| /* | 
 |  * Copyright (C) 2018 Yusuke Suzuki <utatane.tea@gmail.com>. | 
 |  * Copyright (C) 2018 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include "CallLinkStatus.h" | 
 | #include "CodeOrigin.h" | 
 | #include "ConcurrentJSLock.h" | 
 | #include "ICStatusMap.h" | 
 | #include "InByIdVariant.h" | 
 | #include "StubInfoSummary.h" | 
 |  | 
 | namespace JSC { | 
 |  | 
 | class AccessCase; | 
 | class CodeBlock; | 
 | class StructureStubInfo; | 
 |  | 
 | class InByIdStatus final { | 
 |     WTF_MAKE_FAST_ALLOCATED; | 
 | public: | 
 |     enum State { | 
 |         // It's uncached so we have no information. | 
 |         NoInformation, | 
 |         // It's cached for a simple access to a known object property with | 
 |         // a possible structure chain and a possible specific value. | 
 |         Simple, | 
 |         // It's known to often take slow path. | 
 |         TakesSlowPath, | 
 |     }; | 
 |  | 
 |     InByIdStatus() = default; | 
 |  | 
 |     InByIdStatus(State state, const InByIdVariant& variant = InByIdVariant()) | 
 |         : m_state(state) | 
 |     { | 
 |         ASSERT((state == Simple) == variant.isSet()); | 
 |         if (variant.isSet()) | 
 |             m_variants.append(variant); | 
 |     } | 
 |  | 
 |     explicit InByIdStatus(StubInfoSummary summary) | 
 |     { | 
 |         switch (summary) { | 
 |         case StubInfoSummary::NoInformation: | 
 |             m_state = NoInformation; | 
 |             return; | 
 |         case StubInfoSummary::Simple: | 
 |         case StubInfoSummary::MakesCalls: | 
 |             RELEASE_ASSERT_NOT_REACHED(); | 
 |             return; | 
 |         case StubInfoSummary::TakesSlowPath: | 
 |         case StubInfoSummary::TakesSlowPathAndMakesCalls: | 
 |             m_state = TakesSlowPath; | 
 |             return; | 
 |         } | 
 |         RELEASE_ASSERT_NOT_REACHED(); | 
 |     } | 
 |      | 
 |     static InByIdStatus computeFor(CodeBlock*, ICStatusMap&, BytecodeIndex, UniquedStringImpl* uid); | 
 |     static InByIdStatus computeFor(CodeBlock*, ICStatusMap&, BytecodeIndex, UniquedStringImpl* uid, ExitFlag); | 
 |     static InByIdStatus computeFor(CodeBlock* baselineBlock, ICStatusMap& baselineMap, ICStatusContextStack& contextStack, CodeOrigin, UniquedStringImpl* uid); | 
 |  | 
 | #if ENABLE(DFG_JIT) | 
 |     static InByIdStatus computeForStubInfo(const ConcurrentJSLocker&, CodeBlock* baselineBlock, StructureStubInfo*, CodeOrigin, UniquedStringImpl* uid); | 
 | #endif | 
 |  | 
 |     State state() const { return m_state; } | 
 |  | 
 |     bool isSet() const { return m_state != NoInformation; } | 
 |     explicit operator bool() const { return isSet(); } | 
 |     bool isSimple() const { return m_state == Simple; } | 
 |  | 
 |     size_t numVariants() const { return m_variants.size(); } | 
 |     const Vector<InByIdVariant, 1>& variants() const { return m_variants; } | 
 |     const InByIdVariant& at(size_t index) const { return m_variants[index]; } | 
 |     const InByIdVariant& operator[](size_t index) const { return at(index); } | 
 |  | 
 |     bool takesSlowPath() const { return m_state == TakesSlowPath; } | 
 |      | 
 |     void merge(const InByIdStatus&); | 
 |  | 
 |     // Attempts to reduce the set of variants to fit the given structure set. This may be approximate. | 
 |     void filter(const StructureSet&); | 
 |      | 
 |     void markIfCheap(SlotVisitor&); | 
 |     bool finalize(VM&); | 
 |  | 
 |     void dump(PrintStream&) const; | 
 |  | 
 | private: | 
 | #if ENABLE(DFG_JIT) | 
 |     static InByIdStatus computeForStubInfoWithoutExitSiteFeedback(const ConcurrentJSLocker&, VM&, StructureStubInfo*, UniquedStringImpl* uid); | 
 | #endif | 
 |     bool appendVariant(const InByIdVariant&); | 
 |  | 
 |     State m_state { NoInformation }; | 
 |     Vector<InByIdVariant, 1> m_variants; | 
 | }; | 
 |  | 
 | } // namespace JSC |