| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "KeyframeEffect.h" |
| |
| #include "Animation.h" |
| #include "CSSPropertyAnimation.h" |
| #include "CSSStyleDeclaration.h" |
| #include "Element.h" |
| #include "RenderStyle.h" |
| #include "StyleProperties.h" |
| #include "StyleResolver.h" |
| #include "WillChangeData.h" |
| #include <wtf/UUID.h> |
| |
| namespace WebCore { |
| using namespace JSC; |
| |
| static inline CSSPropertyID IDLAttributeNameToAnimationPropertyName(String idlAttributeName) |
| { |
| // https://drafts.csswg.org/web-animations-1/#idl-attribute-name-to-animation-property-name |
| // 1. If attribute conforms to the <custom-property-name> production, return attribute. |
| // 2. If attribute is the string "cssFloat", then return an animation property representing the CSS float property. |
| if (idlAttributeName == "cssFloat") |
| return CSSPropertyFloat; |
| // 3. If attribute is the string "cssOffset", then return an animation property representing the CSS offset property. |
| // FIXME: we don't support the CSS "offset" property |
| // 4. Otherwise, return the result of applying the IDL attribute to CSS property algorithm [CSSOM] to attribute. |
| return CSSStyleDeclaration::getCSSPropertyIDFromJavaScriptPropertyName(idlAttributeName); |
| } |
| |
| static inline void computeMissingKeyframeOffsets(Vector<KeyframeEffect::ProcessedKeyframe>& keyframes) |
| { |
| // https://drafts.csswg.org/web-animations-1/#compute-missing-keyframe-offsets |
| |
| if (keyframes.isEmpty()) |
| return; |
| |
| // 1. For each keyframe, in keyframes, let the computed keyframe offset of the keyframe be equal to its keyframe offset value. |
| |
| // 2. If keyframes contains more than one keyframe and the computed keyframe offset of the first keyframe in keyframes is null, |
| // set the computed keyframe offset of the first keyframe to 0. |
| if (keyframes.size() > 1 && !keyframes[0].offset) |
| keyframes[0].offset = 0; |
| |
| // 3. If the computed keyframe offset of the last keyframe in keyframes is null, set its computed keyframe offset to 1. |
| if (!keyframes.last().offset) |
| keyframes.last().offset = 1; |
| |
| // 4. For each pair of keyframes A and B where: |
| // - A appears before B in keyframes, and |
| // - A and B have a computed keyframe offset that is not null, and |
| // - all keyframes between A and B have a null computed keyframe offset, |
| // calculate the computed keyframe offset of each keyframe between A and B as follows: |
| // 1. Let offsetk be the computed keyframe offset of a keyframe k. |
| // 2. Let n be the number of keyframes between and including A and B minus 1. |
| // 3. Let index refer to the position of keyframe in the sequence of keyframes between A and B such that the first keyframe after A has an index of 1. |
| // 4. Set the computed keyframe offset of keyframe to offsetA + (offsetB − offsetA) × index / n. |
| size_t indexOfLastKeyframeWithNonNullOffset = 0; |
| for (size_t i = 1; i < keyframes.size(); ++i) { |
| auto keyframe = keyframes[i]; |
| if (!keyframe.offset) |
| continue; |
| if (indexOfLastKeyframeWithNonNullOffset == i - 1) |
| continue; |
| |
| double lastNonNullOffset = keyframes[indexOfLastKeyframeWithNonNullOffset].offset.value(); |
| double offsetDelta = keyframe.offset.value() - lastNonNullOffset; |
| double offsetIncrement = offsetDelta / (i - indexOfLastKeyframeWithNonNullOffset); |
| size_t indexOfFirstKeyframeWithNullOffset = indexOfLastKeyframeWithNonNullOffset + 1; |
| for (size_t j = indexOfFirstKeyframeWithNullOffset; j < i; ++j) |
| keyframes[j].offset = lastNonNullOffset + (j - indexOfLastKeyframeWithNonNullOffset) * offsetIncrement; |
| |
| indexOfLastKeyframeWithNonNullOffset = i; |
| } |
| } |
| |
