | 
|  |  | 
|  | bool isSelectionBorder() const; | 
|  |  | 
|  | bool hasOverflowClip() const { return m_bitfields.hasOverflowClip(); } | 
|  |  | 
|  | bool hasTransformRelatedProperty() const { return m_bitfields.hasTransformRelatedProperty(); } // Transform, perspective or transform-style: preserve-3d. | 
|  | bool hasTransform() const { return hasTransformRelatedProperty() && style().hasTransform(); } | 
|  |  | 
|  | inline bool preservesNewline() const; | 
|  |  | 
|  | virtual void updateDragState(bool dragOn); | 
|  |  | 
|  | RenderView& view() const { return *document().renderView(); }; | 
|  |  | 
|  | // Returns true if this renderer is rooted. | 
|  | bool isRooted() const; | 
|  |  | 
|  | Node* node() const { return isAnonymous() ? nullptr : &m_node; } | 
|  | Node* nonPseudoNode() const { return isPseudoElement() ? nullptr : node(); } | 
|  |  | 
|  | // Returns the styled node that caused the generation of this renderer. | 
|  | // This is the same as node() except for renderers of :before and :after | 
|  | // pseudo elements for which their parent node is returned. | 
|  | Node* generatingNode() const { return isPseudoElement() ? generatingPseudoHostElement() : node(); } | 
|  |  | 
|  | Document& document() const { return m_node.document(); } | 
|  | Frame& frame() const; | 
|  |  | 
|  | bool hasOutlineAnnotation() const; | 
|  | bool hasOutline() const { return style().hasOutline() || hasOutlineAnnotation(); } | 
|  |  | 
|  | // Returns the object containing this one. Can be different from parent for positioned elements. | 
|  | // If repaintContainer and repaintContainerSkipped are not null, on return *repaintContainerSkipped | 
|  | // is true if the renderer returned is an ancestor of repaintContainer. | 
|  | RenderElement* container() const; | 
|  | RenderElement* container(const RenderLayerModelObject* repaintContainer, bool& repaintContainerSkipped) const; | 
|  |  | 
|  | RenderBoxModelObject* offsetParent() const; | 
|  |  | 
|  | void markContainingBlocksForLayout(ScheduleRelayout = ScheduleRelayout::Yes, RenderElement* newRoot = nullptr); | 
|  | void setNeedsLayout(MarkingBehavior = MarkContainingBlockChain); | 
|  | void clearNeedsLayout(); | 
|  | void setPreferredLogicalWidthsDirty(bool, MarkingBehavior = MarkContainingBlockChain); | 
|  | void invalidateContainerPreferredLogicalWidths(); | 
|  |  | 
|  | void setNeedsLayoutAndPrefWidthsRecalc() | 
|  | { | 
|  | setNeedsLayout(); | 
|  | setPreferredLogicalWidthsDirty(true); | 
|  | } | 
|  |  | 
|  | void setPositionState(EPosition position) | 
|  | { | 
|  | ASSERT((position != AbsolutePosition && position != FixedPosition) || isBox()); | 
|  | m_bitfields.setPositionedState(position); | 
|  | } | 
|  | void clearPositionedState() { m_bitfields.clearPositionedState(); } | 
|  |  | 
|  | void setFloating(bool b = true) { m_bitfields.setFloating(b); } | 
|  | void setInline(bool b = true) { m_bitfields.setIsInline(b); } | 
|  |  | 
|  | void setHasVisibleBoxDecorations(bool = true); | 
|  | void invalidateBackgroundObscurationStatus(); | 
|  | virtual bool computeBackgroundIsKnownToBeObscured(const LayoutPoint&) { return false; } | 
|  |  | 
|  | void setIsText() { ASSERT(!isBox()); m_bitfields.setIsTextOrRenderView(true); } | 
|  | void setIsLineBreak() { m_bitfields.setIsLineBreak(true); } | 
|  | void setIsBox() { m_bitfields.setIsBox(true); } | 
|  | void setIsRenderView() { ASSERT(isBox()); m_bitfields.setIsTextOrRenderView(true); } | 
|  | void setReplaced(bool b = true) { m_bitfields.setIsReplaced(b); } | 
|  | void setHorizontalWritingMode(bool b = true) { m_bitfields.setHorizontalWritingMode(b); } | 
|  | void setHasOverflowClip(bool b = true) { m_bitfields.setHasOverflowClip(b); } | 
|  | void setHasLayer(bool b = true) { m_bitfields.setHasLayer(b); } | 
|  | void setHasTransformRelatedProperty(bool b = true) { m_bitfields.setHasTransformRelatedProperty(b); } | 
