|  | /* | 
|  | * Copyright (C) 2013-2018 Apple Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
|  | * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
|  | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
|  | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
|  | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
|  | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
|  | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #if ENABLE(DFG_JIT) | 
|  |  | 
|  | #include "DFGAbstractHeap.h" | 
|  | #include <wtf/HashMap.h> | 
|  | #include <wtf/HashSet.h> | 
|  | #include <wtf/PrintStream.h> | 
|  |  | 
|  | namespace JSC { namespace DFG { | 
|  |  | 
|  | class Graph; | 
|  | struct Node; | 
|  |  | 
|  | // FIXME: If we ever want to compare if two nodes clobber each other, we should | 
|  | // have a SmallClobberSet, which just keeps an array of the AbstractHeaps and | 
|  | // satisfies overlaps() requests by looping over all of them. This will probably | 
|  | // be faster than a full HashMap in a lot of cases. Or, maybe, we could have | 
|  | // ClobberSet be smart and use a vector so long as it was small. | 
|  |  | 
|  | class ClobberSet { | 
|  | public: | 
|  | ClobberSet(); | 
|  | ~ClobberSet(); | 
|  |  | 
|  | bool isEmpty() const { return m_clobbers.isEmpty(); } | 
|  |  | 
|  | void add(AbstractHeap); | 
|  | void addAll(const ClobberSet&); | 
|  | bool overlaps(AbstractHeap) const; | 
|  | void clear(); | 
|  |  | 
|  | // Calls useful for debugging the ClobberSet. | 
|  | // Do not call for non debugging purpose. Otherwise, you must handle DOMState hierarchy carefully. | 
|  |  | 
|  | HashSet<AbstractHeap> direct() const; | 
|  | HashSet<AbstractHeap> super() const; | 
|  |  | 
|  | void dump(PrintStream&) const; | 
|  |  | 
|  | private: | 
|  | bool contains(AbstractHeap) const; | 
|  |  | 
|  | HashSet<AbstractHeap> setOf(bool direct) const; | 
|  |  | 
|  | // Maps heap to: | 
|  | // true --> it's a direct clobber | 
|  | // false --> it's just a supertype of a direct clobber | 
|  | HashMap<AbstractHeap, bool> m_clobbers; | 
|  | }; | 
|  |  | 
|  | class ClobberSetAdd { | 
|  | public: | 
|  | ClobberSetAdd(ClobberSet& set) | 
|  | : m_set(set) | 
|  | { | 
|  | } | 
|  |  | 
|  | void operator()(AbstractHeap heap) const | 
|  | { | 
|  | m_set.add(heap); | 
|  | } | 
|  | private: | 
|  | ClobberSet& m_set; | 
|  | }; | 
|  |  | 
|  | class ClobberSetOverlaps { | 
|  | public: | 
|  | ClobberSetOverlaps(const ClobberSet& set) | 
|  | : m_set(set) | 
|  | , m_result(false) | 
|  | { | 
|  | } | 
|  |  | 
|  | void operator()(AbstractHeap heap) const | 
|  | { | 
|  | m_result |= m_set.overlaps(heap); | 
|  | } | 
|  |  | 
|  | bool result() const { return m_result; } | 
|  |  | 
|  | private: | 
|  | const ClobberSet& m_set; | 
|  | mutable bool m_result; | 
|  | }; | 
|  |  | 
|  | void addReads(Graph&, Node*, ClobberSet&); | 
|  | void addWrites(Graph&, Node*, ClobberSet&); | 
|  | void addReadsAndWrites(Graph&, Node*, ClobberSet& reads, ClobberSet& writes); | 
|  |  | 
|  | ClobberSet writeSet(Graph&, Node*); | 
|  |  | 
|  | bool readsOverlap(Graph&, Node*, ClobberSet&); | 
|  | bool writesOverlap(Graph&, Node*, ClobberSet&); | 
|  |  | 
|  | } } // namespace JSC::DFG | 
|  |  | 
|  | #endif // ENABLE(DFG_JIT) |