| static inline ExceptionOr<void> processIterableKeyframes(ExecState& state, Strong<JSObject>&& keyframesInput, JSValue method, Vector<KeyframeEffect::ProcessedKeyframe>& processedKeyframes) |
| { |
| VM& vm = state.vm(); |
| auto scope = DECLARE_THROW_SCOPE(vm); |
| |
| // 1. Let iter be GetIterator(object, method). |
| forEachInIterable(state, keyframesInput.get(), method, [&processedKeyframes](VM& vm, ExecState& state, JSValue nextValue) -> ExceptionOr<void> { |
| if (!nextValue || !nextValue.isObject()) |
| return Exception { TypeError }; |
| |
| auto scope = DECLARE_THROW_SCOPE(vm); |
| |
| JSObject* keyframe = nextValue.toObject(&state); |
| PropertyNameArray ownPropertyNames(&vm, PropertyNameMode::Strings, PrivateSymbolMode::Exclude); |
| JSObject::getOwnPropertyNames(keyframe, &state, ownPropertyNames, EnumerationMode()); |
| size_t numberOfProperties = ownPropertyNames.size(); |
| |
| KeyframeEffect::ProcessedKeyframe keyframeOutput; |
| |
| String easing = "linear"; |
| std::optional<double> offset; |
| std::optional<CompositeOperation> composite; |
| |
| for (size_t j = 0; j < numberOfProperties; ++j) { |
| auto ownPropertyName = ownPropertyNames[j]; |
| auto ownPropertyRawValue = keyframe->get(&state, ownPropertyName); |
| if (ownPropertyName == "easing") |
| easing = convert<IDLDOMString>(state, ownPropertyRawValue); |
| else if (ownPropertyName == "offset") |
| offset = convert<IDLNullable<IDLDouble>>(state, ownPropertyRawValue); |
| else if (ownPropertyName == "composite") |
| composite = convert<IDLEnumeration<CompositeOperation>>(state, ownPropertyRawValue); |
| else { |
| auto cssPropertyId = IDLAttributeNameToAnimationPropertyName(ownPropertyName.string()); |
| if (CSSPropertyAnimation::isPropertyAnimatable(cssPropertyId)) |
| keyframeOutput.cssPropertiesAndValues.set(cssPropertyId, convert<IDLDOMString>(state, ownPropertyRawValue)); |
| } |
| RETURN_IF_EXCEPTION(scope, Exception { TypeError }); |
| } |
| |
| keyframeOutput.easing = easing; |
| keyframeOutput.offset = offset; |
| keyframeOutput.composite = composite; |
| |
| processedKeyframes.append(WTFMove(keyframeOutput)); |
| |
| return { }; |
| }); |
| RETURN_IF_EXCEPTION(scope, Exception { TypeError }); |
| |
| return { }; |
| } |
| |
| static inline ExceptionOr<KeyframeEffect::KeyframeLikeObject> processKeyframeLikeObject(ExecState& state, Strong<JSObject>&& keyframesInput) |
| { |
| // https://drafts.csswg.org/web-animations-1/#process-a-keyframe-like-object |
| |
| VM& vm = state.vm(); |
| auto scope = DECLARE_THROW_SCOPE(vm); |
| |
| // 1. Run the procedure to convert an ECMAScript value to a dictionary type [WEBIDL] with keyframe input as the ECMAScript value as follows: |
| // |
| // dictionary BasePropertyIndexedKeyframe { |
| // (double? or sequence<double?>) offset = []; |
| // (DOMString or sequence<DOMString>) easing = []; |
| // (CompositeOperation or sequence<CompositeOperation>) composite = []; |
| // }; |
| // |
| // Store the result of this procedure as keyframe output. |
| auto baseProperties = convert<IDLDictionary<KeyframeEffect::BasePropertyIndexedKeyframe>>(state, keyframesInput.get()); |
| RETURN_IF_EXCEPTION(scope, Exception { TypeError }); |
| |
| KeyframeEffect::KeyframeLikeObject keyframeOuput; |
| keyframeOuput.baseProperties = baseProperties; |
| |
| // 2. Build up a list of animatable properties as follows: |
| // |
| // 1. Let animatable properties be a list of property names (including shorthand properties that have longhand sub-properties |
| // that are animatable) that can be animated by the implementation. |
| // 2. Convert each property name in animatable properties to the equivalent IDL attribute by applying the animation property |
| // name to IDL attribute name algorithm. |
| |
