| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| CONSOLE MESSAGE: WebGL: INVALID_OPERATION: readPixels: read buffer is NONE | |
| Tests that WebGL2 readBuffer(NONE) on the default framebuffer is tracked as READ_BUFFER state and makes reads of the default framebuffer fail, but does not affect the contents any of the ways of reading the canvas produce. | |
| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":true,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":true,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":true,"premultipliedAlpha":false,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":true,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"drawImage"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"toDataURL"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"toBlob"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"createImageBitmap"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"createPattern"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"texImage2D"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"videoFrame"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Parameters: {"antialias":false,"preserveDrawingBuffer":false,"premultipliedAlpha":false,"readType":"captureStream"} | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the default framebuffer is invalid while its READ_BUFFER is NONE. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| READ_BUFFER of the default framebuffer is unaffected by readBuffer() on a bound read framebuffer. | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE | |
| Reading the canvas contents is internal to the implementation, which READ_BUFFER must not affect. | |
| PASS pixel is "0,255,0,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| Reading the canvas contents restores READ_BUFFER, so reading the default framebuffer is still invalid. | |
| PASS readPixel(gl) is "0,0,0,0" | |
| PASS gl.getError() is gl.INVALID_OPERATION | |
| Restoring READ_BUFFER to BACK makes the default framebuffer readable again. | |
| PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK | |
| PASS readPixel(gl) is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS pixel is "0,0,255,255" | |
| PASS gl.getError() is gl.NO_ERROR | |
| PASS successfullyParsed is true | |
| TEST COMPLETE | |