|  |  | 
|  | void setIsDragging(bool); | 
|  | void setHasReflection(bool = true); | 
|  | void setIsRenderFlowThread(bool = true); | 
|  | void setHasOutlineAutoAncestor(bool = true); | 
|  | void setIsRegisteredForVisibleInViewportCallback(bool); | 
|  | void setVisibleInViewportState(VisibleInViewportState); | 
|  |  | 
|  | // Hook so that RenderTextControl can return the line height of its inner renderer. | 
|  | // For other renderers, the value is the same as lineHeight(false). | 
|  | virtual int innerLineHeight() const; | 
|  |  | 
|  | // used for element state updates that cannot be fixed with a | 
|  | // repaint and do not need a relayout | 
|  | virtual void updateFromElement() { } | 
|  |  | 
|  | #if ENABLE(DASHBOARD_SUPPORT) | 
|  | virtual void addAnnotatedRegions(Vector<AnnotatedRegionValue>&); | 
|  | void collectAnnotatedRegions(Vector<AnnotatedRegionValue>&); | 
|  | #endif | 
|  |  | 
|  | bool isComposited() const; | 
|  |  | 
|  | bool hitTest(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestFilter = HitTestAll); | 
|  | virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&); | 
|  | virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); | 
|  |  | 
|  | virtual VisiblePosition positionForPoint(const LayoutPoint&, const RenderRegion*); | 
|  | VisiblePosition createVisiblePosition(int offset, EAffinity) const; | 
|  | VisiblePosition createVisiblePosition(const Position&) const; | 
|  |  | 
|  | // returns the containing block level element for this element. | 
|  | RenderBlock* containingBlock() const; | 
|  | RenderBlock* containingBlockForFixedPosition() const; | 
|  | RenderBlock* containingBlockForAbsolutePosition() const; | 
|  | RenderBlock* containingBlockForObjectInFlow() const; | 
|  |  | 
|  | // Convert the given local point to absolute coordinates. If MapCoordinatesFlags includes UseTransforms, take transforms into account. | 
|  | WEBCORE_EXPORT FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), MapCoordinatesFlags = 0, bool* wasFixed = nullptr) const; | 
|  | FloatPoint absoluteToLocal(const FloatPoint&, MapCoordinatesFlags = 0) const; | 
|  |  | 
|  | // Convert a local quad to absolute coordinates, taking transforms into account. | 
|  | FloatQuad localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = UseTransforms, bool* wasFixed = nullptr) const | 
|  | { | 
|  | return localToContainerQuad(quad, nullptr, mode, wasFixed); | 
|  | } | 
|  | // Convert an absolute quad to local coordinates. | 
|  | FloatQuad absoluteToLocalQuad(const FloatQuad&, MapCoordinatesFlags mode = UseTransforms) const; | 
|  |  | 
|  | // Convert a local quad into the coordinate system of container, taking transforms into account. | 
|  | WEBCORE_EXPORT FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags = UseTransforms, bool* wasFixed = nullptr) const; | 
|  | WEBCORE_EXPORT FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags = UseTransforms, bool* wasFixed = nullptr) const; | 
|  |  | 
|  | // Return the offset from the container() renderer (excluding transforms). In multi-column layout, | 
|  | // different offsets apply at different points, so return the offset that applies to the given point. | 
|  | virtual LayoutSize offsetFromContainer(RenderElement&, const LayoutPoint&, bool* offsetDependsOnPoint = nullptr) const; | 
|  | // Return the offset from an object up the container() chain. Asserts that none of the intermediate objects have transforms. | 
|  | LayoutSize offsetFromAncestorContainer(RenderElement&) const; | 
|  |  | 
|  | #if PLATFORM(IOS) | 
|  | virtual void collectSelectionRects(Vector<SelectionRect>&, unsigned startOffset = 0, unsigned endOffset = std::numeric_limits<unsigned>::max()); | 
|  | virtual void absoluteQuadsForSelection(Vector<FloatQuad>& quads) const { absoluteQuads(quads); } | 
|  | #endif | 
|  |  | 