| // 3. Let input properties be the result of calling the EnumerableOwnNames operation with keyframe input as the object. |
| PropertyNameArray inputProperties(&vm, PropertyNameMode::Strings, PrivateSymbolMode::Exclude); |
| JSObject::getOwnPropertyNames(keyframesInput.get(), &state, inputProperties, EnumerationMode()); |
| |
| // 4. Make up a new list animation properties that consists of all of the properties that are in both input properties and animatable |
| // properties, or which are in input properties and conform to the <custom-property-name> production. |
| |
| // 5. Sort animation properties in ascending order by the Unicode codepoints that define each property name. |
| // We only actually perform this after step 6. |
| |
| // 6. For each property name in animation properties, |
| size_t numberOfProperties = inputProperties.size(); |
| for (size_t i = 0; i < numberOfProperties; ++i) { |
| auto cssPropertyID = IDLAttributeNameToAnimationPropertyName(inputProperties[i].string()); |
| if (!CSSPropertyAnimation::isPropertyAnimatable(cssPropertyID)) |
| continue; |
| |
| // 1. Let raw value be the result of calling the [[Get]] internal method on keyframe input, with property name as the property |
| // key and keyframe input as the receiver. |
| auto rawValue = keyframesInput->get(&state, inputProperties[i]); |
| |
| // 2. Check the completion record of raw value. |
| RETURN_IF_EXCEPTION(scope, Exception { TypeError }); |
| |
| // 3. Convert raw value to a DOMString or sequence of DOMStrings property values as follows: |
| Vector<String> propertyValues; |
| // Let property values be the result of converting raw value to IDL type (DOMString or sequence<DOMString>) |
| // using the procedures defined for converting an ECMAScript value to an IDL value [WEBIDL]. |
| // If property values is a single DOMString, replace property values with a sequence of DOMStrings with the original value of property |
| // Values as the only element. |
| if (rawValue.isString()) |
| propertyValues = { rawValue.toWTFString(&state) }; |
| else |
| propertyValues = convert<IDLSequence<IDLDOMString>>(state, rawValue); |
| RETURN_IF_EXCEPTION(scope, Exception { TypeError }); |
| |
| // 4. Calculate the normalized property name as the result of applying the IDL attribute name to animation property name algorithm to property name. |
| // 5. Add a property to to keyframe output with normalized property name as the property name, and property values as the property value. |
| keyframeOuput.propertiesAndValues.append({ cssPropertyID, propertyValues }); |
| } |
| |
| // Now we can perform step 5. |
| std::sort(keyframeOuput.propertiesAndValues.begin(), keyframeOuput.propertiesAndValues.end(), [](auto& lhs, auto& rhs) { |
| return getPropertyNameString(lhs.property).utf8() < getPropertyNameString(rhs.property).utf8(); |
| }); |
| |
| // 7. Return keyframe output. |
| return { WTFMove(keyframeOuput) }; |
| } |
| |
| static inline ExceptionOr<void> processPropertyIndexedKeyframes(ExecState& state, Strong<JSObject>&& keyframesInput, Vector<KeyframeEffect::ProcessedKeyframe>& processedKeyframes) |
| { |
| // 1. Let property-indexed keyframe be the result of running the procedure to process a keyframe-like object passing object as the keyframe input. |
| auto processKeyframeLikeObjectResult = processKeyframeLikeObject(state, WTFMove(keyframesInput)); |
| if (processKeyframeLikeObjectResult.hasException()) |
| return processKeyframeLikeObjectResult.releaseException(); |
| auto propertyIndexedKeyframe = processKeyframeLikeObjectResult.returnValue(); |
| |
| // 2. For each member, m, in property-indexed keyframe, perform the following steps: |
| for (auto& m : propertyIndexedKeyframe.propertiesAndValues) { |
