| /* | 
 |  * Copyright (C) 2011 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  | 
 |  */ | 
 |  | 
 | #ifndef DFGAbstractState_h | 
 | #define DFGAbstractState_h | 
 |  | 
 | #include <wtf/Platform.h> | 
 |  | 
 | #if ENABLE(DFG_JIT) | 
 |  | 
 | #include "DFGAbstractValue.h" | 
 | #include "DFGGraph.h" | 
 | #include "DFGNode.h" | 
 | #include <wtf/Vector.h> | 
 |  | 
 | namespace JSC { | 
 |  | 
 | class CodeBlock; | 
 |  | 
 | namespace DFG { | 
 |  | 
 | struct BasicBlock; | 
 |  | 
 | // This implements the notion of an abstract state for flow-sensitive intraprocedural | 
 | // control flow analysis (CFA), with a focus on the elimination of redundant type checks. | 
 | // It also implements most of the mechanisms of abstract interpretation that such an | 
 | // analysis would use. This class should be used in two idioms: | 
 | // | 
 | // 1) Performing the CFA. In this case, AbstractState should be run over all basic | 
 | //    blocks repeatedly until convergence is reached. Convergence is defined by | 
 | //    endBasicBlock(AbstractState::MergeToSuccessors) returning false for all blocks. | 
 | // | 
 | // 2) Rematerializing the results of a previously executed CFA. In this case, | 
 | //    AbstractState should be run over whatever basic block you're interested in up | 
 | //    to the point of the node at which you'd like to interrogate the known type | 
 | //    of all other nodes. At this point it's safe to discard the AbstractState entirely, | 
 | //    call reset(), or to run it to the end of the basic block and call | 
 | //    endBasicBlock(AbstractState::DontMerge). The latter option is safest because | 
 | //    it performs some useful integrity checks. | 
 | // | 
 | // After the CFA is run, the inter-block state is saved at the heads and tails of all | 
 | // basic blocks. This allows the intra-block state to be rematerialized by just | 
 | // executing the CFA for that block. If you need to know inter-block state only, then | 
 | // you only need to examine the BasicBlock::m_valuesAtHead or m_valuesAtTail fields. | 
 | // | 
 | // Running this analysis involves the following, modulo the inter-block state | 
 | // merging and convergence fixpoint: | 
 | // | 
 | // AbstractState state(codeBlock, graph); | 
 | // state.beginBasicBlock(basicBlock); | 
 | // bool endReached = true; | 
 | // for (NodeIndex idx = basicBlock.begin; idx < basicBlock.end; ++idx) { | 
 | //     if (!state.execute(idx)) | 
 | //         break; | 
 | // } | 
 | // bool result = state.endBasicBlock(<either Merge or DontMerge>); | 
 |  | 
 | class AbstractState { | 
 | public: | 
 |     enum MergeMode { | 
 |         // Don't merge the state in AbstractState with basic blocks. | 
 |         DontMerge, | 
 |          | 
 |         // Merge the state in AbstractState with the tail of the basic | 
 |         // block being analyzed. | 
 |         MergeToTail, | 
 |          | 
 |         // Merge the state in AbstractState with the tail of the basic | 
 |         // block, and with the heads of successor blocks. | 
 |         MergeToSuccessors | 
 |     }; | 
 |      | 
 |     AbstractState(CodeBlock*, Graph&); | 
 |      | 
 |     ~AbstractState(); | 
 |      | 
 |     AbstractValue& forNode(NodeIndex nodeIndex) | 
 |     { | 
 |         return m_nodes[nodeIndex - m_block->begin]; | 
 |     } | 
 |      | 
 |     // Call this before beginning CFA to initialize the abstract values of | 
 |     // arguments, and to indicate which blocks should be listed for CFA | 
 |     // execution. | 
 |     static void initialize(Graph&); | 
 |  | 
 |     // Start abstractly executing the given basic block. Initializes the | 
 |     // notion of abstract state to what we believe it to be at the head | 
 |     // of the basic block, according to the basic block's data structures. | 
 |     // This method also sets cfaShouldRevisit to false. | 
 |     void beginBasicBlock(BasicBlock*); | 