|  | virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } | 
|  |  | 
|  | // FIXME: useTransforms should go away eventually | 
|  | WEBCORE_EXPORT IntRect absoluteBoundingBoxRect(bool useTransform = true, bool* wasFixed = nullptr) const; | 
|  | IntRect absoluteBoundingBoxRectIgnoringTransforms() const { return absoluteBoundingBoxRect(false); } | 
|  |  | 
|  | // Build an array of quads in absolute coords for line boxes | 
|  | virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = nullptr) const { } | 
|  |  | 
|  | virtual void absoluteFocusRingQuads(Vector<FloatQuad>&); | 
|  |  | 
|  | static FloatRect absoluteBoundingBoxRectForRange(const Range*); | 
|  |  | 
|  | // the rect that will be painted if this object is passed as the paintingRoot | 
|  | WEBCORE_EXPORT LayoutRect paintingRootRect(LayoutRect& topLevelRect); | 
|  |  | 
|  | virtual LayoutUnit minPreferredLogicalWidth() const { return 0; } | 
|  | virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; } | 
|  |  | 
|  | const RenderStyle& style() const; | 
|  | const RenderStyle& firstLineStyle() const; | 
|  |  | 
|  | // Anonymous blocks that are part of of a continuation chain will return their inline continuation's outline style instead. | 
|  | // This is typically only relevant when repainting. | 
|  | virtual const RenderStyle& outlineStyleForRepaint() const { return style(); } | 
|  |  | 
|  | virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const; | 
|  |  | 
|  | void getTextDecorationColorsAndStyles(int decorations, Color& underlineColor, Color& overlineColor, Color& linethroughColor, | 
|  | TextDecorationStyle& underlineStyle, TextDecorationStyle& overlineStyle, TextDecorationStyle& linethroughStyle, bool firstlineStyle = false) const; | 
|  |  | 
|  | // Return the RenderLayerModelObject in the container chain which is responsible for painting this object, or nullptr | 
|  | // if painting is root-relative. This is the container that should be passed to the 'forRepaint' | 
|  | // methods. | 
|  | RenderLayerModelObject* containerForRepaint() const; | 
|  | // Actually do the repaint of rect r for this object which has been computed in the coordinate space | 
|  | // of repaintContainer. If repaintContainer is nullptr, repaint via the view. | 
|  | void repaintUsingContainer(const RenderLayerModelObject* repaintContainer, const LayoutRect&, bool shouldClipToLayer = true) const; | 
|  |  | 
|  | // Repaint the entire object.  Called when, e.g., the color of a border changes, or when a border | 
|  | // style changes. | 
|  | void repaint() const; | 
|  |  | 
|  | // Repaint a specific subrectangle within a given object.  The rect |r| is in the object's coordinate space. | 
|  | WEBCORE_EXPORT void repaintRectangle(const LayoutRect&, bool shouldClipToLayer = true) const; | 
|  |  | 
|  | // Repaint a slow repaint object, which, at this time, means we are repainting an object with background-attachment:fixed. | 
|  | void repaintSlowRepaintObject() const; | 
|  |  | 
|  | bool checkForRepaintDuringLayout() const; | 
|  |  | 
|  | // Returns the rect that should be repainted whenever this object changes.  The rect is in the view's | 
|  | // coordinate space.  This method deals with outlines and overflow. | 
|  | LayoutRect absoluteClippedOverflowRect() const | 
|  | { | 
|  | return clippedOverflowRectForRepaint(nullptr); | 
|  | } | 
|  | WEBCORE_EXPORT IntRect pixelSnappedAbsoluteClippedOverflowRect() const; | 
|  | virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const; | 
|  | virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const; | 
|  | virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* /*repaintContainer*/, const RenderGeometryMap* = nullptr) const { return LayoutRect(); } | 
|  |  | 
|  | // Given a rect in the object's coordinate space, compute a rect suitable for repainting | 
|  | // that rect in view coordinates. | 