| // 1. Let property name be the key for m. |
| auto propertyName = m.property; |
| // 2. If property name is “composite”, or “easing”, or “offset”, skip the remaining steps in this loop and continue from the next member in property-indexed |
| // keyframe after m. |
| // We skip this test since we split those properties and the actual CSS properties that we're currently iterating over. |
| // 3. Let property values be the value for m. |
| auto propertyValues = m.values; |
| // 4. Let property keyframes be an empty sequence of keyframes. |
| Vector<KeyframeEffect::ProcessedKeyframe> propertyKeyframes; |
| // 5. For each value, v, in property values perform the following steps: |
| for (auto& v : propertyValues) { |
| // 1. Let k be a new keyframe with a null keyframe offset. |
| KeyframeEffect::ProcessedKeyframe k; |
| // 2. Add the property-value pair, property name → v, to k. |
| k.cssPropertiesAndValues.set(propertyName, v); |
| // 3. Append k to property keyframes. |
| propertyKeyframes.append(k); |
| } |
| // 6. Apply the procedure to compute missing keyframe offsets to property keyframes. |
| computeMissingKeyframeOffsets(propertyKeyframes); |
| |
| // 7. Add keyframes in property keyframes to processed keyframes. |
| for (auto& keyframe : propertyKeyframes) |
| processedKeyframes.append(keyframe); |
| } |
| |
| // 3. Sort processed keyframes by the computed keyframe offset of each keyframe in increasing order. |
| std::sort(processedKeyframes.begin(), processedKeyframes.end(), [](auto& lhs, auto& rhs) { |
| return lhs.offset.value() < rhs.offset.value(); |
| }); |
| |
| // 4. Merge adjacent keyframes in processed keyframes when they have equal computed keyframe offsets. |
| size_t i = 1; |
| while (i < processedKeyframes.size()) { |
| auto& keyframe = processedKeyframes[i]; |
| auto& previousKeyframe = processedKeyframes[i - 1]; |
| // If the offsets of this keyframe and the previous keyframe are different, |
| // this means that the two keyframes should not be merged and we can move |
| // on to the next keyframe. |
| if (keyframe.offset.value() != previousKeyframe.offset.value()) { |
| i++; |
| continue; |
| } |
| // Otherwise, both this keyframe and the previous keyframe should be merged. |
| // Unprocessed keyframes in processedKeyframes at this stage have a single |
| // property in cssPropertiesAndValues, so just set this on the previous keyframe. |
| auto singleValueInKeyframe = keyframe.cssPropertiesAndValues.begin(); |
| previousKeyframe.cssPropertiesAndValues.set(singleValueInKeyframe->key, singleValueInKeyframe->value); |
| // Since we've processed this keyframe, we can remove it and keep i the same |
| // so that we process the next keyframe in the next loop iteration. |
| processedKeyframes.remove(i); |
| } |
| |
| // 5. Let offsets be a sequence of nullable double values assigned based on the type of the “offset” member of the property-indexed keyframe as follows: |
| // - sequence<double?>, the value of “offset” as-is. |
| // - double?, a sequence of length one with the value of “offset” as its single item, i.e. « offset », |
| // FIXME: update this when we figure out how to deal with nullable doubles here. |
| Vector<std::optional<double>> offsets; |
| if (WTF::holds_alternative<Vector<std::optional<double>>>(propertyIndexedKeyframe.baseProperties.offset)) |
| offsets = WTF::get<Vector<std::optional<double>>>(propertyIndexedKeyframe.baseProperties.offset); |
| else if (WTF::holds_alternative<double>(propertyIndexedKeyframe.baseProperties.offset)) |
| offsets.append(WTF::get<double>(propertyIndexedKeyframe.baseProperties.offset)); |
| else if (WTF::holds_alternative<std::nullptr_t>(propertyIndexedKeyframe.baseProperties.offset)) |
| offsets.append(std::nullopt); |
| |