 |      | 
 |     // Finish abstractly executing a basic block. If MergeToTail or | 
 |     // MergeToSuccessors is passed, then this merges everything we have | 
 |     // learned about how the state changes during this block's execution into | 
 |     // the block's data structures. There are three return modes, depending | 
 |     // on the value of mergeMode: | 
 |     // | 
 |     // DontMerge: | 
 |     //    Always returns false. | 
 |     // | 
 |     // MergeToTail: | 
 |     //    Returns true if the state of the block at the tail was changed. | 
 |     //    This means that you must call mergeToSuccessors(), and if that | 
 |     //    returns true, then you must revisit (at least) the successor | 
 |     //    blocks. False will always be returned if the block is terminal | 
 |     //    (i.e. ends in Throw or Return, or has a ForceOSRExit inside it). | 
 |     // | 
 |     // MergeToSuccessors: | 
 |     //    Returns true if the state of the block at the tail was changed, | 
 |     //    and, if the state at the heads of successors was changed. | 
 |     //    A true return means that you must revisit (at least) the successor | 
 |     //    blocks. This also sets cfaShouldRevisit to true for basic blocks | 
 |     //    that must be visited next. | 
 |     bool endBasicBlock(MergeMode); | 
 |      | 
 |     // Reset the AbstractState. This throws away any results, and at this point | 
 |     // you can safely call beginBasicBlock() on any basic block. | 
 |     void reset(); | 
 |      | 
 |     // Abstractly executes the given node. The new abstract state is stored into an | 
 |     // abstract register file stored in *this. Loads of local variables (that span | 
 |     // basic blocks) interrogate the basic block's notion of the state at the head. | 
 |     // Stores to local variables are handled in endBasicBlock(). This returns true | 
 |     // if execution should continue past this node. Notably, it will return true | 
 |     // for block terminals, so long as those terminals are not Return or variants | 
 |     // of Throw. | 
 |     bool execute(NodeIndex); | 
 |      | 
 |     // Is the execution state still valid? This will be false if execute() has | 
 |     // returned false previously. | 
 |     bool isValid() const { return m_isValid; } | 
 |      | 
 |     // Merge the abstract state stored at the first block's tail into the second | 
 |     // block's head. Returns true if the second block's state changed. If so, | 
 |     // that block must be abstractly interpreted again. This also sets | 
 |     // to->cfaShouldRevisit to true, if it returns true, or if to has not been | 
 |     // visited yet. | 
 |     static bool merge(BasicBlock* from, BasicBlock* to); | 
 |      | 
 |     // Merge the abstract state stored at the block's tail into all of its | 
 |     // successors. Returns true if any of the successors' states changed. Note | 
 |     // that this is automatically called in endBasicBlock() if MergeMode is | 
 |     // MergeToSuccessors. | 
 |     static bool mergeToSuccessors(Graph&, BasicBlock*); | 
 |  | 
 | #ifndef NDEBUG | 
 |     void dump(FILE* out); | 
 | #endif | 
 |      | 
 | private: | 
 |     void clobberStructures(NodeIndex); | 
 |      | 
 |     bool mergeStateAtTail(AbstractValue& destination, AbstractValue& inVariable, NodeIndex); | 
 |      | 
 |     static bool mergeVariableBetweenBlocks(AbstractValue& destination, AbstractValue& source, NodeIndex destinationNodeIndex, NodeIndex sourceNodeIndex); | 
 |      | 
 |     CodeBlock* m_codeBlock; | 
 |     Graph& m_graph; | 
 |      | 
 |     Vector<AbstractValue, 32> m_nodes; | 
 |     Operands<AbstractValue> m_variables; | 
 |     BasicBlock* m_block; | 
 |     bool m_haveStructures; | 
 |      | 
 |     bool m_isValid; | 
 | }; | 
 |  | 
 | } } // namespace JSC::DFG | 
 |  | 
 | #endif // ENABLE(DFG_JIT) | 
 |  | 
 | #endif // DFGAbstractState_h | 
 |  |