|  | LayoutRect computeAbsoluteRepaintRect(const LayoutRect& r, bool fixed = false) const | 
|  | { | 
|  | return computeRectForRepaint(r, nullptr, { fixed, false }); | 
|  | } | 
|  | // Given a rect in the object's coordinate space, compute a rect suitable for repainting | 
|  | // that rect in the coordinate space of repaintContainer. | 
|  | struct RepaintContext { | 
|  | RepaintContext(bool hasPositionFixedDescendant = false, bool dirtyRectIsFlipped = false) | 
|  | : m_hasPositionFixedDescendant(hasPositionFixedDescendant) | 
|  | , m_dirtyRectIsFlipped(dirtyRectIsFlipped) | 
|  | { | 
|  | } | 
|  | bool m_hasPositionFixedDescendant; | 
|  | bool m_dirtyRectIsFlipped; | 
|  | }; | 
|  | virtual LayoutRect computeRectForRepaint(const LayoutRect&, const RenderLayerModelObject* repaintContainer, RepaintContext = { }) const; | 
|  | virtual FloatRect computeFloatRectForRepaint(const FloatRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const; | 
|  |  | 
|  | virtual unsigned int length() const { return 1; } | 
|  |  | 
|  | bool isFloatingOrOutOfFlowPositioned() const { return (isFloating() || isOutOfFlowPositioned()); } | 
|  |  | 
|  | enum SelectionState { | 
|  | SelectionNone, // The object is not selected. | 
|  | SelectionStart, // The object either contains the start of a selection run or is the start of a run | 
|  | SelectionInside, // The object is fully encompassed by a selection run | 
|  | SelectionEnd, // The object either contains the end of a selection run or is the end of a run | 
|  | SelectionBoth // The object contains an entire run or is the sole selected object in that run | 
|  | }; | 
|  |  | 
|  | // The current selection state for an object.  For blocks, the state refers to the state of the leaf | 
|  | // descendants (as described above in the SelectionState enum declaration). | 
|  | SelectionState selectionState() const { return m_bitfields.selectionState(); } | 
|  | virtual void setSelectionState(SelectionState state) { m_bitfields.setSelectionState(state); } | 
|  | inline void setSelectionStateIfNeeded(SelectionState); | 
|  | bool canUpdateSelectionOnRootLineBoxes(); | 
|  |  | 
|  | // A single rectangle that encompasses all of the selected objects within this object.  Used to determine the tightest | 
|  | // possible bounding box for the selection. | 
|  | LayoutRect selectionRect(bool clipToVisibleContent = true) { return selectionRectForRepaint(nullptr, clipToVisibleContent); } | 
|  | virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* /*repaintContainer*/, bool /*clipToVisibleContent*/ = true) { return LayoutRect(); } | 
|  |  | 
|  | virtual bool canBeSelectionLeaf() const { return false; } | 
|  | bool hasSelectedChildren() const { return selectionState() != SelectionNone; } | 
|  |  | 
|  | // Whether or not a given block needs to paint selection gaps. | 
|  | virtual bool shouldPaintSelectionGaps() const { return false; } | 
|  |  | 
|  | /** | 
|  | * Returns the local coordinates of the caret within this render object. | 
|  | * @param caretOffset zero-based offset determining position within the render object. | 
|  | * @param extraWidthToEndOfLine optional out arg to give extra width to end of line - | 
|  | * useful for character range rect computations | 
|  | */ | 
|  | virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = nullptr); | 
|  |  | 
|  | // When performing a global document tear-down, the renderer of the document is cleared.  We use this | 
|  | // as a hook to detect the case of document destruction and don't waste time doing unnecessary work. | 
|  | bool documentBeingDestroyed() const; | 
|  |  | 
|  | void destroyAndCleanupAnonymousWrappers(); | 
|  | void destroy(); | 
|  |  | 
|  | // Virtual function helpers for the deprecated Flexible Box Layout (display: -webkit-box). | 
|  | virtual bool isDeprecatedFlexibleBox() const { return false; } | 
|  |  | 