| // 6. Assign each value in offsets to the keyframe offset of the keyframe with corresponding position in property keyframes until the end of either sequence is reached. |
| for (size_t i = 0; i < offsets.size() && i < processedKeyframes.size(); ++i) |
| processedKeyframes[i].offset = offsets[i]; |
| |
| // 7. Let easings be a sequence of DOMString values assigned based on the type of the “easing” member of the property-indexed keyframe as follows: |
| // - sequence<DOMString>, the value of “easing” as-is. |
| // - DOMString, a sequence of length one with the value of “easing” as its single item, i.e. « easing », |
| Vector<String> easings; |
| if (WTF::holds_alternative<Vector<String>>(propertyIndexedKeyframe.baseProperties.easing)) |
| easings = WTF::get<Vector<String>>(propertyIndexedKeyframe.baseProperties.easing); |
| else if (WTF::holds_alternative<String>(propertyIndexedKeyframe.baseProperties.easing)) |
| easings.append(WTF::get<String>(propertyIndexedKeyframe.baseProperties.easing)); |
| |
| // 8. If easings is an empty sequence, let it be a sequence of length one containing the single value “linear”, i.e. « "linear" ». |
| if (easings.isEmpty()) |
| easings.append("linear"); |
| |
| // 9. If easings has fewer items than property keyframes, repeat the elements in easings successively starting from the beginning of the list until easings has as many |
| // items as property keyframes. |
| if (easings.size() < processedKeyframes.size()) { |
| size_t initialNumberOfEasings = easings.size(); |
| for (i = initialNumberOfEasings + 1; i < processedKeyframes.size() - 1; ++i) |
| easings.append(easings[i % initialNumberOfEasings]); |
| } |
| |
| // 10. If easings has more items than property keyframes, store the excess items as unused easings. |
| // FIXME: We don't deal with this yet. |
| |
| // 11. Assign each value in easings to a property named “easing” on the keyframe with the corresponding position in property keyframes until the end of property keyframes |
| // is reached. |
| for (size_t i = 0; i < easings.size() && i < processedKeyframes.size(); ++i) |
| processedKeyframes[i].easing = easings[i]; |
| |
| // 12. If the “composite” member of the property-indexed keyframe is not an empty sequence: |
| Vector<CompositeOperation> compositeModes; |
| if (WTF::holds_alternative<Vector<CompositeOperation>>(propertyIndexedKeyframe.baseProperties.composite)) |
| compositeModes = WTF::get<Vector<CompositeOperation>>(propertyIndexedKeyframe.baseProperties.composite); |
| else if (WTF::holds_alternative<CompositeOperation>(propertyIndexedKeyframe.baseProperties.composite)) |
| compositeModes.append(WTF::get<CompositeOperation>(propertyIndexedKeyframe.baseProperties.composite)); |
| if (!compositeModes.isEmpty()) { |
| // 1. Let composite modes be a sequence of composite operations assigned from the “composite” member of property-indexed keyframe. If that member is a single composite |
| // operation, let composite modes be a sequence of length one, with the value of the “composite” as its single item. |
| // 2. As with easings, if composite modes has fewer items than property keyframes, repeat the elements in composite modes successively starting from the beginning of |
| // the list until composite modes has as many items as property keyframes. |
| if (compositeModes.size() < processedKeyframes.size()) { |
| size_t initialNumberOfCompositeModes = compositeModes.size(); |
| for (i = initialNumberOfCompositeModes + 1; i < processedKeyframes.size() - 1; ++i) |
| compositeModes.append(compositeModes[i % initialNumberOfCompositeModes]); |
| } |
| // 3. Assign each value in composite modes to the keyframe-specific composite operation on the keyframe with the corresponding position in property keyframes until |
