| /* | 
 |  * Copyright (C) 2013 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  | 
 |  */ | 
 |  | 
 | #ifndef Watchdog_h | 
 | #define Watchdog_h | 
 |  | 
 | #if PLATFORM(MAC) || PLATFORM(IOS) | 
 | #include <dispatch/dispatch.h>     | 
 | #endif | 
 |  | 
 | namespace JSC { | 
 |  | 
 | class ExecState; | 
 | class VM; | 
 |  | 
 | class Watchdog { | 
 | public: | 
 |     class Scope; | 
 |  | 
 |     Watchdog(); | 
 |     ~Watchdog(); | 
 |  | 
 |     typedef bool (*ShouldTerminateCallback)(ExecState*, void* data1, void* data2); | 
 |     void setTimeLimit(VM&, double seconds, ShouldTerminateCallback = 0, void* data1 = 0, void* data2 = 0); | 
 |  | 
 |     // This version of didFire() will check the elapsed CPU time and call the | 
 |     // callback (if needed) to determine if the watchdog should fire. | 
 |     bool didFire(ExecState*); | 
 |  | 
 |     bool isEnabled(); | 
 |  | 
 |     // This version of didFire() is a more efficient version for when we want | 
 |     // to know if the watchdog has fired in the past, and not whether it should | 
 |     // fire right now. | 
 |     JS_EXPORT_PRIVATE bool didFire() { return m_didFire; } | 
 |     JS_EXPORT_PRIVATE void fire(); | 
 |  | 
 |     void* timerDidFireAddress() { return &m_timerDidFire; } | 
 |  | 
 | private: | 
 |     void arm(); | 
 |     void disarm(); | 
 |     void startCountdownIfNeeded(); | 
 |     void startCountdown(double limit); | 
 |     void stopCountdown(); | 
 |     bool isArmed() { return !!m_reentryCount; } | 
 |  | 
 |     // Platform specific timer implementation: | 
 |     void initTimer(); | 
 |     void destroyTimer(); | 
 |     void startTimer(double limit); | 
 |     void stopTimer(); | 
 |  | 
 |     // m_timerDidFire (above) indicates whether the timer fired. The Watchdog | 
 |     // still needs to check if the allowed CPU time has elapsed. If so, then | 
 |     // the Watchdog fires and m_didFire will be set. | 
 |     // NOTE: m_timerDidFire is only set by the platform specific timer | 
 |     // (probably from another thread) but is only cleared in the script thread. | 
 |     bool m_timerDidFire; | 
 |     bool m_didFire; | 
 |  | 
 |     // All time units are in seconds. | 
 |     double m_limit; | 
 |     double m_startTime; | 
 |     double m_elapsedTime; | 
 |  | 
 |     int m_reentryCount; | 
 |     bool m_isStopped; | 
 |  | 
 |     ShouldTerminateCallback m_callback; | 
 |     void* m_callbackData1; | 
 |     void* m_callbackData2; | 
 |  | 
 | #if PLATFORM(MAC) || PLATFORM(IOS) | 
 |     dispatch_queue_t m_queue; | 
 |     dispatch_source_t m_timer; | 
 | #endif | 
 |  | 
 |     friend class Watchdog::Scope; | 
 |     friend class LLIntOffsetsExtractor; | 
 | }; | 
 |  | 
 | class Watchdog::Scope { | 
 | public: | 
 |     Scope(Watchdog&); | 
 |     ~Scope(); | 
 |  | 
 | private: | 
 |     Watchdog& m_watchdog; | 
 | }; | 
 |  | 
 | } // namespace JSC | 
 |  | 
 | #endif // Watchdog_h |