|  | // Virtual function helper for the new FlexibleBox Layout (display: -webkit-flex). | 
|  | virtual bool isFlexibleBox() const { return false; } | 
|  |  | 
|  | bool isFlexibleBoxIncludingDeprecated() const | 
|  | { | 
|  | return isFlexibleBox() || isDeprecatedFlexibleBox(); | 
|  | } | 
|  |  | 
|  | virtual bool isCombineText() const { return false; } | 
|  |  | 
|  | virtual int caretMinOffset() const; | 
|  | virtual int caretMaxOffset() const; | 
|  |  | 
|  | virtual int previousOffset(int current) const; | 
|  | virtual int previousOffsetForBackwardDeletion(int current) const; | 
|  | virtual int nextOffset(int current) const; | 
|  |  | 
|  | void imageChanged(CachedImage*, const IntRect* = nullptr) override; | 
|  | virtual void imageChanged(WrappedImagePtr, const IntRect* = nullptr) { } | 
|  |  | 
|  | SelectionSubtreeRoot& selectionRoot() const; | 
|  | void selectionStartEnd(int& spos, int& epos) const; | 
|  |  | 
|  | void removeFromParent(); | 
|  |  | 
|  | AnimationController& animation() const; | 
|  |  | 
|  | // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use | 
|  | // localToAbsolute/absoluteToLocal methods instead. | 
|  | virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed = nullptr) const; | 
|  | virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const; | 
|  |  | 
|  | // Pushes state onto RenderGeometryMap about how to map coordinates from this renderer to its container, or ancestorToStopAt (whichever is encountered first). | 
|  | // Returns the renderer which was mapped to (container or ancestorToStopAt). | 
|  | virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const; | 
|  |  | 
|  | bool shouldUseTransformFromContainer(const RenderObject* container) const; | 
|  | void getTransformFromContainer(const RenderObject* container, const LayoutSize& offsetInContainer, TransformationMatrix&) const; | 
|  |  | 
|  | virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& /* additionalOffset */, const RenderLayerModelObject* /* paintContainer */ = nullptr) { }; | 
|  |  | 
|  | LayoutRect absoluteOutlineBounds() const | 
|  | { | 
|  | return outlineBoundsForRepaint(nullptr); | 
|  | } | 
|  |  | 
|  | RespectImageOrientationEnum shouldRespectImageOrientation() const; | 
|  |  | 
|  | protected: | 
|  | ////////////////////////////////////////// | 
|  | // Helper functions. Dangerous to use! | 
|  | void setPreviousSibling(RenderObject* previous) { m_previous = previous; } | 
|  | void setNextSibling(RenderObject* next) { m_next = next; } | 
|  | void setParent(RenderElement*); | 
|  | ////////////////////////////////////////// | 
|  | void addPDFURLRect(PaintInfo&, const LayoutPoint&); | 
|  | Node& nodeForNonAnonymous() const { ASSERT(!isAnonymous()); return m_node; } | 
|  |  | 
|  | void adjustRectForOutlineAndShadow(LayoutRect&) const; | 
|  |  | 
|  | virtual void willBeDestroyed(); | 
|  |  | 
|  | virtual void insertedIntoTree(); | 
|  | virtual void willBeRemovedFromTree(); | 
|  |  | 
|  | void setNeedsPositionedMovementLayoutBit(bool b) { m_bitfields.setNeedsPositionedMovementLayout(b); } | 
|  | void setNormalChildNeedsLayoutBit(bool b) { m_bitfields.setNormalChildNeedsLayout(b); } | 
|  | void setPosChildNeedsLayoutBit(bool b) { m_bitfields.setPosChildNeedsLayout(b); } | 
|  | void setNeedsSimplifiedNormalFlowLayoutBit(bool b) { m_bitfields.setNeedsSimplifiedNormalFlowLayout(b); } | 
|  |  | 
|  | virtual RenderFlowThread* locateFlowThreadContainingBlock() const; | 
|  | void invalidateFlowThreadContainingBlockIncludingDescendants(RenderFlowThread* = nullptr); | 
|  | static void calculateBorderStyleColor(const EBorderStyle&, const BoxSide&, Color&); | 
|  |  | 
|  | private: | 
|  | #ifndef NDEBUG | 
|  | bool isSetNeedsLayoutForbidden() const { return m_setNeedsLayoutForbidden; } | 
|  | void setNeedsLayoutIsForbidden(bool flag) { m_setNeedsLayoutForbidden = flag; } | 