| // the end of property keyframes is reached. |
| for (size_t i = 0; i < compositeModes.size() && i < processedKeyframes.size(); ++i) |
| processedKeyframes[i].composite = compositeModes[i]; |
| } |
| |
| return { }; |
| } |
| |
| ExceptionOr<Ref<KeyframeEffect>> KeyframeEffect::create(ExecState& state, Element* target, Strong<JSObject>&& keyframes, std::optional<Variant<double, KeyframeEffectOptions>>&& options) |
| { |
| auto keyframeEffect = adoptRef(*new KeyframeEffect(target)); |
| |
| auto setKeyframesResult = keyframeEffect->setKeyframes(state, WTFMove(keyframes)); |
| if (setKeyframesResult.hasException()) |
| return setKeyframesResult.releaseException(); |
| |
| if (options) { |
| auto optionsValue = options.value(); |
| Variant<double, String> bindingsDuration; |
| if (WTF::holds_alternative<double>(optionsValue)) |
| bindingsDuration = WTF::get<double>(optionsValue); |
| else |
| bindingsDuration = WTF::get<KeyframeEffectOptions>(optionsValue).duration; |
| auto setBindingsDurationResult = keyframeEffect->timing()->setBindingsDuration(WTFMove(bindingsDuration)); |
| if (setBindingsDurationResult.hasException()) |
| return setBindingsDurationResult.releaseException(); |
| } |
| |
| return WTFMove(keyframeEffect); |
| } |
| |
| KeyframeEffect::KeyframeEffect(Element* target) |
| : AnimationEffect(KeyframeEffectClass) |
| , m_target(target) |
| , m_keyframes(emptyString()) |
| { |
| } |
| |
| ExceptionOr<void> KeyframeEffect::setKeyframes(ExecState& state, Strong<JSObject>&& keyframesInput) |
| { |
| return processKeyframes(state, WTFMove(keyframesInput)); |
| } |
| |
| ExceptionOr<void> KeyframeEffect::processKeyframes(ExecState& state, Strong<JSObject>&& keyframesInput) |
| { |
| // 1. If object is null, return an empty sequence of keyframes. |
| if (!m_target || !keyframesInput.get()) |
| return { }; |
| |
| VM& vm = state.vm(); |
| auto scope = DECLARE_THROW_SCOPE(vm); |
| |
| // 2. Let processed keyframes be an empty sequence of keyframes. |
| Vector<ProcessedKeyframe> processedKeyframes; |
| |
| // 3. Let method be the result of GetMethod(object, @@iterator). |
| auto method = keyframesInput.get()->get(&state, vm.propertyNames->iteratorSymbol); |
| |
| // 4. Check the completion record of method. |
| RETURN_IF_EXCEPTION(scope, Exception { TypeError }); |
| |
| // 5. Perform the steps corresponding to the first matching condition from below, |
| if (!method.isUndefined()) |
| processIterableKeyframes(state, WTFMove(keyframesInput), WTFMove(method), processedKeyframes); |
| else |
| processPropertyIndexedKeyframes(state, WTFMove(keyframesInput), processedKeyframes); |
| |
| if (!processedKeyframes.size()) |
| return { }; |
| |
| // 6. If processed keyframes is not loosely sorted by offset, throw a TypeError and abort these steps. |
| // 7. If there exist any keyframe in processed keyframes whose keyframe offset is non-null and less than |
| // zero or greater than one, throw a TypeError and abort these steps. |
| double lastNonNullOffset = -1; |
| for (auto& keyframe : processedKeyframes) { |
| if (!keyframe.offset) |
| continue; |
| auto offset = keyframe.offset.value(); |
| if (offset <= lastNonNullOffset || offset < 0 || offset > 1) |
| return Exception { TypeError }; |
| lastNonNullOffset = offset; |
| } |
| |
| // We take a slight detour from the spec text and compute the missing keyframe offsets right away |
| // since they can be computed up-front. |
| computeMissingKeyframeOffsets(processedKeyframes); |
| |
| KeyframeList keyframeList("keyframe-effect-" + createCanonicalUUIDString()); |
| StyleResolver& styleResolver = m_target->styleResolver(); |
| auto parserContext = CSSParserContext(HTMLStandardMode); |
| |
| // 8. For each frame in processed keyframes, perform the following steps: |
