| /* | 
 |  * Copyright (C) 2018 Apple Inc. All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include "AnimationEffect.h" | 
 | #include "AnimationEffectPhase.h" | 
 | #include "WebAnimation.h" | 
 | #include <wtf/Ref.h> | 
 | #include <wtf/WeakPtr.h> | 
 |  | 
 | namespace WebCore { | 
 |  | 
 | class Animation; | 
 | class AnimationEventBase; | 
 | class Element; | 
 | class RenderStyle; | 
 |  | 
 | class DeclarativeAnimation : public WebAnimation { | 
 |     WTF_MAKE_ISO_ALLOCATED(DeclarativeAnimation); | 
 | public: | 
 |     ~DeclarativeAnimation(); | 
 |  | 
 |     bool isDeclarativeAnimation() const final { return true; } | 
 |  | 
 |     Element* owningElement() const; | 
 |     const Animation& backingAnimation() const { return m_backingAnimation; } | 
 |     void setBackingAnimation(const Animation&); | 
 |     void cancelFromStyle(); | 
 |  | 
 |     Optional<double> bindingsStartTime() const final; | 
 |     void setBindingsStartTime(Optional<double>) override; | 
 |     Optional<double> bindingsCurrentTime() const final; | 
 |     ExceptionOr<void> setBindingsCurrentTime(Optional<double>) final; | 
 |     WebAnimation::PlayState bindingsPlayState() const final; | 
 |     WebAnimation::ReplaceState bindingsReplaceState() const final; | 
 |     bool bindingsPending() const final; | 
 |     WebAnimation::ReadyPromise& bindingsReady() final; | 
 |     WebAnimation::FinishedPromise& bindingsFinished() final; | 
 |     ExceptionOr<void> bindingsPlay() override; | 
 |     ExceptionOr<void> bindingsPause() override; | 
 |  | 
 |     void setTimeline(RefPtr<AnimationTimeline>&&) final; | 
 |     void cancel(Silently = Silently::No) final; | 
 |  | 
 |     void tick() override; | 
 |  | 
 |     bool canHaveGlobalPosition() final; | 
 |  | 
 |     void flushPendingStyleChanges() const; | 
 |  | 
 | protected: | 
 |     DeclarativeAnimation(Element&, const Animation&); | 
 |  | 
 |     virtual void initialize(const RenderStyle* oldStyle, const RenderStyle& newStyle); | 
 |     virtual void syncPropertiesWithBackingAnimation(); | 
 |     // elapsedTime is the animation's current time at the time the event is added and is exposed through the DOM API, timelineTime is the animations' | 
 |     // timeline current time and is not exposed through the DOM API but used by the DocumentTimeline for sorting events before dispatch.  | 
 |     virtual Ref<AnimationEventBase> createEvent(const AtomString& eventType, double elapsedTime, const String& pseudoId, Optional<Seconds> timelineTime) = 0; | 
 |     void invalidateDOMEvents(Seconds elapsedTime = 0_s); | 
 |  | 
 | private: | 
 |     void disassociateFromOwningElement(); | 
 |     AnimationEffectPhase phaseWithoutEffect() const; | 
 |     void enqueueDOMEvent(const AtomString&, Seconds); | 
 |  | 
 |     bool m_wasPending { false }; | 
 |     AnimationEffectPhase m_previousPhase { AnimationEffectPhase::Idle }; | 
 |  | 
 |     WeakPtr<Element> m_owningElement; | 
 |     Ref<Animation> m_backingAnimation; | 
 |     double m_previousIteration; | 
 | }; | 
 |  | 
 | } // namespace WebCore | 
 |  | 
 | SPECIALIZE_TYPE_TRAITS_WEB_ANIMATION(DeclarativeAnimation, isDeclarativeAnimation()) |