| /* | 
 |  * Copyright (C) 2013-2017 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "Watchdog.h" | 
 |  | 
 | #include "CallFrame.h" | 
 | #include <wtf/CurrentTime.h> | 
 | #include <wtf/MathExtras.h> | 
 |  | 
 | namespace JSC { | 
 |  | 
 | const std::chrono::microseconds Watchdog::noTimeLimit = std::chrono::microseconds::max(); | 
 |  | 
 | static std::chrono::microseconds currentWallClockTime() | 
 | { | 
 |     auto steadyTimeSinceEpoch = std::chrono::steady_clock::now().time_since_epoch(); | 
 |     return std::chrono::duration_cast<std::chrono::microseconds>(steadyTimeSinceEpoch); | 
 | } | 
 |  | 
 | Watchdog::Watchdog(VM* vm) | 
 |     : m_vm(vm) | 
 |     , m_timeLimit(noTimeLimit) | 
 |     , m_cpuDeadline(noTimeLimit) | 
 |     , m_wallClockDeadline(noTimeLimit) | 
 |     , m_callback(0) | 
 |     , m_callbackData1(0) | 
 |     , m_callbackData2(0) | 
 |     , m_timerQueue(WorkQueue::create("jsc.watchdog.queue", WorkQueue::Type::Serial, WorkQueue::QOS::Utility)) | 
 | { | 
 | } | 
 |  | 
 | void Watchdog::setTimeLimit(std::chrono::microseconds limit, | 
 |     ShouldTerminateCallback callback, void* data1, void* data2) | 
 | { | 
 |     ASSERT(m_vm->currentThreadIsHoldingAPILock()); | 
 |  | 
 |     m_timeLimit = limit; | 
 |     m_callback = callback; | 
 |     m_callbackData1 = data1; | 
 |     m_callbackData2 = data2; | 
 |  | 
 |     if (m_hasEnteredVM && hasTimeLimit()) | 
 |         startTimer(m_timeLimit); | 
 | } | 
 |  | 
 | bool Watchdog::shouldTerminate(ExecState* exec) | 
 | { | 
 |     ASSERT(m_vm->currentThreadIsHoldingAPILock()); | 
 |     if (currentWallClockTime() < m_wallClockDeadline) | 
 |         return false; // Just a stale timer firing. Nothing to do. | 
 |  | 
 |     // Set m_wallClockDeadline to noTimeLimit here so that we can reject all future | 
 |     // spurious wakes. | 
 |     m_wallClockDeadline = noTimeLimit; | 
 |  | 
 |     auto cpuTime = currentCPUTime(); | 
 |     if (cpuTime < m_cpuDeadline) { | 
 |         auto remainingCPUTime = m_cpuDeadline - cpuTime; | 
 |         startTimer(remainingCPUTime); | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Note: we should not be holding the lock while calling the callbacks. The callbacks may | 
 |     // call setTimeLimit() which will try to lock as well. | 
 |  | 
 |     // If m_callback is not set, then we terminate by default. | 
 |     // Else, we let m_callback decide if we should terminate or not. | 
 |     bool needsTermination = !m_callback | 
 |         || m_callback(exec, m_callbackData1, m_callbackData2); | 
 |     if (needsTermination) | 
 |         return true; | 
 |  | 
 |     // If we get here, then the callback above did not want to terminate execution. As a | 
 |     // result, the callback may have done one of the following: | 
 |     //   1. cleared the time limit (i.e. watchdog is disabled), | 
 |     //   2. set a new time limit via Watchdog::setTimeLimit(), or | 
 |     //   3. did nothing (i.e. allow another cycle of the current time limit). | 
 |     // | 
 |     // In the case of 1, we don't have to do anything. | 
 |     // In the case of 2, Watchdog::setTimeLimit() would already have started the timer. | 
 |     // In the case of 3, we need to re-start the timer here. | 
 |  | 
 |     ASSERT(m_hasEnteredVM); | 
 |     bool callbackAlreadyStartedTimer = (m_cpuDeadline != noTimeLimit); | 
 |     if (hasTimeLimit() && !callbackAlreadyStartedTimer) | 
 |         startTimer(m_timeLimit); | 
 |  | 
 |     return false; | 
 | } | 
 |  | 
 | bool Watchdog::hasTimeLimit() | 
 | { | 
 |     return (m_timeLimit != noTimeLimit); | 
 | } | 
 |  | 
 | void Watchdog::enteredVM() | 
 | { | 
 |     m_hasEnteredVM = true; | 
 |     if (hasTimeLimit()) | 
 |         startTimer(m_timeLimit); | 
 | } | 
 |  | 
 | void Watchdog::exitedVM() | 
 | { | 
 |     ASSERT(m_hasEnteredVM); | 
 |     stopTimer(); | 
 |     m_hasEnteredVM = false; | 
 | } | 
 |  | 
 | void Watchdog::startTimer(std::chrono::microseconds timeLimit) | 
 | { | 
 |     ASSERT(m_hasEnteredVM); | 
 |     ASSERT(m_vm->currentThreadIsHoldingAPILock()); | 
 |     ASSERT(hasTimeLimit()); | 
 |     ASSERT(timeLimit <= m_timeLimit); | 
 |  | 
 |     m_cpuDeadline = currentCPUTime() + timeLimit; | 
 |     auto wallClockTime = currentWallClockTime(); | 
 |     auto wallClockDeadline = wallClockTime + timeLimit; | 
 |  | 
 |     if ((wallClockTime < m_wallClockDeadline) | 
 |         && (m_wallClockDeadline <= wallClockDeadline)) | 
 |         return; // Wait for the current active timer to expire before starting a new one. | 
 |  | 
 |     // Else, the current active timer won't fire soon enough. So, start a new timer. | 
 |     m_wallClockDeadline = wallClockDeadline; | 
 |  | 
 |     // We need to ensure that the Watchdog outlives the timer. | 
 |     // For the same reason, the timer may also outlive the VM that the Watchdog operates on. | 
 |     // So, we always need to null check m_vm before using it. The VM will notify the Watchdog | 
 |     // via willDestroyVM() before it goes away. | 
 |     RefPtr<Watchdog> protectedThis = this; | 
 |     m_timerQueue->dispatchAfter(Seconds::fromMicroseconds(timeLimit.count()), [this, protectedThis] { | 
 |         LockHolder locker(m_lock); | 
 |         if (m_vm) | 
 |             m_vm->notifyNeedWatchdogCheck(); | 
 |     }); | 
 | } | 
 |  | 
 | void Watchdog::stopTimer() | 
 | { | 
 |     ASSERT(m_hasEnteredVM); | 
 |     ASSERT(m_vm->currentThreadIsHoldingAPILock()); | 
 |     m_cpuDeadline = noTimeLimit; | 
 | } | 
 |  | 
 | void Watchdog::willDestroyVM(VM* vm) | 
 | { | 
 |     LockHolder locker(m_lock); | 
 |     ASSERT_UNUSED(vm, m_vm == vm); | 
 |     m_vm = nullptr; | 
 | } | 
 |  | 
 | } // namespace JSC |