| for (auto& keyframe : processedKeyframes) { |
| // 1. For each property-value pair in frame, parse the property value using the syntax specified for that property. |
| // If the property value is invalid according to the syntax for the property, discard the property-value pair. |
| // User agents that provide support for diagnosing errors in content SHOULD produce an appropriate warning |
| // highlighting the invalid property value. |
| |
| StringBuilder cssText; |
| for (auto it = keyframe.cssPropertiesAndValues.begin(), end = keyframe.cssPropertiesAndValues.end(); it != end; ++it) { |
| cssText.append(getPropertyNameString(it->key)); |
| cssText.appendLiteral(": "); |
| cssText.append(it->value); |
| cssText.appendLiteral("; "); |
| } |
| |
| KeyframeValue keyframeValue(keyframe.offset.value(), nullptr); |
| auto renderStyle = RenderStyle::createPtr(); |
| auto styleProperties = MutableStyleProperties::create(); |
| styleProperties->parseDeclaration(cssText.toString(), parserContext); |
| unsigned numberOfCSSProperties = styleProperties->propertyCount(); |
| |
| for (unsigned i = 0; i < numberOfCSSProperties; ++i) { |
| auto cssPropertyId = styleProperties->propertyAt(i).id(); |
| keyframeValue.addProperty(cssPropertyId); |
| keyframeList.addProperty(cssPropertyId); |
| styleResolver.applyPropertyToStyle(cssPropertyId, styleProperties->propertyAt(i).value(), WTFMove(renderStyle)); |
| renderStyle = styleResolver.state().takeStyle(); |
| } |
| |
| keyframeValue.setStyle(RenderStyle::clonePtr(*renderStyle)); |
| keyframeList.insert(WTFMove(keyframeValue)); |
| |
| // 2. Let the timing function of frame be the result of parsing the “easing” property on frame using the CSS syntax |
| // defined for the easing property of the AnimationEffectTimingReadOnly interface. |
| // If parsing the “easing” property fails, throw a TypeError and abort this procedure. |
| // FIXME: implement when we support easing. |
| } |
| |
| // 9. Parse each of the values in unused easings using the CSS syntax defined for easing property of the |
| // AnimationEffectTimingReadOnly interface, and if any of the values fail to parse, throw a TypeError |
| // and abort this procedure. |
| // FIXME: implement when we support easing. |
| |
| m_keyframes = WTFMove(keyframeList); |
| |
| computeStackingContextImpact(); |
| |
| return { }; |
| } |
| |
| void KeyframeEffect::computeStackingContextImpact() |
| { |
| m_triggersStackingContext = false; |
| for (auto cssPropertyId : m_keyframes.properties()) { |
| if (WillChangeData::propertyCreatesStackingContext(cssPropertyId)) { |
| m_triggersStackingContext = true; |
| break; |
| } |
| } |
| } |
| |
| void KeyframeEffect::applyAtLocalTime(Seconds localTime, RenderStyle& targetStyle) |
| { |
| if (!m_target) |
| return; |
| |
| if (m_startedAccelerated && localTime >= timing()->duration()) { |
| m_startedAccelerated = false; |
| animation()->acceleratedRunningStateDidChange(); |
| } |
| |
| // FIXME: Assume animations only apply in the range [0, duration[ |
| // until we support fill modes, delays and iterations. |
| if (localTime < 0_s || localTime >= timing()->duration()) |
| return; |
| |
| if (!timing()->duration()) |
| return; |
| |
| bool needsToStartAccelerated = false; |
| |
| if (!m_started && !m_startedAccelerated) { |
| needsToStartAccelerated = shouldRunAccelerated(); |
| m_startedAccelerated = needsToStartAccelerated; |
| if (needsToStartAccelerated) |
| animation()->acceleratedRunningStateDidChange(); |
| } |
| m_started = true; |
| |
| if (!needsToStartAccelerated && !m_startedAccelerated) |
| setAnimatedPropertiesInStyle(targetStyle, localTime / timing()->duration()); |
| |
| // https://w3c.github.io/web-animations/#side-effects-section |