|  | #endif | 
|  |  | 
|  | void addAbsoluteRectForLayer(LayoutRect& result); | 
|  | void setLayerNeedsFullRepaint(); | 
|  | void setLayerNeedsFullRepaintForPositionedMovementLayout(); | 
|  |  | 
|  | void removeFromRenderFlowThread(); | 
|  | void removeFromRenderFlowThreadIncludingDescendants(bool); | 
|  | Node* generatingPseudoHostElement() const; | 
|  |  | 
|  | void propagateRepaintToParentWithOutlineAutoIfNeeded(const RenderLayerModelObject& repaintContainer, const LayoutRect& repaintRect) const; | 
|  |  | 
|  | virtual bool isWBR() const { ASSERT_NOT_REACHED(); return false; } | 
|  |  | 
|  | void setEverHadLayout(bool b) { m_bitfields.setEverHadLayout(b); } | 
|  |  | 
|  | bool hasRareData() const { return m_bitfields.hasRareData(); } | 
|  | void setHasRareData(bool b) { m_bitfields.setHasRareData(b); } | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | void checkBlockPositionedObjectsNeedLayout(); | 
|  | #endif | 
|  |  | 
|  | Node& m_node; | 
|  |  | 
|  | RenderElement* m_parent; | 
|  | RenderObject* m_previous; | 
|  | RenderObject* m_next; | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | bool m_hasAXObject             : 1; | 
|  | bool m_setNeedsLayoutForbidden : 1; | 
|  | #endif | 
|  |  | 
|  | #define ADD_BOOLEAN_BITFIELD(name, Name) \ | 
|  | private:\ | 
|  | unsigned m_##name : 1;\ | 
|  | public:\ | 
|  | bool name() const { return m_##name; }\ | 
|  | void set##Name(bool name) { m_##name = name; }\ | 
|  |  | 
|  | #define ADD_ENUM_BITFIELD(name, Name, Type, width) \ | 
|  | private:\ | 
|  | unsigned m_##name : width;\ | 
|  | public:\ | 
|  | Type name() const { return static_cast<Type>(m_##name); }\ | 
|  | void set##Name(Type name) { m_##name = static_cast<unsigned>(name); }\ | 
|  |  | 
|  | class RenderObjectBitfields { | 
|  | enum PositionedState { | 
|  | IsStaticallyPositioned = 0, | 
|  | IsRelativelyPositioned = 1, | 
|  | IsOutOfFlowPositioned = 2, | 
|  | IsStickyPositioned = 3 | 
|  | }; | 
|  |  | 
|  | public: | 
|  | RenderObjectBitfields(const Node& node) | 
|  | : m_hasRareData(false) | 
|  | , m_beingDestroyed(false) | 
|  | , m_needsLayout(false) | 
|  | , m_needsPositionedMovementLayout(false) | 
|  | , m_normalChildNeedsLayout(false) | 
|  | , m_posChildNeedsLayout(false) | 
|  | , m_needsSimplifiedNormalFlowLayout(false) | 
|  | , m_preferredLogicalWidthsDirty(false) | 
|  | , m_floating(false) | 
|  | , m_isAnonymous(node.isDocumentNode()) | 
|  | , m_isTextOrRenderView(false) | 
|  | , m_isBox(false) | 
|  | , m_isInline(true) | 
|  | , m_isReplaced(false) | 
|  | , m_isLineBreak(false) | 
|  | , m_horizontalWritingMode(true) | 
|  | , m_hasLayer(false) | 
|  | , m_hasOverflowClip(false) | 
|  | , m_hasTransformRelatedProperty(false) | 
|  | , m_everHadLayout(false) | 
|  | , m_childrenInline(false) | 
|  | , m_positionedState(IsStaticallyPositioned) | 
|  | , m_selectionState(SelectionNone) | 
|  | , m_flowThreadState(NotInsideFlowThread) | 
|  | , m_boxDecorationState(NoBoxDecorations) | 
|  | { | 
|  | } | 
|  |  | 
|  | ADD_BOOLEAN_BITFIELD(hasRareData, HasRareData); | 
|  |  | 
|  | ADD_BOOLEAN_BITFIELD(beingDestroyed, BeingDestroyed); | 
|  | ADD_BOOLEAN_BITFIELD(needsLayout, NeedsLayout); | 
|  | ADD_BOOLEAN_BITFIELD(needsPositionedMovementLayout, NeedsPositionedMovementLayout); | 
|  | ADD_BOOLEAN_BITFIELD(normalChildNeedsLayout, NormalChildNeedsLayout); | 
|  | ADD_BOOLEAN_BITFIELD(posChildNeedsLayout, PosChildNeedsLayout); | 
|  | ADD_BOOLEAN_BITFIELD(needsSimplifiedNormalFlowLayout, NeedsSimplifiedNormalFlowLayout); | 
|  | ADD_BOOLEAN_BITFIELD(preferredLogicalWidthsDirty, PreferredLogicalWidthsDirty); | 
|  | ADD_BOOLEAN_BITFIELD(floating, Floating); | 
|  |  | 
|  | ADD_BOOLEAN_BITFIELD(isAnonymous, IsAnonymous); | 
|  | ADD_BOOLEAN_BITFIELD(isTextOrRenderView, IsTextOrRenderView); | 
|  | ADD_BOOLEAN_BITFIELD(isBox, IsBox); | 
