| /* | 
 |  * Copyright (C) 2005-2017 Apple Inc. All rights reserved. | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Library General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Library General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Library General Public License | 
 |  * along with this library; see the file COPYING.LIB.  If not, write to | 
 |  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 
 |  * Boston, MA 02110-1301, USA. | 
 |  * | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include <mutex> | 
 | #include <wtf/Assertions.h> | 
 | #include <wtf/ForbidHeapAllocation.h> | 
 | #include <wtf/Lock.h> | 
 | #include <wtf/Noncopyable.h> | 
 | #include <wtf/RefPtr.h> | 
 | #include <wtf/Threading.h> | 
 | #include <wtf/text/AtomStringTable.h> | 
 |  | 
 | namespace JSC { | 
 |  | 
 | // To make it safe to use JavaScript on multiple threads, it is | 
 | // important to lock before doing anything that allocates a | 
 | // JavaScript data structure or that interacts with shared state | 
 | // such as the protect count hash table. The simplest way to lock | 
 | // is to create a local JSLockHolder object in the scope where the lock  | 
 | // must be held and pass it the context that requires protection.  | 
 | // The lock is recursive so nesting is ok. The JSLock  | 
 | // object also acts as a convenience short-hand for running important | 
 | // initialization routines. | 
 |  | 
 | // To avoid deadlock, sometimes it is necessary to temporarily | 
 | // release the lock. Since it is recursive you actually have to | 
 | // release all locks held by your thread. This is safe to do if | 
 | // you are executing code that doesn't require the lock, and you | 
 | // reacquire the right number of locks at the end. You can do this | 
 | // by constructing a locally scoped JSLock::DropAllLocks object. The  | 
 | // DropAllLocks object takes care to release the JSLock only if your | 
 | // thread acquired it to begin with. | 
 |  | 
 | class CallFrame; | 
 | class VM; | 
 | class JSGlobalObject; | 
 | class JSLock; | 
 |  | 
 | // This class is used to protect the initialization of the legacy single  | 
 | // shared VM. | 
 | class GlobalJSLock { | 
 |     WTF_MAKE_NONCOPYABLE(GlobalJSLock); | 
 | public: | 
 |     JS_EXPORT_PRIVATE GlobalJSLock(); | 
 |     JS_EXPORT_PRIVATE ~GlobalJSLock(); | 
 | private: | 
 |     static Lock s_sharedInstanceMutex; | 
 | }; | 
 |  | 
 | class JSLockHolder { | 
 | public: | 
 |     JS_EXPORT_PRIVATE JSLockHolder(VM*); | 
 |     JS_EXPORT_PRIVATE JSLockHolder(VM&); | 
 |     JS_EXPORT_PRIVATE JSLockHolder(JSGlobalObject*); | 
 |  | 
 |     JS_EXPORT_PRIVATE ~JSLockHolder(); | 
 |  | 
 | private: | 
 |     RefPtr<VM> m_vm; | 
 | }; | 
 |  | 
 | class JSLock : public ThreadSafeRefCounted<JSLock> { | 
 |     WTF_MAKE_NONCOPYABLE(JSLock); | 
 | public: | 
 |     JSLock(VM*); | 
 |     JS_EXPORT_PRIVATE ~JSLock(); | 
 |  | 
 |     JS_EXPORT_PRIVATE void lock(); | 
 |     JS_EXPORT_PRIVATE void unlock(); | 
 |  | 
 |     static void lock(JSGlobalObject*); | 
 |     static void unlock(JSGlobalObject*); | 
 |     static void lock(VM&); | 
 |     static void unlock(VM&); | 
 |  | 
 |     VM* vm() { return m_vm; } | 
 |  | 
 |     Optional<RefPtr<Thread>> ownerThread() const | 
 |     { | 
 |         if (m_hasOwnerThread) | 
 |             return m_ownerThread; | 
 |         return WTF::nullopt; | 
 |     } | 
 |     bool currentThreadIsHoldingLock() { return m_hasOwnerThread && m_ownerThread.get() == &Thread::current(); } | 
 |  | 
 |     void willDestroyVM(VM*); | 
 |  | 
 |     class DropAllLocks { | 
 |         WTF_MAKE_NONCOPYABLE(DropAllLocks); | 
 |     public: | 
 |         JS_EXPORT_PRIVATE DropAllLocks(JSGlobalObject*); | 
 |         JS_EXPORT_PRIVATE DropAllLocks(VM*); | 
 |         JS_EXPORT_PRIVATE DropAllLocks(VM&); | 
 |         JS_EXPORT_PRIVATE ~DropAllLocks(); | 
 |  | 
 |         void setDropDepth(unsigned depth) { m_dropDepth = depth; } | 
 |         unsigned dropDepth() const { return m_dropDepth; } | 
 |  | 
 |     private: | 
 |         intptr_t m_droppedLockCount; | 
 |         RefPtr<VM> m_vm; | 
 |         unsigned m_dropDepth; | 
 |     }; | 
 |  | 
 |     void makeWebThreadAware() | 
 |     { | 
 |         m_isWebThreadAware = true; | 
 |     } | 
 |  | 
 |     bool isWebThreadAware() const { return m_isWebThreadAware; } | 
 |  | 
 | private: | 
 |     void lock(intptr_t lockCount); | 
 |     void unlock(intptr_t unlockCount); | 
 |  | 
 |     void didAcquireLock(); | 
 |     void willReleaseLock(); | 
 |  | 
 |     unsigned dropAllLocks(DropAllLocks*); | 
 |     void grabAllLocks(DropAllLocks*, unsigned lockCount); | 
 |  | 
 |     Lock m_lock; | 
 |     bool m_isWebThreadAware { false }; | 
 |     // We cannot make m_ownerThread an optional (instead of pairing it with an explicit | 
 |     // m_hasOwnerThread) because currentThreadIsHoldingLock() may be called from a | 
 |     // different thread, and an optional is vulnerable to races. | 
 |     // See https://bugs.webkit.org/show_bug.cgi?id=169042#c6 | 
 |     bool m_hasOwnerThread { false }; | 
 |     bool m_shouldReleaseHeapAccess; | 
 |     RefPtr<Thread> m_ownerThread; | 
 |     intptr_t m_lockCount; | 
 |     unsigned m_lockDropDepth; | 
 |     uint32_t m_lastOwnerThread { 0 }; | 
 |     VM* m_vm; | 
 |     AtomStringTable* m_entryAtomStringTable;  | 
 | }; | 
 |  | 
 | } // namespace |