| // For every property targeted by at least one animation effect that is current or in effect, the user agent |
| // must act as if the will-change property ([css-will-change-1]) on the target element includes the property. |
| if (m_triggersStackingContext && targetStyle.hasAutoZIndex()) |
| targetStyle.setZIndex(0); |
| } |
| |
| bool KeyframeEffect::shouldRunAccelerated() |
| { |
| for (auto cssPropertyId : m_keyframes.properties()) { |
| if (!CSSPropertyAnimation::animationOfPropertyIsAccelerated(cssPropertyId)) |
| return false; |
| } |
| return true; |
| } |
| |
| void KeyframeEffect::getAnimatedStyle(std::unique_ptr<RenderStyle>& animatedStyle) |
| { |
| if (!animation() || !timing()->duration()) |
| return; |
| |
| auto localTime = animation()->currentTime(); |
| |
| // FIXME: Assume animations only apply in the range [0, duration[ |
| // until we support fill modes, delays and iterations. |
| if (!localTime || localTime < 0_s || localTime >= timing()->duration()) |
| return; |
| |
| if (!m_keyframes.size()) |
| return; |
| |
| if (!animatedStyle) |
| animatedStyle = RenderStyle::clonePtr(renderer()->style()); |
| |
| setAnimatedPropertiesInStyle(*animatedStyle.get(), localTime.value() / timing()->duration()); |
| } |
| |
| void KeyframeEffect::setAnimatedPropertiesInStyle(RenderStyle& targetStyle, double progress) |
| { |
| size_t numberOfKeyframes = m_keyframes.size(); |
| for (auto cssPropertyId : m_keyframes.properties()) { |
| int startKeyframeIndex = -1; |
| int endKeyframeIndex = -1; |
| |
| for (size_t i = 0; i < numberOfKeyframes; ++i) { |
| auto& keyframe = m_keyframes[i]; |
| if (!keyframe.containsProperty(cssPropertyId)) |
| continue; |
| |
| if (keyframe.key() > progress) { |
| endKeyframeIndex = i; |
| break; |
| } |
| |
| startKeyframeIndex = i; |
| } |
| |
| // If we didn't find a start keyframe, this means there is an implicit start keyframe. |
| double startOffset; |
| const RenderStyle* startStyle; |
| if (startKeyframeIndex == -1) { |
| startOffset = 0; |
| startStyle = &targetStyle; |
| } else { |
| startOffset = m_keyframes[startKeyframeIndex].key(); |
| startStyle = m_keyframes[startKeyframeIndex].style(); |
| } |
| |
| // If we didn't find an end keyframe, this means there is an implicit end keyframe. |
| double endOffset; |
| const RenderStyle* endStyle; |
| if (endKeyframeIndex == -1) { |
| endOffset = 1; |
| endStyle = &targetStyle; |
| } else { |
| endOffset = m_keyframes[endKeyframeIndex].key(); |
| endStyle = m_keyframes[endKeyframeIndex].style(); |
| } |
| |
| auto progressInRange = (progress - startOffset) / (endOffset - startOffset); |
| CSSPropertyAnimation::blendProperties(this, cssPropertyId, &targetStyle, startStyle, endStyle, progressInRange); |
| } |
| } |
| |
| void KeyframeEffect::startOrStopAccelerated() |
| { |
| auto* renderer = this->renderer(); |
| if (!renderer || !renderer->isComposited()) |
| return; |
| |
| auto* compositedRenderer = downcast<RenderBoxModelObject>(renderer); |
| if (m_startedAccelerated) { |
| auto animation = Animation::create(); |
| animation->setDuration(timing()->duration().value()); |
| compositedRenderer->startAnimation(0, animation.ptr(), m_keyframes); |
| } else { |
| compositedRenderer->animationFinished(m_keyframes.animationName()); |
| if (!m_target->document().renderTreeBeingDestroyed()) |
| m_target->invalidateStyleAndLayerComposition(); |
| } |
| } |
| |
| RenderElement* KeyframeEffect::renderer() const |
| { |
| return m_target ? m_target->renderer() : nullptr; |
| } |
| |
| const RenderStyle& KeyframeEffect::currentStyle() const |
| { |
| if (auto* renderer = this->renderer()) |
| return renderer->style(); |
| return RenderStyle::defaultStyle(); |
| } |
| |
| } // namespace WebCore |