|  | ADD_BOOLEAN_BITFIELD(isInline, IsInline); | 
|  | ADD_BOOLEAN_BITFIELD(isReplaced, IsReplaced); | 
|  | ADD_BOOLEAN_BITFIELD(isLineBreak, IsLineBreak); | 
|  | ADD_BOOLEAN_BITFIELD(horizontalWritingMode, HorizontalWritingMode); | 
|  |  | 
|  | ADD_BOOLEAN_BITFIELD(hasLayer, HasLayer); | 
|  | ADD_BOOLEAN_BITFIELD(hasOverflowClip, HasOverflowClip); // Set in the case of overflow:auto/scroll/hidden | 
|  | ADD_BOOLEAN_BITFIELD(hasTransformRelatedProperty, HasTransformRelatedProperty); | 
|  | ADD_BOOLEAN_BITFIELD(unused, Unused); | 
|  |  | 
|  | ADD_BOOLEAN_BITFIELD(everHadLayout, EverHadLayout); | 
|  |  | 
|  | // from RenderBlock | 
|  | ADD_BOOLEAN_BITFIELD(childrenInline, ChildrenInline); | 
|  |  | 
|  | private: | 
|  | unsigned m_positionedState : 2; // PositionedState | 
|  | unsigned m_selectionState : 3; // SelectionState | 
|  | unsigned m_flowThreadState : 2; // FlowThreadState | 
|  | unsigned m_boxDecorationState : 2; // BoxDecorationState | 
|  |  | 
|  | public: | 
|  | bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOfFlowPositioned; } | 
|  | bool isRelPositioned() const { return m_positionedState == IsRelativelyPositioned; } | 
|  | bool isStickyPositioned() const { return m_positionedState == IsStickyPositioned; } | 
|  | bool isPositioned() const { return m_positionedState != IsStaticallyPositioned; } | 
|  |  | 
|  | void setPositionedState(int positionState) | 
|  | { | 
|  | // This mask maps FixedPosition and AbsolutePosition to IsOutOfFlowPositioned, saving one bit. | 
|  | m_positionedState = static_cast<PositionedState>(positionState & 0x3); | 
|  | } | 
|  | void clearPositionedState() { m_positionedState = StaticPosition; } | 
|  |  | 
|  | ALWAYS_INLINE SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionState); } | 
|  | ALWAYS_INLINE void setSelectionState(SelectionState selectionState) { m_selectionState = selectionState; } | 
|  |  | 
|  | ALWAYS_INLINE FlowThreadState flowThreadState() const { return static_cast<FlowThreadState>(m_flowThreadState); } | 
|  | ALWAYS_INLINE void setFlowThreadState(FlowThreadState flowThreadState) { m_flowThreadState = flowThreadState; } | 
|  |  | 
|  | ALWAYS_INLINE BoxDecorationState boxDecorationState() const { return static_cast<BoxDecorationState>(m_boxDecorationState); } | 
|  | ALWAYS_INLINE void setBoxDecorationState(BoxDecorationState boxDecorationState) { m_boxDecorationState = boxDecorationState; } | 
|  | }; | 
|  |  | 
|  | RenderObjectBitfields m_bitfields; | 
|  |  | 
|  | class RenderObjectRareData { | 
|  | public: | 
|  | RenderObjectRareData() | 
|  | : m_isDragging(false) | 
|  | , m_hasReflection(false) | 
|  | , m_isRenderFlowThread(false) | 
|  | , m_hasOutlineAutoAncestor(false) | 
|  | , m_isRegisteredForVisibleInViewportCallback(false) | 
|  | , m_visibleInViewportState(VisibilityUnknown) | 
|  | { | 
|  | } | 
|  | ADD_BOOLEAN_BITFIELD(isDragging, IsDragging); | 
|  | ADD_BOOLEAN_BITFIELD(hasReflection, HasReflection); | 
|  | ADD_BOOLEAN_BITFIELD(isRenderFlowThread, IsRenderFlowThread); | 
|  | ADD_BOOLEAN_BITFIELD(hasOutlineAutoAncestor, HasOutlineAutoAncestor); | 
|  |  | 
|  | // From RenderElement | 
|  | ADD_BOOLEAN_BITFIELD(isRegisteredForVisibleInViewportCallback, IsRegisteredForVisibleInViewportCallback); | 
|  | ADD_ENUM_BITFIELD(visibleInViewportState, VisibleInViewportState, VisibleInViewportState, 2); | 
|  |  | 
|  | }; | 
|  |  | 
|  | RenderObjectRareData rareData() const; | 
|  | RenderObjectRareData& ensureRareData(); | 
|  | void removeRareData(); | 
|  |  | 
|  | // Note: RenderObjectRareData is stored by value. | 
|  | typedef HashMap<const RenderObject*, RenderObjectRareData> RareDataHash; | 
|  |  | 
|  | static RareDataHash& rareDataMap(); | 
|  |  | 
|  | #undef ADD_BOOLEAN_BITFIELD | 
|  | }; | 
|  |  | 
|  | inline Frame& RenderObject::frame() const | 
|  | { | 
|  | return *document().frame(); | 
|  | } | 
|  |  | 
