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/*
* Copyright (C) 2026 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBASSEMBLY)
#include <JavaScriptCore/FPRInfo.h>
#include <JavaScriptCore/GPRInfo.h>
#include <JavaScriptCore/JSPIContext.h>
namespace JSC {
class EvacuatedStackSlice;
class Exception;
class JSCallee;
class JSFunctionWithFields;
class JSGlobalObject;
class Register;
// Allocated on the stack by assembly entry points of fulfill and reject handlers of a suspension promise.
// Holds all state shared by assembly and C++ code implementing the fulfillment or rejection.
struct PinballHandlerContext final {
WTF_FORBID_HEAP_ALLOCATION;
public:
static constexpr size_t NumberOfWasmArgumentRegisters = GPRInfo::numberOfArgumentRegisters + FPRInfo::numberOfArgumentRegisters;
#if ASSERT_ENABLED
size_t magic;
#endif
JSGlobalObject* globalObject;
VM* vm;
JSFunctionWithFields* handler;
EvacuatedStackSlice* slice;
size_t sliceByteSize;
JSPIContext jspiContext;
// Callee saves to restore before entering the evacuated code (points into the PinballCompletion held by the handler).
CPURegister* evacuatedCalleeSaves;
// Callee saves captured on entry into the handler.
CPURegister handlerCalleeSaves[NUMBER_OF_CALLEE_SAVES_REGISTERS];
// A spill buffer for Wasm argument registers to carry their state between slices.
// The first element is also used to store the argument to pass into the top WasmToJS frame
// and the return value returned by the bottom JSToWasm frame.
CPURegister arguments[NumberOfWasmArgumentRegisters];
// The following fields are only used for handling rejections.
JSCallee* zombieFrameCallee;
Exception* exception;
};
} // namespace JSC
#endif // ENABLE(WEBASSEMBLY)