|  | inline AnimationController& RenderObject::animation() const | 
|  | { | 
|  | return frame().animation(); | 
|  | } | 
|  |  | 
|  | inline bool RenderObject::documentBeingDestroyed() const | 
|  | { | 
|  | return document().renderTreeBeingDestroyed(); | 
|  | } | 
|  |  | 
|  | inline bool RenderObject::isBeforeContent() const | 
|  | { | 
|  | // Text nodes don't have their own styles, so ignore the style on a text node. | 
|  | if (isText()) | 
|  | return false; | 
|  | if (style().styleType() != BEFORE) | 
|  | return false; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | inline bool RenderObject::isAfterContent() const | 
|  | { | 
|  | // Text nodes don't have their own styles, so ignore the style on a text node. | 
|  | if (isText()) | 
|  | return false; | 
|  | if (style().styleType() != AFTER) | 
|  | return false; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | inline bool RenderObject::isBeforeOrAfterContent() const | 
|  | { | 
|  | return isBeforeContent() || isAfterContent(); | 
|  | } | 
|  |  | 
|  | inline void RenderObject::setNeedsLayout(MarkingBehavior markParents) | 
|  | { | 
|  | ASSERT(!isSetNeedsLayoutForbidden()); | 
|  | if (m_bitfields.needsLayout()) | 
|  | return; | 
|  | m_bitfields.setNeedsLayout(true); | 
|  | if (markParents == MarkContainingBlockChain) | 
|  | markContainingBlocksForLayout(); | 
|  | if (hasLayer()) | 
|  | setLayerNeedsFullRepaint(); | 
|  | } | 
|  |  | 
|  | inline bool RenderObject::preservesNewline() const | 
|  | { | 
|  | if (isSVGInlineText()) | 
|  | return false; | 
|  |  | 
|  | return style().preserveNewline(); | 
|  | } | 
|  |  | 
|  | inline void RenderObject::setSelectionStateIfNeeded(SelectionState state) | 
|  | { | 
|  | if (selectionState() == state) | 
|  | return; | 
|  |  | 
|  | setSelectionState(state); | 
|  | } | 
|  |  | 
|  | inline void RenderObject::setHasVisibleBoxDecorations(bool b) | 
|  | { | 
|  | if (!b) { | 
|  | m_bitfields.setBoxDecorationState(NoBoxDecorations); | 
|  | return; | 
|  | } | 
|  | if (hasVisibleBoxDecorations()) | 
|  | return; | 
|  | m_bitfields.setBoxDecorationState(HasBoxDecorationsAndBackgroundObscurationStatusInvalid); | 
|  | } | 
|  |  | 
|  | inline void RenderObject::invalidateBackgroundObscurationStatus() | 
|  | { | 
|  | if (!hasVisibleBoxDecorations()) | 
|  | return; | 
|  | m_bitfields.setBoxDecorationState(HasBoxDecorationsAndBackgroundObscurationStatusInvalid); | 
|  | } | 
|  |  | 
|  | inline bool RenderObject::backgroundIsKnownToBeObscured(const LayoutPoint& paintOffset) | 
|  | { | 
|  | if (m_bitfields.boxDecorationState() == HasBoxDecorationsAndBackgroundObscurationStatusInvalid) { | 
|  | BoxDecorationState boxDecorationState = computeBackgroundIsKnownToBeObscured(paintOffset) ? HasBoxDecorationsAndBackgroundIsKnownToBeObscured : HasBoxDecorationsAndBackgroundMayBeVisible; | 
|  | m_bitfields.setBoxDecorationState(boxDecorationState); | 
|  | } | 
|  | return m_bitfields.boxDecorationState() == HasBoxDecorationsAndBackgroundIsKnownToBeObscured; | 
|  | } | 
|  |  | 
|  | #if ENABLE(TREE_DEBUGGING) | 
|  | void printRenderTreeForLiveDocuments(); | 
|  | void printLayerTreeForLiveDocuments(); | 
|  | #endif | 
|  |  | 
|  | } // namespace WebCore | 
|  |  | 
|  | #define SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(ToValueTypeName, predicate) \ | 
|  | SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \ | 
|  | static bool isType(const WebCore::RenderObject& renderer) { return renderer.predicate; } \ | 
|  | SPECIALIZE_TYPE_TRAITS_END() | 
|  |  | 
|  | #if ENABLE(TREE_DEBUGGING) | 
|  | // Outside the WebCore namespace for ease of invocation from gdb. | 
|  | void showNodeTree(const WebCore::RenderObject*); | 
|  | void showLineTree(const WebCore::RenderObject*); | 
|  | void showRenderTree(const WebCore::RenderObject*); | 
|  | #endif | 
|  |  | 
|  | #endif // RenderObject_h |